Files
TrinityCore/src/server/scripts/Spells/spell_dk.cpp
2015-01-19 00:07:10 +00:00

1136 lines
42 KiB
C++

/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_dk_".
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "Containers.h"
enum DeathKnightSpells
{
SPELL_DK_ARMY_FLESH_BEAST_TRANSFORM = 127533,
SPELL_DK_ARMY_GEIST_TRANSFORM = 127534,
SPELL_DK_ARMY_NORTHREND_SKELETON_TRANSFORM = 127528,
SPELL_DK_ARMY_SKELETON_TRANSFORM = 127527,
SPELL_DK_ARMY_SPIKED_GHOUL_TRANSFORM = 127525,
SPELL_DK_ARMY_SUPER_ZOMBIE_TRANSFORM = 127526,
SPELL_DK_BLOOD_PLAGUE = 55078,
SPELL_DK_BLOOD_PRESENCE = 48263,
SPELL_DK_BLOOD_SHIELD_MASTERY = 77513,
SPELL_DK_BLOOD_SHIELD_ABSORB = 77535,
SPELL_DK_CHAINS_OF_ICE = 45524,
SPELL_DK_CORPSE_EXPLOSION_TRIGGERED = 43999,
SPELL_DK_DEATH_AND_DECAY_DAMAGE = 52212,
SPELL_DK_DEATH_AND_DECAY_SLOW = 143375,
SPELL_DK_DEATH_COIL_BARRIER = 115635,
SPELL_DK_DEATH_COIL_DAMAGE = 47632,
SPELL_DK_DEATH_COIL_HEAL = 47633,
SPELL_DK_DEATH_STRIKE_HEAL = 45470,
SPELL_DK_ENHANCED_DEATH_COIL = 157343,
SPELL_DK_FROST_FEVER = 55095,
SPELL_DK_GHOUL_EXPLODE = 47496,
SPELL_DK_GLYPH_OF_ABSORB_MAGIC = 159415,
SPELL_DK_GLYPH_OF_ANTI_MAGIC_SHELL = 58623,
SPELL_DK_GLYPH_OF_ARMY_OF_THE_DEAD = 58669,
SPELL_DK_GLYPH_OF_DEATH_COIL = 63333,
SPELL_DK_GLYPH_OF_DEATH_AND_DECAY = 58629,
SPELL_DK_GLYPH_OF_FOUL_MENAGERIE = 58642,
SPELL_DK_GLYPH_OF_REGENERATIVE_MAGIC = 146648,
SPELL_DK_GLYPH_OF_RUNIC_POWER_TRIGGERED = 159430,
SPELL_DK_GLYPH_OF_SWIFT_DEATH = 146645,
SPELL_DK_GLYPH_OF_THE_GEIST = 58640,
SPELL_DK_GLYPH_OF_THE_SKELETON = 146652,
SPELL_DK_IMPROVED_BLOOD_PRESENCE = 50371,
SPELL_DK_IMPROVED_SOUL_REAPER = 157342,
SPELL_DK_RUNIC_POWER_ENERGIZE = 49088,
SPELL_DK_SCENT_OF_BLOOD = 49509,
SPELL_DK_SCENT_OF_BLOOD_TRIGGERED = 50421,
SPELL_DK_SCOURGE_STRIKE_TRIGGERED = 70890,
SPELL_DK_SHADOW_OF_DEATH = 164047,
SPELL_DK_SOUL_REAPER_DAMAGE = 114867,
SPELL_DK_SOUL_REAPER_HASTE = 114868,
SPELL_DK_T15_DPS_4P_BONUS = 138347,
SPELL_DK_UNHOLY_PRESENCE = 48265,
SPELL_DK_WILL_OF_THE_NECROPOLIS = 157335
};
// 48707 - Anti-Magic Shell
/// 6.x
class spell_dk_anti_magic_shell : public SpellScriptLoader
{
public:
spell_dk_anti_magic_shell() : SpellScriptLoader("spell_dk_anti_magic_shell") { }
class spell_dk_anti_magic_shell_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_anti_magic_shell_AuraScript);
public:
spell_dk_anti_magic_shell_AuraScript()
{
absorbPct = 0;
maxHealth = 0;
absorbedAmount = 0;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DK_RUNIC_POWER_ENERGIZE))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_DK_GLYPH_OF_ABSORB_MAGIC))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_DK_GLYPH_OF_REGENERATIVE_MAGIC))
return false;
return true;
}
bool Load() override
{
absorbPct = GetSpellInfo()->GetEffect(EFFECT_0)->CalcValue(GetCaster());
maxHealth = GetCaster()->GetMaxHealth();
absorbedAmount = 0;
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
amount = maxHealth;
/// todo, check if AMS has basepoints for EFFECT_2. in that case, this function should be rewritten.
if (!GetUnitOwner()->HasAura(SPELL_DK_GLYPH_OF_ABSORB_MAGIC))
amount /= 2;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
{
// we may only absorb a certain percentage of incoming damage.
absorbAmount = dmgInfo.GetDamage() * uint32(absorbPct) / 100;
}
void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount)
{
absorbedAmount += absorbAmount;
if (!GetTarget()->HasAura(SPELL_DK_GLYPH_OF_ABSORB_MAGIC))
{
// Patch 6.0.2 (October 14, 2014): Anti-Magic Shell now restores 2 Runic Power per 1% of max health absorbed.
int32 bp = 2 * absorbAmount * 100 / maxHealth;
GetTarget()->CastCustomSpell(SPELL_DK_RUNIC_POWER_ENERGIZE, SPELLVALUE_BASE_POINT0, bp, GetTarget(), true, nullptr, aurEff);
}
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetTarget()->ToPlayer())
if (AuraEffect const* glyph = player->GetAuraEffect(SPELL_DK_GLYPH_OF_REGENERATIVE_MAGIC, EFFECT_0)) // reduce cooldown of AMS if player has glyph
{
// Cannot reduce cooldown by more than 50%
int32 val = std::min(glyph->GetAmount(), int32(absorbedAmount) * 100 / maxHealth);
player->ModifySpellCooldown(GetId(), -int32(player->GetSpellCooldownDelay(GetId()) * val / 100));
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_AuraScript::Absorb, EFFECT_0);
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_AuraScript::Trigger, EFFECT_0);
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_anti_magic_shell_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB, AURA_EFFECT_HANDLE_REAL);
}
private:
int32 absorbPct;
int32 maxHealth;
uint32 absorbedAmount;
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_anti_magic_shell_AuraScript();
}
};
// 43264 - Periodic Taunt
/// 6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast army of the dead ghouls.
class spell_dk_army_periodic_taunt : public SpellScriptLoader
{
public:
spell_dk_army_periodic_taunt() : SpellScriptLoader("spell_dk_army_periodic_taunt") { }
class spell_dk_army_periodic_taunt_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_army_periodic_taunt_SpellScript);
bool Load() override
{
return GetCaster()->IsGuardian();
}
SpellCastResult CheckCast()
{
if (Unit* owner = GetCaster()->GetOwner())
if (!owner->HasAura(SPELL_DK_GLYPH_OF_ARMY_OF_THE_DEAD))
return SPELL_CAST_OK;
return SPELL_FAILED_SPELL_UNAVAILABLE;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_army_periodic_taunt_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_army_periodic_taunt_SpellScript();
}
};
static const uint32 ArmyTransforms[6]
{
SPELL_DK_ARMY_FLESH_BEAST_TRANSFORM,
SPELL_DK_ARMY_GEIST_TRANSFORM,
SPELL_DK_ARMY_NORTHREND_SKELETON_TRANSFORM,
SPELL_DK_ARMY_SKELETON_TRANSFORM,
SPELL_DK_ARMY_SPIKED_GHOUL_TRANSFORM,
SPELL_DK_ARMY_SUPER_ZOMBIE_TRANSFORM
};
// 127517 - Army Transform
/// 6.x, does this belong here or in spell_generic? where do we cast this? sniffs say this is only cast when caster has glyph of foul menagerie.
class spell_dk_army_transform : public SpellScriptLoader
{
public:
spell_dk_army_transform() : SpellScriptLoader("spell_dk_army_transform") { }
class spell_dk_army_transform_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_army_transform_SpellScript);
bool Load() override
{
return GetCaster()->IsGuardian();
}
SpellCastResult CheckCast()
{
if (Unit* owner = GetCaster()->GetOwner())
if (owner->HasAura(SPELL_DK_GLYPH_OF_FOUL_MENAGERIE))
return SPELL_CAST_OK;
return SPELL_FAILED_SPELL_UNAVAILABLE;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetCaster(), ArmyTransforms[urand(0, 5)], true);
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_army_transform_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_dk_army_transform_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_army_transform_SpellScript();
}
};
// 50842 - Blood Boil
/// 6.x
class spell_dk_blood_boil : public SpellScriptLoader
{
public:
spell_dk_blood_boil() : SpellScriptLoader("spell_dk_blood_boil") { }
class spell_dk_blood_boil_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_blood_boil_SpellScript);
public:
spell_dk_blood_boil_SpellScript()
{
bpDuration = 0;
ffDuration = 0;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DK_SCENT_OF_BLOOD_TRIGGERED))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_DK_SCENT_OF_BLOOD))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_DK_BLOOD_PLAGUE))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_DK_FROST_FEVER))
return false;
return true;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
if (targets.empty())
return;
Unit* caster = GetCaster();
if (caster->HasAura(SPELL_DK_SCENT_OF_BLOOD))
return;
for (auto target : targets)
{
if (bpDuration && ffDuration)
break;
if (Unit* unit = target->ToUnit())
{
if (Aura const* bp = unit->GetAura(SPELL_DK_BLOOD_PLAGUE, caster->GetGUID()))
bpDuration = bp->GetDuration();
if (Aura const* ff = unit->GetAura(SPELL_DK_FROST_FEVER, caster->GetGUID()))
ffDuration = ff->GetDuration();
}
}
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
Unit* target = GetHitUnit();
if (ffDuration)
caster->CastSpell(target, SPELL_DK_FROST_FEVER, true);
if (bpDuration)
caster->CastSpell(target, SPELL_DK_BLOOD_PLAGUE, true);
if (!caster->HasAura(SPELL_DK_SCENT_OF_BLOOD))
{
if (Aura* bp = target->GetAura(SPELL_DK_BLOOD_PLAGUE, caster->GetGUID()))
{
bp->SetDuration(bpDuration);
bp->SetMaxDuration(bpDuration);
}
if (Aura* ff = target->GetAura(SPELL_DK_FROST_FEVER, caster->GetGUID()))
{
ff->SetDuration(ffDuration);
ff->SetMaxDuration(ffDuration);
}
}
}
void HandleEnergize(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (caster->HasAura(SPELL_DK_SCENT_OF_BLOOD))
caster->CastSpell(caster, SPELL_DK_SCENT_OF_BLOOD_TRIGGERED, true);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_blood_boil_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_dk_blood_boil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnEffectHitTarget += SpellEffectFn(spell_dk_blood_boil_SpellScript::HandleEnergize, EFFECT_1, SPELL_EFFECT_ENERGIZE);
}
private:
int32 bpDuration;
int32 ffDuration;
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_blood_boil_SpellScript();
}
};
// 43265 - Death and Decay
/// 6.x
class spell_dk_death_and_decay : public SpellScriptLoader
{
public:
spell_dk_death_and_decay() : SpellScriptLoader("spell_dk_death_and_decay") { }
class spell_dk_death_and_decay_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_death_and_decay_SpellScript);
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (GetCaster()->HasAura(SPELL_DK_GLYPH_OF_DEATH_AND_DECAY))
if (WorldLocation const* pos = GetExplTargetDest())
GetCaster()->CastSpell(pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ(), SPELL_DK_DEATH_AND_DECAY_SLOW, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_death_and_decay_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_death_and_decay_SpellScript();
}
class spell_dk_death_and_decay_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_death_and_decay_AuraScript);
void HandleDummyTick(AuraEffect const* aurEff)
{
if (Unit* caster = GetCaster())
caster->CastCustomSpell(SPELL_DK_DEATH_AND_DECAY_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, NULL, aurEff);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_dk_death_and_decay_AuraScript::HandleDummyTick, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_death_and_decay_AuraScript();
}
};
// 47541 - Death Coil
/// 6.x
class spell_dk_death_coil : public SpellScriptLoader
{
public:
spell_dk_death_coil() : SpellScriptLoader("spell_dk_death_coil") { }
class spell_dk_death_coil_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_death_coil_SpellScript);
bool Validate(SpellInfo const* /*spell*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DK_DEATH_COIL_DAMAGE) || !sSpellMgr->GetSpellInfo(SPELL_DK_DEATH_COIL_HEAL) || !sSpellMgr->GetSpellInfo(SPELL_DK_GLYPH_OF_DEATH_COIL))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
{
if (caster->IsFriendlyTo(target))
{
if (target->GetCreatureType() == CREATURE_TYPE_UNDEAD) // Any undead ally, including caster if he has lichborne.
{
caster->CastSpell(target, SPELL_DK_DEATH_COIL_HEAL, true);
}
else if (target != caster) // Any non undead ally except caster and only if caster has glyph of death coil.
{
SpellInfo const* DCD = sSpellMgr->EnsureSpellInfo(SPELL_DK_DEATH_COIL_DAMAGE);
SpellEffectInfo const* eff = DCD->GetEffect(EFFECT_0);
int32 bp = caster->SpellDamageBonusDone(target, DCD, eff->CalcValue(caster), DIRECT_DAMAGE, eff);
caster->CastCustomSpell(target, SPELL_DK_DEATH_COIL_BARRIER, &bp, nullptr, nullptr, true);
}
}
else // Any enemy target.
{
caster->CastSpell(target, SPELL_DK_DEATH_COIL_DAMAGE, true);
}
}
if (caster->HasAura(SPELL_DK_ENHANCED_DEATH_COIL))
caster->CastSpell(caster, SPELL_DK_SHADOW_OF_DEATH, true);
}
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (Unit* target = GetExplTargetUnit())
{
if (!caster->IsFriendlyTo(target) && !caster->isInFront(target))
return SPELL_FAILED_UNIT_NOT_INFRONT;
if (target->IsFriendlyTo(caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD && !caster->HasAura(SPELL_DK_GLYPH_OF_DEATH_COIL))
return SPELL_FAILED_BAD_TARGETS;
}
else
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_death_coil_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_death_coil_SpellScript();
}
};
// 52751 - Death Gate
class spell_dk_death_gate : public SpellScriptLoader
{
public:
spell_dk_death_gate() : SpellScriptLoader("spell_dk_death_gate") { }
class spell_dk_death_gate_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_death_gate_SpellScript);
SpellCastResult CheckClass()
{
if (GetCaster()->getClass() != CLASS_DEATH_KNIGHT)
{
SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT);
return SPELL_FAILED_CUSTOM_ERROR;
}
return SPELL_CAST_OK;
}
void HandleScript(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
if (Unit* target = GetHitUnit())
target->CastSpell(target, GetEffectValue(), false);
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_death_gate_SpellScript::CheckClass);
OnEffectHitTarget += SpellEffectFn(spell_dk_death_gate_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_death_gate_SpellScript();
}
};
// 49560 - Death Grip
class spell_dk_death_grip : public SpellScriptLoader
{
public:
spell_dk_death_grip() : SpellScriptLoader("spell_dk_death_grip") { }
class spell_dk_death_grip_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_death_grip_SpellScript);
void HandleDummy(SpellEffIndex /*effIndex*/)
{
int32 damage = GetEffectValue();
Position const* pos = GetExplTargetDest();
if (Unit* target = GetHitUnit())
{
if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence
target->CastSpell(pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ(), damage, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_death_grip_SpellScript();
}
};
// 48743 - Death Pact
/// 6.x
class spell_dk_death_pact : public SpellScriptLoader
{
public:
spell_dk_death_pact() : SpellScriptLoader("spell_dk_death_pact") { }
class spell_dk_death_pact_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_death_pact_AuraScript);
void HandleCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
amount = int32(caster->CountPctFromMaxHealth(amount));
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_death_pact_AuraScript::HandleCalcAmount, EFFECT_1, SPELL_AURA_SCHOOL_HEAL_ABSORB);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_death_pact_AuraScript();
}
};
// 49998 - Death Strike
/// 6.x
class spell_dk_death_strike : public SpellScriptLoader
{
public:
spell_dk_death_strike() : SpellScriptLoader("spell_dk_death_strike") { }
class spell_dk_death_strike_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_death_strike_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DK_DEATH_STRIKE_HEAL) ||
!sSpellMgr->GetSpellInfo(SPELL_DK_BLOOD_SHIELD_MASTERY) ||
!sSpellMgr->GetSpellInfo(SPELL_DK_BLOOD_SHIELD_ABSORB))
return false;
return true;
}
void HandleHeal(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
int32 heal = caster->GetTotalAttackPowerValue(BASE_ATTACK) * 4; /// todo, add versatality bonus as it will probably not apply to the heal due to its damageclass SPELL_DAMAGE_CLASS_NONE.
caster->CastCustomSpell(SPELL_DK_DEATH_STRIKE_HEAL, SPELLVALUE_BASE_POINT0, heal, caster, true);
if (!caster->HasAura(SPELL_DK_BLOOD_PRESENCE) || !caster->HasAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE))
return;
/// todo, if SPELL_AURA_MOD_ABSORB_PERCENTAGE will not apply to SPELL_DAMAGE_CLASS_NONE, resolve must be applied here.
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_BLOOD_SHIELD_MASTERY, EFFECT_0))
caster->CastCustomSpell(SPELL_DK_BLOOD_SHIELD_ABSORB, SPELLVALUE_BASE_POINT0, CalculatePct(heal, aurEff->GetAmount()), caster);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_death_strike_SpellScript::HandleHeal, EFFECT_1, SPELL_EFFECT_WEAPON_PERCENT_DAMAGE);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_death_strike_SpellScript();
}
};
// 85948 - Festering Strike
/// 6.x
class spell_dk_festering_strike : public SpellScriptLoader
{
public:
spell_dk_festering_strike() : SpellScriptLoader("spell_dk_festering_strike") { }
class spell_dk_festering_strike_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_festering_strike_SpellScript);
public:
spell_dk_festering_strike_SpellScript() { }
private:
bool Validate(SpellInfo const* spellInfo) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DK_FROST_FEVER) || !sSpellMgr->GetSpellInfo(SPELL_DK_BLOOD_PLAGUE) || !sSpellMgr->GetSpellInfo(SPELL_DK_CHAINS_OF_ICE))
return false;
return false;
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
int32 extraDuration = GetSpellInfo()->GetEffect(EFFECT_2)->CalcValue();
Unit* target = GetHitUnit();
ObjectGuid casterGUID = GetCaster()->GetGUID();
if (Aura* ff = target->GetAura(SPELL_DK_FROST_FEVER, casterGUID))
{
int32 newDuration = std::min(ff->GetDuration() + extraDuration, 2 * MINUTE * IN_MILLISECONDS); // caps at 2min.
ff->SetDuration(newDuration);
ff->SetMaxDuration(newDuration);
}
if (Aura* bp = target->GetAura(SPELL_DK_BLOOD_PLAGUE, casterGUID))
{
int32 newDuration = std::min(bp->GetDuration() + extraDuration, 2 * MINUTE * IN_MILLISECONDS); // caps at 2min.
bp->SetDuration(newDuration);
bp->SetMaxDuration(newDuration);
}
if (Aura* coi = target->GetAura(SPELL_DK_CHAINS_OF_ICE, casterGUID))
{
int32 newDuration = std::min(coi->GetDuration() + extraDuration, 20 * IN_MILLISECONDS); // is 20sec cap? couldnt manage to get runes up to pass 20.
coi->SetDuration(newDuration);
coi->SetMaxDuration(newDuration);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_festering_strike_SpellScript::HandleScriptEffect, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_festering_strike_SpellScript();
}
};
// 47496 - Explode, Ghoul spell for Corpse Explosion
class spell_dk_ghoul_explode : public SpellScriptLoader
{
public:
spell_dk_ghoul_explode() : SpellScriptLoader("spell_dk_ghoul_explode") { }
class spell_dk_ghoul_explode_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_ghoul_explode_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_TRIGGERED))
return false;
return true;
}
void Suicide(SpellEffIndex /*effIndex*/)
{
if (Unit* unitTarget = GetHitUnit())
{
// Corpse Explosion (Suicide)
unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode_SpellScript::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_ghoul_explode_SpellScript();
}
};
// 58677 - Glyph of Death's Embrace
/// 6.x
class spell_dk_glyph_of_deaths_embrace : public SpellScriptLoader
{
public:
spell_dk_glyph_of_deaths_embrace() : SpellScriptLoader("spell_dk_glyph_of_deaths_embrace") { }
class spell_dk_glyph_of_deaths_embrace_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_glyph_of_deaths_embrace_AuraScript);
bool CheckProc(ProcEventInfo& eventInfo)
{
return (GetTarget()->GetCreatureType() == CREATURE_TYPE_UNDEAD && GetTarget()->GetOwner());
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dk_glyph_of_deaths_embrace_AuraScript::CheckProc);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_glyph_of_deaths_embrace_AuraScript();
}
};
// 159429 - Glyph of Runic Power
/// 6.x
class spell_dk_glyph_of_runic_power : public SpellScriptLoader
{
public:
spell_dk_glyph_of_runic_power() : SpellScriptLoader("spell_dk_glyph_of_runic_power") { }
class spell_dk_glyph_of_runic_power_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_glyph_of_runic_power_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DK_GLYPH_OF_RUNIC_POWER_TRIGGERED))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetSpellInfo() && (eventInfo.GetSpellInfo()->GetAllEffectsMechanicMask() & (1 << MECHANIC_SNARE | 1 << MECHANIC_ROOT | 1 << MECHANIC_FREEZE));
}
void HandleProc(ProcEventInfo& eventInfo)
{
if (Unit* target = eventInfo.GetProcTarget())
if (target->getClass() == CLASS_DEATH_KNIGHT)
target->CastSpell(target, SPELL_DK_GLYPH_OF_RUNIC_POWER_TRIGGERED, true);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dk_glyph_of_runic_power_AuraScript::CheckProc);
OnProc += AuraProcFn(spell_dk_glyph_of_runic_power_AuraScript::HandleProc);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_glyph_of_runic_power_AuraScript();
}
};
// 48792 - Icebound Fortitude
/// 6.x
class spell_dk_icebound_fortitude : public SpellScriptLoader
{
public:
spell_dk_icebound_fortitude() : SpellScriptLoader("spell_dk_icebound_fortitude") { }
class spell_dk_icebound_fortitude_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_icebound_fortitude_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (GetUnitOwner()->HasAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE))
amount += 30; /// todo, figure out how tooltip is updated
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_icebound_fortitude_AuraScript::CalculateAmount, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_icebound_fortitude_AuraScript();
}
};
// 121916 - Glyph of the Geist (Unholy)
/// 6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast on raise dead.
class spell_dk_pet_geist_transform : public SpellScriptLoader
{
public:
spell_dk_pet_geist_transform() : SpellScriptLoader("spell_dk_pet_geist_transform") { }
class spell_dk_pet_geist_transform_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_pet_geist_transform_SpellScript);
bool Load() override
{
return GetCaster()->IsPet();
}
SpellCastResult CheckCast()
{
if (Unit* owner = GetCaster()->GetOwner())
if (owner->HasAura(SPELL_DK_GLYPH_OF_THE_GEIST))
return SPELL_CAST_OK;
return SPELL_FAILED_SPELL_UNAVAILABLE;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_pet_geist_transform_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_pet_geist_transform_SpellScript();
}
};
// 147157 Glyph of the Skeleton (Unholy)
/// 6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast on raise dead.
class spell_dk_pet_skeleton_transform : public SpellScriptLoader
{
public:
spell_dk_pet_skeleton_transform() : SpellScriptLoader("spell_dk_pet_skeleton_transform") { }
class spell_dk_pet_skeleton_transform_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_pet_skeleton_transform_SpellScript);
SpellCastResult CheckCast()
{
if (Unit* owner = GetCaster()->GetOwner())
if (owner->HasAura(SPELL_DK_GLYPH_OF_THE_SKELETON))
return SPELL_CAST_OK;
return SPELL_FAILED_SPELL_UNAVAILABLE;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_pet_skeleton_transform_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_pet_skeleton_transform_SpellScript();
}
};
// 46584 - Raise Dead
/// 6.x
class spell_dk_raise_dead : public SpellScriptLoader
{
public:
spell_dk_raise_dead() : SpellScriptLoader("spell_dk_raise_dead") { }
class spell_dk_raise_dead_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_raise_dead_SpellScript);
public:
spell_dk_raise_dead_SpellScript() { }
private:
bool Validate(SpellInfo const* spellInfo) override
{
if (!spellInfo->GetEffect(EFFECT_0) || !sSpellMgr->GetSpellInfo(spellInfo->GetEffect(EFFECT_0)->CalcValue()))
return false;
return false;
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(((Unit*)nullptr), GetSpellInfo()->GetEffect(EFFECT_0)->CalcValue(), true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_raise_dead_SpellScript();
}
};
// 114866 - Soul Reaper, 130735 - Soul Reaper, 130736 - Soul Reaper
/// 6.x
class spell_dk_soul_reaper: public SpellScriptLoader
{
public:
spell_dk_soul_reaper() : SpellScriptLoader("spell_dk_soul_reaper") { }
class spell_dk_soul_reaper_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_soul_reaper_AuraScript);
void HandlePeriodicDummy(AuraEffect const* aurEff)
{
Unit* caster = GetCaster();
Unit* target = GetUnitOwner();
if (!caster || !target)
return;
float pct = target->GetHealthPct();
if (pct < 35.f || (pct < 45.f && (caster->HasAura(SPELL_DK_IMPROVED_SOUL_REAPER) || caster->HasAura(SPELL_DK_T15_DPS_4P_BONUS))))
caster->CastSpell(target, SPELL_DK_SOUL_REAPER_DAMAGE, true, nullptr, aurEff);
}
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEATH)
return;
if (Unit* caster = GetCaster())
caster->CastSpell(caster, SPELL_DK_SOUL_REAPER_HASTE, true);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_dk_soul_reaper_AuraScript::HandlePeriodicDummy, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
AfterEffectRemove += AuraEffectApplyFn(spell_dk_soul_reaper_AuraScript::HandleRemove, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_soul_reaper_AuraScript();
}
};
// 115994 - Unholy Blight
/// 6.x
class spell_dk_unholy_blight : public SpellScriptLoader
{
public:
spell_dk_unholy_blight() : SpellScriptLoader("spell_dk_unholy_blight") { }
class spell_dk_unholy_blight_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_unholy_blight_SpellScript);
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_FROST_FEVER, true);
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_BLOOD_PLAGUE, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_unholy_blight_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_unholy_blight_SpellScript();
}
};
// 55233 - Vampiric Blood
/// 6.x
class spell_dk_vampiric_blood : public SpellScriptLoader
{
public:
spell_dk_vampiric_blood() : SpellScriptLoader("spell_dk_vampiric_blood") { }
class spell_dk_vampiric_blood_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_vampiric_blood_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
amount = GetUnitOwner()->CountPctFromMaxHealth(amount);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_vampiric_blood_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_HEALTH);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_vampiric_blood_AuraScript();
}
};
// 81164 - Will of the Necropolis
/// 6.x
class spell_dk_will_of_the_necropolis : public SpellScriptLoader
{
public:
spell_dk_will_of_the_necropolis() : SpellScriptLoader("spell_dk_will_of_the_necropolis") { }
class spell_dk_will_of_the_necropolis_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_will_of_the_necropolis_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DK_WILL_OF_THE_NECROPOLIS))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (GetTarget()->HasAura(SPELL_DK_WILL_OF_THE_NECROPOLIS))
return false;
return GetTarget()->HealthBelowPctDamaged(30, eventInfo.GetDamageInfo()->GetDamage());
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_DK_WILL_OF_THE_NECROPOLIS, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dk_will_of_the_necropolis_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dk_will_of_the_necropolis_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_will_of_the_necropolis_AuraScript();
}
};
void AddSC_deathknight_spell_scripts()
{
new spell_dk_anti_magic_shell();
new spell_dk_army_periodic_taunt();
new spell_dk_army_transform();
new spell_dk_blood_boil();
new spell_dk_death_and_decay();
new spell_dk_death_coil();
new spell_dk_death_gate();
new spell_dk_death_grip();
new spell_dk_death_pact();
new spell_dk_death_strike();
new spell_dk_festering_strike();
new spell_dk_ghoul_explode();
new spell_dk_glyph_of_deaths_embrace();
new spell_dk_glyph_of_runic_power();
new spell_dk_icebound_fortitude();
new spell_dk_pet_geist_transform();
new spell_dk_pet_skeleton_transform();
new spell_dk_raise_dead();
new spell_dk_soul_reaper();
new spell_dk_unholy_blight();
new spell_dk_vampiric_blood();
new spell_dk_will_of_the_necropolis();
}