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*Fix some typos.
--HG-- branch : trunk
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@@ -1995,7 +1995,7 @@ void Guild::SwapItems(Player * pl, uint8 BankTab, uint8 BankTabSlot, uint8 BankT
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{
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sLog.outCrash("Guild::SwapItems: Player %s(GUIDLow: %u) tried to move item %u from tab %u slot %u to tab %u slot %u, but item %u has a stack of zero!",
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pl->GetName(), pl->GetGUIDLow(), pItemSrc->GetEntry(), BankTab, BankTabSlot, BankTabDst, BankTabSlotDst, pItemSrc->GetEntry());
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//return; // Commented out for now, uncomment when it's verified that this causes a crash!!
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//return; // Commented out for now, uncomment when it's verified that this causes a crash!
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}
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if (SplitedAmount >= pItemSrc->GetCount())
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@@ -3784,7 +3784,7 @@ bool Player::resetTalents(bool no_cost)
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continue;
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PlayerTalentMap::const_iterator foundTalent = m_talents[m_activeSpec]->find(i);
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if (foundTalent == m_talents[spec]->end() || foundTalent->second->state == PLAYERSPELL_REMOVED)
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if (foundTalent == m_talents[m_activeSpec]->end() || foundTalent->second->state == PLAYERSPELL_REMOVED)
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continue;
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else
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foundTalent->second->state = PLAYERSPELL_REMOVED;
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