/* * Copyright (C) 2008-2015 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_dk_". */ #include "Player.h" #include "ScriptMgr.h" #include "SpellScript.h" #include "SpellAuraEffects.h" #include "Containers.h" enum DeathKnightSpells { SPELL_DK_ARMY_FLESH_BEAST_TRANSFORM = 127533, SPELL_DK_ARMY_GEIST_TRANSFORM = 127534, SPELL_DK_ARMY_NORTHREND_SKELETON_TRANSFORM = 127528, SPELL_DK_ARMY_SKELETON_TRANSFORM = 127527, SPELL_DK_ARMY_SPIKED_GHOUL_TRANSFORM = 127525, SPELL_DK_ARMY_SUPER_ZOMBIE_TRANSFORM = 127526, SPELL_DK_BLOOD_PLAGUE = 55078, SPELL_DK_BLOOD_PRESENCE = 48263, SPELL_DK_BLOOD_SHIELD_MASTERY = 77513, SPELL_DK_BLOOD_SHIELD_ABSORB = 77535, SPELL_DK_CHAINS_OF_ICE = 45524, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED = 43999, SPELL_DK_DEATH_AND_DECAY_DAMAGE = 52212, SPELL_DK_DEATH_AND_DECAY_SLOW = 143375, SPELL_DK_DEATH_COIL_BARRIER = 115635, SPELL_DK_DEATH_COIL_DAMAGE = 47632, SPELL_DK_DEATH_COIL_HEAL = 47633, SPELL_DK_DEATH_STRIKE_HEAL = 45470, SPELL_DK_ENHANCED_DEATH_COIL = 157343, SPELL_DK_FROST_FEVER = 55095, SPELL_DK_GHOUL_EXPLODE = 47496, SPELL_DK_GLYPH_OF_ABSORB_MAGIC = 159415, SPELL_DK_GLYPH_OF_ANTI_MAGIC_SHELL = 58623, SPELL_DK_GLYPH_OF_ARMY_OF_THE_DEAD = 58669, SPELL_DK_GLYPH_OF_DEATH_COIL = 63333, SPELL_DK_GLYPH_OF_DEATH_AND_DECAY = 58629, SPELL_DK_GLYPH_OF_FOUL_MENAGERIE = 58642, SPELL_DK_GLYPH_OF_REGENERATIVE_MAGIC = 146648, SPELL_DK_GLYPH_OF_RUNIC_POWER_TRIGGERED = 159430, SPELL_DK_GLYPH_OF_SWIFT_DEATH = 146645, SPELL_DK_GLYPH_OF_THE_GEIST = 58640, SPELL_DK_GLYPH_OF_THE_SKELETON = 146652, SPELL_DK_IMPROVED_BLOOD_PRESENCE = 50371, SPELL_DK_IMPROVED_SOUL_REAPER = 157342, SPELL_DK_RUNIC_POWER_ENERGIZE = 49088, SPELL_DK_SCENT_OF_BLOOD = 49509, SPELL_DK_SCENT_OF_BLOOD_TRIGGERED = 50421, SPELL_DK_SCOURGE_STRIKE_TRIGGERED = 70890, SPELL_DK_SHADOW_OF_DEATH = 164047, SPELL_DK_SOUL_REAPER_DAMAGE = 114867, SPELL_DK_SOUL_REAPER_HASTE = 114868, SPELL_DK_T15_DPS_4P_BONUS = 138347, SPELL_DK_UNHOLY_PRESENCE = 48265, SPELL_DK_WILL_OF_THE_NECROPOLIS = 157335 }; // 48707 - Anti-Magic Shell /// 6.x class spell_dk_anti_magic_shell : public SpellScriptLoader { public: spell_dk_anti_magic_shell() : SpellScriptLoader("spell_dk_anti_magic_shell") { } class spell_dk_anti_magic_shell_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_anti_magic_shell_AuraScript); public: spell_dk_anti_magic_shell_AuraScript() { absorbPct = 0; maxHealth = 0; absorbedAmount = 0; } bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DK_RUNIC_POWER_ENERGIZE)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_DK_GLYPH_OF_ABSORB_MAGIC)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_DK_GLYPH_OF_REGENERATIVE_MAGIC)) return false; return true; } bool Load() override { absorbPct = GetSpellInfo()->GetEffect(EFFECT_0)->CalcValue(GetCaster()); maxHealth = GetCaster()->GetMaxHealth(); absorbedAmount = 0; return true; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { amount = maxHealth; /// todo, check if AMS has basepoints for EFFECT_2. in that case, this function should be rewritten. if (!GetUnitOwner()->HasAura(SPELL_DK_GLYPH_OF_ABSORB_MAGIC)) amount /= 2; } void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount) { // we may only absorb a certain percentage of incoming damage. absorbAmount = dmgInfo.GetDamage() * uint32(absorbPct) / 100; } void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount) { absorbedAmount += absorbAmount; if (!GetTarget()->HasAura(SPELL_DK_GLYPH_OF_ABSORB_MAGIC)) { // Patch 6.0.2 (October 14, 2014): Anti-Magic Shell now restores 2 Runic Power per 1% of max health absorbed. int32 bp = 2 * absorbAmount * 100 / maxHealth; GetTarget()->CastCustomSpell(SPELL_DK_RUNIC_POWER_ENERGIZE, SPELLVALUE_BASE_POINT0, bp, GetTarget(), true, nullptr, aurEff); } } void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Player* player = GetTarget()->ToPlayer()) if (AuraEffect const* glyph = player->GetAuraEffect(SPELL_DK_GLYPH_OF_REGENERATIVE_MAGIC, EFFECT_0)) // reduce cooldown of AMS if player has glyph { // Cannot reduce cooldown by more than 50% int32 val = std::min(glyph->GetAmount(), int32(absorbedAmount) * 100 / maxHealth); player->ModifySpellCooldown(GetId(), -int32(player->GetSpellCooldownDelay(GetId()) * val / 100)); } } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_AuraScript::Absorb, EFFECT_0); AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_AuraScript::Trigger, EFFECT_0); AfterEffectRemove += AuraEffectRemoveFn(spell_dk_anti_magic_shell_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB, AURA_EFFECT_HANDLE_REAL); } private: int32 absorbPct; int32 maxHealth; uint32 absorbedAmount; }; AuraScript* GetAuraScript() const override { return new spell_dk_anti_magic_shell_AuraScript(); } }; // 43264 - Periodic Taunt /// 6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast army of the dead ghouls. class spell_dk_army_periodic_taunt : public SpellScriptLoader { public: spell_dk_army_periodic_taunt() : SpellScriptLoader("spell_dk_army_periodic_taunt") { } class spell_dk_army_periodic_taunt_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_army_periodic_taunt_SpellScript); bool Load() override { return GetCaster()->IsGuardian(); } SpellCastResult CheckCast() { if (Unit* owner = GetCaster()->GetOwner()) if (!owner->HasAura(SPELL_DK_GLYPH_OF_ARMY_OF_THE_DEAD)) return SPELL_CAST_OK; return SPELL_FAILED_SPELL_UNAVAILABLE; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_dk_army_periodic_taunt_SpellScript::CheckCast); } }; SpellScript* GetSpellScript() const override { return new spell_dk_army_periodic_taunt_SpellScript(); } }; static const uint32 ArmyTransforms[6] { SPELL_DK_ARMY_FLESH_BEAST_TRANSFORM, SPELL_DK_ARMY_GEIST_TRANSFORM, SPELL_DK_ARMY_NORTHREND_SKELETON_TRANSFORM, SPELL_DK_ARMY_SKELETON_TRANSFORM, SPELL_DK_ARMY_SPIKED_GHOUL_TRANSFORM, SPELL_DK_ARMY_SUPER_ZOMBIE_TRANSFORM }; // 127517 - Army Transform /// 6.x, does this belong here or in spell_generic? where do we cast this? sniffs say this is only cast when caster has glyph of foul menagerie. class spell_dk_army_transform : public SpellScriptLoader { public: spell_dk_army_transform() : SpellScriptLoader("spell_dk_army_transform") { } class spell_dk_army_transform_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_army_transform_SpellScript); bool Load() override { return GetCaster()->IsGuardian(); } SpellCastResult CheckCast() { if (Unit* owner = GetCaster()->GetOwner()) if (owner->HasAura(SPELL_DK_GLYPH_OF_FOUL_MENAGERIE)) return SPELL_CAST_OK; return SPELL_FAILED_SPELL_UNAVAILABLE; } void HandleDummy(SpellEffIndex /*effIndex*/) { GetCaster()->CastSpell(GetCaster(), ArmyTransforms[urand(0, 5)], true); } void Register() override { OnCheckCast += SpellCheckCastFn(spell_dk_army_transform_SpellScript::CheckCast); OnEffectHitTarget += SpellEffectFn(spell_dk_army_transform_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_dk_army_transform_SpellScript(); } }; // 50842 - Blood Boil /// 6.x class spell_dk_blood_boil : public SpellScriptLoader { public: spell_dk_blood_boil() : SpellScriptLoader("spell_dk_blood_boil") { } class spell_dk_blood_boil_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_blood_boil_SpellScript); public: spell_dk_blood_boil_SpellScript() { bpDuration = 0; ffDuration = 0; } bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DK_SCENT_OF_BLOOD_TRIGGERED)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_DK_SCENT_OF_BLOOD)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_DK_BLOOD_PLAGUE)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_DK_FROST_FEVER)) return false; return true; } void FilterTargets(std::list& targets) { if (targets.empty()) return; Unit* caster = GetCaster(); if (caster->HasAura(SPELL_DK_SCENT_OF_BLOOD)) return; for (auto target : targets) { if (bpDuration && ffDuration) break; if (Unit* unit = target->ToUnit()) { if (Aura const* bp = unit->GetAura(SPELL_DK_BLOOD_PLAGUE, caster->GetGUID())) bpDuration = bp->GetDuration(); if (Aura const* ff = unit->GetAura(SPELL_DK_FROST_FEVER, caster->GetGUID())) ffDuration = ff->GetDuration(); } } } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); Unit* target = GetHitUnit(); if (ffDuration) caster->CastSpell(target, SPELL_DK_FROST_FEVER, true); if (bpDuration) caster->CastSpell(target, SPELL_DK_BLOOD_PLAGUE, true); if (!caster->HasAura(SPELL_DK_SCENT_OF_BLOOD)) { if (Aura* bp = target->GetAura(SPELL_DK_BLOOD_PLAGUE, caster->GetGUID())) { bp->SetDuration(bpDuration); bp->SetMaxDuration(bpDuration); } if (Aura* ff = target->GetAura(SPELL_DK_FROST_FEVER, caster->GetGUID())) { ff->SetDuration(ffDuration); ff->SetMaxDuration(ffDuration); } } } void HandleEnergize(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (caster->HasAura(SPELL_DK_SCENT_OF_BLOOD)) caster->CastSpell(caster, SPELL_DK_SCENT_OF_BLOOD_TRIGGERED, true); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_blood_boil_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_dk_blood_boil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); OnEffectHitTarget += SpellEffectFn(spell_dk_blood_boil_SpellScript::HandleEnergize, EFFECT_1, SPELL_EFFECT_ENERGIZE); } private: int32 bpDuration; int32 ffDuration; }; SpellScript* GetSpellScript() const override { return new spell_dk_blood_boil_SpellScript(); } }; // 43265 - Death and Decay /// 6.x class spell_dk_death_and_decay : public SpellScriptLoader { public: spell_dk_death_and_decay() : SpellScriptLoader("spell_dk_death_and_decay") { } class spell_dk_death_and_decay_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_death_and_decay_SpellScript); void HandleDummy(SpellEffIndex /*effIndex*/) { if (GetCaster()->HasAura(SPELL_DK_GLYPH_OF_DEATH_AND_DECAY)) if (WorldLocation const* pos = GetExplTargetDest()) GetCaster()->CastSpell(pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ(), SPELL_DK_DEATH_AND_DECAY_SLOW, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_dk_death_and_decay_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_dk_death_and_decay_SpellScript(); } class spell_dk_death_and_decay_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_death_and_decay_AuraScript); void HandleDummyTick(AuraEffect const* aurEff) { if (Unit* caster = GetCaster()) caster->CastCustomSpell(SPELL_DK_DEATH_AND_DECAY_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, NULL, aurEff); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_dk_death_and_decay_AuraScript::HandleDummyTick, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_dk_death_and_decay_AuraScript(); } }; // 47541 - Death Coil /// 6.x class spell_dk_death_coil : public SpellScriptLoader { public: spell_dk_death_coil() : SpellScriptLoader("spell_dk_death_coil") { } class spell_dk_death_coil_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_death_coil_SpellScript); bool Validate(SpellInfo const* /*spell*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DK_DEATH_COIL_DAMAGE) || !sSpellMgr->GetSpellInfo(SPELL_DK_DEATH_COIL_HEAL) || !sSpellMgr->GetSpellInfo(SPELL_DK_GLYPH_OF_DEATH_COIL)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) { if (caster->IsFriendlyTo(target)) { if (target->GetCreatureType() == CREATURE_TYPE_UNDEAD) // Any undead ally, including caster if he has lichborne. { caster->CastSpell(target, SPELL_DK_DEATH_COIL_HEAL, true); } else if (target != caster) // Any non undead ally except caster and only if caster has glyph of death coil. { SpellInfo const* DCD = sSpellMgr->EnsureSpellInfo(SPELL_DK_DEATH_COIL_DAMAGE); SpellEffectInfo const* eff = DCD->GetEffect(EFFECT_0); int32 bp = caster->SpellDamageBonusDone(target, DCD, eff->CalcValue(caster), DIRECT_DAMAGE, eff); caster->CastCustomSpell(target, SPELL_DK_DEATH_COIL_BARRIER, &bp, nullptr, nullptr, true); } } else // Any enemy target. { caster->CastSpell(target, SPELL_DK_DEATH_COIL_DAMAGE, true); } } if (caster->HasAura(SPELL_DK_ENHANCED_DEATH_COIL)) caster->CastSpell(caster, SPELL_DK_SHADOW_OF_DEATH, true); } SpellCastResult CheckCast() { Unit* caster = GetCaster(); if (Unit* target = GetExplTargetUnit()) { if (!caster->IsFriendlyTo(target) && !caster->isInFront(target)) return SPELL_FAILED_UNIT_NOT_INFRONT; if (target->IsFriendlyTo(caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD && !caster->HasAura(SPELL_DK_GLYPH_OF_DEATH_COIL)) return SPELL_FAILED_BAD_TARGETS; } else return SPELL_FAILED_BAD_TARGETS; return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_dk_death_coil_SpellScript::CheckCast); OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_dk_death_coil_SpellScript(); } }; // 52751 - Death Gate class spell_dk_death_gate : public SpellScriptLoader { public: spell_dk_death_gate() : SpellScriptLoader("spell_dk_death_gate") { } class spell_dk_death_gate_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_death_gate_SpellScript); SpellCastResult CheckClass() { if (GetCaster()->getClass() != CLASS_DEATH_KNIGHT) { SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT); return SPELL_FAILED_CUSTOM_ERROR; } return SPELL_CAST_OK; } void HandleScript(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Unit* target = GetHitUnit()) target->CastSpell(target, GetEffectValue(), false); } void Register() override { OnCheckCast += SpellCheckCastFn(spell_dk_death_gate_SpellScript::CheckClass); OnEffectHitTarget += SpellEffectFn(spell_dk_death_gate_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const override { return new spell_dk_death_gate_SpellScript(); } }; // 49560 - Death Grip class spell_dk_death_grip : public SpellScriptLoader { public: spell_dk_death_grip() : SpellScriptLoader("spell_dk_death_grip") { } class spell_dk_death_grip_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_death_grip_SpellScript); void HandleDummy(SpellEffIndex /*effIndex*/) { int32 damage = GetEffectValue(); Position const* pos = GetExplTargetDest(); if (Unit* target = GetHitUnit()) { if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence target->CastSpell(pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ(), damage, true); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_dk_death_grip_SpellScript(); } }; // 48743 - Death Pact /// 6.x class spell_dk_death_pact : public SpellScriptLoader { public: spell_dk_death_pact() : SpellScriptLoader("spell_dk_death_pact") { } class spell_dk_death_pact_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_death_pact_AuraScript); void HandleCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* caster = GetCaster()) amount = int32(caster->CountPctFromMaxHealth(amount)); } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_death_pact_AuraScript::HandleCalcAmount, EFFECT_1, SPELL_AURA_SCHOOL_HEAL_ABSORB); } }; AuraScript* GetAuraScript() const override { return new spell_dk_death_pact_AuraScript(); } }; // 49998 - Death Strike /// 6.x class spell_dk_death_strike : public SpellScriptLoader { public: spell_dk_death_strike() : SpellScriptLoader("spell_dk_death_strike") { } class spell_dk_death_strike_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_death_strike_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DK_DEATH_STRIKE_HEAL) || !sSpellMgr->GetSpellInfo(SPELL_DK_BLOOD_SHIELD_MASTERY) || !sSpellMgr->GetSpellInfo(SPELL_DK_BLOOD_SHIELD_ABSORB)) return false; return true; } void HandleHeal(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); int32 heal = caster->GetTotalAttackPowerValue(BASE_ATTACK) * 4; /// todo, add versatality bonus as it will probably not apply to the heal due to its damageclass SPELL_DAMAGE_CLASS_NONE. caster->CastCustomSpell(SPELL_DK_DEATH_STRIKE_HEAL, SPELLVALUE_BASE_POINT0, heal, caster, true); if (!caster->HasAura(SPELL_DK_BLOOD_PRESENCE) || !caster->HasAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE)) return; /// todo, if SPELL_AURA_MOD_ABSORB_PERCENTAGE will not apply to SPELL_DAMAGE_CLASS_NONE, resolve must be applied here. if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_BLOOD_SHIELD_MASTERY, EFFECT_0)) caster->CastCustomSpell(SPELL_DK_BLOOD_SHIELD_ABSORB, SPELLVALUE_BASE_POINT0, CalculatePct(heal, aurEff->GetAmount()), caster); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_dk_death_strike_SpellScript::HandleHeal, EFFECT_1, SPELL_EFFECT_WEAPON_PERCENT_DAMAGE); } }; SpellScript* GetSpellScript() const override { return new spell_dk_death_strike_SpellScript(); } }; // 85948 - Festering Strike /// 6.x class spell_dk_festering_strike : public SpellScriptLoader { public: spell_dk_festering_strike() : SpellScriptLoader("spell_dk_festering_strike") { } class spell_dk_festering_strike_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_festering_strike_SpellScript); public: spell_dk_festering_strike_SpellScript() { } private: bool Validate(SpellInfo const* spellInfo) override { if (!sSpellMgr->GetSpellInfo(SPELL_DK_FROST_FEVER) || !sSpellMgr->GetSpellInfo(SPELL_DK_BLOOD_PLAGUE) || !sSpellMgr->GetSpellInfo(SPELL_DK_CHAINS_OF_ICE)) return false; return false; } void HandleScriptEffect(SpellEffIndex /*effIndex*/) { int32 extraDuration = GetSpellInfo()->GetEffect(EFFECT_2)->CalcValue(); Unit* target = GetHitUnit(); ObjectGuid casterGUID = GetCaster()->GetGUID(); if (Aura* ff = target->GetAura(SPELL_DK_FROST_FEVER, casterGUID)) { int32 newDuration = std::min(ff->GetDuration() + extraDuration, 2 * MINUTE * IN_MILLISECONDS); // caps at 2min. ff->SetDuration(newDuration); ff->SetMaxDuration(newDuration); } if (Aura* bp = target->GetAura(SPELL_DK_BLOOD_PLAGUE, casterGUID)) { int32 newDuration = std::min(bp->GetDuration() + extraDuration, 2 * MINUTE * IN_MILLISECONDS); // caps at 2min. bp->SetDuration(newDuration); bp->SetMaxDuration(newDuration); } if (Aura* coi = target->GetAura(SPELL_DK_CHAINS_OF_ICE, casterGUID)) { int32 newDuration = std::min(coi->GetDuration() + extraDuration, 20 * IN_MILLISECONDS); // is 20sec cap? couldnt manage to get runes up to pass 20. coi->SetDuration(newDuration); coi->SetMaxDuration(newDuration); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_dk_festering_strike_SpellScript::HandleScriptEffect, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const override { return new spell_dk_festering_strike_SpellScript(); } }; // 47496 - Explode, Ghoul spell for Corpse Explosion class spell_dk_ghoul_explode : public SpellScriptLoader { public: spell_dk_ghoul_explode() : SpellScriptLoader("spell_dk_ghoul_explode") { } class spell_dk_ghoul_explode_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_ghoul_explode_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_TRIGGERED)) return false; return true; } void Suicide(SpellEffIndex /*effIndex*/) { if (Unit* unitTarget = GetHitUnit()) { // Corpse Explosion (Suicide) unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode_SpellScript::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE); } }; SpellScript* GetSpellScript() const override { return new spell_dk_ghoul_explode_SpellScript(); } }; // 58677 - Glyph of Death's Embrace /// 6.x class spell_dk_glyph_of_deaths_embrace : public SpellScriptLoader { public: spell_dk_glyph_of_deaths_embrace() : SpellScriptLoader("spell_dk_glyph_of_deaths_embrace") { } class spell_dk_glyph_of_deaths_embrace_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_glyph_of_deaths_embrace_AuraScript); bool CheckProc(ProcEventInfo& eventInfo) { return (GetTarget()->GetCreatureType() == CREATURE_TYPE_UNDEAD && GetTarget()->GetOwner()); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_dk_glyph_of_deaths_embrace_AuraScript::CheckProc); } }; AuraScript* GetAuraScript() const override { return new spell_dk_glyph_of_deaths_embrace_AuraScript(); } }; // 159429 - Glyph of Runic Power /// 6.x class spell_dk_glyph_of_runic_power : public SpellScriptLoader { public: spell_dk_glyph_of_runic_power() : SpellScriptLoader("spell_dk_glyph_of_runic_power") { } class spell_dk_glyph_of_runic_power_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_glyph_of_runic_power_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DK_GLYPH_OF_RUNIC_POWER_TRIGGERED)) return false; return true; } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetSpellInfo() && (eventInfo.GetSpellInfo()->GetAllEffectsMechanicMask() & (1 << MECHANIC_SNARE | 1 << MECHANIC_ROOT | 1 << MECHANIC_FREEZE)); } void HandleProc(ProcEventInfo& eventInfo) { if (Unit* target = eventInfo.GetProcTarget()) if (target->getClass() == CLASS_DEATH_KNIGHT) target->CastSpell(target, SPELL_DK_GLYPH_OF_RUNIC_POWER_TRIGGERED, true); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_dk_glyph_of_runic_power_AuraScript::CheckProc); OnProc += AuraProcFn(spell_dk_glyph_of_runic_power_AuraScript::HandleProc); } }; AuraScript* GetAuraScript() const override { return new spell_dk_glyph_of_runic_power_AuraScript(); } }; // 48792 - Icebound Fortitude /// 6.x class spell_dk_icebound_fortitude : public SpellScriptLoader { public: spell_dk_icebound_fortitude() : SpellScriptLoader("spell_dk_icebound_fortitude") { } class spell_dk_icebound_fortitude_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_icebound_fortitude_AuraScript); void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { if (GetUnitOwner()->HasAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE)) amount += 30; /// todo, figure out how tooltip is updated } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_icebound_fortitude_AuraScript::CalculateAmount, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN); } }; AuraScript* GetAuraScript() const override { return new spell_dk_icebound_fortitude_AuraScript(); } }; // 121916 - Glyph of the Geist (Unholy) /// 6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast on raise dead. class spell_dk_pet_geist_transform : public SpellScriptLoader { public: spell_dk_pet_geist_transform() : SpellScriptLoader("spell_dk_pet_geist_transform") { } class spell_dk_pet_geist_transform_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_pet_geist_transform_SpellScript); bool Load() override { return GetCaster()->IsPet(); } SpellCastResult CheckCast() { if (Unit* owner = GetCaster()->GetOwner()) if (owner->HasAura(SPELL_DK_GLYPH_OF_THE_GEIST)) return SPELL_CAST_OK; return SPELL_FAILED_SPELL_UNAVAILABLE; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_dk_pet_geist_transform_SpellScript::CheckCast); } }; SpellScript* GetSpellScript() const override { return new spell_dk_pet_geist_transform_SpellScript(); } }; // 147157 Glyph of the Skeleton (Unholy) /// 6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast on raise dead. class spell_dk_pet_skeleton_transform : public SpellScriptLoader { public: spell_dk_pet_skeleton_transform() : SpellScriptLoader("spell_dk_pet_skeleton_transform") { } class spell_dk_pet_skeleton_transform_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_pet_skeleton_transform_SpellScript); SpellCastResult CheckCast() { if (Unit* owner = GetCaster()->GetOwner()) if (owner->HasAura(SPELL_DK_GLYPH_OF_THE_SKELETON)) return SPELL_CAST_OK; return SPELL_FAILED_SPELL_UNAVAILABLE; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_dk_pet_skeleton_transform_SpellScript::CheckCast); } }; SpellScript* GetSpellScript() const override { return new spell_dk_pet_skeleton_transform_SpellScript(); } }; // 46584 - Raise Dead /// 6.x class spell_dk_raise_dead : public SpellScriptLoader { public: spell_dk_raise_dead() : SpellScriptLoader("spell_dk_raise_dead") { } class spell_dk_raise_dead_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_raise_dead_SpellScript); public: spell_dk_raise_dead_SpellScript() { } private: bool Validate(SpellInfo const* spellInfo) override { if (!spellInfo->GetEffect(EFFECT_0) || !sSpellMgr->GetSpellInfo(spellInfo->GetEffect(EFFECT_0)->CalcValue())) return false; return false; } bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleDummy(SpellEffIndex /*effIndex*/) { GetCaster()->CastSpell(((Unit*)nullptr), GetSpellInfo()->GetEffect(EFFECT_0)->CalcValue(), true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_dk_raise_dead_SpellScript(); } }; // 114866 - Soul Reaper, 130735 - Soul Reaper, 130736 - Soul Reaper /// 6.x class spell_dk_soul_reaper: public SpellScriptLoader { public: spell_dk_soul_reaper() : SpellScriptLoader("spell_dk_soul_reaper") { } class spell_dk_soul_reaper_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_soul_reaper_AuraScript); void HandlePeriodicDummy(AuraEffect const* aurEff) { Unit* caster = GetCaster(); Unit* target = GetUnitOwner(); if (!caster || !target) return; float pct = target->GetHealthPct(); if (pct < 35.f || (pct < 45.f && (caster->HasAura(SPELL_DK_IMPROVED_SOUL_REAPER) || caster->HasAura(SPELL_DK_T15_DPS_4P_BONUS)))) caster->CastSpell(target, SPELL_DK_SOUL_REAPER_DAMAGE, true, nullptr, aurEff); } void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEATH) return; if (Unit* caster = GetCaster()) caster->CastSpell(caster, SPELL_DK_SOUL_REAPER_HASTE, true); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_dk_soul_reaper_AuraScript::HandlePeriodicDummy, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY); AfterEffectRemove += AuraEffectApplyFn(spell_dk_soul_reaper_AuraScript::HandleRemove, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const override { return new spell_dk_soul_reaper_AuraScript(); } }; // 115994 - Unholy Blight /// 6.x class spell_dk_unholy_blight : public SpellScriptLoader { public: spell_dk_unholy_blight() : SpellScriptLoader("spell_dk_unholy_blight") { } class spell_dk_unholy_blight_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_unholy_blight_SpellScript); void HandleDummy(SpellEffIndex /*effIndex*/) { GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_FROST_FEVER, true); GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_BLOOD_PLAGUE, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_dk_unholy_blight_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_dk_unholy_blight_SpellScript(); } }; // 55233 - Vampiric Blood /// 6.x class spell_dk_vampiric_blood : public SpellScriptLoader { public: spell_dk_vampiric_blood() : SpellScriptLoader("spell_dk_vampiric_blood") { } class spell_dk_vampiric_blood_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_vampiric_blood_AuraScript); void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { amount = GetUnitOwner()->CountPctFromMaxHealth(amount); } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_vampiric_blood_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_HEALTH); } }; AuraScript* GetAuraScript() const override { return new spell_dk_vampiric_blood_AuraScript(); } }; // 81164 - Will of the Necropolis /// 6.x class spell_dk_will_of_the_necropolis : public SpellScriptLoader { public: spell_dk_will_of_the_necropolis() : SpellScriptLoader("spell_dk_will_of_the_necropolis") { } class spell_dk_will_of_the_necropolis_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_will_of_the_necropolis_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DK_WILL_OF_THE_NECROPOLIS)) return false; return true; } bool CheckProc(ProcEventInfo& eventInfo) { if (GetTarget()->HasAura(SPELL_DK_WILL_OF_THE_NECROPOLIS)) return false; return GetTarget()->HealthBelowPctDamaged(30, eventInfo.GetDamageInfo()->GetDamage()); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { GetTarget()->CastSpell(GetTarget(), SPELL_DK_WILL_OF_THE_NECROPOLIS, true, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_dk_will_of_the_necropolis_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_dk_will_of_the_necropolis_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; AuraScript* GetAuraScript() const override { return new spell_dk_will_of_the_necropolis_AuraScript(); } }; void AddSC_deathknight_spell_scripts() { new spell_dk_anti_magic_shell(); new spell_dk_army_periodic_taunt(); new spell_dk_army_transform(); new spell_dk_blood_boil(); new spell_dk_death_and_decay(); new spell_dk_death_coil(); new spell_dk_death_gate(); new spell_dk_death_grip(); new spell_dk_death_pact(); new spell_dk_death_strike(); new spell_dk_festering_strike(); new spell_dk_ghoul_explode(); new spell_dk_glyph_of_deaths_embrace(); new spell_dk_glyph_of_runic_power(); new spell_dk_icebound_fortitude(); new spell_dk_pet_geist_transform(); new spell_dk_pet_skeleton_transform(); new spell_dk_raise_dead(); new spell_dk_soul_reaper(); new spell_dk_unholy_blight(); new spell_dk_vampiric_blood(); new spell_dk_will_of_the_necropolis(); }