HelloKitty
01d715eaef
Core/Vmaps: Stop M2s from occluding for spellcast LoS
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Closes #18528
2017-01-21 14:44:31 +01:00
tkrokli
6a51a88767
Update Copyright notice for 2017
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Happy new year!
2017-01-02 19:52:45 +01:00
ariel-
1667dd3b7a
Core/Entities: extend available containers for WorldObject::GetxxxInGrid
2016-10-13 01:23:02 -03:00
Kittnz
002b0a7a65
Core/Event: Add Brewfest Music during the event
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Note: Dark Iron invasion music can be added with a trigger at a later stage
2016-10-05 22:34:04 +02:00
treeston
0e8c2f9032
Entities/Object: Add some Position const& overloads to distance/angle methods for usability.
2016-09-10 14:14:34 +02:00
treeston
211eee0fce
Entities/Unit: Add overload to NearTeleportTo taking Position const&.
2016-08-26 21:02:25 +02:00
ariel-
62bfee37cb
Core/Entities: debloat SummonGameObject parameter list using proper wrappers and enable GO rotation in scripts
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- There's still an overload allowing for x, y, z, o to be passed directly
- Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)
2016-07-30 18:50:44 -03:00
treeston
c0cc4f7c68
Merge remote-tracking branch 'Golrag/LoS_object_size' into 3.3.5 (PR #15807 )
2016-05-26 15:59:49 +02:00
treeston
0d5adf356e
Core/Scripts: Added reasonable default params to GetCreatureListWithEntryInGrid/GetGameObjectListWithEntryInGrid for ease of use. Also, entry = 0 means no filter now, since we lacked an easy way to get a list of all creatures in grid.
2016-05-13 00:56:52 +02:00
Shauren
1ad02a0d61
Core/Random: Removed ancient and unused MAP_BASED_RAND_GEN
2016-05-09 18:44:26 +02:00
Shauren
e2687b31ed
Core/Entities: Ported byte field offset naming from 6.x
2016-04-12 20:06:04 +02:00
Naios
9f61b72679
Core/Game: Converted the game library to a shared library.
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* There is still the possibility to static link against game.
(cherry picked from commit bf33159a70 )
2016-03-24 02:46:42 +01:00
Golrag
da6065db00
Core/Object: Use object edges to calculate LoS
2016-03-21 20:46:08 +01:00
ccrs
6a339ed5c9
Core/TempSummons: avoid use MoveInLineOfSight before InitSummon
2016-03-01 21:20:47 +01:00
Rushor
923a368ac7
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
pete318
b1032ed620
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
2015-10-12 23:10:41 +02:00
pete318
dcb7082277
Map local guids 6.x -> 3.3.35:
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Implemented:
https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7
https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c
https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717
https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b
https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00
pete318
1e0213bc57
The following stealth changes are implemented.
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- Combat no longer removes stealth, only damage does
- Creatures will pursue a stealthed unit they cannot see if they're already in combat with them
- When a player is ~~3 yards~~ 8% + 1.5 yards away from the usual stealth detection distance, the creature will perform the "alerted" effect.
- When sitting/sleeping creatures are distracted or alerted, they will stand up
- Idle movement creatures will return to their original (spawn) orientation after distract/alert
- When entering combat with a distracted/alerted creature, distract state is removed
- NPC no longer have a limit to stealth visibility (granted by stealth modifier spells/buffs)
- If alert visibility is greater than aggro range, no alert sent
2015-07-02 23:11:20 +00:00
Shauren
8a013ba0fb
Core/Misc: Moved Position to its own file
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(cherry picked from commit 48ee1f0033 )
Conflicts:
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Spells/Spell.cpp
2015-05-19 21:44:39 +01:00
Duarte Duarte
a6505dd46a
Merge pull request #14103 from Epicurus4/6.x
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Added a player searcher
(cherry picked from commit b7052d2ed7 )
2015-02-22 05:51:26 +00:00
Vincent-Michael
f3e86d3e68
Update copyright note for 2015
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Happy new year
Conflicts:
src/server/bnetserver/Authentication/AuthCodes.h
src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp
src/server/bnetserver/Authentication/BattlenetPacketCrypt.h
src/server/bnetserver/Packets/AchievementPackets.h
src/server/bnetserver/Packets/AuthenticationPackets.cpp
src/server/bnetserver/Packets/AuthenticationPackets.h
src/server/bnetserver/Packets/BitStream.cpp
src/server/bnetserver/Packets/BitStream.h
src/server/bnetserver/Packets/CachePackets.cpp
src/server/bnetserver/Packets/CachePackets.h
src/server/bnetserver/Packets/ChatPackets.h
src/server/bnetserver/Packets/ConnectionPackets.cpp
src/server/bnetserver/Packets/ConnectionPackets.h
src/server/bnetserver/Packets/FriendsPackets.cpp
src/server/bnetserver/Packets/FriendsPackets.h
src/server/bnetserver/Packets/PacketManager.cpp
src/server/bnetserver/Packets/PacketManager.h
src/server/bnetserver/Packets/Packets.h
src/server/bnetserver/Packets/PacketsBase.cpp
src/server/bnetserver/Packets/PacketsBase.h
src/server/bnetserver/Packets/PresencePackets.cpp
src/server/bnetserver/Packets/PresencePackets.h
src/server/bnetserver/Packets/ProfilePackets.h
src/server/bnetserver/Packets/SupportPackets.h
src/server/bnetserver/Packets/WoWRealmPackets.cpp
src/server/bnetserver/Packets/WoWRealmPackets.h
src/server/bnetserver/Realms/RealmList.cpp
src/server/bnetserver/Realms/WorldListener.cpp
src/server/bnetserver/Realms/WorldListener.h
src/server/bnetserver/Server/ComponentManager.cpp
src/server/bnetserver/Server/ComponentManager.h
src/server/bnetserver/Server/ModuleManager.cpp
src/server/bnetserver/Server/ModuleManager.h
src/server/bnetserver/Server/Session.cpp
src/server/bnetserver/Server/Session.h
src/server/bnetserver/Server/SessionManager.cpp
src/server/bnetserver/Server/SessionManager.h
src/server/game/Accounts/BattlenetAccountMgr.cpp
src/server/game/Accounts/BattlenetAccountMgr.h
src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
src/server/game/Battlegrounds/Zones/BattlegroundTP.h
src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
src/server/game/Entities/AreaTrigger/AreaTrigger.h
src/server/game/Entities/Item/ItemTemplate.cpp
src/server/game/Guilds/GuildFinderMgr.cpp
src/server/game/Guilds/GuildFinderMgr.h
src/server/game/Handlers/GuildFinderHandler.cpp
src/server/game/Handlers/VoidStorageHandler.cpp
src/server/game/Movement/MovementStructures.cpp
src/server/game/Movement/MovementStructures.h
src/server/game/Movement/PathGenerator.cpp
src/server/game/Server/BattlenetServerManager.cpp
src/server/game/Server/BattlenetServerManager.h
src/server/game/Server/Packet.cpp
src/server/game/Server/Packet.h
src/server/game/Server/Packets/AchievementPackets.cpp
src/server/game/Server/Packets/AchievementPackets.h
src/server/game/Server/Packets/AuctionHousePackets.cpp
src/server/game/Server/Packets/AuctionHousePackets.h
src/server/game/Server/Packets/AuthenticationPackets.cpp
src/server/game/Server/Packets/AuthenticationPackets.h
src/server/game/Server/Packets/BattlegroundPackets.cpp
src/server/game/Server/Packets/BattlegroundPackets.h
src/server/game/Server/Packets/ChannelPackets.cpp
src/server/game/Server/Packets/ChannelPackets.h
src/server/game/Server/Packets/CharacterPackets.cpp
src/server/game/Server/Packets/CharacterPackets.h
src/server/game/Server/Packets/ChatPackets.cpp
src/server/game/Server/Packets/ChatPackets.h
src/server/game/Server/Packets/ClientConfigPackets.cpp
src/server/game/Server/Packets/ClientConfigPackets.h
src/server/game/Server/Packets/CombatLogPackets.cpp
src/server/game/Server/Packets/CombatLogPackets.h
src/server/game/Server/Packets/CombatPackets.cpp
src/server/game/Server/Packets/CombatPackets.h
src/server/game/Server/Packets/EquipmentSetPackets.cpp
src/server/game/Server/Packets/EquipmentSetPackets.h
src/server/game/Server/Packets/GameObjectPackets.cpp
src/server/game/Server/Packets/GameObjectPackets.h
src/server/game/Server/Packets/GuildPackets.cpp
src/server/game/Server/Packets/GuildPackets.h
src/server/game/Server/Packets/ItemPackets.cpp
src/server/game/Server/Packets/ItemPackets.h
src/server/game/Server/Packets/LootPackets.h
src/server/game/Server/Packets/MiscPackets.cpp
src/server/game/Server/Packets/MiscPackets.h
src/server/game/Server/Packets/MovementPackets.cpp
src/server/game/Server/Packets/MovementPackets.h
src/server/game/Server/Packets/NPCPackets.cpp
src/server/game/Server/Packets/NPCPackets.h
src/server/game/Server/Packets/QueryPackets.cpp
src/server/game/Server/Packets/QueryPackets.h
src/server/game/Server/Packets/QuestPackets.cpp
src/server/game/Server/Packets/QuestPackets.h
src/server/game/Server/Packets/ReputationPackets.cpp
src/server/game/Server/Packets/ReputationPackets.h
src/server/game/Server/Packets/SpellPackets.cpp
src/server/game/Server/Packets/SpellPackets.h
src/server/game/Server/Packets/SystemPackets.cpp
src/server/game/Server/Packets/SystemPackets.h
src/server/game/Server/Packets/TalentPackets.cpp
src/server/game/Server/Packets/TalentPackets.h
src/server/game/Server/Packets/TradePackets.h
src/server/game/Server/Packets/WorldStatePackets.cpp
src/server/game/Server/Packets/WorldStatePackets.h
src/server/game/Server/WorldSocket.cpp
src/server/ipc/CMakeLists.txt
src/server/ipc/Commands.cpp
src/server/ipc/Commands.h
src/server/ipc/ZMQTask.cpp
src/server/ipc/ZMQTask.h
src/server/ipc/ZmqContext.cpp
src/server/ipc/ZmqContext.h
src/server/ipc/ZmqListener.cpp
src/server/ipc/ZmqListener.h
src/server/ipc/ZmqMux.cpp
src/server/ipc/ZmqMux.h
src/server/ipc/ZmqWorker.cpp
src/server/ipc/ZmqWorker.h
src/server/scripts/Commands/cs_battlenet_account.cpp
src/server/scripts/Commands/cs_mmaps.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_ironforge.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
src/server/scripts/Kalimdor/Firelands/firelands.h
src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h
src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_felwood.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
src/server/scripts/Maelstrom/Stonecore/stonecore.h
src/server/shared/Cryptography/Authentication/AuthCrypt.h
src/server/shared/Cryptography/Authentication/PacketCrypt.cpp
src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
src/server/shared/Cryptography/HmacHash.cpp
src/server/shared/Cryptography/SHA256.cpp
src/server/shared/Cryptography/SHA256.h
src/server/shared/Database/Implementation/HotfixDatabase.cpp
src/server/shared/Database/Implementation/HotfixDatabase.h
src/server/shared/Realm/Realm.cpp
src/server/shared/Realm/Realm.h
src/tools/connection_patcher/CMakeLists.txt
src/tools/connection_patcher/Constants/BinaryTypes.hpp
src/tools/connection_patcher/Helper.cpp
src/tools/connection_patcher/Helper.hpp
src/tools/connection_patcher/Patcher.cpp
src/tools/connection_patcher/Patcher.hpp
src/tools/connection_patcher/Patches/Common.hpp
src/tools/connection_patcher/Patches/Mac.hpp
src/tools/connection_patcher/Patches/Windows.hpp
src/tools/connection_patcher/Patterns/Common.hpp
src/tools/connection_patcher/Patterns/Mac.hpp
src/tools/connection_patcher/Patterns/Windows.hpp
src/tools/connection_patcher/Program.cpp
src/tools/map_extractor/loadlib/DBFilesClientList.h
2015-01-01 00:32:50 +01:00
joschiwald
a951af7b52
Scripts: replaced various Location struct defines with proper Position or G3D::Vector3
2014-10-26 01:46:28 +02:00
joschiwald
1a075f0454
Core/Misc: fixed a scenario when character factionchange create unexpected results, also moved packet generating code into unique methods
2014-10-19 15:30:35 +02:00
joschiwald
053beae172
Core/Spells: consider spell speed in SPELL_EFFECT_CHARGE
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Misc: removed some duplicate guid words in logs
2014-09-17 23:24:31 +02:00
Shauren
7d1d55124c
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
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Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Scripting/MapScripts.cpp
src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
2014-09-16 21:50:01 +02:00
Shauren
a0e50ea35f
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
joschiwald
59baaeec48
Core/Chat: cleanup MonsterText methods
2014-09-13 20:41:31 +02:00
Shauren
ce67a097bf
Core/Entities: Use new PackedGuid class
2014-09-13 01:12:16 +02:00
Shauren
2fc52b5af6
Core/Entities: Added ObjectGuid class from MaNGOS
2014-09-12 23:49:30 +02:00
DDuarte
430b3adfe8
Scripts: Correct despawn time of multiple objects
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WorldObject::SummonGameObject respawn time is in seconds and not milliseconds
2014-08-26 13:37:55 +01:00
jackpoz
7fe7f30521
Core/Misc: Fix some -Wconversion warnings
2014-08-23 19:56:41 +02:00
joschiwald
ccfa82e7d5
Core/Creature: update creature_template and some other small things
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http://www.trinitycore.org/f/topic/9572-creature-damage/
2014-08-14 16:09:14 +02:00
DDuarte
a394205eca
Core/Server: Add missing overrides
2014-08-09 20:17:40 +01:00
Shauren
7532864264
Buildsystem/MSVC: Warning fixes
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C4800 'type' : forcing value to bool 'true' or 'false' (performance warning)
C4127 conditional expression is constant
2014-07-17 15:42:57 +02:00
Dehravor
cbd36d5a4e
Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros
2014-05-01 11:19:32 +02:00
Dehravor
24ae6a6802
Core/Misc: Remove obsolete C++11 backward compatibility macros
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OVERRIDE, FINAL, DELETE_MEMBER
2014-04-29 16:35:11 +02:00
Discover-
91c6c8a911
Merge pull request #11945 from Dehravor/trade
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Core/Trade: Correction of distance checking
2014-04-27 12:32:32 +02:00
jackpoz
2585e799f9
Core/Misc: Change how Position struct is retrieved
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Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bcaf9 changes by return a Position object instead of accepting a Position parameter by reference.
2014-04-25 21:19:30 +02:00
Dehravor
59a84951da
Core/Trade: Correction of distance checking
2014-04-25 20:52:17 +02:00
Discover-
9c68103c21
Merge pull request #11938 from Dehravor/inspect
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Core/Handlers: Add inspect distance and target checks
2014-04-25 15:19:41 +02:00
Dehravor
abb97bac18
Core/Handlers: Add inspect distance and target checks
2014-04-24 14:34:19 +02:00
Shauren
0f5632c70e
Core/Misc: Fixed some -Weffc++ warnings
2014-04-20 16:48:35 +02:00
jackpoz
0930482fa4
Core/Misc: Fix uninitialized values
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Fix Position members not being always initialized.
Valgrind log:
at : Position::NormalizeOrientation(float) (Object.h:388)
by : Position::SetOrientation(float) (Object.h:315)
by : Position::Relocate(Position const&) (Object.h:310)
by : spell_ulduar_stone_grip::spell_ulduar_stone_grip_AuraScript::OnRemoveVehicle(AuraEffect const*, AuraEffectHandleModes) (boss_kologarn.cpp:592)
2014-04-02 20:42:46 +02:00
zengwf
23acf75d3b
Core/Movement: Add LOS check for fleeingmovement target point.
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Prevents fleeing or feared units from going to upper floor ignoring walls/ceilings with mmaps on(and usually get stucked).
Current implementation just randomly selects a distance and angle against the frighting unit, when in narrow circumstance such as underground caves, such targeting point would be at another floor.
Closes #11300
Ref #9475 (needs fixed confirmation)
2014-01-12 00:33:33 +00:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
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Happy new year.
2014-01-01 00:07:53 +01:00
Shauren
107af52853
Core/Chat: Refactored building chat packets
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* Moved everything into one specialized method instead of being scattered all over the place
* Allow localizing creature names in chat messages (when using $N)
* Send SMSG_GM_MESSAGECHAT for gm messages
2013-12-23 14:23:49 +01:00
jackpoz
04cc51a6cf
Core/Misc: Fix some static analysis issues
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Fix some static analysis issues, mostly false positive about fields not initialized in the constructor. It's good practice anyway to always initialize them.
2013-12-01 16:19:30 +01:00
Ascathor
2607738990
Core/Code: Unify codestyle for brackets: {} to { }.
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Also added missing copyright to some files.
2013-10-27 23:46:02 +01:00
Shauren
ce55647c41
Core/Transports
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* Rewritten path generation, now uses splines - timers are a lot more accurate now
* Implemented stopping transports
* Implemented spawning transports in instances
* Implemented spawning gameobjects as transport passengers
* Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
2013-10-16 18:37:29 +02:00
jackpoz
0450b74e96
Core/Movement: Fix uninitialized MovementInfo fields
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Fix uninitialized fallTime and splineElevation fields of MovementInfo.
Valgrind log:
Conditional jump or move depends on uninitialised value(s)
at 0x5FBEB50: deflate (in /lib/x86_64-linux-gnu/libz.so.1.2.7)
by 0x1269883: UpdateData::Compress(void*, unsigned int*, void*, int) (UpdateData.cpp:85)
by 0x1269BB6: UpdateData::BuildPacket(WorldPacket*) (UpdateData.cpp:133)
by 0x130E9B3: Trinity::VisibleNotifier::SendToSelf() (GridNotifiers.cpp:68)
by 0x117A89D: Player::UpdateVisibilityForPlayer() (Player.cpp:22344)
by 0x117B334: Player::SendInitialPacketsAfterAddToMap() (Player.cpp:22567)
by 0x15A48BC: WorldSession::HandlePlayerLogin(LoginQueryHolder*) (CharacterHandler.cpp:937)
by 0x141D04B: WorldSession::ProcessQueryCallbacks() (WorldSession.cpp:1106)
by 0x141994D: WorldSession::Update(unsigned int, PacketFilter&) (WorldSession.cpp:391)
by 0x14E289C: World::UpdateSessions(unsigned int) (World.cpp:2629)
by 0x14E0613: World::Update(unsigned int) (World.cpp:1986)
by 0x100B37F: WorldRunnable::run() (WorldRunnable.cpp:60)
Uninitialised value was created by a heap allocation
at 0x4C286E7: operator new(unsigned long) (vg_replace_malloc.c:287)
by 0x159E64F: void LoadHelper<Creature>(std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > const&, CoordPair<512u>&, GridRefManager<Creature>&, unsigned int&, Map*) (ObjectGridLoader.cpp:94)
by 0x159DECF: ObjectGridLoader::Visit(GridRefManager<Creature>&) (ObjectGridLoader.cpp:150)
by 0x159F092: void VisitorHelper<ObjectGridLoader, Creature>(ObjectGridLoader&, ContainerMapList<Creature>&) (TypeContainerVisitor.h:64)
by 0x159EFF5: void VisitorHelper<ObjectGridLoader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > >(ObjectGridLoader&, ContainerMapList<TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >&) (TypeContainerVisitor.h:70)
2013-09-03 23:05:02 +02:00