Core/DataStores: load ItemRandomProperties.db2 and ItemRandomSuffix.db2

This commit is contained in:
Ovahlord
2023-11-27 22:04:39 +01:00
parent cb5f57a8b3
commit bbb320f390
7 changed files with 214 additions and 2 deletions
@@ -0,0 +1,134 @@
--
-- Table structure for table `item_random_properties`
--
DROP TABLE IF EXISTS `item_random_properties`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `item_random_properties` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Name` text,
`Enchantment1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Enchantment2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Enchantment3` smallint(5) unsigned NOT NULL DEFAULT '0',
`Enchantment4` smallint(5) unsigned NOT NULL DEFAULT '0',
`Enchantment5` smallint(5) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`VerifiedBuild`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `item_random_properties`
--
LOCK TABLES `item_random_properties` WRITE;
/*!40000 ALTER TABLE `item_random_properties` DISABLE KEYS */;
/*!40000 ALTER TABLE `item_random_properties` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `item_random_properties_locale`
--
DROP TABLE IF EXISTS `item_random_properties_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `item_random_properties_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name_lang` text,
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`,`VerifiedBuild`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci
/*!50500 PARTITION BY LIST COLUMNS(locale)
(PARTITION deDE VALUES IN ('deDE') ENGINE = InnoDB,
PARTITION esES VALUES IN ('esES') ENGINE = InnoDB,
PARTITION esMX VALUES IN ('esMX') ENGINE = InnoDB,
PARTITION frFR VALUES IN ('frFR') ENGINE = InnoDB,
PARTITION itIT VALUES IN ('itIT') ENGINE = InnoDB,
PARTITION koKR VALUES IN ('koKR') ENGINE = InnoDB,
PARTITION ptBR VALUES IN ('ptBR') ENGINE = InnoDB,
PARTITION ruRU VALUES IN ('ruRU') ENGINE = InnoDB,
PARTITION zhCN VALUES IN ('zhCN') ENGINE = InnoDB,
PARTITION zhTW VALUES IN ('zhTW') ENGINE = InnoDB) */;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `item_random_properties_locale`
--
LOCK TABLES `item_random_properties_locale` WRITE;
/*!40000 ALTER TABLE `item_random_properties_locale` DISABLE KEYS */;
/*!40000 ALTER TABLE `item_random_properties_locale` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `item_random_suffix`
--
DROP TABLE IF EXISTS `item_random_suffix`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `item_random_suffix` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Name` text,
`Enchantment1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Enchantment2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Enchantment3` smallint(5) unsigned NOT NULL DEFAULT '0',
`Enchantment4` smallint(5) unsigned NOT NULL DEFAULT '0',
`Enchantment5` smallint(5) unsigned NOT NULL DEFAULT '0',
`AllocationPct1` smallint(5) unsigned NOT NULL DEFAULT '0',
`AllocationPct2` smallint(5) unsigned NOT NULL DEFAULT '0',
`AllocationPct3` smallint(5) unsigned NOT NULL DEFAULT '0',
`AllocationPct4` smallint(5) unsigned NOT NULL DEFAULT '0',
`AllocationPct5` smallint(5) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`VerifiedBuild`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `item_random_suffix`
--
LOCK TABLES `item_random_suffix` WRITE;
/*!40000 ALTER TABLE `item_random_suffix` DISABLE KEYS */;
/*!40000 ALTER TABLE `item_random_suffix` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `item_random_suffix_locale`
--
DROP TABLE IF EXISTS `item_random_suffix_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `item_random_suffix_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name_lang` text,
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`,`VerifiedBuild`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci
/*!50500 PARTITION BY LIST COLUMNS(locale)
(PARTITION deDE VALUES IN ('deDE') ENGINE = InnoDB,
PARTITION esES VALUES IN ('esES') ENGINE = InnoDB,
PARTITION esMX VALUES IN ('esMX') ENGINE = InnoDB,
PARTITION frFR VALUES IN ('frFR') ENGINE = InnoDB,
PARTITION itIT VALUES IN ('itIT') ENGINE = InnoDB,
PARTITION koKR VALUES IN ('koKR') ENGINE = InnoDB,
PARTITION ptBR VALUES IN ('ptBR') ENGINE = InnoDB,
PARTITION ruRU VALUES IN ('ruRU') ENGINE = InnoDB,
PARTITION zhCN VALUES IN ('zhCN') ENGINE = InnoDB,
PARTITION zhTW VALUES IN ('zhTW') ENGINE = InnoDB) */;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `item_random_suffix_locale`
--
LOCK TABLES `item_random_suffix_locale` WRITE;
/*!40000 ALTER TABLE `item_random_suffix_locale` DISABLE KEYS */;
/*!40000 ALTER TABLE `item_random_suffix_locale` ENABLE KEYS */;
UNLOCK TABLES;
@@ -722,8 +722,8 @@ void HotfixDatabaseConnection::DoPrepareStatements()
PREPARE_MAX_ID_STMT(HOTFIX_SEL_GLYPH_REQUIRED_SPEC, "SELECT MAX(ID) + 1 FROM glyph_required_spec", CONNECTION_SYNCH);
// GossipNpcOption.db2
PrepareStatement(HOTFIX_SEL_GOSSIP_NPC_OPTION, "SELECT ID, GossipNpcOption, LFGDungeonsID, Unk341_1, Unk341_2, Unk341_3, Unk341_4, Unk341_5, Unk341_6, "
"Unk341_7, Unk341_8, Unk341_9, GossipOptionID FROM gossip_npc_option WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);
PrepareStatement(HOTFIX_SEL_GOSSIP_NPC_OPTION, "SELECT ID, GossipNpcOption, LFGDungeonsID, Unk341_1, Unk341_2, Unk341_3, Unk341_4, Unk341_5, "
"Unk341_6, Unk341_7, Unk341_8, Unk341_9, GossipOptionID FROM gossip_npc_option WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);
PREPARE_MAX_ID_STMT(HOTFIX_SEL_GOSSIP_NPC_OPTION, "SELECT MAX(ID) + 1 FROM gossip_npc_option", CONNECTION_SYNCH);
// GuildColorBackground.db2
@@ -930,6 +930,20 @@ void HotfixDatabaseConnection::DoPrepareStatements()
PrepareStatement(HOTFIX_SEL_ITEM_PRICE_BASE, "SELECT ID, ItemLevel, Armor, Weapon FROM item_price_base WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);
PREPARE_MAX_ID_STMT(HOTFIX_SEL_ITEM_PRICE_BASE, "SELECT MAX(ID) + 1 FROM item_price_base", CONNECTION_SYNCH);
// ItemRandomProperties.db2
PrepareStatement(HOTFIX_SEL_ITEM_RANDOM_PROPERTIES, "SELECT ID, Name, Enchantment1, Enchantment2, Enchantment3, Enchantment4, Enchantment5"
" FROM item_random_properties WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);
PREPARE_MAX_ID_STMT(HOTFIX_SEL_ITEM_RANDOM_PROPERTIES, "SELECT MAX(ID) + 1 FROM item_random_properties", CONNECTION_SYNCH);
PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_RANDOM_PROPERTIES, "SELECT ID, Name_lang FROM item_random_properties_locale WHERE (`VerifiedBuild` > 0) = ?"
" AND locale = ?", CONNECTION_SYNCH);
// ItemRandomSuffix.db2
PrepareStatement(HOTFIX_SEL_ITEM_RANDOM_SUFFIX, "SELECT ID, Name, Enchantment1, Enchantment2, Enchantment3, Enchantment4, Enchantment5, "
"AllocationPct1, AllocationPct2, AllocationPct3, AllocationPct4, AllocationPct5 FROM item_random_suffix WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);
PREPARE_MAX_ID_STMT(HOTFIX_SEL_ITEM_RANDOM_SUFFIX, "SELECT MAX(ID) + 1 FROM item_random_suffix", CONNECTION_SYNCH);
PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_RANDOM_SUFFIX, "SELECT ID, Name_lang FROM item_random_suffix_locale WHERE (`VerifiedBuild` > 0) = ?"
" AND locale = ?", CONNECTION_SYNCH);
// ItemSearchName.db2
PrepareStatement(HOTFIX_SEL_ITEM_SEARCH_NAME, "SELECT AllowableRace, Display, ID, OverallQualityID, ExpansionID, MinFactionID, MinReputation, "
"AllowableClass, RequiredLevel, RequiredSkill, RequiredSkillRank, RequiredAbility, ItemLevel, Flags1, Flags2, Flags3, Flags4"
@@ -544,6 +544,14 @@ enum HotfixDatabaseStatements : uint32
HOTFIX_SEL_ITEM_PRICE_BASE,
HOTFIX_SEL_ITEM_PRICE_BASE_MAX_ID,
HOTFIX_SEL_ITEM_RANDOM_PROPERTIES,
HOTFIX_SEL_ITEM_RANDOM_PROPERTIES_MAX_ID,
HOTFIX_SEL_ITEM_RANDOM_PROPERTIES_LOCALE,
HOTFIX_SEL_ITEM_RANDOM_SUFFIX,
HOTFIX_SEL_ITEM_RANDOM_SUFFIX_MAX_ID,
HOTFIX_SEL_ITEM_RANDOM_SUFFIX_LOCALE,
HOTFIX_SEL_ITEM_SEARCH_NAME,
HOTFIX_SEL_ITEM_SEARCH_NAME_MAX_ID,
HOTFIX_SEL_ITEM_SEARCH_NAME_LOCALE,
+37
View File
@@ -2917,6 +2917,43 @@ struct ItemPriceBaseLoadInfo
static constexpr DB2LoadInfo Instance{ Fields, 4, &ItemPriceBaseMeta::Instance, HOTFIX_SEL_ITEM_PRICE_BASE };
};
struct ItemRandomPropertiesLoadInfo
{
static constexpr DB2FieldMeta Fields[7] =
{
{ false, FT_INT, "ID" },
{ false, FT_STRING, "Name" },
{ false, FT_SHORT, "Enchantment1" },
{ false, FT_SHORT, "Enchantment2" },
{ false, FT_SHORT, "Enchantment3" },
{ false, FT_SHORT, "Enchantment4" },
{ false, FT_SHORT, "Enchantment5" },
};
static constexpr DB2LoadInfo Instance{ Fields, 7, &ItemRandomPropertiesMeta::Instance, HOTFIX_SEL_ITEM_RANDOM_PROPERTIES };
};
struct ItemRandomSuffixLoadInfo
{
static constexpr DB2FieldMeta Fields[12] =
{
{ false, FT_INT, "ID" },
{ false, FT_STRING, "Name" },
{ false, FT_SHORT, "Enchantment1" },
{ false, FT_SHORT, "Enchantment2" },
{ false, FT_SHORT, "Enchantment3" },
{ false, FT_SHORT, "Enchantment4" },
{ false, FT_SHORT, "Enchantment5" },
{ false, FT_SHORT, "AllocationPct1" },
{ false, FT_SHORT, "AllocationPct2" },
{ false, FT_SHORT, "AllocationPct3" },
{ false, FT_SHORT, "AllocationPct4" },
{ false, FT_SHORT, "AllocationPct5" },
};
static constexpr DB2LoadInfo Instance{ Fields, 12, &ItemRandomSuffixMeta::Instance, HOTFIX_SEL_ITEM_RANDOM_SUFFIX };
};
struct ItemSearchNameLoadInfo
{
static constexpr DB2FieldMeta Fields[17] =
+2
View File
@@ -195,6 +195,8 @@ DB2Storage<ItemModifiedAppearanceEntry> sItemModifiedAppearanceStore("It
DB2Storage<ItemModifiedAppearanceExtraEntry> sItemModifiedAppearanceExtraStore("ItemModifiedAppearanceExtra.db2", &ItemModifiedAppearanceExtraLoadInfo::Instance);
DB2Storage<ItemNameDescriptionEntry> sItemNameDescriptionStore("ItemNameDescription.db2", &ItemNameDescriptionLoadInfo::Instance);
DB2Storage<ItemPriceBaseEntry> sItemPriceBaseStore("ItemPriceBase.db2", &ItemPriceBaseLoadInfo::Instance);
DB2Storage<ItemRandomPropertiesEntry> sItemRandomPropertiesStore("ItemRandomProperties.db2", &ItemRandomPropertiesLoadInfo::Instance);
DB2Storage<ItemRandomSuffixEntry> sItemRandomSuffixStore("ItemRandomSuffix.db2", &ItemRandomSuffixLoadInfo::Instance);
DB2Storage<ItemSearchNameEntry> sItemSearchNameStore("ItemSearchName.db2", &ItemSearchNameLoadInfo::Instance);
DB2Storage<ItemSetEntry> sItemSetStore("ItemSet.db2", &ItemSetLoadInfo::Instance);
DB2Storage<ItemSetSpellEntry> sItemSetSpellStore("ItemSetSpell.db2", &ItemSetSpellLoadInfo::Instance);
+2
View File
@@ -159,6 +159,8 @@ TC_GAME_API extern DB2Storage<ItemLimitCategoryEntry> sItemLimitCa
TC_GAME_API extern DB2Storage<ItemModifiedAppearanceEntry> sItemModifiedAppearanceStore;
TC_GAME_API extern DB2Storage<ItemModifiedAppearanceExtraEntry> sItemModifiedAppearanceExtraStore;
TC_GAME_API extern DB2Storage<ItemPriceBaseEntry> sItemPriceBaseStore;
TC_GAME_API extern DB2Storage<ItemRandomPropertiesEntry> sItemRandomPropertiesStore;
TC_GAME_API extern DB2Storage<ItemRandomSuffixEntry> sItemRandomSuffixStore;
TC_GAME_API extern DB2Storage<ItemSearchNameEntry> sItemSearchNameStore;
TC_GAME_API extern DB2Storage<ItemSetEntry> sItemSetStore;
TC_GAME_API extern DB2Storage<ItemSetSpellEntry> sItemSetSpellStore;
+15
View File
@@ -2240,6 +2240,21 @@ struct ItemPriceBaseEntry
float Weapon;
};
struct ItemRandomPropertiesEntry
{
uint32 ID;
LocalizedString Name;
std::array<uint16, 5> Enchantment;
};
struct ItemRandomSuffixEntry
{
uint32 ID;
LocalizedString Name;
std::array<uint16, 5> Enchantment;
std::array<uint16, 5> AllocationPct;
};
struct ItemSearchNameEntry
{
Trinity::RaceMask<int64> AllowableRace;