Commit Graph

6699 Commits

Author SHA1 Message Date
thenecromancer e1542df90c Convert some C style casts to new functions
--HG--
branch : trunk
2010-03-11 20:51:31 +01:00
_manuel_ 02a9cd6a43 Improvements in boss_four_horsemen script.
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branch : trunk
2010-03-11 16:42:40 -03:00
thenecromancer 01ee5399a7 Remove some Debug logs nobody needed anymore
they've also contained wrong typecast function, therfore this'll fix issue 1054

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branch : trunk
2010-03-11 19:57:23 +01:00
Xanadu d2dfe54916 Merge
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branch : trunk
2010-03-11 16:56:07 +01:00
Xanadu ebee705452 Fixed SCRIPT_COMMAND_ORIENTATION, orientation needs to be float. Credit to Malcrom.
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branch : trunk
2010-03-11 16:54:25 +01:00
n0n4m3 d8db56ec48 Add report unknown packets in the error log and close this packets.
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branch : trunk
2010-03-11 15:09:51 +03:00
Xanadu 4c7e599802 Fixed ACTION_T_COMBAT_MOVEMENT preventing waypoint movement in OOC state.
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branch : trunk
2010-03-11 01:56:47 +01:00
XTZGZoReX d8520c04e8 * Add 2 unknown target flags.
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branch : trunk
2010-03-10 20:24:04 +01:00
Machiavelli bb38d246f4 Minor code style cleanup
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branch : trunk
2010-03-10 16:24:48 +01:00
Machiavelli 35e1a1eda8 Use "REPLACE INTO" instead of "DELETE" + "INSERT INTO" in Item::SaveToDB call to fix a cause of items randomly disappearing (issue 925).
Note: due to the hierarchy of the function calls, it's not possible to use DB transactions in this function.

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branch : trunk
2010-03-10 16:16:29 +01:00
Machiavelli d8fdf47c17 Overlooked ObjectMgr changes to reflect group table structure updates. Fixes issue #1046
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branch : trunk
2010-03-10 16:00:17 +01:00
XTZGZoReX c603afb23e * Another update of AiReaction.
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branch : trunk
2010-03-10 11:26:57 +01:00
Spp 103a61a358 Fix debug msg in Unit::SetCharmedBy
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branch : trunk
2010-03-10 09:01:17 +01:00
Spp b957b2736b Fix crash in group loading.
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branch : trunk
2010-03-10 08:58:22 +01:00
raczman 7fd1789109 Totem* casts.
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branch : trunk
2010-03-10 07:58:11 +01:00
Xanadu ac270db251 Removed forgotten nonexistent colums from a query. Thank Aokromes for pointing a finger on it
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branch : trunk
2010-03-10 04:42:59 +01:00
XTZGZoReX 0038b2be0e * Add GUID logging in Unit::SetCharmedBy.
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branch : trunk
2010-03-10 02:41:16 +01:00
XTZGZoReX 54df245bb2 * Update AiReaction enum.
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branch : trunk
2010-03-10 02:02:24 +01:00
Machiavelli 41cf8c173e Fix quest reward money showing up as experience reward in quest reward offering dialogue. Fixes issue #829
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branch : trunk
2010-03-09 22:37:07 +01:00
Machiavelli cf0a646cc0 Fix removal of action buttons by removing some redundant code.
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branch : trunk
2010-03-09 22:07:43 +01:00
Spp 9df357f5d9 Fix enchant items in trade window.
Original patch by Kierkegaard
closes issue #985

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branch : trunk
2010-03-09 21:11:54 +01:00
Machiavelli 6c725aa530 One overlooked redundant piece of code related to previous commit removed.
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branch : trunk
2010-03-09 21:10:34 +01:00
Machiavelli 24ab54f213 Small update to the group/party system.
- Fixes raid assistant privileges, Fixes issue #248
- Proper designation for Main tank and Main assistant roles
- Remove 2 redundant columns in DB, namely groups.mainTank and groups.mainAssist. These are now defined by the value of group_member.memberFlags

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branch : trunk
2010-03-09 20:33:59 +01:00
n0n4m3 e5eaa46a7f Removed not needed #include AuthSocket.
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branch : trunk
2010-03-09 19:01:45 +03:00
n0n4m3 5411468f5d Removed unused function bool AuthSocket::IsLag, also small code cleanup.
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branch : trunk
2010-03-09 18:53:22 +03:00
n0n4m3 269728b9ae Implement ACE netcode for realm server. Original author derex.
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branch : trunk
2010-03-09 18:01:42 +03:00
n0n4m3 04e7a5bd39 Cleanup and applying code style to some Database files.
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branch : trunk
2010-03-09 15:45:34 +03:00
Spp bd7ca7fdf3 Fix an incorrect say_text index in Razorfen Kraul.
By Aokromes

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branch : trunk
2010-03-09 13:27:25 +01:00
Spp cef249ff2c Add level restrictions to some commands:
say, yell, emote, whisper, channel use, trade, auction, mail, tickets
By azazel. Closes issue #598

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branch : trunk
2010-03-09 12:58:48 +01:00
Spp 8034a6c48e Rename 'Hostil' to 'Hostile'
Credits to NoFantasy (Mangos)
Closes issue #411

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branch : trunk
2010-03-09 11:11:10 +01:00
Spp 6f4be37051 Limit ChatHandler::HandleModifyHPCommand to players. Closes issue #1031
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branch : trunk
2010-03-09 10:40:42 +01:00
p0wer a4513c2559 Fix line endings.
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branch : trunk
2010-03-08 21:19:52 -06:00
_manuel_ ca033148c9 Backed out commit 3cb8647899, values are in dbcs, if you have issues with the spell try to show us the debug lines.
--HG--
branch : trunk
2010-03-08 23:17:26 -03:00
silver1ce 3847e3be42 fix my typo in a4f4c51dca,
could not detect it earlier
Сloses #1029

--HG--
branch : trunk
2010-03-08 23:40:46 +02:00
thenecromancer 2cc15aee31 Fix crash in AuraEffect::HandleShapeshiftBoosts
Add check to Spell::EffectSanctuary before casting
(ensuring all appearances of "(Player *)" (whitespace incl.) are correct)

--HG--
branch : trunk
2010-03-08 17:20:25 +01:00
_manuel_ 887583bf09 Support for quest Doing your Duty by Malcrom. Thanks to Supabad.
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branch : trunk
2010-03-08 11:07:47 -03:00
silver1ce f63ee4050c fix my typo
thanks to KingPin for pointing the problem

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branch : trunk
2010-03-07 21:36:39 +02:00
raczman 07f3b91426 Some Creature* casts moved to new ToCreature.
Added const Creature* ToCreature()

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branch : trunk
2010-03-07 18:30:53 +01:00
silver1ce 9a8f10fa30 avoid send movement packet at death twice, cleanup
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branch : trunk
2010-03-07 18:17:37 +02:00
raczman 91b8ee104e Added new type-safe cast functions.
This, when properly used, should get rid of most memory corruption issues,
currently, casting types C-style with no checks leads to some abstract crashing.
Functionality is same as with dynamic_cast<>, but with no RTTI check - so when
casting into invalid type you will receive NULL, and most probably crash.
At the same time, i took the liberty to convert most Player* casts to ToPlayer().
Still needs crapload of casts being moved to new facility.

--HG--
branch : trunk
2010-03-07 15:20:19 +01:00
thenecromancer aeebe57dc0 Remove 94567c94e6, instead don't check range/facing when finishing instant cast spells
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branch : trunk
2010-03-07 14:32:53 +01:00
thenecromancer 34bc948f37 *Format BattleGroundSA.cpp
*Check if game is still in progress before awarding teams
*Resurrect and refresh players at round end

--HG--
branch : trunk
2010-03-07 14:16:55 +01:00
silver1ce 0c11fcee1b check creature's base stats table in more proper way
it should show more missing data

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branch : trunk
2010-03-07 03:45:22 +02:00
silver1ce efb123f4f7 prevent stack overflow caused by MoveInLineOfSight calls
should close #995 issue

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branch : trunk
2010-03-06 18:18:32 +02:00
XTZGZoReX a135d9e6c7 * Fix typo in opcode name.
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branch : trunk
2010-03-06 14:28:11 +01:00
thenecromancer 7e99e2f9cc Send movement packet on creature/player death (expected for animation display, don't ask me why)
Don't bother in case of flying creatures, as there's already something sent

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branch : trunk
2010-03-06 13:14:51 +01:00
_manuel_ 1a4c7c34fe Fix SoTA draw game by Gyullo.
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branch : trunk
2010-03-05 14:43:19 -03:00
Spp 9dd9096d57 Fix a typo in trinitycore.conf.dist added in rev 8529262de6.
Closes #887

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branch : trunk
2010-03-05 12:42:03 +01:00
p0wer 4b5a3f41ab Fix Shadow Affinity. Patch by Ouden. Fixes issue #988.
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branch : trunk
2010-03-04 17:49:10 -06:00
p0wer 7afa2ad651 Once again change values for BattleGroundSA honor reward at end. Sorry for misreading, it is a multiplier not the total honor.
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branch : trunk
2010-03-03 17:51:51 -06:00