xinef1
ca26c33145
Implemented binary resistances and some more ( #18933 )
...
- Fixed possible exploit with tamed pets having template immunities
- Implemented binary resistances
- Corrected resistances calculations
- Pets properly inherit players spell penetration
- Fixed doubled block calculation for damaging melee spells
- Auras removing snare effects will only remove the snaring component
- Shapeshifting will properly remove movement impairing auras only and not crowd control (dragon's breath)
- Immunities are properly checked versus all schools appearing in spell, unit is immune only if immune to all schools
- Spells with melee and magic school mask should compare armor reduction with resistances and select smaller reduction
- Demonic Circle: Teleport no longer removes root effects
(cherrypicked from 93746e8c4a )
2019-07-21 21:06:54 +02:00
vincent-michael
5620eb9463
Update copyright note for 2019
...
auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Traesh
a8a071e9d9
Core/AreaTrigger: handle AREATRIGGER_FLAG_HAS_CIRCULAR_MOVEMENT ( #21778 )
2018-08-05 18:57:35 +02:00
Shauren
f963b8a225
Core/Spells: Removed outdated mechanic (spell downranking coef penalty)
2018-01-27 12:21:35 +01:00
ariel-
8cb118009e
Core/Spell: restore old proc system behaviour on auras self proc.
...
- Use Spell::m_triggeredByAuraSpell and compare against trigger aura, it requires scripts to set triggeredByAura parameter.
- Fixed existing scripts lacking it
DB/Spell: Anger Capacitor (Tiny Abomination in a Jar) proc
Closes #18269
(cherry picked from commit 5b56c94e6d )
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Spells/Auras/SpellAuras.cpp
# src/server/game/Spells/Spell.cpp
# src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
# src/server/scripts/Pet/pet_hunter.cpp
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_item.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_paladin.cpp
# src/server/scripts/Spells/spell_priest.cpp
# src/server/scripts/Spells/spell_rogue.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warlock.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2018-01-13 16:38:07 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
...
auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
joschiwald
0fcf6043b7
Core/Misc: Changed some SpellMgr::GetSpellInfo calls
2017-09-24 23:15:56 +02:00
joschiwald
187addf77b
Fixed warning
2017-09-05 17:32:53 +02:00
ariel-
b86150352d
Core/Scripts: added missing null checks for DamageInfo struct
...
(cherry picked from commit 666422d827 )
# Conflicts:
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_paladin.cpp
# src/server/scripts/Spells/spell_priest.cpp
# src/server/scripts/Spells/spell_rogue.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warlock.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2017-09-05 11:57:29 +02:00
Shauren
cbd1c09267
Nopch fix
2017-09-01 23:50:02 +02:00
Shauren
32f18d05ae
Core/Spells: Immortal specialization series part 3 - fixed Warlock Mastery: Chaotic Energies damage taken portion
...
Closes #20195
2017-09-01 23:41:55 +02:00
ariel-
d5c7675bcc
Core/Auras: reset periodic aura timers by default. Except when aura comes from triggered spell
...
Closes #17961
(cherry picked from commit b5e8e0a5db )
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Spells/Auras/SpellAuraEffects.cpp
# src/server/game/Spells/Auras/SpellAuraEffects.h
# src/server/game/Spells/Auras/SpellAuras.cpp
# src/server/game/Spells/Auras/SpellAuras.h
# src/server/game/Spells/Spell.cpp
# src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
# src/server/scripts/Spells/spell_priest.cpp
2017-08-13 15:14:21 +02:00
ariel-
12646fe4b3
Core/Scripts: fix undefined reference errors in Linux
...
Closes #19915
2017-06-19 14:34:00 -03:00
Shauren
24b8aa1166
Build fix for VS 2015
2017-06-17 23:26:27 +02:00
Shauren
6c9b5e4cf5
Core/Spells: Fixed Atonement
2017-06-17 15:31:52 +02:00
Shauren
12d0306543
Core/Spells: Use ValidateSpellInfo in all scripts
2017-06-03 01:34:21 +02:00
Shauren
2200b4b0e1
Nopch fix
2017-05-24 21:30:43 +02:00
ariel-
b7bf703737
Core/Scripts: Convert spells to new proc system
...
- Converted Unit::HandleDummyAuraProc function to AuraScripts
* Extra: DMC: Madness now uses DB texts. yay!
* Extra: improvements on Imp. Spell Reflection (range and max targets, filter caster with conditions)
- Fixed Glyph of Succubus. (Closes #6599 )
- Changed old (not-blizz) behavior of Vampiric Embrace:
* Before: party heal affected the priest too and self heal was reduced by that amount to not over-heal
* Now: self heal amount not affected, rather filter the priest out of the party heal using conditions :)
- Solve bug in AQ 3p set bonus, it should only trigger when healing others, not self heals.
- Priest T10 2p bonus (heal) now rolls its effect properly
- Use brand new GetEffectiveHeal to fix #17142
- While we're at it, also close #17034 for good
- Converted Unit::HandleAuraProc function to AuraScripts (#17941 )
- Converted Unit::HandleAuraProc function to AuraScripts (cont'd) (#17955 )
- Corrected Flametongue weapon damage formula
- Actually check offhand weapon for flametongue in Lava Lash script
- Implemented halved proc chance for Missile Barrage on Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt cast
- Converted Unit::HandleProcTriggerSpell function to AuraScripts (#17956 )
- De-hack Earth shield. Fixes #13808
- Updated Honor among Thieves
- Implemented mana proc for Mark of Conquest in case of ranged attack
- Fixed Scent of Blood giving more stacks than the talent rank currently learnt.
- Ported old proc table. Proc system is dead. Long live the proc system!
- Recklessness should get charges removed per cast. Closes #15529
- Use proc system to remove Molten Core charges on Incinerate/Soul Fire cast. Closes #15942
Closes #3463
Closes #5401
Closes #15595
Closes #15974
Closes #16679
Closes #17925
(cherry picked from commit 2ff855054f )
# Conflicts:
# src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_item.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_paladin.cpp
# src/server/scripts/Spells/spell_priest.cpp
# src/server/scripts/Spells/spell_rogue.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warlock.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2017-04-23 19:01:39 +02:00
Shauren
adbdb64301
Core/PacketIO: Updated server packet structures to 7.2.0
2017-04-15 12:32:36 +02:00
Shauren
8f49a32d13
Core/Spells: Removed even more uses of SpellIcon to identify spells
2017-04-03 00:27:16 +02:00
Gacko
cbc8a0e4dd
Fix non-PCH build.
2017-04-02 13:36:16 +02:00
Traesh
8ae2374765
Scripts/Spells: Warlock Rain of Fire ( #19345 )
2017-04-01 21:44:03 +02:00
joschiwald
e9af56c4a4
Fixed warning
2017-01-10 03:13:13 +01:00
Shocker
0cddecf2d4
Merge pull request #17138 from ForesterDev/creature_family
...
Core/Misc: Define CREATURE_FAMILY_NONE to avoid magic numbers in code
(cherry picked from commit 62635f07d0 )
2017-01-09 20:52:48 +01:00
vincent-michael
86b98686a9
Update copyright note for 2017
...
Happy new year
2017-01-01 16:23:13 +01:00
Vincent-Michael
a190a4d2d5
Core/Spells: Updated create healthstone spellid
2016-08-28 19:30:15 +02:00
Ivan Beňovic
4587b5d880
Core/Spells: Fixed warlock's Banish cancel if target was already banished ( #17614 )
2016-07-20 21:36:41 +02:00
Ivan Beňovic
8ff5b35be1
Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also when the spell doesn't hit. ( #17613 )
2016-07-20 09:08:58 +02:00
Shauren
d8861342a3
Core/PacketIO: Updated combat log packets
2016-06-16 20:50:27 +02:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
...
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Shauren
f0e7ef1f9f
Core/PacketIO: Exclude DamageDealt/DamageTaken script hook results from damage sent in SMSG_SPELL_NON_MELEE_DAMAGE_LOG
2015-08-10 17:46:31 +02:00
Shauren
fcc8c2d12c
Core/PacketIO: Implemented advanced combat logging
2015-08-08 15:15:14 +02:00
Shauren
675a2fcd3b
Core/Util: Fixed flag128 and removed flag96 - previously if flag128 and flag96 were used in together the result was always a bool instead of expected flag result due to implicit boolean conversion
2015-04-27 00:33:27 +02:00
jackpoz
e6f26cfb1f
Core/Misc: Fix static analysis issues
...
Fix some static analysis issues reported by Coverity.
Rename SpellMgr::EnsureSpellInfo() to SpellMgr::AssertSpellInfo() to be consistent with other similar methods.
2015-02-08 19:40:03 +01:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
...
Happy new year
2015-01-01 00:28:09 +01:00
joschiwald
9ecc578cb1
Core/Scripts: multiple changes
...
- fixed non pch build
- fixed some warnings
- fixed some coverity issues
- some random things here and there
2014-12-29 01:00:16 +01:00
Unholychick
1f39b1dbfa
Core/Scripts: Rewrite Devour Magic
...
Rewrite Devour Magic to use new spellscript hook OnEffectSuccessfulDispel.
2014-12-25 22:28:57 +01:00
Shauren
9f0051c4e5
Core/Spells: Implemented using dbc spellpower/ap coeffiecients for spells
2014-12-19 23:52:29 +01:00
Intel
4825832c85
Merge branch '6.x' into Spells
...
Conflicts:
src/server/game/DataStores/DBCStores.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/scripts/Spells/spell_druid.cpp
2014-12-07 23:20:52 +02:00
joschiwald
b68b6417f6
Core: fixed few coverity issues and warnings
2014-12-07 01:24:00 +01:00
Rat
2144d6c851
Core/Spells: core now builds without scripts project, still not stable
2014-11-24 18:57:49 +01:00
Intel
f847f55385
Core/DataStores: Updating spells dbc part 1
2014-11-09 23:53:48 +02:00
Vincent-Michael
da91ae1f22
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warrior.cpp
2014-09-27 05:23:46 +02:00
jackpoz
16a884d999
Core/Misc: Refactor scripts to fix static analysis warnings
...
Eighth batch of fixes targeting 80 issues reported by Coverity
2014-09-25 21:19:34 +02:00
Shauren
8e288dd673
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
Vincent-Michael
f3de6f0284
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-06-27 19:39:23 +02:00
Trisjdc
0a641bace9
Core/Spells: Ensure Haunt's healing takes in consideration crit damage
2014-06-27 00:40:59 +01:00
Vincent-Michael
18b6a6450b
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/scripts/Spells/spell_hunter.cpp
src/server/scripts/Spells/spell_warlock.cpp
2014-06-09 03:27:53 +02:00
Unholychick
d4bbc26261
Core/Spells: Implement Periodic mechanics
...
Change behaviour of single target periodic aura ticks to be more blizzlike
Also add some missing handling of SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE
Fixes Deep wounds and Chimera Shot Serpent
Remove an ancient hack with Drain Soul, spell id 100001 can now be deleted from spell_dbc table
Allows Rolling dot mechanics and allows DK's to roll diseases with pestilence,
see link for info:
http://forums.elitistjerks.com/topic/82503-frost-dps-in-333this-will-be-a-day-long-remembered/page-88
2014-06-07 19:13:57 +02:00
Shauren
f9c7bb4171
Partially revert f296095191 "Fix various warnings. The core, the scripts and the tools now compile without warnings with -Wall -Wextra -pedantic."
...
Visual studio does not support constexpr
Made semicolon after "Prepare*Script" mandatory - workaround for dumb IDEs inserting extra indentation level after newline
2014-05-18 12:50:10 +02:00