Sorikoff
2cfaeb1400
Scripts/Spells: Migrate Some Scripted Spells to Scripts ( #23185 )
...
* Migrate spells to scripts
* Simplify code
* I need to sleep
* Update chapter1.cpp
* Use actual damage
* No need in null check here
2019-04-16 09:49:39 +02:00
Treeston
fcfcb0eb6f
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
DanVS
c2f1657988
[3.3.5] Scripts/Spells: handle auras on unequipping scripted items ( #21643 )
...
Ref: #20415
2018-03-31 09:13:33 -03:00
ariel-
6e0b9a7916
Core/Creatures: port power type updates from master branch
...
Core/Misc: Added helper function Unit::SetFullPower
Cherry-picked from 8199eef81c
Core/Creatures: Updated power type handling (#20981 )
Cherry-picked from 16a7a414ab
2018-03-07 03:34:45 -03:00
ariel-
3b01cccd7e
Core/Spell: SpellValueOverrides encapsulation
...
- No sense to let scripts use SpellValueOverrides, we already have modifiers in CastSpellExtraArgs struct
2018-01-13 20:49:43 -03:00
ariel-
a5d4f34c31
Core/Scripts: Implemented Shifting Naaru Sliver
2018-01-02 02:58:19 -03:00
tkrokli
f6b6f57a6d
Update copyright note for 2018
...
Best wishes for the new year.
2018-01-01 01:55:29 +01:00
Treeston
d507a7e338
[3.3.5] CastSpell unclusterfucking (that's a word now) ( #21123 )
...
Core/Spell: The giant CastSpell unclusterfucking (that's a word now) of this generation.
- CastSpell now always takes three arguments - target, spellId, and a struct containing extra arguments
- This struct (CastSpellExtraArgs, see SpellDefines.h) serves as a conglomerate of every previous combination of the 20 billion different CastSpell overloads, all merged into one
- It has some great utility constructors - check them out! All of these can be used to implicitly construct the ExtraArgs object.
- A gajillion refactors to make everything behave the way it always has
2017-12-30 20:28:41 +01:00
Keader
502864e86c
Core/Scripts: Val'anyr Hammer of Ancient Kings should proc only with effective heal
2017-12-29 14:16:53 -03:00
jackpoz
12701cb0c6
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
2017-12-24 22:50:59 +01:00
ariel-
2d07d4f7b3
Core/Scripts: more travis
2017-12-15 03:39:42 -03:00
ariel-
ea0224e3bd
Core/Scripts: travis fixes
2017-12-15 02:51:48 -03:00
ariel-
a36e804ae4
Core/Auras: periodics refactor part 5: ported periodic trigger spell auras to scripts
2017-12-15 01:46:52 -03:00
Treeston
c7896f3102
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
2017-07-21 18:02:48 +02:00
Treeston
37f59f8850
Scripts/Item: Port spell_item.cpp scripts to new script registration syntax wherever possible. No actual changes in functionality. ( fb87ac8 follow-up)
2017-07-20 01:26:15 +02:00
treeston
fb87ac8e8d
Core/Scripts: Implement generic script loaders (and script registry macros) to greatly reduce code duplication ( #19526 ) (cherry-picked from commit a9174d5).
2017-07-20 00:27:20 +02:00
treeston
02b1d8bb48
Scripts/Item: Change Nitro -> Boosts <- to use the correct knockup effect for their backfire. Also, script that knockup effect to work properly ("usually" deploy a rescue parachute).
2017-07-18 18:32:56 +02:00
treeston
125127ea73
Scripits/Item: Nitro. BOOSTS.
2017-07-18 14:11:12 +02:00
treeston
f953d85960
Scripts/Item: Fix Nitro Boosts to only fail in flyable areas. Also, it's called nitro _boosts_. Not _boots_. Nitro _boosts_.
2017-07-18 14:08:10 +02:00
ariel-
85a7d5ce9a
Core: ported headers cleanup from master branch
2017-06-19 23:20:06 -03:00
Shauren
abac1b34bc
Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer restricted to a list
...
* Also fix gcc build
(cherry picked from commit f097e341f5 )
2017-06-03 02:27:48 -03:00
ariel-
d0f760420a
Core/Scripts: remove no longer needed scripts, use db attribute for disabling procs
...
(e7ccd8ea3f followup)
- Fix some broken procs after c0cb823a91
Closes #19068
2017-02-22 17:54:12 -03:00
Gustavo
3a67c8e361
Core/Misc Remove Tabs and Whitespaces ( #19179 )
2017-02-21 18:37:34 +01:00
ariel-
149e449506
Update spell_item.cpp
...
Small indent and codestyle fixes
2017-02-09 16:01:43 -03:00
Gerhood
bab59b28fa
Core/Spells: implement Mad/Crazy Alchemist's potions
2017-01-29 14:06:40 +01:00
ariel-
2db3e86d9b
Core/Scripts: implemented Gnomish Harm Prevention Belt
...
Updates #18542
2017-01-23 22:03:24 -03:00
tkrokli
6a51a88767
Update Copyright notice for 2017
...
Happy new year!
2017-01-02 19:52:45 +01:00
Gustavo
7e0a616657
Core/Misc Remove WhiteSpaces ( #18379 )
2016-12-02 02:23:02 +01:00
ariel-
5b56c94e6d
Core/Spell: restore old proc system behaviour on auras self proc.
...
- Use Spell::m_triggeredByAuraSpell and compare against trigger aura, it requires scripts to set triggeredByAura parameter.
- Fixed existing scripts lacking it
DB/Spell: Anger Capacitor (Tiny Abomination in a Jar) proc
Closes #18269
2016-11-19 03:05:44 -03:00
tkrokli
b651bf271b
[WIP] Core/Scripts: Gnomish Mind Control Cap and Gnomish Universal Remote ( #17374 )
2016-10-15 01:46:19 +02:00
ariel-
4a1f6eb3b1
Core/Scripts: Fix runtime error
2016-10-12 22:58:29 -03:00
ariel-
666422d827
Core/Scripts: added missing null checks for DamageInfo struct
2016-10-08 22:20:49 -03:00
ariel-
dbba3ad5a5
Core/Scripts: Fix some runtime errors
2016-10-07 00:14:46 -03:00
ariel-
2ff855054f
Core/Scripts: Convert spells to new proc system
...
- Converted Unit::HandleDummyAuraProc function to AuraScripts
* Extra: DMC: Madness now uses DB texts. yay!
* Extra: improvements on Imp. Spell Reflection (range and max targets, filter caster with conditions)
- Fixed Glyph of Succubus. (Closes #6599 )
- Changed old (not-blizz) behavior of Vampiric Embrace:
* Before: party heal affected the priest too and self heal was reduced by that amount to not over-heal
* Now: self heal amount not affected, rather filter the priest out of the party heal using conditions :)
- Solve bug in AQ 3p set bonus, it should only trigger when healing others, not self heals.
- Priest T10 2p bonus (heal) now rolls its effect properly
- Use brand new GetEffectiveHeal to fix #17142
- While we're at it, also close #17034 for good
- Converted Unit::HandleAuraProc function to AuraScripts (#17941 )
- Converted Unit::HandleAuraProc function to AuraScripts (cont'd) (#17955 )
- Corrected Flametongue weapon damage formula
- Actually check offhand weapon for flametongue in Lava Lash script
- Implemented halved proc chance for Missile Barrage on Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt cast
- Converted Unit::HandleProcTriggerSpell function to AuraScripts (#17956 )
- De-hack Earth shield. Fixes #13808
- Updated Honor among Thieves
- Implemented mana proc for Mark of Conquest in case of ranged attack
- Fixed Scent of Blood giving more stacks than the talent rank currently learnt.
- Ported old proc table. Proc system is dead. Long live the proc system!
- Recklessness should get charges removed per cast. Closes #15529
- Use proc system to remove Molten Core charges on Incinerate/Soul Fire cast. Closes #15942
Closes #3463
Closes #5401
Closes #15595
Closes #15974
Closes #16679
Closes #17925
2016-10-04 20:21:58 -03:00
ariel-
b54042d68f
Core/Spells: Flag of Ownership shouldn't target creatures
2016-10-02 22:15:09 -03:00
ariel-
bc4b4f656c
Core/Scripts: Implement Flag of Ownership. Closes #12265
...
Core/Spells: Implemented TARGET_CORPSE_SRC_AREA_ENEMY. Closes #12803
2016-09-04 07:09:04 -03:00
ariel-
62bfee37cb
Core/Entities: debloat SummonGameObject parameter list using proper wrappers and enable GO rotation in scripts
...
- There's still an overload allowing for x, y, z, o to be passed directly
- Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)
2016-07-30 18:50:44 -03:00
mik1893
5b8e68ee63
Core/Spells: Proc handler script converions ( #17122 )
...
* Blazing Speed (Mage)
* Blessed Recovery (Priest)
* Druid Forms Trinket
* Idol Of Mutilation
* Nature's Guardian (Shaman)
* Nether Protection (Warlock)
* Piercing Shots and Bonus 4P T9 Hunter
* Lightning Shield (Shaman)
* Acclimation (DK)
* Move DK T10 4P Melee Bonus
* Move DK Improved Blood Presence triggered heal (DK)
* Rogue T10 2P Bonus
* Illumination (Paladin)
* Soul Preserver
* Death Choice trinket
* stack trinket scripts (ToC25 Caster Trinket, Lightning Capacitor, Thunder Capacitor)
* Battle Experience (ICC - Gunship)
* Blood Reserve (enchant proc)
* Darkmoon Card Greatness
* Charm of the Amani Witch Doctor
* Mana Drain
2016-05-20 19:27:15 +02:00
joschiwald
029527365f
Scripts/Spells: fixed Decahedral Dwarven Dice and Worn Troll Dice
...
#Closes 16866
2016-04-23 13:53:07 +02:00
treeston
8c7cd03d08
Item/Misc: Implement Toy Train Set and Wind-Up Train Wrecker.
2016-01-18 15:11:27 +01:00
Rushor
923a368ac7
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
jackpoz
3267c90102
Core/Unit: Add Unit::KillSelf() overload
...
Add Unit::KillSelf() function as overload of Unit::Kill(this) . Use KillSelf() whenever the killer and the victim are the same to clearly state the Unit is going to kill itself.
2015-12-07 20:06:02 +01:00
ariel-
e707905764
Port commit 56186319bd (6.x branch)
...
Core/Spells: Cooldown updates
Updates #14418
2015-04-13 12:13:46 -03:00
jackpoz
76986880c9
Core/Misc: Fix issues reported by static analysis
...
Coverity defect IDs: 1267938, 1267937, 1267933, 1267932, 1267929
2015-04-04 16:40:01 +02:00
Vincent-Michael
f3e86d3e68
Update copyright note for 2015
...
Happy new year
Conflicts:
src/server/bnetserver/Authentication/AuthCodes.h
src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp
src/server/bnetserver/Authentication/BattlenetPacketCrypt.h
src/server/bnetserver/Packets/AchievementPackets.h
src/server/bnetserver/Packets/AuthenticationPackets.cpp
src/server/bnetserver/Packets/AuthenticationPackets.h
src/server/bnetserver/Packets/BitStream.cpp
src/server/bnetserver/Packets/BitStream.h
src/server/bnetserver/Packets/CachePackets.cpp
src/server/bnetserver/Packets/CachePackets.h
src/server/bnetserver/Packets/ChatPackets.h
src/server/bnetserver/Packets/ConnectionPackets.cpp
src/server/bnetserver/Packets/ConnectionPackets.h
src/server/bnetserver/Packets/FriendsPackets.cpp
src/server/bnetserver/Packets/FriendsPackets.h
src/server/bnetserver/Packets/PacketManager.cpp
src/server/bnetserver/Packets/PacketManager.h
src/server/bnetserver/Packets/Packets.h
src/server/bnetserver/Packets/PacketsBase.cpp
src/server/bnetserver/Packets/PacketsBase.h
src/server/bnetserver/Packets/PresencePackets.cpp
src/server/bnetserver/Packets/PresencePackets.h
src/server/bnetserver/Packets/ProfilePackets.h
src/server/bnetserver/Packets/SupportPackets.h
src/server/bnetserver/Packets/WoWRealmPackets.cpp
src/server/bnetserver/Packets/WoWRealmPackets.h
src/server/bnetserver/Realms/RealmList.cpp
src/server/bnetserver/Realms/WorldListener.cpp
src/server/bnetserver/Realms/WorldListener.h
src/server/bnetserver/Server/ComponentManager.cpp
src/server/bnetserver/Server/ComponentManager.h
src/server/bnetserver/Server/ModuleManager.cpp
src/server/bnetserver/Server/ModuleManager.h
src/server/bnetserver/Server/Session.cpp
src/server/bnetserver/Server/Session.h
src/server/bnetserver/Server/SessionManager.cpp
src/server/bnetserver/Server/SessionManager.h
src/server/game/Accounts/BattlenetAccountMgr.cpp
src/server/game/Accounts/BattlenetAccountMgr.h
src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
src/server/game/Battlegrounds/Zones/BattlegroundTP.h
src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
src/server/game/Entities/AreaTrigger/AreaTrigger.h
src/server/game/Entities/Item/ItemTemplate.cpp
src/server/game/Guilds/GuildFinderMgr.cpp
src/server/game/Guilds/GuildFinderMgr.h
src/server/game/Handlers/GuildFinderHandler.cpp
src/server/game/Handlers/VoidStorageHandler.cpp
src/server/game/Movement/MovementStructures.cpp
src/server/game/Movement/MovementStructures.h
src/server/game/Movement/PathGenerator.cpp
src/server/game/Server/BattlenetServerManager.cpp
src/server/game/Server/BattlenetServerManager.h
src/server/game/Server/Packet.cpp
src/server/game/Server/Packet.h
src/server/game/Server/Packets/AchievementPackets.cpp
src/server/game/Server/Packets/AchievementPackets.h
src/server/game/Server/Packets/AuctionHousePackets.cpp
src/server/game/Server/Packets/AuctionHousePackets.h
src/server/game/Server/Packets/AuthenticationPackets.cpp
src/server/game/Server/Packets/AuthenticationPackets.h
src/server/game/Server/Packets/BattlegroundPackets.cpp
src/server/game/Server/Packets/BattlegroundPackets.h
src/server/game/Server/Packets/ChannelPackets.cpp
src/server/game/Server/Packets/ChannelPackets.h
src/server/game/Server/Packets/CharacterPackets.cpp
src/server/game/Server/Packets/CharacterPackets.h
src/server/game/Server/Packets/ChatPackets.cpp
src/server/game/Server/Packets/ChatPackets.h
src/server/game/Server/Packets/ClientConfigPackets.cpp
src/server/game/Server/Packets/ClientConfigPackets.h
src/server/game/Server/Packets/CombatLogPackets.cpp
src/server/game/Server/Packets/CombatLogPackets.h
src/server/game/Server/Packets/CombatPackets.cpp
src/server/game/Server/Packets/CombatPackets.h
src/server/game/Server/Packets/EquipmentSetPackets.cpp
src/server/game/Server/Packets/EquipmentSetPackets.h
src/server/game/Server/Packets/GameObjectPackets.cpp
src/server/game/Server/Packets/GameObjectPackets.h
src/server/game/Server/Packets/GuildPackets.cpp
src/server/game/Server/Packets/GuildPackets.h
src/server/game/Server/Packets/ItemPackets.cpp
src/server/game/Server/Packets/ItemPackets.h
src/server/game/Server/Packets/LootPackets.h
src/server/game/Server/Packets/MiscPackets.cpp
src/server/game/Server/Packets/MiscPackets.h
src/server/game/Server/Packets/MovementPackets.cpp
src/server/game/Server/Packets/MovementPackets.h
src/server/game/Server/Packets/NPCPackets.cpp
src/server/game/Server/Packets/NPCPackets.h
src/server/game/Server/Packets/QueryPackets.cpp
src/server/game/Server/Packets/QueryPackets.h
src/server/game/Server/Packets/QuestPackets.cpp
src/server/game/Server/Packets/QuestPackets.h
src/server/game/Server/Packets/ReputationPackets.cpp
src/server/game/Server/Packets/ReputationPackets.h
src/server/game/Server/Packets/SpellPackets.cpp
src/server/game/Server/Packets/SpellPackets.h
src/server/game/Server/Packets/SystemPackets.cpp
src/server/game/Server/Packets/SystemPackets.h
src/server/game/Server/Packets/TalentPackets.cpp
src/server/game/Server/Packets/TalentPackets.h
src/server/game/Server/Packets/TradePackets.h
src/server/game/Server/Packets/WorldStatePackets.cpp
src/server/game/Server/Packets/WorldStatePackets.h
src/server/game/Server/WorldSocket.cpp
src/server/ipc/CMakeLists.txt
src/server/ipc/Commands.cpp
src/server/ipc/Commands.h
src/server/ipc/ZMQTask.cpp
src/server/ipc/ZMQTask.h
src/server/ipc/ZmqContext.cpp
src/server/ipc/ZmqContext.h
src/server/ipc/ZmqListener.cpp
src/server/ipc/ZmqListener.h
src/server/ipc/ZmqMux.cpp
src/server/ipc/ZmqMux.h
src/server/ipc/ZmqWorker.cpp
src/server/ipc/ZmqWorker.h
src/server/scripts/Commands/cs_battlenet_account.cpp
src/server/scripts/Commands/cs_mmaps.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_ironforge.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
src/server/scripts/Kalimdor/Firelands/firelands.h
src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h
src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_felwood.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
src/server/scripts/Maelstrom/Stonecore/stonecore.h
src/server/shared/Cryptography/Authentication/AuthCrypt.h
src/server/shared/Cryptography/Authentication/PacketCrypt.cpp
src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
src/server/shared/Cryptography/HmacHash.cpp
src/server/shared/Cryptography/SHA256.cpp
src/server/shared/Cryptography/SHA256.h
src/server/shared/Database/Implementation/HotfixDatabase.cpp
src/server/shared/Database/Implementation/HotfixDatabase.h
src/server/shared/Realm/Realm.cpp
src/server/shared/Realm/Realm.h
src/tools/connection_patcher/CMakeLists.txt
src/tools/connection_patcher/Constants/BinaryTypes.hpp
src/tools/connection_patcher/Helper.cpp
src/tools/connection_patcher/Helper.hpp
src/tools/connection_patcher/Patcher.cpp
src/tools/connection_patcher/Patcher.hpp
src/tools/connection_patcher/Patches/Common.hpp
src/tools/connection_patcher/Patches/Mac.hpp
src/tools/connection_patcher/Patches/Windows.hpp
src/tools/connection_patcher/Patterns/Common.hpp
src/tools/connection_patcher/Patterns/Mac.hpp
src/tools/connection_patcher/Patterns/Windows.hpp
src/tools/connection_patcher/Program.cpp
src/tools/map_extractor/loadlib/DBFilesClientList.h
2015-01-01 00:32:50 +01:00
jackpoz
7fe7f30521
Core/Misc: Fix some -Wconversion warnings
2014-08-23 19:56:41 +02:00
joschiwald
ccfa82e7d5
Core/Creature: update creature_template and some other small things
...
http://www.trinitycore.org/f/topic/9572-creature-damage/
2014-08-14 16:09:14 +02:00
Vincent-Michael
9a2d86f6ae
Core/Spells: Fix Quest "The Emissary"
2014-07-19 02:43:15 +02:00
Shauren
7532864264
Buildsystem/MSVC: Warning fixes
...
C4800 'type' : forcing value to bool 'true' or 'false' (performance warning)
C4127 conditional expression is constant
2014-07-17 15:42:57 +02:00
Subv
dfdc19f3bc
Merge branch master into boost
...
Conflicts:
BattlegroundMgr.h
2014-07-13 16:52:38 -05:00