jackpoz
f8a3fa28bb
Merge pull request #15907 from ShinDarth/fix
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Core/Spells: Fix Arcane Missiles
2015-11-28 21:55:45 +01:00
jackpoz
a67f378f10
Merge pull request #15904 from 'ForesterDev/instance_login_cleanup'
2015-11-28 21:45:41 +01:00
ShinDarth
5fae63804c
Core/Spells fix Arcane Missiles
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- close #15902
2015-11-28 00:23:34 +01:00
Vincent-Michael
e266278f7d
Core/Players: Fixed warning
2015-11-27 22:10:21 +01:00
Shauren
ba1e00399d
Core/Players: Use constant gender from PLAYER_BYTES_3 where appropriate.
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Closes #15895
2015-11-27 18:30:01 +01:00
ForesterDev
9573ec52f0
Core/Player: cleanup function CheckInstanceLoginValid
2015-11-27 12:53:48 +04:00
jackpoz
5f917e2286
Core/Player: Always allow accounts with RBAC_PERM_COMMAND_GM to enter instances on login
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Always allow accounts with RBAC_PERM_COMMAND_GM to enter instances on login even if player had .gm off .
Send an ingame message to notify the user about the avoided kick.
2015-11-26 21:54:22 +01:00
MitchesD
3b90b0368a
Core/Misc: fix warning and misc codestyle fixes
2015-11-26 19:28:53 +01:00
Shauren
e9bd786351
Merge pull request #15763 from ShinDarth/channeled
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[3.3.5] Fix conflicts between duration and cast time of channeled spells
2015-11-25 18:31:33 +01:00
ShinDarth
246e568bbd
Core/Spells: fix conflicts between duration and cast time of channeled spells
2015-11-25 18:21:52 +01:00
sirikfoll
5d155895a7
Core/Creature: Flying vehicles able to fly again
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by @sirikfoll, closes #15861
Flying vehicles could no longer leave the ground after commit 52692c3 .
This is a modification of commit 52692c3 to make flying vehicles work again.
2015-11-22 17:14:58 +01:00
jackpoz
1511855fea
Merge PR #14824 'tkrokli/spell_mod_stealth_stand_state' into 3.3.5
2015-11-22 15:37:32 +01:00
jackpoz
0e9f714a09
Core/Items: Fix crash
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Fix crash happening if item_template.StatsCount field in the database was higher than 10.
Fixes #15868
2015-11-19 20:23:09 +01:00
Shauren
f012800751
Core/Spells: Fixed typo in ecbbcc8972
2015-11-17 17:51:09 +01:00
Shauren
071ede8a93
Core/Misc: Fixed memory leak in trade handler
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(cherry picked from commit fc852181c5 )
CID 1339313
CID 1339312
2015-11-16 00:11:50 +01:00
jackpoz
fbaed38b5e
Core/Quest: Fix issues reported by static analysis
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Coverity defect IDs: 1339309, 1339310
2015-11-15 16:17:12 +01:00
jackpoz
63f2675076
Core/Player: Fix issue reported by static analysis
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Coverity defect IDs: 1010154
2015-11-15 16:01:14 +01:00
Shauren
ecbbcc8972
Core/Spells: Fixed Raise Dead cooldown
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Closes #15862
2015-11-15 00:31:17 +01:00
Vincent-Michael
145b0b27da
Core/Battleground: Fix issue reported by static analysis
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Coverity defect ID: 1339311
2015-11-14 18:26:20 +01:00
Carbenium
b292321798
Core/Player: Move KillRewarder to its own file
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(cherry picked from commit 4e76974ce5 )
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
2015-11-14 15:06:47 +01:00
Carbenium
1438c841ed
Core/Player: Move TradeData to its own file
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(cherry picked from commit 2d7d6f505c )
Conflicts:
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Spells/Spell.cpp
2015-11-14 13:40:32 +01:00
Vincent-Michael
d0c28c66eb
Core: Fix warning
2015-11-14 01:23:28 +01:00
Vincent-Michael
d188960216
Core/Condition: Fix issue reported by static analysis
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Coverity defect ID: 1339314
2015-11-14 00:56:44 +01:00
MitchesD
a1150ce20f
Merge pull request #15732 from ShinDarth/reset-health-mana
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Scripts/Duel: implement duel reset of health and mana and improve duel reset
2015-11-12 19:40:26 +01:00
Carbenium
c5f635b689
Core/Creature: Remove duplicate call to LoadCreatureAddons in Creature::Create
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* Add error log for duplicated aura entries in creature_(template_)addon
2015-11-11 00:13:43 +01:00
jackpoz
abd4e2e0f1
Core/Commands: Fix NULL dereference crash
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Closes #15833
2015-11-10 21:14:18 +01:00
robinsch
5f24fd6c51
[3.3.5] Core/Spells: break Stealth and modify Stand State
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by @robinsch; closes #14819
Currently (562da2e ), only harmful CC spells will break stealth and modify the unit stand state.
This behaviour is wrong. Any harmful spell hit should break stealth and modify the stand state.
There are a few exceptions for this mechanic, such as:
- Mass Dispel (priest spell ID 32375, 32592, 39897)
- Earthbind Totem (Pulse) (spell ID 3600)
- Distract (rogue spell ID 1725)
2015-11-10 05:33:53 +01:00
Carbenium
52692c3f9d
Merge pull request #15835 from ariel-/entry
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Creature Addon should be updated when entry is changed.
2015-11-10 04:21:14 +01:00
Carbenium
2a36b00907
Core/Player: Improve a log message
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(cherry picked from commit 7eb314fcd1 )
2015-11-10 00:50:15 +01:00
Carbenium
52394eb93c
Core/ObjectMgr: Disable not linked graveyard error log for zoneId == 0
2015-11-09 23:34:50 +01:00
ariel-
ee161a0bfa
Reload creature addons on UpdateEntry.
2015-11-08 15:13:07 -03:00
Killyana
90c4304f1e
Merge pull request #15022 from robinsch/GOdespawn
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SmartAI: Possibility to despawn object with SMART_ACTION_FORCE_DESPAWN
2015-11-08 16:54:58 +01:00
ShinDarth
3b1db7a514
Scripts/DuelReset:
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- do not reset when duel is fled
- minor improvement to SpellHistory::RestoreCooldonStateAfter duel method
2015-11-07 21:16:18 +01:00
Vincent-Michael
7d5e7102cd
Core: Whitespace cleanup
2015-11-07 20:01:53 +01:00
Golrag
7593e861de
Core/CreatureGroups: Don't set positionZ to ground for flying creatures.
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(cherry picked from commit df4c856360 )
2015-11-07 14:53:20 +01:00
Naios
97dd18cb78
Core/ScriptMgr: Improve commit 155a289f05
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(cherry picked from commit 30c421bf57 )
2015-11-07 13:10:21 +01:00
Naios
d81784194c
Core/ScriptMgr: Fix "conditional expression is constant" warning.
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* introduced in commit 12d1993994
(cherry picked from commit 155a289f05 )
2015-11-07 13:10:04 +01:00
Naios
3a3a6bbfd2
Core/Globals: Use std::string rather than char* to pass script names around.
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(cherry picked from commit b7b49fe35f )
Conflicts:
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Globals/ObjectMgr.cpp
2015-11-07 13:09:10 +01:00
Naios
23153c8bf1
Core/ScriptMgr: Replace IsDatabaseBound() methods through traits.
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(cherry picked from commit 12d1993994 )
2015-11-07 12:34:15 +01:00
Shauren
910fb00130
Core/Corpses: Fixed a possible crash adding bones to grid
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Closes #15808
(cherry picked from commit ec1583df67 )
2015-11-06 21:30:41 +01:00
Shauren
d6c52ba28c
Core/Commands: Added assertion checking if command name is not null
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(cherry picked from commit 5695969725 )
2015-11-05 21:30:29 +01:00
jackpoz
ea9c112b30
Merge pull request #15804 from Tonghost/3.3.5
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Core/Misc: Remove unneeded files
2015-11-03 22:52:35 +01:00
Carbenium
12ae32a9b6
Merge pull request #15720 from Tonghost/3.3.5
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Core/Items: Fix a trading spoof exploit.
2015-11-03 17:48:01 +01:00
ShinDarth
7ab1d1b7d0
Core/Ticket improved ticket system
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- Safely close ticket before character deletion
- Allow to keep trace of delete characters tickets (configurable)
- Closes #15655
Closes #15699
2015-11-03 16:07:30 +01:00
Incorrect
d98037a75d
Core/Misc: Remove unneeded files
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These 3 BlackRock Mountain scripts can be removed from source:
- boss_anubshiah.cpp
- boss_gorosh_the_dervish.cpp
- boss_grizzle.cpp
They already removed from the creatures in DB, and are currently causing
DBErrors.
2015-11-02 02:11:52 +02:00
MitchesD
c82311897a
Merge pull request #15681 from Treeston/3.3.5-faerlina
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Scripts/Naxxramas: Faerlina cleanup
2015-11-01 20:49:10 +01:00
Shauren
965d29484b
Core/Items: Corrected all spellid checks from item_template to also check -1
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Closes #15797
2015-11-01 16:29:29 +01:00
Naios
570e6baa09
Core/AI: Cleanup in CreatureAISelector
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(cherry picked from commit 6fa4588191 )
2015-11-01 15:05:16 +01:00
Naios
105f624763
Core/AI: Convert the hardcoded variadic RAND functions into one C++11 variadic template version.
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(cherry picked from commit 0b6f784591 )
2015-11-01 15:03:02 +01:00
Vincent-Michael
98cd477149
Core/Misc: Update game creature template locale in simple system
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(cherry picked from commit 8aa55a0b57 )
2015-10-31 20:54:59 +01:00