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Core/Spells: Removed unexplainable duration limit from SpellInfo::GetMaxTicks
how is a number greater than 30000 200% larger than ...? larger than what
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@@ -2560,10 +2560,6 @@ uint32 SpellInfo::GetMaxTicks(uint32 difficulty) const
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if (DotDuration == 0)
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return 1;
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// 200% limit
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if (DotDuration > 30000)
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DotDuration = 30000;
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for (SpellEffectInfo const* effect : GetEffectsForDifficulty(difficulty))
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{
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if (effect && effect->Effect == SPELL_EFFECT_APPLY_AURA)
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