Commit Graph

186 Commits

Author SHA1 Message Date
Aqua Deus
a361d3f587 Scripts/Spells: Fix Crusader's Might cooldown reduction effect (#29938) 2024-04-26 20:22:19 +02:00
Aqua Deus
d7d382ea43 Scripts/Spells: Fix Shield of the Righteous armor bonus (#29749) 2024-02-25 11:03:22 +01:00
Ovahlord
2f6ed2c203 Core/Units: moved health and power ordering predicates from Unit header into CommonPredicates (#29584) 2024-01-16 20:18:25 +01:00
Shauren
c9751eb737 Added changes missing from previous commit 2023-08-26 18:28:13 +02:00
Aqua Deus
789dbb6e15 Scripts/Spells: Implement Ardent Defender (#29189) 2023-08-20 21:07:21 +02:00
Nyr
d2784d4c65 Core/Misc: Move TalentSpecialization together with other db2 enums and rename it to ChrSpecialization 2023-08-07 00:05:36 +02:00
Shauren
2e7e49b749 Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript uses 2023-07-24 10:48:50 +02:00
Aqua Deus
3be66cee26 Scripts/Spells: Implement Shield of Vengeance (#29106) 2023-07-22 21:40:28 +02:00
Shauren
07d6eb3a57 Scripts/Spells: Fixed remaining spells with SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute 2023-06-27 22:22:16 +02:00
Shauren
a03455acbb Core/AreaTriggers: Add Spell* argument to AreaTriggerAI::OnCreate script 2023-06-24 20:10:14 +02:00
Shauren
c484530b0c Core/Spells: Added enum flag operators to TriggerCastFlags to prevent accidentally using CastSpellExtraArgs(bool) constructor when CastSpellExtraArgs(TriggerCastFlags) was intended 2023-06-09 00:33:35 +02:00
Shauren
f8a6a9b017 Scripts/Spells: Added spell effect validation helper 2023-05-30 19:34:19 +02:00
Naddley
0f925b545c Scripts/Paladin: Update Divine Steed for Lightforged Draenei (#28892) 2023-04-01 21:12:07 +02:00
Aqua Deus
92a4b0ee5f Scripts/Spells: Fix paladin Righteous Protector cooldown reduction (#27990) 2022-06-09 14:01:30 +02:00
Shauren
54974d3113 Scripts/Spells: Update paladin scripts to new register model 2022-03-11 15:28:25 +01:00
offl
0408693646 Scripts/Spells: Add comments with id & name of spells part 3
(cherry picked from commit 03c727326d)
2022-03-10 23:52:03 +01:00
Teleqraph
0a923c7bf1 Scripts/Spells: Fixed Infusion of Light (#27723) 2022-02-13 19:00:59 +01:00
Shauren
d16f5ab777 Scripts/Spells: Fixed holy paladin talent Awakening 2022-02-10 22:58:56 +01:00
Teleqraph
9e7f465fc2 Scripts/Spells: Fixed Divine Purpose (#27719)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-02-10 15:58:00 +01:00
Teleqraph
ef61f39018 Scripts/Spells: Fixed Art of War (#27712) 2022-02-07 20:00:51 +01:00
Teleqraph
f3e908dc99 Scripts/Spells: Fixed paladin's Light's Hammer (#27693)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-02-06 21:36:50 +01:00
Teleqraph
3fa4c04919 Scripts/Spells: Implemented Ashen Hallow script (#27682) 2022-02-06 16:19:25 +01:00
Shauren
0a1acb9c05 Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remove it
(cherry picked from commit 7d4fbf706a)
2022-02-04 00:27:10 +01:00
Teleqraph
af0edf5afc Scripts/Spells: Moved Blessing of Faith script to spell_items (#27692) 2022-01-30 13:10:08 +01:00
Shauren
78283e3ef2 Scripts/Spells: Fixed Holy Shock visuals 2022-01-30 12:55:57 +01:00
Nyr
0d9b1072b5 Scripts/Spells: Updated Holy Shock spell script.
* renamed related enums.
* removed unnecessary rank dependency checks.
2022-01-30 12:55:57 +01:00
Teleqraph
72839e660e Scripts/Spells: Judgment (Holy) will now apply Rank 3 debuff if the paladin knows it (#27685) 2022-01-30 00:10:04 +01:00
Shauren
596bf2b772 Core/Misc: Replace boost::optional with std::optional part 2 2022-01-23 20:31:52 +01:00
aquadeus
8ac0388870 Scripts/Spells: Fix paladin talent Holy Prism (#27442) 2021-12-25 14:10:10 +01:00
aquadeus
07015cc052 Scripts/Spells: Fix paladin talent Eye for an Eye (#27426) 2021-12-19 11:53:17 +01:00
ccrs
4e6c59dca7 Core/Unit: rename several getters to follow codestyle
uint8 GetLevel()
        uint8 GetLevelForTarget(WorldObject const* /*target*/)
        void SetLevel(uint8 lvl)
        uint8 GetRace()
        uint32 GetRaceMask()
        uint8 GetClass()
        uint32 GetClassMask()
        uint8 GetGender()

(cherry picked from commit 5c09ff51f7)
2021-12-13 00:42:20 +01:00
ModoX
45b4910c96 Scripts/Spells: Core/Spells: Fixed Consecration damage, implemented Hammer of the Righteous, partly implemented Consecrated Ground talent (#27005) 2021-10-05 22:50:40 +02:00
ModoX
a0c4a3071c Core/Auras: Implemented new aura type 487 (SPELL_AURA_COSMETIC_MOUNTED) (#26988) 2021-10-02 21:59:22 +02:00
ariel-
9fa95b4b57 Core/Spells: Fix periodic rolling adding bonuses twice
Calculation is now done in CalculateAmount

(cherry picked from commit 93eda20d5c)
2021-09-04 22:52:31 +02:00
ariel-
f3548d45d0 Core/Spells: rework part 3: spells only handle at most one UnitAura and one DynObjAura during its lifetime
Closes #15088

(cherry picked from commit e8d5aa56cc)
2021-08-28 15:59:11 +02:00
ariel-
5fbddef85f Core/Spell: SpellValueOverrides encapsulation
- No sense to let scripts use SpellValueOverrides, we already have modifiers in CastSpellExtraArgs struct

(cherry picked from commit 3b01cccd7e)
2021-06-14 00:19:50 +02:00
Matan Shukry
81eac82656 Core/Spells: Implement priest holy words + modify cooldown for a charge (#26270)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2021-04-19 23:54:13 +02:00
Treeston
9b141207d1 [3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Core/Spell: The giant CastSpell unclusterfucking (that's a word now) of this generation.

- CastSpell now always takes three arguments - target, spellId, and a struct containing extra arguments
- This struct (CastSpellExtraArgs, see SpellDefines.h) serves as a conglomerate of every previous combination of the 20 billion different CastSpell overloads, all merged into one
  - It has some great utility constructors - check them out! All of these can be used to implicitly construct the ExtraArgs object.
- A gajillion refactors to make everything behave the way it always has

(cherry picked from commit d507a7e338)
2021-04-16 15:22:42 +02:00
jackpoz
e17e4e6f07 Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
(cherry picked from commit 12701cb0c6)

 Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/AuctionHouse/AuctionHouseMgr.cpp
	src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
	src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
	src/server/game/Battlefield/Battlefield.cpp
	src/server/game/Battlefield/Zones/BattlefieldWG.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Calendar/CalendarMgr.h
	src/server/game/DungeonFinding/LFGQueue.cpp
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Grids/ObjectGridLoader.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/TicketHandler.cpp
	src/server/game/Instances/InstanceSaveMgr.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/game/Tickets/TicketMgr.h
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_gobject.cpp
	src/server/scripts/Commands/cs_instance.cpp
	src/server/scripts/Commands/cs_list.cpp
	src/server/scripts/Northrend/zone_wintergrasp.cpp
	src/server/scripts/Spells/spell_item.cpp
2021-04-15 05:53:27 +02:00
ariel-
794a3e4388 Core/Auras: fixed off by one error in counting SPELL_ATTR5_START_PERIODIC_AT_APPLY ticks
- Made SpellInfo::GetMaxTicks and AuraEffect::GetTotalTicks return the same number without mods (dumped arbitrary default return value of 6 and arbitrary 30 sec limit)
- They should be streamlined whenever SPELL_AURA_48 is implemented

(cherry picked from commit 7dff0e3246)
2021-03-15 20:17:31 +01:00
Matan Shukry
1086007f98 Scripts/Spells: Fixed various paladin spell scripts and removed outdated ones 2021-03-04 22:46:44 +01:00
Matan Shukry
37db083589 Scripts/Spells: Changed palading spell scripts to use RegisterSpellScript and RegisterAuraScript (#26149) 2021-02-24 22:30:22 +01:00
Matan Shukry
ed2a0b610a Scripts/Spells: Remove old paladin spell scripts (#26148) 2021-02-24 22:13:52 +01:00
Matan Shukry
7159de62b6 Scripts/Spells: Remove const from AuraEffect argument for AuraEffectProcFn 2021-02-13 14:08:16 +01:00
Shauren
b231903932 Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port 2020-09-04 13:38:24 +02:00
Shauren
1c52d5fff7 Core/Misc: Replace NULL with nullptr 2020-08-14 17:06:03 +02:00
Shauren
c7306439e7 Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower 2020-06-12 01:29:18 +02:00
Aokromes
b0bf1275ee New Year 2020-01-02 06:44:10 +01:00
vincent-michael
5620eb9463 Update copyright note for 2019
auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
joschiwald
1bd01eaab8 Core/Spells: Fixed Lay on Hands not triggering Forbearance on target 2018-02-24 16:43:47 +01:00