Chaplain
d94a89c465
Clean misused m_canBeRecalculated.
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*When we solve problem with m_amount we could make right solution for caster/victim damage calculation.
2012-05-04 18:35:11 +03:00
Chaplain
879070bc80
Core/Spells: Separation caster/target part damage/heal bonus calculations.
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*Implement HoT/DoT save caster side bonuses and apply target mods on each tick
2012-04-28 23:32:25 +03:00
Discover-
bc4303d8f9
Merge pull request #6286 from Ramusik/master
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boss_doomlord_kazzak improvements
2012-04-21 12:12:07 -07:00
Ramusik
c47d295e2a
Scripts/Outland: Boss Doomlord Kazzak
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- Implement Berserk
- Some style corrections
2012-04-21 21:44:20 +03:00
Shauren
2921e28de3
Core/Maps: Increased default ground search range, 10 yards was insufficient for many flying creatures
2012-04-21 20:10:11 +02:00
Nay
c06012d054
Merge pull request #6272 from MrSmite/PetAI_attackFix
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Core/Pets: Fix pets attacking on non-harmful spells (Hunter Mark and others)
2012-04-21 09:19:23 -07:00
Shauren
5c3ee06f49
Core/Errors: Improved OS detection for windows crash reporting
2012-04-21 16:29:26 +02:00
Vincent-Core
408c78dcd7
Core/Spells
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* Converted percent based damage dealing spell effects to scripts
* Fix Leviroth Self-Impale damage
Closes #6085
Signed-off-by: Shauren <shauren.trinity@gmail.com >
2012-04-21 12:17:45 +02:00
kaelima
9559a48877
Core/Spell: Attempt to fix some rare steady shot crashes
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ref issue #5689
2012-04-21 02:42:59 +02:00
MrSmite
e9fd6d1979
Fix pets attacking on non-harmful spells
2012-04-20 20:22:40 -04:00
Subv
50f2be538c
Fixed build
2012-04-19 18:43:41 -05:00
Subv
a5aba350a0
Core/SmartAI: Allow SMART_ACTION_SUMMON_GO and SMART_ACTION_SUMMON_CREATURE to use x, y, z and o parameters as relative offsets for a summoning position (example, summon creature 20 yards in front of the invoker)
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Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-19 18:33:25 -05:00
Shauren
479af777f1
More include fixes
2012-04-20 00:01:07 +02:00
Shauren
c6618575a2
Fixed build without PCH
2012-04-19 23:50:32 +02:00
Shauren
a5da806cc6
Scripts/Ulduar: Fixed some WIP code for Algalon
2012-04-19 23:30:40 +02:00
Shauren
3c2dd7c5ed
Scripts/Ulduar: Algalon the Observer
2012-04-19 23:19:27 +02:00
Shauren
435a9a566a
Core/Creatures: Changed how boss creatures are identified, creature_template.rank was not a good indicator
2012-04-19 14:28:45 +02:00
Shauren
4818c70dcb
Core/Spells: Removed unneeded phase check from spell casts, its already done in canSeeOrDetect for spells that need it. Probably more phase checks are not needed either
2012-04-18 22:27:40 +02:00
Subv
5b80e7360b
Core/Collision: Disable LoS check for destroyed destructible buildings.
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More research has to be done.
Closes #6228
2012-04-18 13:57:12 -05:00
Shauren
a483eb5f11
Core/Scripts: Added possibility to remove phase setting from EventMap and an empty-checking method
2012-04-18 12:45:58 +02:00
Shauren
bec761a3e0
Core/Creatures: Set melee sheath as default only for creatures that do not have creature_addon data
2012-04-18 12:44:56 +02:00
kaelima
a998554f8f
Script/Pit of Saron: Fix logic in spell_tyrannus_overlord_brand
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should fix #6247
2012-04-17 22:34:06 +02:00
Kandera
839abe4dca
Core/Spells: fix holy shock cast on friendly opposing team going on cooldown and saying invalid target. spell will now fail with invalid target and not cause a cooldown
2012-04-17 11:45:26 -04:00
Kandera
17d87c0103
Core/Misc: researched the reasons for instance reset failure and added them as comments to the sendresetinstancefailed function.
2012-04-17 09:56:08 -04:00
Shauren
61cb2db1bd
Core/Player: Removed _lastLiquid from Player class, no need to have it in both Unit and Player
2012-04-17 10:16:31 +02:00
kaelima
3189b57bf5
Core/Unit: Always initialize a pointer before using it.
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(less segfaults, more fun)
2012-04-17 02:14:41 +02:00
Shauren
0f48da6ed1
Spell/Warrior: Fixed Concussion Blow damage part
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Thanks ShinDarth
2012-04-16 20:33:19 +02:00
kandera
0980d26552
Merge pull request #6219 from Jayz33/master
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Add warden documentation to ban reason
2012-04-16 09:50:13 -07:00
Joni
a8ae4cf1e3
Add warden documentation to ban reason
2012-04-16 18:41:31 +02:00
Kandera
bb97ff7601
Attempt on converting updatewaterstate for use with units (pets and vehicles)
2012-04-16 12:27:06 -04:00
Kandera
413cfac953
Core/NPC: add essence infused moonstone, key to the focusing iris (and hc) to the list of keys gettable from locksmith npcs. (per aokromes)
2012-04-16 11:40:29 -04:00
Shauren
39b3589dcb
Fixed Fixed broken compile
2012-04-15 17:41:37 +02:00
Subv
f7e0aedaf0
Fixed broken compile
2012-04-15 09:45:51 -05:00
Subv
c7eeb0b59c
Scripts/Commands: Make the .modify reputation command only modify the specified reputation (ignore spillovers)
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Patch by @ogeraisi
2012-04-15 09:30:34 -05:00
Subv
3d8aaabaf3
Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NEG|POS) if there is no target, reimplemented Storm, Earth and Fire talent in another way
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Closes #3367
Closes #2424
If you find more spells that are broken because of this, please notify us
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 20:08:16 -05:00
Nay
8a33ddc010
Core/BG: Fix a logic mistake in ResetStat timer
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It should only be executed every 5 seconds, not in every update
2012-04-15 01:30:50 +02:00
Subv
8c3d0e2368
Core/Spells: Dont remove auras on stance change if the stance you are moving to is also allowed by the spell.
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Closes #2758
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 14:51:59 -05:00
Shauren
4f14693ef2
Core/Scripts: Corrected previous commit and added a few AI hooks to GameObjectAI
2012-04-14 18:26:16 +02:00
Shauren
a3bdaf7e6d
Core/Scripts: Added support for creating custom GameObjectAI classes, similar to how creature scripts work.
2012-04-14 17:49:51 +02:00
Subv
ab8e69873c
Core/Spells: Fixed Bloodworm's heal effect and damage
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Closes #1808
Thanks @A-Metaphysical-Drama for the damage part
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 10:17:21 -05:00
Subv
0d90f7c257
Fixed build from my previous commit
2012-04-14 08:47:44 -05:00
Subv
0ec7016cca
Core/Spells: Corrected logic check for SPELL_ATTR4_IGNORE_RESISTANCES
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Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 08:23:23 -05:00
Shauren
63ec9f2299
Core/Player: Send calendar raid lockout remove before removing player from instance save (may invalidate instance save)
2012-04-14 11:09:40 +02:00
Subv
98e1847999
Player/Items: Fix the item durations when the item is stored in a bag different than the default backpack
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Closes #1026
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-13 18:58:27 -05:00
Subv
ba957e6a0e
Core/Spells: Reapply glyph bonuses that depend on stance when you shapeshift into that instance
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Closes #1076 and possibly others
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-13 18:32:56 -05:00
Nay
a28742bffe
Core/BG: When starting a battleground teleport the player to start location if it goes outside of the allowed "waiting" area (for example, getting out of the "bubble" in EotS)
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Allowed waiting area is calculated as the distance specified in database (battleground_template.StartMaxDist) and the battleground start point for each team
A distance of 0 is ignored (not used in SotA nor arenas)
The values in DB might need some tweaks, open a pull request if you calculate better ones
Closes #180
Initial patch and idea by Rat
Also added validation (DBError log) to some fields in battleground_template table
2012-04-13 20:51:07 +01:00
Subv
b9c50a8b6e
Core/Spells: Prevent Siphon Life from proccing on Corruption apply.
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Closes #6150
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-13 13:37:32 -05:00
Shauren
c055a8617d
Scripts/Icecrown Citadel
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* Fixed Professor Putricide Tear Gas stunning himself
* Fixed visual of Unstable Experiment
* Fixed oozes not picking new targets after hitting old
* Fixed Gas Cloud not using melee attack
* Removed ooze summon position hack
Closes #4301
Closes #2726
Closes #5119
Closes #4464
Closes #2874
Closes #4407
Closes #2421
Closes #4899
2012-04-13 19:56:00 +02:00
Subv
5466092d23
Core/Spells: Fixed Recklessness charges being dropped twice.
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Closes #932
2012-04-13 11:54:36 -05:00
Shauren
4b81de9d3a
Core/Movement: Changed casting check in TargetedMovementGenerator to be able to freely manipulate cast+move interaction in scripts
2012-04-13 18:32:47 +02:00