mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-20 15:01:38 -04:00
175 lines
5.1 KiB
C++
175 lines
5.1 KiB
C++
/*
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* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Dragonblight
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SD%Complete: 100
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SDComment:
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SDCategory: Dragonblight
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EndScriptData */
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/* ContentData
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npc_alexstrasza_wr_gate
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EndContentData */
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#include "ScriptPCH.h"
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#include "ScriptedEscortAI.h"
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enum eEnums
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{
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QUEST_RETURN_TO_AG_A = 12499,
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QUEST_RETURN_TO_AG_H = 12500,
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MOVIE_ID_GATES = 14
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};
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#define GOSSIP_ITEM_WHAT_HAPPENED "Alexstrasza, can you show me what happened here?"
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class npc_alexstrasza_wr_gate : public CreatureScript
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{
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public:
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npc_alexstrasza_wr_gate() : CreatureScript("npc_alexstrasza_wr_gate") { }
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bool OnGossipHello(Player* player, Creature* creature)
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{
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if (creature->isQuestGiver())
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player->PrepareQuestMenu(creature->GetGUID());
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if (player->GetQuestRewardStatus(QUEST_RETURN_TO_AG_A) || player->GetQuestRewardStatus(QUEST_RETURN_TO_AG_H))
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_WHAT_HAPPENED, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
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player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
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return true;
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}
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bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
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{
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player->PlayerTalkClass->ClearMenus();
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if (action == GOSSIP_ACTION_INFO_DEF+1)
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{
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player->CLOSE_GOSSIP_MENU();
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player->SendMovieStart(MOVIE_ID_GATES);
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}
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return true;
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}
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};
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/*######
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## Quest Strengthen the Ancients (12096|12092)
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######*/
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enum StrengthenAncientsMisc
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{
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SAY_WALKER_FRIENDLY = 0,
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SAY_WALKER_ENEMY = 1,
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SAY_LOTHALOR = 0,
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SPELL_CREATE_ITEM_BARK = 47550,
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SPELL_CONFUSED = 47044,
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NPC_LOTHALOR = 26321,
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FACTION_WALKER_ENEMY = 14,
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};
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class spell_q12096_q12092_dummy : public SpellScriptLoader // Strengthen the Ancients: On Interact Dummy to Woodlands Walker
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{
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public:
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spell_q12096_q12092_dummy() : SpellScriptLoader("spell_q12096_q12092_dummy") { }
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class spell_q12096_q12092_dummy_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_q12096_q12092_dummy_SpellScript);
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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uint32 roll = rand() % 2;
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Creature* tree = GetHitCreature();
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Player* player = GetCaster()->ToPlayer();
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if (!tree || !player)
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return;
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tree->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
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if (roll == 1) // friendly version
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{
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tree->CastSpell(player, SPELL_CREATE_ITEM_BARK);
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tree->AI()->Talk(SAY_WALKER_FRIENDLY, player->GetGUID());
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tree->DespawnOrUnsummon(1000);
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}
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else if (roll == 0) // enemy version
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{
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tree->AI()->Talk(SAY_WALKER_ENEMY, player->GetGUID());
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tree->setFaction(FACTION_WALKER_ENEMY);
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tree->Attack(player, true);
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}
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_q12096_q12092_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_q12096_q12092_dummy_SpellScript();
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}
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};
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class spell_q12096_q12092_bark : public SpellScriptLoader // Bark of the Walkers
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{
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public:
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spell_q12096_q12092_bark() : SpellScriptLoader("spell_q12096_q12092_bark") { }
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class spell_q12096_q12092_bark_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_q12096_q12092_bark_SpellScript);
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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Creature* lothalor = GetHitCreature();
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if (!lothalor || lothalor->GetEntry() != NPC_LOTHALOR)
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return;
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lothalor->AI()->Talk(SAY_LOTHALOR);
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lothalor->RemoveAura(SPELL_CONFUSED);
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lothalor->DespawnOrUnsummon(4000);
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_q12096_q12092_bark_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_q12096_q12092_bark_SpellScript();
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}
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};
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void AddSC_dragonblight()
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{
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new npc_alexstrasza_wr_gate;
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new spell_q12096_q12092_dummy;
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new spell_q12096_q12092_bark;
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}
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