Core/Spells: implement Mad/Crazy Alchemist's potions

This commit is contained in:
Gerhood
2017-01-29 14:06:40 +01:00
committed by Aokromes
parent d3d6c55650
commit bab59b28fa
6 changed files with 153 additions and 49 deletions
@@ -0,0 +1,4 @@
DELETE FROM spell_script_names WHERE spell_id IN (45051, 53750);
INSERT INTO spell_script_names (spell_id, ScriptName) VALUES
(45051, 'spell_item_mad_alchemists_potion'),
(53750, 'spell_item_crazy_alchemists_potion');
+6 -1
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@@ -21701,7 +21701,12 @@ void Player::UpdatePotionCooldown(Spell* spell)
}
// from spell cases (m_lastPotionId set in Spell::SendSpellCooldown)
else
GetSpellHistory()->SendCooldownEvent(spell->m_spellInfo, m_lastPotionId, spell);
{
if (spell->IsIgnoringCooldowns())
return;
else
GetSpellHistory()->SendCooldownEvent(spell->m_spellInfo, m_lastPotionId, spell);
}
m_lastPotionId = 0;
}
+1 -1
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@@ -4831,7 +4831,7 @@ SpellCastResult Spell::CheckCast(bool strict, uint32* param1 /*= nullptr*/, uint
return SPELL_FAILED_SPELL_IN_PROGRESS;
// check if we are using a potion in combat for the 2nd+ time. Cooldown is added only after caster gets out of combat
if (m_caster->ToPlayer()->GetLastPotionId() && m_CastItem && (m_CastItem->IsPotion() || m_spellInfo->IsCooldownStartedOnEvent()))
if (!IsIgnoringCooldowns() && m_caster->ToPlayer()->GetLastPotionId() && m_CastItem && (m_CastItem->IsPotion() || m_spellInfo->IsCooldownStartedOnEvent()))
return SPELL_FAILED_NOT_READY;
}
-46
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@@ -1814,52 +1814,6 @@ void Spell::EffectEnergize(SpellEffIndex effIndex)
return;
m_caster->EnergizeBySpell(unitTarget, m_spellInfo->Id, damage, power);
// Mad Alchemist's Potion
if (m_spellInfo->Id == 45051)
{
// find elixirs on target
bool guardianFound = false;
bool battleFound = false;
Unit::AuraApplicationMap& Auras = unitTarget->GetAppliedAuras();
for (Unit::AuraApplicationMap::iterator itr = Auras.begin(); itr != Auras.end(); ++itr)
{
uint32 spell_id = itr->second->GetBase()->GetId();
if (!guardianFound)
if (sSpellMgr->IsSpellMemberOfSpellGroup(spell_id, SPELL_GROUP_ELIXIR_GUARDIAN))
guardianFound = true;
if (!battleFound)
if (sSpellMgr->IsSpellMemberOfSpellGroup(spell_id, SPELL_GROUP_ELIXIR_BATTLE))
battleFound = true;
if (battleFound && guardianFound)
break;
}
// get all available elixirs by mask and spell level
std::set<uint32> avalibleElixirs;
if (!guardianFound)
sSpellMgr->GetSetOfSpellsInSpellGroup(SPELL_GROUP_ELIXIR_GUARDIAN, avalibleElixirs);
if (!battleFound)
sSpellMgr->GetSetOfSpellsInSpellGroup(SPELL_GROUP_ELIXIR_BATTLE, avalibleElixirs);
for (std::set<uint32>::iterator itr = avalibleElixirs.begin(); itr != avalibleElixirs.end();)
{
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(*itr);
if (spellInfo->SpellLevel < m_spellInfo->SpellLevel || spellInfo->SpellLevel > unitTarget->getLevel())
avalibleElixirs.erase(itr++);
else if (sSpellMgr->IsSpellMemberOfSpellGroup(*itr, SPELL_GROUP_ELIXIR_SHATTRATH))
avalibleElixirs.erase(itr++);
else if (sSpellMgr->IsSpellMemberOfSpellGroup(*itr, SPELL_GROUP_ELIXIR_UNSTABLE))
avalibleElixirs.erase(itr++);
else
++itr;
}
if (!avalibleElixirs.empty())
{
// cast random elixir on target
m_caster->CastSpell(unitTarget, Trinity::Containers::SelectRandomContainerElement(avalibleElixirs), true, m_CastItem);
}
}
}
void Spell::EffectEnergizePct(SpellEffIndex effIndex)
+4 -1
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@@ -162,6 +162,9 @@ void SpellHistory::HandleCooldowns(SpellInfo const* spellInfo, Item const* item,
void SpellHistory::HandleCooldowns(SpellInfo const* spellInfo, uint32 itemID, Spell* spell /*= nullptr*/)
{
if (spell && spell->IsIgnoringCooldowns())
return;
if (Player* player = _owner->ToPlayer())
{
// potions start cooldown until exiting combat
@@ -175,7 +178,7 @@ void SpellHistory::HandleCooldowns(SpellInfo const* spellInfo, uint32 itemID, Sp
}
}
if (spellInfo->IsCooldownStartedOnEvent() || spellInfo->IsPassive() || (spell && spell->IsIgnoringCooldowns()))
if (spellInfo->IsCooldownStartedOnEvent() || spellInfo->IsPassive())
return;
StartCooldown(spellInfo, itemID, spell);
+138
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@@ -4562,6 +4562,141 @@ class spell_item_zandalarian_charm : public SpellScriptLoader
uint32 _spellId;
};
// 45051 - Mad Alchemist's Potion (34440)
class spell_item_mad_alchemists_potion : public SpellScriptLoader
{
public:
spell_item_mad_alchemists_potion() : SpellScriptLoader("spell_item_mad_alchemists_potion") {}
class mad_alchemists_potion_SpellScript : public SpellScript
{
PrepareSpellScript(mad_alchemists_potion_SpellScript);
void SecondaryEffect()
{
std::vector<uint32> availableElixirs =
{
// Battle Elixirs
33720, // Onslaught Elixir (28102)
54452, // Adept's Elixir (28103)
33726, // Elixir of Mastery (28104)
28490, // Elixir of Major Strength (22824)
28491, // Elixir of Healing Power (22825)
28493, // Elixir of Major Frost Power (22827)
54494, // Elixir of Major Agility (22831)
28501, // Elixir of Major Firepower (22833)
28503,// Elixir of Major Shadow Power (22835)
38954, // Fel Strength Elixir (31679)
// Guardian Elixirs
39625, // Elixir of Major Fortitude (32062)
39626, // Earthen Elixir (32063)
39627, // Elixir of Draenic Wisdom (32067)
39628, // Elixir of Ironskin (32068)
28502, // Elixir of Major Defense (22834)
28514, // Elixir of Empowerment (22848)
// Other
28489, // Elixir of Camouflage (22823)
28496 // Elixir of the Searching Eye (22830)
};
Unit* target = GetCaster();
if (target->getPowerType() == POWER_MANA)
availableElixirs.push_back(28509); // Elixir of Major Mageblood (22840)
uint32 chosenElixir = Trinity::Containers::SelectRandomContainerElement(availableElixirs);
bool useElixir = true;
SpellGroup chosenSpellGroup = SPELL_GROUP_NONE;
if (sSpellMgr->IsSpellMemberOfSpellGroup(chosenElixir, SPELL_GROUP_ELIXIR_BATTLE))
chosenSpellGroup = SPELL_GROUP_ELIXIR_BATTLE;
if (sSpellMgr->IsSpellMemberOfSpellGroup(chosenElixir, SPELL_GROUP_ELIXIR_GUARDIAN))
chosenSpellGroup = SPELL_GROUP_ELIXIR_GUARDIAN;
// If another spell of the same group is already active the elixir should not be cast
if (chosenSpellGroup)
{
Unit::AuraApplicationMap& Auras = target->GetAppliedAuras();
for (Unit::AuraApplicationMap::iterator itr = Auras.begin(); itr != Auras.end(); ++itr)
{
uint32 spell_id = itr->second->GetBase()->GetId();
if (sSpellMgr->IsSpellMemberOfSpellGroup(spell_id, chosenSpellGroup) && spell_id != chosenElixir)
{
useElixir = false;
break;
}
}
}
if (useElixir)
target->CastSpell(target, chosenElixir, true, GetCastItem());
}
void Register() override
{
AfterCast += SpellCastFn(mad_alchemists_potion_SpellScript::SecondaryEffect);
}
};
SpellScript* GetSpellScript() const override
{
return new mad_alchemists_potion_SpellScript();
}
};
// 53750 - Crazy Alchemist's Potion (40077)
class spell_item_crazy_alchemists_potion : public SpellScriptLoader
{
public:
spell_item_crazy_alchemists_potion() : SpellScriptLoader("spell_item_crazy_alchemists_potion") {}
class crazy_alchemists_potion_SpellScript : public SpellScript
{
PrepareSpellScript(crazy_alchemists_potion_SpellScript);
void SecondaryEffect()
{
std::vector<uint32> availableElixirs =
{
43185, // Runic Healing Potion (33447)
53750, // Crazy Alchemist's Potion (40077)
53761, // Powerful Rejuvenation Potion (40087)
53762, // Indestructible Potion (40093)
53908, // Potion of Speed (40211)
53909, // Potion of Wild Magic (40212)
53910, // Mighty Arcane Protection Potion (40213)
53911, // Mighty Fire Protection Potion (40214)
53913, // Mighty Frost Protection Potion (40215)
53914, // Mighty Nature Protection Potion (40216)
53915 // Mighty Shadow Protection Potion (40217)
};
Unit* target = GetCaster();
if (!target->IsInCombat())
availableElixirs.push_back(53753); // Potion of Nightmares (40081)
if (target->getPowerType() == POWER_MANA)
availableElixirs.push_back(43186); // Runic Mana Potion(33448)
uint32 chosenElixir = Trinity::Containers::SelectRandomContainerElement(availableElixirs);
target->CastSpell(target, chosenElixir, true, GetCastItem());
}
void Register() override
{
AfterCast += SpellCastFn(crazy_alchemists_potion_SpellScript::SecondaryEffect);
}
};
SpellScript* GetSpellScript() const override
{
return new crazy_alchemists_potion_SpellScript();
}
};
void AddSC_item_spell_scripts()
{
// 23074 Arcanite Dragonling
@@ -4677,4 +4812,7 @@ void AddSC_item_spell_scripts()
new spell_item_zandalarian_charm("spell_item_unstable_power", SPELL_UNSTABLE_POWER_AURA_STACK);
new spell_item_zandalarian_charm("spell_item_restless_strength", SPELL_RESTLESS_STRENGTH_AURA_STACK);
new spell_item_mad_alchemists_potion();
new spell_item_crazy_alchemists_potion();
}