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Core/Spells: "Black Magic" can no longer remove after dead
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@@ -3309,6 +3309,9 @@ void SpellMgr::LoadSpellInfoCorrections()
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/// @todo: remove this when basepoints of all Ride Vehicle auras are calculated correctly
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spellInfo->Effects[EFFECT_0].BasePoints = 1;
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break;
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case 59630: // Black Magic
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spellInfo->Attributes |= SPELL_ATTR0_PASSIVE;
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break;
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// ULDUAR SPELLS
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//
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case 62374: // Pursued (Flame Leviathan)
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