Files
TrinityCore/src/server/game/Server/Packets/ScenePackets.cpp
T
2015-04-10 11:29:46 +02:00

48 lines
1.4 KiB
C++

/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScenePackets.h"
WorldPacket const* WorldPackets::Scenes::PlayScene::Write()
{
_worldPacket << SceneID;
_worldPacket << PlaybackFlags;
_worldPacket << SceneInstanceID;
_worldPacket << SceneScriptPackageID;
_worldPacket << TransportGUID;
_worldPacket << Location.PositionXYZOStream();
return &_worldPacket;
}
void WorldPackets::Scenes::SceneTriggerEvent::Read()
{
uint32 len = _worldPacket.ReadBits(6);
_worldPacket >> SceneInstanceID;
_Event = _worldPacket.ReadString(len);
}
void WorldPackets::Scenes::ScenePlaybackComplete::Read()
{
_worldPacket >> SceneInstanceID;
}
void WorldPackets::Scenes::ScenePlaybackCanceled::Read()
{
_worldPacket >> SceneInstanceID;
}