Commit Graph

42567 Commits

Author SHA1 Message Date
ModoX c99fb5df4d Core/Conditions: Added private object to StaticConditionTypeData and defined CONDITION_STRING_ID as valid ConditionType
(cherry picked from commit cbef6f7860)
2024-05-28 17:12:23 +02:00
Shauren 27d1749e2f Core/Auras: Corrected implementation of dungeon encounter related interrupt flags
(cherry picked from commit e4e6eccdf5)
2024-05-28 17:12:18 +02:00
Shauren 18c0aa6f48 Core/Players: Define names for all ActivePlayerData::DataFlags fields
(cherry picked from commit 3736ffa540)
2024-05-28 17:11:53 +02:00
Shauren ae687002d1 Core/Spells: Implemented SummonPropertiesFlags::UseDemonTimeout
Closes #29930

(cherry picked from commit c15c8609f0)
2024-05-28 17:03:51 +02:00
Antonio Martín Berti bfd8e907d9 Core/Criteria: Implemented CompletedLFGDungeon criteria type (#29980)
(cherry picked from commit 9e22ca9d52)
2024-05-28 17:03:42 +02:00
Shauren 27559ffb98 Core/Spells: Prevent creatures from being able to cast all their spells while moving
Closes #26137

(cherry picked from commit f80f931e2b)
2024-05-28 17:03:38 +02:00
Meji ec95f600da Core/AreaTriggers: Move SpellForVisuals override from AT spawn to properties (#29982)
(cherry picked from commit 2ad7c7829b)

# Conflicts:
#	src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
2024-05-28 17:03:33 +02:00
Shauren a2f06ff596 Core/Maps: Fixed manual spawn groups being automatically spawned by conditions
(cherry picked from commit acf750cbff)
2024-05-28 17:02:53 +02:00
Shauren 89b0e5fa9b Core/Spells: Implemented SPELL_ATTR13_DO_NOT_ALLOW_DISABLE_MOVEMENT_INTERRUPT
(cherry picked from commit 48bc24697f)
2024-05-28 17:02:28 +02:00
funjoker d871cff67c Misc: Update wiki link in issue_template config
(cherry picked from commit 7c878f5ac3)
2024-05-28 17:01:40 +02:00
Jeremy 1dba489451 Core/AreaTriggers: Add PlaySpellVisual (#29985)
(cherry picked from commit 6affa412b1)
2024-05-28 17:01:34 +02:00
Antonio Martín Berti e337d3d661 Core/Criteria: Implemented CompleteAnyScenario and CompleteScenario types (#29984)
(cherry picked from commit 980ca4c656)
2024-05-28 17:01:25 +02:00
Shauren 8510b58727 Core/Criteria: Add missing asset check for CriteriaType::LearnHeirloom
(cherry picked from commit e17e926cec)
2024-05-28 17:01:20 +02:00
Antonio Martín Berti 207f2d49ea Core/Criteria: Implemented LearnAnyTransmog CriteriaType (#29981)
(cherry picked from commit d60f0e2b28)
2024-05-28 17:01:15 +02:00
Bloodtigress 73972e4067 Core/Items: Add enum for hardcoded item ids
(cherry picked from commit 2c286b5fb6)
2024-05-28 16:59:48 +02:00
Antonio Martín Berti f157d935c4 Core/Criteria: Implemented LearnHeirloom and LearnAnyHeirloom criteria types (#29976)
(cherry picked from commit eaa76f0eb2)

# Conflicts:
#	src/server/game/DataStores/DBCEnums.h
2024-05-28 16:59:32 +02:00
Antonio Martín Berti 43cb963df6 Core/Criteria: Added ParticipateInArena to statistic-only cases (#29978)
(cherry picked from commit e9b7137380)
2024-05-28 16:59:15 +02:00
Shauren d909179ece Core/Crypto: Change required OpenSSL version to 3.0
(cherry picked from commit 020d087465)
2024-05-28 16:59:11 +02:00
Ovahlord 333d5751a9 Core/Cryptography: dropped support for OpenSSL 1.1
OpenSSL 1.1 has been deprecated for quite some time now so it is time to put it to rest. Please upgrade to OpenSSL 3.x

(cherry picked from commit 728e7c7fcf)
2024-05-28 16:59:07 +02:00
Bloodtigress f200b22d8f Core/Items: Fix item sell price not scaling with item level (#29972)
(cherry picked from commit 500301b962)
2024-05-28 16:59:03 +02:00
Antonio Martín Berti e6b76718f4 Core/Criteria: Implemented CriteriaType ParticipateInArena (#29973)
(cherry picked from commit ef22003a56)
2024-05-28 16:58:53 +02:00
Antonio Martín Berti 9810fdca95 Core/Misc: Removed NYI comment text on CriteriaType::PlayerTriggerGameEvent (#29974)
(cherry picked from commit 10b8dcfb3c)
2024-05-28 16:57:47 +02:00
Antonio Martín Berti 3e6b11c0fd Core/Spells: Implemented SPELL_EFFECT_REPUTATION_2 (184) (#29971)
(cherry picked from commit cdffb0565e)
2024-05-28 16:57:43 +02:00
Shauren 249eb19fe1 Core/Misc: Minor change to make_unique_ptr_with_deleter to make it accept only pointers
(cherry picked from commit 83f4763b25)
2024-05-28 16:55:30 +02:00
Meji b37f4d0a50 DB/Creatures: Added missing movement override data
(cherry picked from commit 1db7b9fe56)
2024-05-28 16:55:24 +02:00
Shauren d7cb383134 Core/Updater: Fix gcc build (this time for older gcc versions that didn't trigger the warning fixed in previous commit)
(cherry picked from commit 78aef0bd75)
2024-05-28 16:55:05 +02:00
Shauren 97191e2a11 Core/Updater: Fix gcc warning
(cherry picked from commit b288fceb79)
2024-05-28 16:55:01 +02:00
Shauren 95628dc95a Core/Misc: Refactor OpcodeTable reducing its size and modernize array/pointer storage
(cherry picked from commit e7c0ea9048)

# Conflicts:
#	src/server/game/Server/Protocol/Opcodes.h
2024-05-28 16:54:41 +02:00
Meji d61979a768 DB/Graveyards: Drop custom world_safe_locs
(cherry picked from commit ef63bbe492)
2024-05-28 16:50:30 +02:00
Shauren 814c5c3a4b Dep/fmt: Upgrade to 10.2.1
(cherry picked from commit 2aedd8ecdb)
2024-05-28 16:49:58 +02:00
Meji 63931da5ff Core/Creatures: Ignore validation of AppearanceModId 0 in equipment (#29916)
(cherry picked from commit 22e657eac1)
2024-05-28 16:49:54 +02:00
Meji a0958831c8 Core/Creatures: Allow profession tools to be used as equipment (#29915)
(cherry picked from commit 2238844f56)
2024-05-28 16:49:49 +02:00
Ovahlord 228ae7e885 Core/Combat: reset the ThreatManager update interval upon engaging the creature and move ThreatClear packet sending into the update cycle to mimic retail behavior (#29949)
(cherry picked from commit 24bda9c73d)
2024-05-28 16:49:26 +02:00
Shauren 2ceae541cc Core/Misc: Minor fixes in preparation to support fmt v10
(cherry picked from commit 39fc9f8000)
2024-05-28 16:49:12 +02:00
Shauren 3cf1aaaf56 Core/Misc: Refactor loading process to remove exit() calls that cause deadlocks because threads are terminated without proper cleanup
(cherry picked from commit 8e3024a96a)
2024-05-28 16:47:32 +02:00
Shauren beb9b4607d Core/Proto: Regenerate LoginResult to include next_url
(cherry picked from commit 9dcc6c0207)
2024-05-28 16:45:49 +02:00
Phaneron 59798e3319 Core/Proto: Added missing 'next_url' field to Login.proto
(cherry picked from commit e32ef420fa)
2024-05-28 16:45:45 +02:00
Ovahlord ffac60879b Core/Creatures: moved combat pulse into heartbeat handling and implemented CREATURE_STATIC_FLAG_2_FORCE_PARTY_MEMBERS_INTO_COMBAT (#29946)
(cherry picked from commit 11f32a2427)
2024-05-28 16:45:41 +02:00
Shauren 33eb662bcc Scripts/Items: Updated Amalgam's Seventh Spine script - fixed auras lingering after removal and added new case for evokers
(cherry picked from commit 250984a7b7)
2024-05-28 16:45:37 +02:00
Ovahlord cbc6aed437 Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascript to use it as example (#29945)
* Updated Amalgam's Seventh Spine dummy aura script to use the new AuraScript hook

(cherry picked from commit 55ce5b150f)
2024-05-28 16:45:30 +02:00
Ovahlord 4de6799403 Core/Units: moved Vignette updating into Heartbeat handling
(cherry picked from commit 253f306a41)
2024-05-28 16:45:26 +02:00
Ovahlord 42a5176190 Core/Auras: implemented PROC_FLAG_HEARTBEAT and moved food/drink emote mechanic into heartbeat handling (#29943)
* also fixed an false assumption that only one of the food emotes can be played. They can in fact be both done at the same time.

(cherry picked from commit d60b4e5b19)
2024-05-28 16:45:22 +02:00
Ovahlord f280117358 Core/Creature: implement overriding creature static flags based on spawnId and difficultyId (#29940)
(cherry picked from commit b5ce4a66df)
2024-05-28 16:45:11 +02:00
Aqua Deus 2ee8c63d93 Scripts/Spells: Fix Crusader's Might cooldown reduction effect (#29938)
(cherry picked from commit a361d3f587)
2024-05-28 16:45:07 +02:00
Ovahlord 69778a4414 Core/Player: moved indoors/outdoors aura interrupting mechanic into heartbeat and movement handling
(cherry picked from commit 5a169f6eae)
2024-05-28 16:45:03 +02:00
Ovahlord f7ea6f55dc Core/Units: moved cyclic spline synchronization mechanic heartbeat handling
(cherry picked from commit c2fedbb6cc)
2024-05-28 16:44:59 +02:00
Ovahlord c4684fb2d6 Core/Player: moved the periodic group update mechanic into heartbeat handling
(cherry picked from commit 80d72a2c91)
2024-05-28 16:44:55 +02:00
Ovahlord 2a5733d0b1 Core/Objects: implement internal heartbeat timer for WorldObjects (#29941)
This is the first step of porting the functionality of #25822 by cutting each change into a nicely self-contained commit

---------

Co-authored-by: Mykhailo Redko <ovitnez@gmail.com>
(cherry picked from commit bf9cd88ceb)
2024-05-28 16:44:51 +02:00
Meji e9eb6216a9 DB/WorldStates: Added new worldstates related to currencies
(cherry picked from commit 1fc5f9c624)
2024-05-28 16:44:47 +02:00
Shauren 0d65725551 Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to GetMotionMaster()->MovePath and kill it (they now have the same capabilities)
(cherry picked from commit dad976beb4)

# Conflicts:
#	src/server/scripts/BrokenIsles/zone_orderhall_warrior.cpp
2024-05-28 16:44:37 +02:00