Core/Spells: Removed unexplainable duration limit from SpellInfo::GetMaxTicks

how is a number greater than 30000 200% larger than ...? larger than what
This commit is contained in:
Shauren
2017-08-30 23:35:55 +02:00
parent c072cfed79
commit c2f4a7a17e

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@@ -2560,10 +2560,6 @@ uint32 SpellInfo::GetMaxTicks(uint32 difficulty) const
if (DotDuration == 0)
return 1;
// 200% limit
if (DotDuration > 30000)
DotDuration = 30000;
for (SpellEffectInfo const* effect : GetEffectsForDifficulty(difficulty))
{
if (effect && effect->Effect == SPELL_EFFECT_APPLY_AURA)