Core/Items: Fixed items with ITEM_MOD_BLOCK_VALUE ( Increases the block value of your shield by X )

Closes #716
This commit is contained in:
Subv
2012-09-08 12:18:50 -05:00
parent 9a962f86c9
commit cfd11b490b
@@ -7913,6 +7913,9 @@ void Player::_ApplyItemBonuses(ItemTemplate const* proto, uint8 slot, bool apply
ApplyModInt32Value(PLAYER_FIELD_MOD_TARGET_RESISTANCE, -val, apply);
m_spellPenetrationItemMod += apply ? val : -val;
break;
case ITEM_MOD_BLOCK_VALUE:
HandleBaseModValue(SHIELD_BLOCK_VALUE, FLAT_MOD, float(val), apply);
break;
// deprecated item mods
case ITEM_MOD_SPELL_HEALING_DONE:
case ITEM_MOD_SPELL_DAMAGE_DONE: