mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-15 12:42:43 -04:00
546 lines
20 KiB
C++
546 lines
20 KiB
C++
/*
|
|
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/* ScriptData
|
|
Name: go_commandscript
|
|
%Complete: 100
|
|
Comment: All go related commands
|
|
Category: commandscripts
|
|
EndScriptData */
|
|
|
|
#include "ScriptMgr.h"
|
|
#include "Chat.h"
|
|
#include "DatabaseEnv.h"
|
|
#include "DB2Stores.h"
|
|
#include "Language.h"
|
|
#include "MapManager.h"
|
|
#include "ObjectMgr.h"
|
|
#include "PhasingHandler.h"
|
|
#include "Player.h"
|
|
#include "RBAC.h"
|
|
#include "SupportMgr.h"
|
|
#include "Transport.h"
|
|
#include "Util.h"
|
|
#include "WorldSession.h"
|
|
#include <sstream>
|
|
|
|
using namespace Trinity::ChatCommands;
|
|
class go_commandscript : public CommandScript
|
|
{
|
|
public:
|
|
go_commandscript() : CommandScript("go_commandscript") { }
|
|
|
|
std::vector<ChatCommand> GetCommands() const override
|
|
{
|
|
static std::vector<ChatCommand> goCreatureCommandTable =
|
|
{
|
|
{ "id", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoCreatureCIdCommand, "" },
|
|
{ "", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoCreatureSpawnIdCommand, "" }
|
|
};
|
|
|
|
static std::vector<ChatCommand> goGameObjectCommandTable =
|
|
{
|
|
{ "id", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGameObjectGOIdCommand, "" },
|
|
{ "", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGameObjectSpawnIdCommand, "" }
|
|
};
|
|
|
|
static std::vector<ChatCommand> goCommandTable =
|
|
{
|
|
{ "creature", rbac::RBAC_PERM_COMMAND_GO, false, nullptr, "", goCreatureCommandTable },
|
|
{ "gameobject", rbac::RBAC_PERM_COMMAND_GO, false, nullptr, "", goGameObjectCommandTable },
|
|
{ "graveyard", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGraveyardCommand, "" },
|
|
{ "grid", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGridCommand, "" },
|
|
{ "quest", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoQuestCommand, "" },
|
|
{ "taxinode", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoTaxinodeCommand, "" },
|
|
{ "areatrigger", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoAreaTriggerCommand, "" },
|
|
{ "zonexy", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoZoneXYCommand, "" },
|
|
{ "xyz", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoXYZCommand, "" },
|
|
{ "bugticket", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoTicketCommand<BugTicket>, "" },
|
|
{ "complaintticket", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoTicketCommand<ComplaintTicket>, "" },
|
|
{ "suggestionticket", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoTicketCommand<SuggestionTicket>, "" },
|
|
{ "offset", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoOffsetCommand, "" },
|
|
{ "instance", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoInstanceCommand, "" }
|
|
};
|
|
|
|
static std::vector<ChatCommand> commandTable =
|
|
{
|
|
{ "go", rbac::RBAC_PERM_COMMAND_GO, false, nullptr, "", goCommandTable },
|
|
};
|
|
return commandTable;
|
|
}
|
|
|
|
static bool DoTeleport(ChatHandler* handler, WorldLocation loc)
|
|
{
|
|
Player* player = handler->GetSession()->GetPlayer();
|
|
|
|
if (!MapManager::IsValidMapCoord(loc) || sObjectMgr->IsTransportMap(loc.GetMapId()))
|
|
{
|
|
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, loc.GetPositionX(), loc.GetPositionY(), loc.GetMapId());
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
// stop flight if need
|
|
if (player->IsInFlight())
|
|
player->FinishTaxiFlight();
|
|
else
|
|
player->SaveRecallPosition(); // save only in non-flight case
|
|
|
|
player->TeleportTo(loc);
|
|
return true;
|
|
}
|
|
|
|
static bool HandleGoCreatureSpawnIdCommand(ChatHandler* handler, Variant<Hyperlink<creature>, ObjectGuid::LowType> spawnId)
|
|
{
|
|
CreatureData const* spawnpoint = sObjectMgr->GetCreatureData(spawnId);
|
|
if (!spawnpoint)
|
|
{
|
|
handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
return DoTeleport(handler, spawnpoint->spawnPoint);
|
|
}
|
|
|
|
static bool HandleGoCreatureCIdCommand(ChatHandler* handler, Variant<Hyperlink<creature_entry>, uint32> cId)
|
|
{
|
|
CreatureData const* spawnpoint = nullptr;
|
|
for (auto const& pair : sObjectMgr->GetAllCreatureData())
|
|
{
|
|
if (pair.second.id != *cId)
|
|
continue;
|
|
|
|
if (!spawnpoint)
|
|
spawnpoint = &pair.second;
|
|
else
|
|
{
|
|
handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!spawnpoint)
|
|
{
|
|
handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
return DoTeleport(handler, spawnpoint->spawnPoint);
|
|
}
|
|
|
|
static bool HandleGoGameObjectSpawnIdCommand(ChatHandler* handler, uint32 spawnId)
|
|
{
|
|
GameObjectData const* spawnpoint = sObjectMgr->GetGameObjectData(spawnId);
|
|
if (!spawnpoint)
|
|
{
|
|
handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
return DoTeleport(handler, spawnpoint->spawnPoint);
|
|
}
|
|
|
|
static bool HandleGoGameObjectGOIdCommand(ChatHandler* handler, uint32 goId)
|
|
{
|
|
GameObjectData const* spawnpoint = nullptr;
|
|
for (auto const& pair : sObjectMgr->GetAllGameObjectData())
|
|
{
|
|
if (pair.second.id != goId)
|
|
continue;
|
|
|
|
if (!spawnpoint)
|
|
spawnpoint = &pair.second;
|
|
else
|
|
{
|
|
handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!spawnpoint)
|
|
{
|
|
handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
return DoTeleport(handler, spawnpoint->spawnPoint);
|
|
}
|
|
|
|
static bool HandleGoGraveyardCommand(ChatHandler* handler, uint32 gyId)
|
|
{
|
|
WorldSafeLocsEntry const* gy = sObjectMgr->GetWorldSafeLoc(gyId);
|
|
if (!gy)
|
|
{
|
|
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, gyId);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
if (!MapManager::IsValidMapCoord(gy->Loc))
|
|
{
|
|
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, gy->Loc.GetPositionX(), gy->Loc.GetPositionY(), gy->Loc.GetMapId());
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
Player* player = handler->GetSession()->GetPlayer();
|
|
// stop flight if need
|
|
if (player->IsInFlight())
|
|
player->FinishTaxiFlight();
|
|
else
|
|
player->SaveRecallPosition(); // save only in non-flight case
|
|
|
|
player->TeleportTo(gy->Loc);
|
|
return true;
|
|
}
|
|
|
|
//teleport to grid
|
|
static bool HandleGoGridCommand(ChatHandler* handler, float gridX, float gridY, Optional<uint32> oMapId)
|
|
{
|
|
Player* player = handler->GetSession()->GetPlayer();
|
|
uint32 mapId = oMapId.get_value_or(player->GetMapId());
|
|
|
|
// center of grid
|
|
float x = (gridX - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
|
|
float y = (gridY - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
|
|
|
|
if (!MapManager::IsValidMapCoord(mapId, x, y))
|
|
{
|
|
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
// stop flight if need
|
|
if (player->IsInFlight())
|
|
player->FinishTaxiFlight();
|
|
else
|
|
player->SaveRecallPosition(); // save only in non-flight case
|
|
|
|
Map* map = sMapMgr->CreateBaseMap(mapId);
|
|
float z = std::max(map->GetStaticHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
|
|
|
|
player->TeleportTo(mapId, x, y, z, player->GetOrientation());
|
|
return true;
|
|
}
|
|
|
|
static bool HandleGoQuestCommand(ChatHandler* handler, char const* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
Player* player = handler->GetSession()->GetPlayer();
|
|
|
|
char* id = handler->extractKeyFromLink((char*)args, "Hquest");
|
|
if (!id)
|
|
return false;
|
|
|
|
uint32 questID = atoul(id);
|
|
if (!questID)
|
|
return false;
|
|
|
|
if (!sObjectMgr->GetQuestTemplate(questID))
|
|
{
|
|
handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, questID);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
float x, y, z;
|
|
uint32 mapId;
|
|
|
|
if (QuestPOIData const* poiData = sObjectMgr->GetQuestPOIData(questID))
|
|
{
|
|
QuestPOIBlobData const& data = poiData->Blobs.front();
|
|
|
|
mapId = data.MapID;
|
|
|
|
x = data.Points.front().X;
|
|
y = data.Points.front().Y;
|
|
z = data.Points.front().Z;
|
|
}
|
|
else
|
|
{
|
|
handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, questID);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
if (!MapManager::IsValidMapCoord(mapId, x, y) || sObjectMgr->IsTransportMap(mapId))
|
|
{
|
|
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
// stop flight if need
|
|
if (player->IsInFlight())
|
|
player->FinishTaxiFlight();
|
|
else
|
|
player->SaveRecallPosition(); // save only in non-flight case
|
|
|
|
Map* map = sMapMgr->CreateBaseMap(mapId);
|
|
z = std::max(map->GetStaticHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
|
|
|
|
player->TeleportTo(mapId, x, y, z, 0.0f);
|
|
return true;
|
|
}
|
|
|
|
static bool HandleGoTaxinodeCommand(ChatHandler* handler, Variant<Hyperlink<taxinode>, uint32> nodeId)
|
|
{
|
|
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(nodeId);
|
|
if (!node)
|
|
{
|
|
handler->PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND, nodeId);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
return DoTeleport(handler, { node->ContinentID, { node->Pos.X, node->Pos.Y, node->Pos.Z } });
|
|
}
|
|
|
|
static bool HandleGoAreaTriggerCommand(ChatHandler* handler, Variant<Hyperlink<areatrigger>, uint32> areaTriggerId)
|
|
{
|
|
AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(areaTriggerId);
|
|
if (!at)
|
|
{
|
|
handler->PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, areaTriggerId);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
return DoTeleport(handler, { uint32(at->ContinentID), { at->Pos.X, at->Pos.Y, at->Pos.Z } });
|
|
}
|
|
|
|
//teleport at coordinates
|
|
static bool HandleGoZoneXYCommand(ChatHandler* handler, char const* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
Player* player = handler->GetSession()->GetPlayer();
|
|
|
|
char* zoneX = strtok((char*)args, " ");
|
|
char* zoneY = strtok(nullptr, " ");
|
|
char* tail = strtok(nullptr, "");
|
|
|
|
char* id = handler->extractKeyFromLink(tail, "Harea"); // string or [name] Shift-click form |color|Harea:area_id|h[name]|h|r
|
|
|
|
if (!zoneX || !zoneY)
|
|
return false;
|
|
|
|
float x = (float)atof(zoneX);
|
|
float y = (float)atof(zoneY);
|
|
|
|
// prevent accept wrong numeric args
|
|
if ((x == 0.0f && *zoneX != '0') || (y == 0.0f && *zoneY != '0'))
|
|
return false;
|
|
|
|
uint32 areaId = id ? atoul(id) : player->GetZoneId();
|
|
|
|
AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
|
|
|
|
if (x < 0 || x > 100 || y < 0 || y > 100 || !areaEntry)
|
|
{
|
|
handler->PSendSysMessage(LANG_INVALID_ZONE_COORD, x, y, areaId);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
// update to parent zone if exist (client map show only zones without parents)
|
|
AreaTableEntry const* zoneEntry = areaEntry->ParentAreaID ? sAreaTableStore.LookupEntry(areaEntry->ParentAreaID) : areaEntry;
|
|
ASSERT(zoneEntry);
|
|
|
|
Map* map = sMapMgr->CreateBaseMap(zoneEntry->ContinentID);
|
|
|
|
if (map->Instanceable())
|
|
{
|
|
handler->PSendSysMessage(LANG_INVALID_ZONE_MAP, areaId, areaEntry->AreaName[handler->GetSessionDbcLocale()], map->GetId(), map->GetMapName());
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
x /= 100.0f;
|
|
y /= 100.0f;
|
|
|
|
sDB2Manager.Zone2MapCoordinates(areaEntry->ParentAreaID ? uint32(areaEntry->ParentAreaID) : areaId, x, y);
|
|
|
|
if (!MapManager::IsValidMapCoord(zoneEntry->ContinentID, x, y))
|
|
{
|
|
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, uint32(zoneEntry->ContinentID));
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
// stop flight if need
|
|
if (player->IsInFlight())
|
|
player->FinishTaxiFlight();
|
|
else
|
|
player->SaveRecallPosition(); // save only in non-flight case
|
|
|
|
float z = std::max(map->GetStaticHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
|
|
|
|
player->TeleportTo(zoneEntry->ContinentID, x, y, z, player->GetOrientation());
|
|
return true;
|
|
}
|
|
|
|
//teleport at coordinates, including Z and orientation
|
|
static bool HandleGoXYZCommand(ChatHandler* handler, float x, float y, Optional<float> z, Optional<uint32> id, Optional<float> o)
|
|
{
|
|
Player* player = handler->GetSession()->GetPlayer();
|
|
uint32 mapId = id.get_value_or(player->GetMapId());
|
|
if (z)
|
|
{
|
|
if (!MapManager::IsValidMapCoord(mapId, x, y, *z))
|
|
{
|
|
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!MapManager::IsValidMapCoord(mapId, x, y))
|
|
{
|
|
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
Map* map = sMapMgr->CreateBaseMap(mapId);
|
|
z = std::max(map->GetStaticHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
|
|
}
|
|
|
|
return DoTeleport(handler, { mapId, { x, y, *z, o.get_value_or(0.0f) } });
|
|
}
|
|
|
|
template<typename T>
|
|
static bool HandleGoTicketCommand(ChatHandler* handler, uint32 ticketId)
|
|
{
|
|
T* ticket = sSupportMgr->GetTicket<T>(ticketId);
|
|
if (!ticket)
|
|
{
|
|
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
|
|
return true;
|
|
}
|
|
|
|
Player* player = handler->GetSession()->GetPlayer();
|
|
|
|
// stop flight if need
|
|
if (player->IsInFlight())
|
|
player->FinishTaxiFlight();
|
|
else
|
|
player->SaveRecallPosition(); // save only in non-flight case
|
|
|
|
ticket->TeleportTo(player);
|
|
return true;
|
|
}
|
|
|
|
static bool HandleGoOffsetCommand(ChatHandler* handler, float dX, Optional<float> dY, Optional<float> dZ, Optional<float> dO)
|
|
{
|
|
WorldLocation loc = handler->GetSession()->GetPlayer()->GetWorldLocation();
|
|
loc.RelocateOffset({ dX, dY.get_value_or(0.0f), dZ.get_value_or(0.0f), dO.get_value_or(0.0f) });
|
|
|
|
return DoTeleport(handler, loc);
|
|
}
|
|
|
|
static bool HandleGoInstanceCommand(ChatHandler* handler, std::vector<std::string> const& labels)
|
|
{
|
|
uint32 mapid = 0;
|
|
|
|
std::multimap<uint32, std::pair<uint32, std::string>> matches;
|
|
for (auto const& pair : sObjectMgr->GetInstanceTemplates())
|
|
{
|
|
uint32 count = 0;
|
|
std::string const& scriptName = sObjectMgr->GetScriptName(pair.second.ScriptId);
|
|
for (auto const& label : labels)
|
|
if (StringContainsStringI(scriptName, label))
|
|
++count;
|
|
|
|
if (count)
|
|
matches.emplace(count, decltype(matches)::mapped_type({ pair.first, scriptName }));
|
|
}
|
|
if (matches.empty())
|
|
{
|
|
handler->SendSysMessage(LANG_COMMAND_NO_INSTANCES_MATCH);
|
|
return false;
|
|
}
|
|
auto it = matches.rbegin();
|
|
uint32 maxCount = it->first;
|
|
mapid = it->second.first;
|
|
if (++it != matches.rend() && it->first == maxCount)
|
|
{
|
|
handler->SendSysMessage(LANG_COMMAND_MULTIPLE_INSTANCES_MATCH);
|
|
--it;
|
|
do
|
|
handler->PSendSysMessage(LANG_COMMAND_MULTIPLE_INSTANCES_ENTRY, it->second.first, it->second.second);
|
|
while (++it != matches.rend() && it->first == maxCount);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
ASSERT(mapid);
|
|
|
|
InstanceTemplate const* temp = sObjectMgr->GetInstanceTemplate(mapid);
|
|
if (!temp)
|
|
{
|
|
handler->PSendSysMessage(LANG_COMMAND_MAP_NOT_INSTANCE, mapid);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
std::string const& scriptname = sObjectMgr->GetScriptName(temp->ScriptId);
|
|
|
|
Player* player = handler->GetSession()->GetPlayer();
|
|
if (player->IsInFlight())
|
|
player->FinishTaxiFlight();
|
|
else
|
|
player->SaveRecallPosition();
|
|
|
|
// try going to entrance
|
|
AreaTriggerStruct const* exit = sObjectMgr->GetGoBackTrigger(mapid);
|
|
if (!exit)
|
|
handler->PSendSysMessage(LANG_COMMAND_INSTANCE_NO_EXIT, mapid, scriptname.c_str());
|
|
|
|
if (exit && player->TeleportTo(exit->target_mapId, exit->target_X, exit->target_Y, exit->target_Z, exit->target_Orientation + M_PI))
|
|
{
|
|
handler->PSendSysMessage(LANG_COMMAND_WENT_TO_INSTANCE_GATE, mapid, scriptname.c_str());
|
|
return true;
|
|
}
|
|
|
|
// try going to start
|
|
AreaTriggerStruct const* entrance = sObjectMgr->GetMapEntranceTrigger(mapid);
|
|
if (!entrance)
|
|
handler->PSendSysMessage(LANG_COMMAND_INSTANCE_NO_ENTRANCE, mapid, scriptname.c_str());
|
|
|
|
if (entrance && player->TeleportTo(entrance->target_mapId, entrance->target_X, entrance->target_Y, entrance->target_Z, entrance->target_Orientation))
|
|
{
|
|
handler->PSendSysMessage(LANG_COMMAND_WENT_TO_INSTANCE_START, mapid, scriptname.c_str());
|
|
return true;
|
|
}
|
|
|
|
handler->PSendSysMessage(LANG_COMMAND_GO_INSTANCE_FAILED, mapid, scriptname.c_str(), exit->target_mapId);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
};
|
|
|
|
void AddSC_go_commandscript()
|
|
{
|
|
new go_commandscript();
|
|
}
|