Commit Graph

73 Commits

Author SHA1 Message Date
tkrokli
6a51a88767 Update Copyright notice for 2017
Happy new year!
2017-01-02 19:52:45 +01:00
ariel-
f5e08885b7 Core/Script: Kill one startup error 2016-12-29 23:30:54 -03:00
ariel-
29827855d0 Core/Spell: Fix Turn the Tables
Closes #5134
2016-12-29 02:06:53 -03:00
ariel-
5b56c94e6d Core/Spell: restore old proc system behaviour on auras self proc.
- Use Spell::m_triggeredByAuraSpell and compare against trigger aura, it requires scripts to set triggeredByAura parameter.
- Fixed existing scripts lacking it

DB/Spell: Anger Capacitor (Tiny Abomination in a Jar) proc

Closes #18269
2016-11-19 03:05:44 -03:00
ariel-
666422d827 Core/Scripts: added missing null checks for DamageInfo struct 2016-10-08 22:20:49 -03:00
ariel-
2ff855054f Core/Scripts: Convert spells to new proc system
- Converted Unit::HandleDummyAuraProc function to AuraScripts
  * Extra: DMC: Madness now uses DB texts. yay!
  * Extra: improvements on Imp. Spell Reflection (range and max targets, filter caster with conditions)

- Fixed Glyph of Succubus. (Closes #6599)

- Changed old (not-blizz) behavior of Vampiric Embrace:
  * Before: party heal affected the priest too and self heal was reduced by that amount to not over-heal
  * Now: self heal amount not affected, rather filter the priest out of the party heal using conditions :)

- Solve bug in AQ 3p set bonus, it should only trigger when healing others, not self heals.
- Priest T10 2p bonus (heal) now rolls its effect properly

- Use brand new GetEffectiveHeal to fix #17142
- While we're at it, also close #17034 for good
- Converted Unit::HandleAuraProc function to AuraScripts (#17941)
- Converted Unit::HandleAuraProc function to AuraScripts (cont'd) (#17955)
- Corrected Flametongue weapon damage formula
- Actually check offhand weapon for flametongue in Lava Lash script
- Implemented halved proc chance for Missile Barrage on Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt cast
- Converted Unit::HandleProcTriggerSpell function to AuraScripts (#17956)
- De-hack Earth shield. Fixes #13808
- Updated Honor among Thieves
- Implemented mana proc for Mark of Conquest in case of ranged attack
- Fixed Scent of Blood giving more stacks than the talent rank currently learnt.
- Ported old proc table. Proc system is dead. Long live the proc system!
- Recklessness should get charges removed per cast. Closes #15529
- Use proc system to remove Molten Core charges on Incinerate/Soul Fire cast. Closes #15942

Closes #3463
Closes #5401
Closes #15595
Closes #15974
Closes #16679
Closes #17925
2016-10-04 20:21:58 -03:00
ariel-
31399d5f34 Core/Scripts: Implement Glyph of Backstab. Closes #7500 2016-09-04 01:31:02 -03:00
mik1893
5b8e68ee63 Core/Spells: Proc handler script converions (#17122)
* Blazing Speed (Mage)
* Blessed Recovery (Priest)
* Druid Forms Trinket
* Idol Of Mutilation
* Nature's Guardian (Shaman)
* Nether Protection (Warlock)
* Piercing Shots and Bonus 4P T9 Hunter
* Lightning Shield (Shaman)
* Acclimation (DK)
* Move DK T10 4P Melee Bonus
* Move DK Improved Blood Presence triggered heal (DK)
* Rogue T10 2P Bonus
* Illumination (Paladin)
* Soul Preserver
* Death Choice trinket
* stack trinket scripts (ToC25 Caster Trinket, Lightning Capacitor, Thunder Capacitor)
* Battle Experience (ICC - Gunship)
* Blood Reserve (enchant proc)
* Darkmoon Card Greatness
* Charm of the Amani Witch Doctor
* Mana Drain
2016-05-20 19:27:15 +02:00
Shauren
e52878b6b5 Core/Spells: Renamed EnsureSpellInfo to AssertSpellInfo to minimize differences between branches 2016-04-02 17:05:46 +02:00
ccrs
983bbe4a4c Core/Spells: Rogue Honor Among Thieves 2016-02-10 14:12:58 +01:00
Rushor
923a368ac7 Update copyright note for 2016 2016-01-01 12:02:33 +01:00
pete318
dcb7082277 Map local guids 6.x -> 3.3.35:
Implemented:
  ca83e14f8b
  ee1c1b97be
  18e4ab6911
  bf37446b3c
  cb854a2b7b

* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00
ariel-
e707905764 Port commit 56186319bd (6.x branch)
Core/Spells: Cooldown updates

Updates #14418
2015-04-13 12:13:46 -03:00
Vincent-Michael
f3e86d3e68 Update copyright note for 2015
Happy new year

Conflicts:
	src/server/bnetserver/Authentication/AuthCodes.h
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.h
	src/server/bnetserver/Packets/AchievementPackets.h
	src/server/bnetserver/Packets/AuthenticationPackets.cpp
	src/server/bnetserver/Packets/AuthenticationPackets.h
	src/server/bnetserver/Packets/BitStream.cpp
	src/server/bnetserver/Packets/BitStream.h
	src/server/bnetserver/Packets/CachePackets.cpp
	src/server/bnetserver/Packets/CachePackets.h
	src/server/bnetserver/Packets/ChatPackets.h
	src/server/bnetserver/Packets/ConnectionPackets.cpp
	src/server/bnetserver/Packets/ConnectionPackets.h
	src/server/bnetserver/Packets/FriendsPackets.cpp
	src/server/bnetserver/Packets/FriendsPackets.h
	src/server/bnetserver/Packets/PacketManager.cpp
	src/server/bnetserver/Packets/PacketManager.h
	src/server/bnetserver/Packets/Packets.h
	src/server/bnetserver/Packets/PacketsBase.cpp
	src/server/bnetserver/Packets/PacketsBase.h
	src/server/bnetserver/Packets/PresencePackets.cpp
	src/server/bnetserver/Packets/PresencePackets.h
	src/server/bnetserver/Packets/ProfilePackets.h
	src/server/bnetserver/Packets/SupportPackets.h
	src/server/bnetserver/Packets/WoWRealmPackets.cpp
	src/server/bnetserver/Packets/WoWRealmPackets.h
	src/server/bnetserver/Realms/RealmList.cpp
	src/server/bnetserver/Realms/WorldListener.cpp
	src/server/bnetserver/Realms/WorldListener.h
	src/server/bnetserver/Server/ComponentManager.cpp
	src/server/bnetserver/Server/ComponentManager.h
	src/server/bnetserver/Server/ModuleManager.cpp
	src/server/bnetserver/Server/ModuleManager.h
	src/server/bnetserver/Server/Session.cpp
	src/server/bnetserver/Server/Session.h
	src/server/bnetserver/Server/SessionManager.cpp
	src/server/bnetserver/Server/SessionManager.h
	src/server/game/Accounts/BattlenetAccountMgr.cpp
	src/server/game/Accounts/BattlenetAccountMgr.h
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundTP.h
	src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
	src/server/game/Entities/AreaTrigger/AreaTrigger.h
	src/server/game/Entities/Item/ItemTemplate.cpp
	src/server/game/Guilds/GuildFinderMgr.cpp
	src/server/game/Guilds/GuildFinderMgr.h
	src/server/game/Handlers/GuildFinderHandler.cpp
	src/server/game/Handlers/VoidStorageHandler.cpp
	src/server/game/Movement/MovementStructures.cpp
	src/server/game/Movement/MovementStructures.h
	src/server/game/Movement/PathGenerator.cpp
	src/server/game/Server/BattlenetServerManager.cpp
	src/server/game/Server/BattlenetServerManager.h
	src/server/game/Server/Packet.cpp
	src/server/game/Server/Packet.h
	src/server/game/Server/Packets/AchievementPackets.cpp
	src/server/game/Server/Packets/AchievementPackets.h
	src/server/game/Server/Packets/AuctionHousePackets.cpp
	src/server/game/Server/Packets/AuctionHousePackets.h
	src/server/game/Server/Packets/AuthenticationPackets.cpp
	src/server/game/Server/Packets/AuthenticationPackets.h
	src/server/game/Server/Packets/BattlegroundPackets.cpp
	src/server/game/Server/Packets/BattlegroundPackets.h
	src/server/game/Server/Packets/ChannelPackets.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/CharacterPackets.cpp
	src/server/game/Server/Packets/CharacterPackets.h
	src/server/game/Server/Packets/ChatPackets.cpp
	src/server/game/Server/Packets/ChatPackets.h
	src/server/game/Server/Packets/ClientConfigPackets.cpp
	src/server/game/Server/Packets/ClientConfigPackets.h
	src/server/game/Server/Packets/CombatLogPackets.cpp
	src/server/game/Server/Packets/CombatLogPackets.h
	src/server/game/Server/Packets/CombatPackets.cpp
	src/server/game/Server/Packets/CombatPackets.h
	src/server/game/Server/Packets/EquipmentSetPackets.cpp
	src/server/game/Server/Packets/EquipmentSetPackets.h
	src/server/game/Server/Packets/GameObjectPackets.cpp
	src/server/game/Server/Packets/GameObjectPackets.h
	src/server/game/Server/Packets/GuildPackets.cpp
	src/server/game/Server/Packets/GuildPackets.h
	src/server/game/Server/Packets/ItemPackets.cpp
	src/server/game/Server/Packets/ItemPackets.h
	src/server/game/Server/Packets/LootPackets.h
	src/server/game/Server/Packets/MiscPackets.cpp
	src/server/game/Server/Packets/MiscPackets.h
	src/server/game/Server/Packets/MovementPackets.cpp
	src/server/game/Server/Packets/MovementPackets.h
	src/server/game/Server/Packets/NPCPackets.cpp
	src/server/game/Server/Packets/NPCPackets.h
	src/server/game/Server/Packets/QueryPackets.cpp
	src/server/game/Server/Packets/QueryPackets.h
	src/server/game/Server/Packets/QuestPackets.cpp
	src/server/game/Server/Packets/QuestPackets.h
	src/server/game/Server/Packets/ReputationPackets.cpp
	src/server/game/Server/Packets/ReputationPackets.h
	src/server/game/Server/Packets/SpellPackets.cpp
	src/server/game/Server/Packets/SpellPackets.h
	src/server/game/Server/Packets/SystemPackets.cpp
	src/server/game/Server/Packets/SystemPackets.h
	src/server/game/Server/Packets/TalentPackets.cpp
	src/server/game/Server/Packets/TalentPackets.h
	src/server/game/Server/Packets/TradePackets.h
	src/server/game/Server/Packets/WorldStatePackets.cpp
	src/server/game/Server/Packets/WorldStatePackets.h
	src/server/game/Server/WorldSocket.cpp
	src/server/ipc/CMakeLists.txt
	src/server/ipc/Commands.cpp
	src/server/ipc/Commands.h
	src/server/ipc/ZMQTask.cpp
	src/server/ipc/ZMQTask.h
	src/server/ipc/ZmqContext.cpp
	src/server/ipc/ZmqContext.h
	src/server/ipc/ZmqListener.cpp
	src/server/ipc/ZmqListener.h
	src/server/ipc/ZmqMux.cpp
	src/server/ipc/ZmqMux.h
	src/server/ipc/ZmqWorker.cpp
	src/server/ipc/ZmqWorker.h
	src/server/scripts/Commands/cs_battlenet_account.cpp
	src/server/scripts/Commands/cs_mmaps.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
	src/server/scripts/EasternKingdoms/zone_ironforge.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
	src/server/scripts/Kalimdor/Firelands/firelands.h
	src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h
	src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_felwood.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
	src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.h
	src/server/shared/Cryptography/Authentication/AuthCrypt.h
	src/server/shared/Cryptography/Authentication/PacketCrypt.cpp
	src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
	src/server/shared/Cryptography/HmacHash.cpp
	src/server/shared/Cryptography/SHA256.cpp
	src/server/shared/Cryptography/SHA256.h
	src/server/shared/Database/Implementation/HotfixDatabase.cpp
	src/server/shared/Database/Implementation/HotfixDatabase.h
	src/server/shared/Realm/Realm.cpp
	src/server/shared/Realm/Realm.h
	src/tools/connection_patcher/CMakeLists.txt
	src/tools/connection_patcher/Constants/BinaryTypes.hpp
	src/tools/connection_patcher/Helper.cpp
	src/tools/connection_patcher/Helper.hpp
	src/tools/connection_patcher/Patcher.cpp
	src/tools/connection_patcher/Patcher.hpp
	src/tools/connection_patcher/Patches/Common.hpp
	src/tools/connection_patcher/Patches/Mac.hpp
	src/tools/connection_patcher/Patches/Windows.hpp
	src/tools/connection_patcher/Patterns/Common.hpp
	src/tools/connection_patcher/Patterns/Mac.hpp
	src/tools/connection_patcher/Patterns/Windows.hpp
	src/tools/connection_patcher/Program.cpp
	src/tools/map_extractor/loadlib/DBFilesClientList.h
2015-01-01 00:32:50 +01:00
jackpoz
16a884d999 Core/Misc: Refactor scripts to fix static analysis warnings
Eighth batch of fixes targeting 80 issues reported by Coverity
2014-09-25 21:19:34 +02:00
Shauren
2a1a294383 Scripts/Commands: Fixed build with -DSCRIPTS=0 2014-09-14 16:54:21 +02:00
DDuarte
df3b08d140 Core/Server: Use nullptr instead of 0 where pointers are expected 2014-08-09 21:32:26 +01:00
Shauren
7532864264 Buildsystem/MSVC: Warning fixes
C4800 'type' : forcing value to bool 'true' or 'false' (performance warning)
C4127 conditional expression is constant
2014-07-17 15:42:57 +02:00
Dehravor
24ae6a6802 Core/Misc: Remove obsolete C++11 backward compatibility macros
OVERRIDE, FINAL, DELETE_MEMBER
2014-04-29 16:35:11 +02:00
jackpoz
8c44259fae Core/Misc: Fix some static analysis issues
Fix uninitialized values, most of which are false positives, always initialized before being accessed.
Add some asserts and additional NULL checks as sanity checks. Use SpellMgr::EnsureSpellInfo() if the spell id is valid and always supposed to return a valid not-NULL SpellInfo* .
2014-03-27 21:43:59 +01:00
jackpoz
9e99db035f Core/Misc: Fix some static analysis issues
Add some asserts and additional NULL checks as sanity checks.
2014-03-21 22:47:58 +01:00
joschiwald
96060bf007 Core/Spells: move some spells so spellscripts 2014-01-26 01:02:20 +01:00
joschiwald
b169d6bafb Fix build 2014-01-24 01:47:24 +01:00
joschiwald
f0c4224603 Core/Spells: move killing spree to spellscript
Closes #10597
Closes #11468
2014-01-24 01:32:15 +01:00
Vincent_Michael
20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
Spp
94e2b9332a Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive) 2013-11-08 10:50:51 +01:00
Nay
3561ab98ba Misc: Use override and final C++11 keywords in a few places (mostly scripts)
OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not  support C++11)
2013-07-06 20:21:45 +01:00
Malcrom
66978cfc3b Core: Some function renaming. 2013-06-11 19:54:27 -02:30
Spp
d1677b2db0 Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
2013-05-13 15:07:36 +02:00
joschiwald
af50ce6223 Core/Spell: convert more spells to SpellScripts 2013-01-22 23:36:51 +01:00
joschiwald
c38d95ac33 Core/Spells: convert some spells to SpellScripts 2013-01-20 04:30:17 +01:00
joschiwald
2f1bbb2c7a Misc: Reorder more scripts in some script files and some cosmetic stuff 2013-01-13 02:41:40 +01:00
Vincent_Michael
2fcd4c381c DB/Conditions: Convert shadowstep spell script in conditions 2013-01-11 23:37:54 +01:00
joschiwald
0c16b95905 Misc: Reorder scripts in some script files and some cosmetic stuff 2013-01-11 04:18:02 +01:00
Vincent_Michael
cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Spp
b99c347747 Core: Remove Player.h dependency from all the possible headers 2012-11-17 05:18:37 +01:00
Spp
013fb1f4d9 Core/Misc: reduced amount of string memory allocations (Step I) 2012-10-24 15:34:48 +02:00
Spp
380db44583 Core/Utilities: Use generic templates with AddPct, ApplyPct and CalculatePct 2012-10-02 12:17:42 +02:00
Nay
081acfde53 Merge pull request #6520 from Vincent-Michael/shadowstep
Core/Spell: Fix not using Shadowstep while rooted
2012-08-09 11:40:26 -07:00
Spp
55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
Vincent-Michael
68bfe8c831 Core/Spell: Fix not using Shadowstep while rooted 2012-05-15 12:41:00 +02:00
click
dce3bc01ac Core: Fix non-PCH building 2012-02-19 16:57:07 +01:00
click
5411e1ce52 Core: Clean up whitespace and tabs in the base sourcetree 2012-02-18 16:52:08 +01:00
Kandera
c517806a23 Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts. 2012-02-18 12:12:49 +01:00
kiper
8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
Spp
9e517c963b Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*" 2011-09-29 09:32:55 +02:00
QAston
e949ad3adb Core/Spells: spell effect handling improvements
* Call spell effect handlers in 4 modes:
   - SPELL_EFFECT_HANDLE_LAUNCH - called when spell is launched (cast just finished)
   - SPELL_EFFECT_HANDLE_LAUNCH_TARGET - called when spell is launched for each target in spell target map
   - SPELL_EFFECT_HANDLE_HIT - called when spell hits its destination
   - SPELL_EFFECT_HANDLE_HIT_TARGET - called when spell hits it's target from spell target map
*Correctly implement SPELL_EFFECT_TRIGGER_SPELL, SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE, SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE, SPELL_EFFECT_TRIGGER_MISSILE_SPELL
*Remove spell system hacks which became obsolete with this commit
Core/SpellScripts:
add OnEffectLaunch, OnEffectLaunchTarget, OnEffectHit, OnEffectHitTarget hooks for new effect handle modes and remove OnEffect hook.
A generic rule of thumb how to update your scripts (will work for nearly all cases) for spell system noobs:
if your spell script used GetHitXXXX function, you need to use OnEffectHitTarget, otherwise use
OnEffectHit
2011-09-25 13:29:50 +02:00
Spp
af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Lopin
8166e338ad Core/Logs: Added some useful informations to certain logs, part #1. Requested by Aokromes 2011-08-19 19:17:39 +02:00
QAston
b0fe236265 Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00