Build: Remove scripts include directories from worldserver compilation command line, allowing compilation to happen in directories with longer path before encountering msbuild error MSB6002: The command-line for the “RC” task is too long

This commit is contained in:
Shauren
2026-02-21 15:08:51 +01:00
parent d2b6bf0ca5
commit ad0683315a
2 changed files with 10 additions and 6 deletions

View File

@@ -16,13 +16,17 @@
# ${CMAKE_CURRENT_SOURCE_DIR}
# EXCLUDE
# ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders
# ${CMAKE_CURRENT_SOURCE_DIR}/Platform)
# ${CMAKE_CURRENT_SOURCE_DIR}/Platform
# HEADER_VISIBILITY PRIVATE) # default is PUBLIC, this controls whether other targets that have this target as dependency will be able to access its headers
#
function(CollectAndAddSourceFiles target_name current_dir)
cmake_parse_arguments(PARSE_ARGV 2 arg "" "BASE_DIR" "EXCLUDE")
cmake_parse_arguments(PARSE_ARGV 2 arg "" "BASE_DIR;HEADER_VISIBILITY" "EXCLUDE")
if(NOT arg_BASE_DIR)
set(arg_BASE_DIR "${current_dir}")
endif()
if(NOT arg_HEADER_VISIBILITY)
set(arg_HEADER_VISIBILITY "PUBLIC")
endif()
list(FIND arg_EXCLUDE "${current_dir}" IS_EXCLUDED)
if(IS_EXCLUDED EQUAL -1)
cmake_path(RELATIVE_PATH current_dir BASE_DIRECTORY "${arg_BASE_DIR}" OUTPUT_VARIABLE fileset_name)
@@ -41,12 +45,12 @@ function(CollectAndAddSourceFiles target_name current_dir)
${current_dir}/*.hpp)
target_sources(${target_name} PRIVATE ${private_source_files})
target_sources(${target_name} PUBLIC FILE_SET "headers_${fileset_name}" TYPE HEADERS BASE_DIRS ${current_dir} FILES ${public_header_files})
target_sources(${target_name} ${arg_HEADER_VISIBILITY} FILE_SET "headers_${fileset_name}" TYPE HEADERS BASE_DIRS ${current_dir} FILES ${public_header_files})
file(GLOB SUB_DIRECTORIES ${current_dir}/*)
foreach(SUB_DIRECTORY ${SUB_DIRECTORIES})
if(IS_DIRECTORY ${SUB_DIRECTORY})
CollectAndAddSourceFiles("${target_name}" "${SUB_DIRECTORY}" BASE_DIR ${arg_BASE_DIR} EXCLUDE ${arg_EXCLUDE})
CollectAndAddSourceFiles("${target_name}" "${SUB_DIRECTORY}" BASE_DIR ${arg_BASE_DIR} HEADER_VISIBILITY ${arg_HEADER_VISIBILITY} EXCLUDE ${arg_EXCLUDE})
endif()
endforeach()
endif()

View File

@@ -142,7 +142,7 @@ foreach(SCRIPT_MODULE ${SCRIPT_MODULE_LIST})
# Add the module name to STATIC_SCRIPT_MODULES
list(APPEND STATIC_SCRIPT_MODULES ${SCRIPT_MODULE})
# Add the module content to the whole static module
CollectAndAddSourceFiles(scripts ${SCRIPT_MODULE_PATH})
CollectAndAddSourceFiles(scripts ${SCRIPT_MODULE_PATH} HEADER_VISIBILITY PRIVATE)
endif()
elseif(${SCRIPT_MODULE_VARIABLE} STREQUAL "dynamic")
# Generate an own dynamic module which is loadable on runtime
@@ -153,7 +153,7 @@ foreach(SCRIPT_MODULE ${SCRIPT_MODULE_LIST})
list(APPEND DYNAMIC_SCRIPT_MODULE_PROJECTS ${SCRIPT_MODULE_PROJECT_NAME})
# Create the script module project
add_library(${SCRIPT_MODULE_PROJECT_NAME} SHARED)
CollectAndAddSourceFiles(${SCRIPT_MODULE_PROJECT_NAME} ${SCRIPT_MODULE_PATH})
CollectAndAddSourceFiles(${SCRIPT_MODULE_PROJECT_NAME} ${SCRIPT_MODULE_PATH} HEADER_VISIBILITY PRIVATE)
target_sources(${SCRIPT_MODULE_PROJECT_NAME}
PUBLIC
FILE_SET HEADERS FILES ScriptLoader.h