Commit Graph

2710 Commits

Author SHA1 Message Date
Vincent-Michael 210757bc46 Scripts/Naxxramas:
- Remove hack for Sapphiron "The Hundred Club"
- Convert Sapphiron script_texts in creature_text
2012-11-27 18:34:22 +01:00
Spp e954498560 Core/Misc: Random changes here and there to minimize differences with 4.3.4 branch 2012-11-27 13:03:12 +01:00
Spp 2251d1bfae Core/Misc: Set mode 0644 for files 2012-11-27 13:03:12 +01:00
Vincent-Michael 8a7ec89883 Core: Fix warnings 2012-11-27 12:36:38 +01:00
Shauren 25f1d61923 Merge pull request #8473 from Gacko/creaturetext
Core/DB: Convert 25 more scripts to creature text
2012-11-27 03:12:09 -08:00
Gacko 3bfce15019 Core/DB: Corrections for creature text conversion 2012-11-26 23:13:56 +01:00
w1sht0l1v3 b67afe1fa0 Core/Scripts/Quests: Implement The Battle for Crusaders' Pinnacle. 2012-11-26 23:56:48 +02:00
Gacko 7accb42cc4 Core/DB: Convert 25 more scripts to creature text 2012-11-26 22:55:12 +01:00
Vincent-Michael 2a845355eb Core/Script: Remove Scourge Prisoner cpp script, handled by SAI 2012-11-25 18:18:36 +01:00
Vincent-Michael 7ed100a74e Core/Scripting: Small cleanup 2012-11-25 01:01:22 +01:00
Shauren c7fd67bdfd Merge pull request #8423 from joschiwald/conditions
Core/Conditions: use proper SpellCastResult instead of Notification when CONDITION_SOURCE_TYPE_SPELL fails
2012-11-24 08:25:45 -08:00
joschiwald e83c5d1a0f Core/Conditions: use proper SpellCastResult instead of Notification when CONDITION_SOURCE_TYPE_SPELL fails 2012-11-24 02:45:48 +01:00
Nay 24cd72c8e1 Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
	src/server/game/Maps/Map.cpp
	src/server/game/Movement/MovementGenerator.h
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
	src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
	src/server/game/Spells/SpellEffects.cpp
2012-11-23 23:39:03 +00:00
Vincent-Michael ea60648c88 Core: Fix typo 2012-11-24 00:25:56 +01:00
Shocker d2063d2fb3 Build fix 2012-11-24 00:48:21 +02:00
Shocker 8cbc904f02 Merge pull request #8407 from Gacko/creaturetext
Core/Scripts: More creaturetext conversions
2012-11-23 14:33:54 -08:00
kaelima fc974d6fbe Core/Movement: Remove deprecated method Creature::AI_SendMoveToPacket. 2012-11-23 20:18:55 +01:00
kaelima 7fcdbdd3ae Core/Scripts: Fix typo in boss_lethon script 2012-11-23 20:17:19 +01:00
Gacko 4065176897 Core/DB: Convert 14 more scripts to creature text 2012-11-23 16:25:59 +01:00
Gacko 27619b2bd7 Core/DB: Chapter 5 in creature text 2012-11-23 15:59:11 +01:00
Gacko a66adcf6e1 Core/DB: Chapter 2 in creature text 2012-11-23 15:59:10 +01:00
Gacko 14b728255c Core/DB: Converted 11 scripts to creature text 2012-11-23 15:59:10 +01:00
Spp f09d8b3c71 Addition to last commit... "Fix logic error in 81606e5 (Fixes orange ooze in Professor putricide)" 2012-11-23 15:24:17 +01:00
Spp 86594d4b7a Fix logic error in 81606e5 (Fixes orange ooze in Professor putricide)
Closes #8418
2012-11-23 15:13:00 +01:00
Amit 86 b0b3c9ffbe Fix a typo in Trial Of The Crusader ELEGIBLE -> ELIGIBLE 2012-11-21 09:31:53 +02:00
Vincent-Michael 84d88cbcec Core: Fix warnings 2012-11-21 00:43:24 +01:00
Vincent-Michael 695836cb01 Core: Fix non pch build 2012-11-21 00:15:58 +01:00
ZxBiohazardZx 8bd462b6d1 Core/scritps: change enum to fix compile 2012-11-20 23:20:14 +01:00
ZxBiohazardZx 074b2e3936 Merge pull request #8371 from Gacko/creaturetext
Core/DB: Some script to creature text conversions...
2012-11-20 13:53:55 -08:00
Gacko 1e5e7056dc Core/DB: Converted 7 more scripts to creature text 2012-11-20 22:03:10 +01:00
Spp 08b7439f48 Typo Fix after 81606e5 (Thanks to vlad852 for noticing) 2012-11-20 19:02:58 +01:00
Gacko 9dc06f8bd9 Core/DB: Some script to creature text conversions... 2012-11-20 18:08:18 +01:00
Spp 7bef4ce401 Core/Misc: Reduce header dependencies - Step III 2012-11-20 15:03:56 +01:00
Spp b5c9ab8802 Core/Misc: Reduction of header dependencies - Step II 2012-11-20 12:30:30 +01:00
Spp 81606e5d1e Core/Misc: Define some methods const 2012-11-20 09:29:52 +01:00
Vincent-Michael 7aa967e966 Scripts/AQ: Fix warnings (thx razhael) 2012-11-19 16:24:59 +01:00
Spp bf8b642a47 Fix compile without PCH (Also added some minor changes to minimize differences with 4.3.4) 2012-11-19 12:02:33 +01:00
Subv a337abc436 Scripts/Instances: Added missing definition from previous commit. 2012-11-18 20:53:27 -05:00
Subv bbe146d104 Scripts/Instances: Save Magister's Terrace door (and statue) state.
Closes #6889
2012-11-18 20:33:03 -05:00
Nay 27cf98dac1 Scripts/AQ: Fix non PCH build 2012-11-19 01:02:31 +00:00
Nay 4294ccf95d Misc: Whitespace and tabs cleanup 2012-11-19 01:00:47 +00:00
tibbi 1f9db80b69 Scripts/ToC: Trial of the Crusader rewrite
Closes #8272
Closes #7013
Closes #7552
Closes #5561
Closes #4221
Closes #2701
Closes #2079
Closes #5082
Closes #6503
Closes #6784

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-11-19 00:42:25 +00:00
krofna aea5fec30d Scripts/AQ: Implement Ossirian the Unscarred
Fix yell on kurinaxx death

Warning fix

Closes #8254

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-11-19 00:37:43 +00:00
Gacko 45b07f0931 Scripts&DB: Nexus - Ormorok
Following improvements:
- Spellscript for crystal spikes
- Spawn crystal tanglers with spell
- Usage of event map
- Correct usage of frenzy
- Heroic spells
- Target selection for crystal tanglers

Details for the spell script:
There are 4 spells. Each of them spawns the same trigger but in another direction. The trigger gets an aura which triggers the spell which summoned him after 250ms. This time is too long, so it triggers on apply. Don't worry - test ingame first, it's working blizzlike (I watched some videos on YT to find out which is the best amount of time difference between spawn and next summon).

Some summon types don't store the spell id which summoned them. The trigger is one of them which are not doing so. So I had to move the line, which stores the spell id in the summon out of the if. This could be done more specific, but it works fine. This improvement is required to find out which spell the aura applied to the summoned trigger has to cast to keep the right direction.

Closes #8193

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-11-18 23:46:03 +00:00
Nay bb8e31d1bd Merge pull request #8259 from Warpten/supLion
Scripts/Ruby Sanctum: Tweaks and stuff.
2012-11-18 13:51:58 -08:00
Spp b99c347747 Core: Remove Player.h dependency from all the possible headers 2012-11-17 05:18:37 +01:00
Subv d55771267a Core/EventAI: Removed table creature_ai_summons. 2012-11-16 12:30:48 -05:00
Subv ecf3f6c2c7 Merge pull request #8291 from Gacko/utgardekeep
Core/DB: Utgarde Keep
2012-11-16 05:33:16 -08:00
Gacko c95228fcf8 Core: Utgarde Keep - Fix warning/error 2012-11-16 14:21:48 +01:00
kaelima c9801e83c6 Script/Emerald Dragons: Fixed a couple of issues with emerald dragon world bosses and some cleanup.
Renamed one sql from yesterday
2012-11-14 09:02:17 +01:00