Commit Graph

149 Commits

Author SHA1 Message Date
Sorikoff 382f563571 Scripts/Spells: Runic Healing Injector (#23690)
* Scripts/Spells: Runic Healing Injector

* Rename 9999_99_99_99_world.sql to 2019_08_08_00_world.sql
2019-08-08 14:12:49 +02:00
Sorikoff a64d7df662 Scripts/Spells: Brittle Armor & Mercurial Shield (#23576) 2019-07-08 15:42:35 +02:00
ForesterDev b47bb59e2a Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender (#23520)
* Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender and fix some cases, where we should get player gender, instead of modified by display gender

* fix merge

* Add virtual methods for Unit class
2019-07-02 10:17:02 +02:00
ccrs 401777d024 Core/Unit: rename several getters to follow codestyle
uint8 GetLevel()
        uint8 GetLevelForTarget(WorldObject const* /*target*/)
        void SetLevel(uint8 lvl)
        uint8 GetRace()
        uint32 GetRaceMask()
        uint8 GetClass()
        uint32 GetClassMask()
        uint8 GetGender()
2019-07-01 21:36:32 +02:00
Sorikoff 5c09ff51f7 Scripts/Spells: Dimensional Ripper - Everlook (#23547) 2019-07-01 20:55:30 +02:00
ccrs 626a24822b Misc: some corrections after recent merges 2019-06-29 16:01:58 +02:00
Sorikoff 33b4ad5a89 Scripts/Spells: Ultrasafe Transporter: Toshley's Station (#23537)
* Scripts/Spells: Ultrasafe Transporter: Toshley's Station

* Rename 9999_99_99_99_world.sql to 2019_06_29_01_world.sql
2019-06-29 14:02:04 +02:00
Sorikoff 63f548921c Scripts/Spells: Dimensional Ripper - Area 52 (#23505)
* Scripts/Spells: Dimensional Ripper - Area 52

* Rename 9999_99_99_99_world.sql to 2019_06_28_00_world.sql
2019-06-28 20:15:16 +02:00
jackpoz a0bd68cf46 Core/Misc: Fix static analysis issues reported by Coverity 2019-05-18 16:12:23 +02:00
Sorikoff 90d4254a87 Scripts: Minor improvements to recently migrated scripts (#23189)
Ref: 2cfaeb1400
2019-04-21 11:22:39 -03:00
Sorikoff 2cfaeb1400 Scripts/Spells: Migrate Some Scripted Spells to Scripts (#23185)
* Migrate spells to scripts

* Simplify code

* I need to sleep

* Update chapter1.cpp

* Use actual damage

* No need in null check here
2019-04-16 09:49:39 +02:00
Treeston fcfcb0eb6f Happy New Year, folks. It's 2019! 2019-01-01 15:45:25 +01:00
DanVS c2f1657988 [3.3.5] Scripts/Spells: handle auras on unequipping scripted items (#21643)
Ref: #20415
2018-03-31 09:13:33 -03:00
ariel- 6e0b9a7916 Core/Creatures: port power type updates from master branch
Core/Misc: Added helper function Unit::SetFullPower
Cherry-picked from 8199eef81c

Core/Creatures: Updated power type handling (#20981)
Cherry-picked from 16a7a414ab
2018-03-07 03:34:45 -03:00
ariel- 3b01cccd7e Core/Spell: SpellValueOverrides encapsulation
- No sense to let scripts use SpellValueOverrides, we already have modifiers in CastSpellExtraArgs struct
2018-01-13 20:49:43 -03:00
ariel- a5d4f34c31 Core/Scripts: Implemented Shifting Naaru Sliver 2018-01-02 02:58:19 -03:00
tkrokli f6b6f57a6d Update copyright note for 2018
Best wishes for the new year.
2018-01-01 01:55:29 +01:00
Treeston d507a7e338 [3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Core/Spell: The giant CastSpell unclusterfucking (that's a word now) of this generation.

- CastSpell now always takes three arguments - target, spellId, and a struct containing extra arguments
- This struct (CastSpellExtraArgs, see SpellDefines.h) serves as a conglomerate of every previous combination of the 20 billion different CastSpell overloads, all merged into one
  - It has some great utility constructors - check them out! All of these can be used to implicitly construct the ExtraArgs object.
- A gajillion refactors to make everything behave the way it always has
2017-12-30 20:28:41 +01:00
Keader 502864e86c Core/Scripts: Val'anyr Hammer of Ancient Kings should proc only with effective heal 2017-12-29 14:16:53 -03:00
jackpoz 12701cb0c6 Core/Misc: Replace time(NULL) with GameTime::GetGameTime() 2017-12-24 22:50:59 +01:00
ariel- 2d07d4f7b3 Core/Scripts: more travis 2017-12-15 03:39:42 -03:00
ariel- ea0224e3bd Core/Scripts: travis fixes 2017-12-15 02:51:48 -03:00
ariel- a36e804ae4 Core/Auras: periodics refactor part 5: ported periodic trigger spell auras to scripts 2017-12-15 01:46:52 -03:00
Treeston c7896f3102 Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place! 2017-07-21 18:02:48 +02:00
Treeston 37f59f8850 Scripts/Item: Port spell_item.cpp scripts to new script registration syntax wherever possible. No actual changes in functionality. (fb87ac8 follow-up) 2017-07-20 01:26:15 +02:00
treeston fb87ac8e8d Core/Scripts: Implement generic script loaders (and script registry macros) to greatly reduce code duplication (#19526) (cherry-picked from commit a9174d5). 2017-07-20 00:27:20 +02:00
treeston 02b1d8bb48 Scripts/Item: Change Nitro -> Boosts <- to use the correct knockup effect for their backfire. Also, script that knockup effect to work properly ("usually" deploy a rescue parachute). 2017-07-18 18:32:56 +02:00
treeston 125127ea73 Scripits/Item: Nitro. BOOSTS. 2017-07-18 14:11:12 +02:00
treeston f953d85960 Scripts/Item: Fix Nitro Boosts to only fail in flyable areas. Also, it's called nitro _boosts_. Not _boots_. Nitro _boosts_. 2017-07-18 14:08:10 +02:00
ariel- 85a7d5ce9a Core: ported headers cleanup from master branch 2017-06-19 23:20:06 -03:00
Shauren abac1b34bc Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer restricted to a list
* Also fix gcc build

(cherry picked from commit f097e341f5)
2017-06-03 02:27:48 -03:00
ariel- d0f760420a Core/Scripts: remove no longer needed scripts, use db attribute for disabling procs
(e7ccd8ea3f followup)

- Fix some broken procs after c0cb823a91

Closes #19068
2017-02-22 17:54:12 -03:00
Gustavo 3a67c8e361 Core/Misc Remove Tabs and Whitespaces (#19179) 2017-02-21 18:37:34 +01:00
ariel- 149e449506 Update spell_item.cpp
Small indent and codestyle fixes
2017-02-09 16:01:43 -03:00
Gerhood bab59b28fa Core/Spells: implement Mad/Crazy Alchemist's potions 2017-01-29 14:06:40 +01:00
ariel- 2db3e86d9b Core/Scripts: implemented Gnomish Harm Prevention Belt
Updates #18542
2017-01-23 22:03:24 -03:00
tkrokli 6a51a88767 Update Copyright notice for 2017
Happy new year!
2017-01-02 19:52:45 +01:00
Gustavo 7e0a616657 Core/Misc Remove WhiteSpaces (#18379) 2016-12-02 02:23:02 +01:00
ariel- 5b56c94e6d Core/Spell: restore old proc system behaviour on auras self proc.
- Use Spell::m_triggeredByAuraSpell and compare against trigger aura, it requires scripts to set triggeredByAura parameter.
- Fixed existing scripts lacking it

DB/Spell: Anger Capacitor (Tiny Abomination in a Jar) proc

Closes #18269
2016-11-19 03:05:44 -03:00
tkrokli b651bf271b [WIP] Core/Scripts: Gnomish Mind Control Cap and Gnomish Universal Remote (#17374) 2016-10-15 01:46:19 +02:00
ariel- 4a1f6eb3b1 Core/Scripts: Fix runtime error 2016-10-12 22:58:29 -03:00
ariel- 666422d827 Core/Scripts: added missing null checks for DamageInfo struct 2016-10-08 22:20:49 -03:00
ariel- dbba3ad5a5 Core/Scripts: Fix some runtime errors 2016-10-07 00:14:46 -03:00
ariel- 2ff855054f Core/Scripts: Convert spells to new proc system
- Converted Unit::HandleDummyAuraProc function to AuraScripts
  * Extra: DMC: Madness now uses DB texts. yay!
  * Extra: improvements on Imp. Spell Reflection (range and max targets, filter caster with conditions)

- Fixed Glyph of Succubus. (Closes #6599)

- Changed old (not-blizz) behavior of Vampiric Embrace:
  * Before: party heal affected the priest too and self heal was reduced by that amount to not over-heal
  * Now: self heal amount not affected, rather filter the priest out of the party heal using conditions :)

- Solve bug in AQ 3p set bonus, it should only trigger when healing others, not self heals.
- Priest T10 2p bonus (heal) now rolls its effect properly

- Use brand new GetEffectiveHeal to fix #17142
- While we're at it, also close #17034 for good
- Converted Unit::HandleAuraProc function to AuraScripts (#17941)
- Converted Unit::HandleAuraProc function to AuraScripts (cont'd) (#17955)
- Corrected Flametongue weapon damage formula
- Actually check offhand weapon for flametongue in Lava Lash script
- Implemented halved proc chance for Missile Barrage on Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt cast
- Converted Unit::HandleProcTriggerSpell function to AuraScripts (#17956)
- De-hack Earth shield. Fixes #13808
- Updated Honor among Thieves
- Implemented mana proc for Mark of Conquest in case of ranged attack
- Fixed Scent of Blood giving more stacks than the talent rank currently learnt.
- Ported old proc table. Proc system is dead. Long live the proc system!
- Recklessness should get charges removed per cast. Closes #15529
- Use proc system to remove Molten Core charges on Incinerate/Soul Fire cast. Closes #15942

Closes #3463
Closes #5401
Closes #15595
Closes #15974
Closes #16679
Closes #17925
2016-10-04 20:21:58 -03:00
ariel- b54042d68f Core/Spells: Flag of Ownership shouldn't target creatures 2016-10-02 22:15:09 -03:00
ariel- bc4b4f656c Core/Scripts: Implement Flag of Ownership. Closes #12265
Core/Spells: Implemented TARGET_CORPSE_SRC_AREA_ENEMY. Closes #12803
2016-09-04 07:09:04 -03:00
ariel- 62bfee37cb Core/Entities: debloat SummonGameObject parameter list using proper wrappers and enable GO rotation in scripts
- There's still an overload allowing for x, y, z, o to be passed directly
- Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)
2016-07-30 18:50:44 -03:00
mik1893 5b8e68ee63 Core/Spells: Proc handler script converions (#17122)
* Blazing Speed (Mage)
* Blessed Recovery (Priest)
* Druid Forms Trinket
* Idol Of Mutilation
* Nature's Guardian (Shaman)
* Nether Protection (Warlock)
* Piercing Shots and Bonus 4P T9 Hunter
* Lightning Shield (Shaman)
* Acclimation (DK)
* Move DK T10 4P Melee Bonus
* Move DK Improved Blood Presence triggered heal (DK)
* Rogue T10 2P Bonus
* Illumination (Paladin)
* Soul Preserver
* Death Choice trinket
* stack trinket scripts (ToC25 Caster Trinket, Lightning Capacitor, Thunder Capacitor)
* Battle Experience (ICC - Gunship)
* Blood Reserve (enchant proc)
* Darkmoon Card Greatness
* Charm of the Amani Witch Doctor
* Mana Drain
2016-05-20 19:27:15 +02:00
joschiwald 029527365f Scripts/Spells: fixed Decahedral Dwarven Dice and Worn Troll Dice
#Closes 16866
2016-04-23 13:53:07 +02:00
treeston 8c7cd03d08 Item/Misc: Implement Toy Train Set and Wind-Up Train Wrecker. 2016-01-18 15:11:27 +01:00