Core/Player: fix build pt. 2

This commit is contained in:
ariel-
2016-11-20 03:19:46 -03:00
parent 2e820004a0
commit ce0680200b
@@ -8169,7 +8169,6 @@ void Player::_ApplyAllItemMods()
if (!proto)
continue;
uint32 attacktype = Player::GetAttackBySlot(i);
ApplyItemDependentAuras(m_items[i], true);
_ApplyItemBonuses(proto, i, true);