Aqua Deus
92a4b0ee5f
Scripts/Spells: Fix paladin Righteous Protector cooldown reduction ( #27990 )
2022-06-09 14:01:30 +02:00
Shauren
54974d3113
Scripts/Spells: Update paladin scripts to new register model
2022-03-11 15:28:25 +01:00
offl
0408693646
Scripts/Spells: Add comments with id & name of spells part 3
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(cherry picked from commit 03c727326d )
2022-03-10 23:52:03 +01:00
Teleqraph
0a923c7bf1
Scripts/Spells: Fixed Infusion of Light ( #27723 )
2022-02-13 19:00:59 +01:00
Shauren
d16f5ab777
Scripts/Spells: Fixed holy paladin talent Awakening
2022-02-10 22:58:56 +01:00
Teleqraph
9e7f465fc2
Scripts/Spells: Fixed Divine Purpose ( #27719 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-02-10 15:58:00 +01:00
Teleqraph
ef61f39018
Scripts/Spells: Fixed Art of War ( #27712 )
2022-02-07 20:00:51 +01:00
Teleqraph
f3e908dc99
Scripts/Spells: Fixed paladin's Light's Hammer ( #27693 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-02-06 21:36:50 +01:00
Teleqraph
3fa4c04919
Scripts/Spells: Implemented Ashen Hallow script ( #27682 )
2022-02-06 16:19:25 +01:00
Shauren
0a1acb9c05
Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remove it
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(cherry picked from commit 7d4fbf706a )
2022-02-04 00:27:10 +01:00
Teleqraph
af0edf5afc
Scripts/Spells: Moved Blessing of Faith script to spell_items ( #27692 )
2022-01-30 13:10:08 +01:00
Shauren
78283e3ef2
Scripts/Spells: Fixed Holy Shock visuals
2022-01-30 12:55:57 +01:00
Nyr
0d9b1072b5
Scripts/Spells: Updated Holy Shock spell script.
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* renamed related enums.
* removed unnecessary rank dependency checks.
2022-01-30 12:55:57 +01:00
Teleqraph
72839e660e
Scripts/Spells: Judgment (Holy) will now apply Rank 3 debuff if the paladin knows it ( #27685 )
2022-01-30 00:10:04 +01:00
Shauren
596bf2b772
Core/Misc: Replace boost::optional with std::optional part 2
2022-01-23 20:31:52 +01:00
aquadeus
8ac0388870
Scripts/Spells: Fix paladin talent Holy Prism ( #27442 )
2021-12-25 14:10:10 +01:00
aquadeus
07015cc052
Scripts/Spells: Fix paladin talent Eye for an Eye ( #27426 )
2021-12-19 11:53:17 +01:00
ccrs
4e6c59dca7
Core/Unit: rename several getters to follow codestyle
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uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
(cherry picked from commit 5c09ff51f7 )
2021-12-13 00:42:20 +01:00
ModoX
45b4910c96
Scripts/Spells: Core/Spells: Fixed Consecration damage, implemented Hammer of the Righteous, partly implemented Consecrated Ground talent ( #27005 )
2021-10-05 22:50:40 +02:00
ModoX
a0c4a3071c
Core/Auras: Implemented new aura type 487 (SPELL_AURA_COSMETIC_MOUNTED) ( #26988 )
2021-10-02 21:59:22 +02:00
ariel-
9fa95b4b57
Core/Spells: Fix periodic rolling adding bonuses twice
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Calculation is now done in CalculateAmount
(cherry picked from commit 93eda20d5c )
2021-09-04 22:52:31 +02:00
ariel-
f3548d45d0
Core/Spells: rework part 3: spells only handle at most one UnitAura and one DynObjAura during its lifetime
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Closes #15088
(cherry picked from commit e8d5aa56cc )
2021-08-28 15:59:11 +02:00
ariel-
5fbddef85f
Core/Spell: SpellValueOverrides encapsulation
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- No sense to let scripts use SpellValueOverrides, we already have modifiers in CastSpellExtraArgs struct
(cherry picked from commit 3b01cccd7e )
2021-06-14 00:19:50 +02:00
Matan Shukry
81eac82656
Core/Spells: Implement priest holy words + modify cooldown for a charge ( #26270 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2021-04-19 23:54:13 +02:00
Treeston
9b141207d1
[3.3.5] CastSpell unclusterfucking (that's a word now) ( #21123 )
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Core/Spell: The giant CastSpell unclusterfucking (that's a word now) of this generation.
- CastSpell now always takes three arguments - target, spellId, and a struct containing extra arguments
- This struct (CastSpellExtraArgs, see SpellDefines.h) serves as a conglomerate of every previous combination of the 20 billion different CastSpell overloads, all merged into one
- It has some great utility constructors - check them out! All of these can be used to implicitly construct the ExtraArgs object.
- A gajillion refactors to make everything behave the way it always has
(cherry picked from commit d507a7e338 )
2021-04-16 15:22:42 +02:00
jackpoz
e17e4e6f07
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
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(cherry picked from commit 12701cb0c6 )
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
src/server/game/Battlefield/Battlefield.cpp
src/server/game/Battlefield/Zones/BattlefieldWG.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Calendar/CalendarMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Grids/ObjectGridLoader.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/TicketHandler.cpp
src/server/game/Instances/InstanceSaveMgr.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/game/Tickets/TicketMgr.h
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_gobject.cpp
src/server/scripts/Commands/cs_instance.cpp
src/server/scripts/Commands/cs_list.cpp
src/server/scripts/Northrend/zone_wintergrasp.cpp
src/server/scripts/Spells/spell_item.cpp
2021-04-15 05:53:27 +02:00
ariel-
794a3e4388
Core/Auras: fixed off by one error in counting SPELL_ATTR5_START_PERIODIC_AT_APPLY ticks
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- Made SpellInfo::GetMaxTicks and AuraEffect::GetTotalTicks return the same number without mods (dumped arbitrary default return value of 6 and arbitrary 30 sec limit)
- They should be streamlined whenever SPELL_AURA_48 is implemented
(cherry picked from commit 7dff0e3246 )
2021-03-15 20:17:31 +01:00
Matan Shukry
1086007f98
Scripts/Spells: Fixed various paladin spell scripts and removed outdated ones
2021-03-04 22:46:44 +01:00
Matan Shukry
37db083589
Scripts/Spells: Changed palading spell scripts to use RegisterSpellScript and RegisterAuraScript ( #26149 )
2021-02-24 22:30:22 +01:00
Matan Shukry
ed2a0b610a
Scripts/Spells: Remove old paladin spell scripts ( #26148 )
2021-02-24 22:13:52 +01:00
Matan Shukry
7159de62b6
Scripts/Spells: Remove const from AuraEffect argument for AuraEffectProcFn
2021-02-13 14:08:16 +01:00
Shauren
b231903932
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00
Shauren
1c52d5fff7
Core/Misc: Replace NULL with nullptr
2020-08-14 17:06:03 +02:00
Shauren
c7306439e7
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-12 01:29:18 +02:00
Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
joschiwald
1bd01eaab8
Core/Spells: Fixed Lay on Hands not triggering Forbearance on target
2018-02-24 16:43:47 +01:00
ariel-
8cb118009e
Core/Spell: restore old proc system behaviour on auras self proc.
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- Use Spell::m_triggeredByAuraSpell and compare against trigger aura, it requires scripts to set triggeredByAura parameter.
- Fixed existing scripts lacking it
DB/Spell: Anger Capacitor (Tiny Abomination in a Jar) proc
Closes #18269
(cherry picked from commit 5b56c94e6d )
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Spells/Auras/SpellAuras.cpp
# src/server/game/Spells/Spell.cpp
# src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
# src/server/scripts/Pet/pet_hunter.cpp
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_item.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_paladin.cpp
# src/server/scripts/Spells/spell_priest.cpp
# src/server/scripts/Spells/spell_rogue.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warlock.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2018-01-13 16:38:07 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
joschiwald
439ac5756c
Core/Spells: Implemented spells causing Forbearance
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Ref #20937
2017-12-23 13:45:50 +01:00
Hadifaren
00f6ca060f
Scripts/Spells: Implemented Blinding Light ( #20933 )
2017-11-19 16:30:13 +01:00
ariel-
b86150352d
Core/Scripts: added missing null checks for DamageInfo struct
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(cherry picked from commit 666422d827 )
# Conflicts:
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_paladin.cpp
# src/server/scripts/Spells/spell_priest.cpp
# src/server/scripts/Spells/spell_rogue.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warlock.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2017-09-05 11:57:29 +02:00
Shauren
12d0306543
Core/Spells: Use ValidateSpellInfo in all scripts
2017-06-03 01:34:21 +02:00
Shauren
3a418a0bbc
Core/Common: Include cleanup
2017-05-11 22:29:51 +02:00
ariel-
b7bf703737
Core/Scripts: Convert spells to new proc system
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- Converted Unit::HandleDummyAuraProc function to AuraScripts
* Extra: DMC: Madness now uses DB texts. yay!
* Extra: improvements on Imp. Spell Reflection (range and max targets, filter caster with conditions)
- Fixed Glyph of Succubus. (Closes #6599 )
- Changed old (not-blizz) behavior of Vampiric Embrace:
* Before: party heal affected the priest too and self heal was reduced by that amount to not over-heal
* Now: self heal amount not affected, rather filter the priest out of the party heal using conditions :)
- Solve bug in AQ 3p set bonus, it should only trigger when healing others, not self heals.
- Priest T10 2p bonus (heal) now rolls its effect properly
- Use brand new GetEffectiveHeal to fix #17142
- While we're at it, also close #17034 for good
- Converted Unit::HandleAuraProc function to AuraScripts (#17941 )
- Converted Unit::HandleAuraProc function to AuraScripts (cont'd) (#17955 )
- Corrected Flametongue weapon damage formula
- Actually check offhand weapon for flametongue in Lava Lash script
- Implemented halved proc chance for Missile Barrage on Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt cast
- Converted Unit::HandleProcTriggerSpell function to AuraScripts (#17956 )
- De-hack Earth shield. Fixes #13808
- Updated Honor among Thieves
- Implemented mana proc for Mark of Conquest in case of ranged attack
- Fixed Scent of Blood giving more stacks than the talent rank currently learnt.
- Ported old proc table. Proc system is dead. Long live the proc system!
- Recklessness should get charges removed per cast. Closes #15529
- Use proc system to remove Molten Core charges on Incinerate/Soul Fire cast. Closes #15942
Closes #3463
Closes #5401
Closes #15595
Closes #15974
Closes #16679
Closes #17925
(cherry picked from commit 2ff855054f )
# Conflicts:
# src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_item.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_paladin.cpp
# src/server/scripts/Spells/spell_priest.cpp
# src/server/scripts/Spells/spell_rogue.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warlock.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2017-04-23 19:01:39 +02:00
Ulduar2
7b4bdc6b8f
Core/Spells: Add duration argument to Unit::SendPlaySpellVisualKit ( #19487 )
2017-04-23 15:23:28 +02:00
Shauren
2a8294031b
Core/Spells: Removed most uses of SpellIcon to identify spells
2017-04-02 23:29:26 +02:00
DoctorKraft
4075bd16e4
Core/Spells: Fixed Divine Storm ( #19031 )
2017-02-03 20:49:30 +01:00
Keader
d9eb79c3c5
Core/Spells: Missing override
2017-02-03 07:11:15 -03:00
DoctorKraft
8aa07daff3
Core/Spells: Divine Steed ( #19027 )
2017-02-02 18:19:08 +01:00