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Core/Maps: Moved corpse management to map level
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@@ -217,7 +217,7 @@ public:
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{
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playerName = param3;
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if (normalizePlayerName(playerName))
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player = sObjectAccessor->FindPlayerByName(playerName);
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player = ObjectAccessor::FindPlayerByName(playerName);
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}
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if (!player)
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@@ -283,7 +283,7 @@ public:
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{
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playerName = param2;
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if (normalizePlayerName(playerName))
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player = sObjectAccessor->FindPlayerByName(playerName);
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player = ObjectAccessor::FindPlayerByName(playerName);
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}
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if (!player)
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