*Handle SPELL_AURA_MOD_HONOR_GAIN_PCT.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-02-02 20:55:17 +01:00
parent cc69f94c40
commit f2e514eb04
3 changed files with 4 additions and 2 deletions

View File

@@ -6298,6 +6298,8 @@ bool Player::RewardHonor(Unit *uVictim, uint32 groupsize, float honor, bool pvpt
if(groupsize > 1)
honor /= groupsize;
// apply honor multiplier from aura (not stacking-get highest)
honor *= (float(GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HONOR_GAIN_PCT))+100.0f)/100.0f;
honor *= (((float)urand(8,12))/10); // approx honor: 80% - 120% of real honor
}

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@@ -325,7 +325,7 @@ enum AuraType
SPELL_AURA_MOD_DISARM_RANGED = 278,
SPELL_AURA_279 = 279,
SPELL_AURA_MOD_TARGET_ARMOR_PCT = 280,
SPELL_AURA_MOD_HONOR_GAIN = 281,
SPELL_AURA_MOD_HONOR_GAIN_PCT = 281,
SPELL_AURA_MOD_BASE_HEALTH_PCT = 282,
SPELL_AURA_MOD_HEALING_RECEIVED = 283, // Possibly only for some spell family class spells
TOTAL_AURAS = 284

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@@ -335,7 +335,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleNULL, //278 SPELL_AURA_MOD_DISARM_RANGED disarm ranged weapon
&Aura::HandleNULL, //279
&Aura::HandleNULL, //280 SPELL_AURA_MOD_TARGET_ARMOR_PCT
&Aura::HandleNULL, //281 SPELL_AURA_MOD_HONOR_GAIN
&Aura::HandleNoImmediateEffect, //281 SPELL_AURA_MOD_HONOR_GAIN_PCT implemented in Player::RewardHonor
&Aura::HandleAuraIncreaseBaseHealthPercent, //282 SPELL_AURA_INCREASE_BASE_HEALTH_PERCENT
&Aura::HandleNoImmediateEffect //283 SPELL_AURA_MOD_HEALING_RECEIVED implemented in Unit::SpellHealingBonus
};