Core/Spells: Fix spell effect value calculation

This commit is contained in:
Shauren
2026-04-09 17:20:29 +02:00
parent 77e549c0f4
commit be5bc28bd1

View File

@@ -652,7 +652,7 @@ SpellEffectValue SpellEffectInfo::CalcValue(WorldObject const* caster /*= nullpt
}
break;
default:
return false;
break;
}
return std::clamp(value, MinValue, MaxValue);