* Tabs to spaces cleanup

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2009-04-19 18:48:20 +02:00
parent 60736b1f7d
commit 99fc17d44f
19 changed files with 139 additions and 142 deletions

14
COPYING
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@@ -1,12 +1,12 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
@@ -56,7 +56,7 @@ patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
@@ -255,7 +255,7 @@ make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
@@ -277,9 +277,9 @@ YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it

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@@ -13,11 +13,11 @@
//----------------------------------------------------------------------------
#ifdef SSE
// If you receive an error on this line, it is because you do not have the file
// xmmintrin.h needed for MMX & SSE extensions. Download and install
// If you receive an error on this line, it is because you do not have the file
// xmmintrin.h needed for MMX & SSE extensions. Download and install
//
// http://download.microsoft.com/download/vstudio60ent/SP5/Wideband-Full/WIN98Me/EN-US/vs6sp5.exe
// and
// and
// http://download.microsoft.com/download/vb60ent/Update/6/W9X2KXP/EN-US/vcpp5.exe
//
// to get this file.

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@@ -42,46 +42,46 @@ inline int iCeil (double fValue) {
inline int iClamp(int val, int low, int hi) {
debugAssert(low <= hi);
if (val <= low) {
return low;
} else if (val >= hi) {
return hi;
} else {
return val;
}
if (val <= low) {
return low;
} else if (val >= hi) {
return hi;
} else {
return val;
}
}
//----------------------------------------------------------------------------
inline double clamp(double val, double low, double hi) {
debugAssert(low <= hi);
if (val <= low) {
return low;
} else if (val >= hi) {
return hi;
} else {
return val;
}
if (val <= low) {
return low;
} else if (val >= hi) {
return hi;
} else {
return val;
}
}
inline float clamp(float val, float low, float hi) {
debugAssert(low <= hi);
if (val <= low) {
return low;
} else if (val >= hi) {
return hi;
} else {
return val;
}
if (val <= low) {
return low;
} else if (val >= hi) {
return hi;
} else {
return val;
}
}
//----------------------------------------------------------------------------
inline int iWrap(int val, int hi) {
if (val < 0) {
return ((val % hi) + hi) % hi;
} else {
return val % hi;
}
if (val < 0) {
return ((val % hi) + hi) % hi;
} else {
return val % hi;
}
}
//----------------------------------------------------------------------------
@@ -142,11 +142,11 @@ inline double aTan2 (double fY, double fX) {
inline double sign (double fValue) {
if (fValue > 0.0) {
return 1.0;
}
}
if (fValue < 0.0) {
return -1.0;
}
}
return 0.0;
}

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@@ -131,21 +131,21 @@ void Box::getFaceCorners(int f, Vector3& v0, Vector3& v1, Vector3& v2, Vector3&
bool Box::culledBy(
const Array<Plane>& plane,
int& cullingPlaneIndex,
const uint32 inMask,
uint32& outMask) const {
const Array<Plane>& plane,
int& cullingPlaneIndex,
const uint32 inMask,
uint32& outMask) const {
return culledBy(plane.getCArray(), plane.size(), cullingPlaneIndex, inMask, outMask);
return culledBy(plane.getCArray(), plane.size(), cullingPlaneIndex, inMask, outMask);
}
bool Box::culledBy(
const Array<Plane>& plane,
int& cullingPlaneIndex,
const uint32 inMask) const {
const Array<Plane>& plane,
int& cullingPlaneIndex,
const uint32 inMask) const {
return culledBy(plane.getCArray(), plane.size(), cullingPlaneIndex, inMask);
return culledBy(plane.getCArray(), plane.size(), cullingPlaneIndex, inMask);
}
@@ -154,23 +154,23 @@ int32 Box::dummy = 0;
bool Box::culledBy(
const class Plane* plane,
int numPlanes,
int& cullingPlane,
const uint32 _inMask,
int& cullingPlane,
const uint32 _inMask,
uint32& childMask) const {
uint32 inMask = _inMask;
assert(numPlanes < 31);
uint32 inMask = _inMask;
assert(numPlanes < 31);
childMask = 0;
// See if there is one plane for which all of the
// vertices are in the negative half space.
// vertices are in the negative half space.
for (int p = 0; p < numPlanes; p++) {
// Only test planes that are not masked
if ((inMask & 1) != 0) {
Vector3 corner;
// Only test planes that are not masked
if ((inMask & 1) != 0) {
Vector3 corner;
int numContained = 0;
int v = 0;
@@ -178,36 +178,36 @@ bool Box::culledBy(
// We can early-out only if we have found one point on each
// side of the plane (i.e. if we are straddling). That
// occurs when (numContained < v) && (numContained > 0)
for (v = 0; (v < 8) && ((numContained == v) || (numContained == 0)); ++v) {
for (v = 0; (v < 8) && ((numContained == v) || (numContained == 0)); ++v) {
if (plane[p].halfSpaceContains(getCorner(v))) {
++numContained;
}
}
}
if (numContained == 0) {
// Plane p culled the box
cullingPlane = p;
if (numContained == 0) {
// Plane p culled the box
cullingPlane = p;
// The caller should not recurse into the children,
// since the parent is culled. If they do recurse,
// make them only test against this one plane, which
// will immediately cull the volume.
childMask = 1 << p;
return true;
return true;
} else if (numContained < v) {
// The bounding volume straddled the plane; we have
// to keep testing against this plane
childMask |= (1 << p);
}
}
}
// Move on to the next bit.
inMask = inMask >> 1;
inMask = inMask >> 1;
}
// None of the planes could cull this box
cullingPlane = -1;
cullingPlane = -1;
return false;
}
@@ -215,44 +215,44 @@ bool Box::culledBy(
bool Box::culledBy(
const class Plane* plane,
int numPlanes,
int& cullingPlane,
const uint32 _inMask) const {
int& cullingPlane,
const uint32 _inMask) const {
uint32 inMask = _inMask;
assert(numPlanes < 31);
uint32 inMask = _inMask;
assert(numPlanes < 31);
// See if there is one plane for which all of the
// vertices are in the negative half space.
// vertices are in the negative half space.
for (int p = 0; p < numPlanes; p++) {
// Only test planes that are not masked
if ((inMask & 1) != 0) {
bool culled = true;
// Only test planes that are not masked
if ((inMask & 1) != 0) {
bool culled = true;
int v;
// Assume this plane culls all points. See if there is a point
// not culled by the plane... early out when at least one point
// Assume this plane culls all points. See if there is a point
// not culled by the plane... early out when at least one point
// is in the positive half space.
for (v = 0; (v < 8) && culled; ++v) {
for (v = 0; (v < 8) && culled; ++v) {
culled = ! plane[p].halfSpaceContains(getCorner(v));
}
if (culled) {
// Plane p culled the box
cullingPlane = p;
return true;
}
}
if (culled) {
// Plane p culled the box
cullingPlane = p;
return true;
}
}
// Move on to the next bit.
inMask = inMask >> 1;
inMask = inMask >> 1;
}
// None of the planes could cull this box
cullingPlane = -1;
cullingPlane = -1;
return false;
}

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@@ -2085,7 +2085,7 @@ TRINITY_DLL_EXPORT
bool GOSelect( Player *player, GameObject *_GO, uint32 sender, uint32 action )
{
if(!_GO)
return false;
return false;
debug_log("TSCR: Gossip selection, sender: %d, action: %d",sender, action);
Script *tmpscript = m_scripts[_GO->GetGOInfo()->ScriptId];
@@ -2099,7 +2099,7 @@ TRINITY_DLL_EXPORT
bool GOSelectWithCode( Player *player, GameObject *_GO, uint32 sender, uint32 action, const char* sCode )
{
if(!_GO)
return false;
return false;
debug_log("TSCR: Gossip selection, sender: %d, action: %d",sender, action);
Script *tmpscript = m_scripts[_GO->GetGOInfo()->ScriptId];

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@@ -165,7 +165,7 @@ bool GOHello_go_teleporter(Player *player, GameObject* _GO)
bool GOHello_go_jump_a_tron(Player *player, GameObject* _GO)
{
if (player->GetQuestStatus(10111) == QUEST_STATUS_INCOMPLETE)
player->CastSpell(player,33382,true);
player->CastSpell(player,33382,true);
return true;
}

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@@ -13,7 +13,7 @@
#define TYPE_THRALL_PART4 6
#define DATA_THRALL 7
#define DATA_TARETHA 8
#define DATA_EPOCH 9
#define DATA_EPOCH 9
#define WORLD_STATE_OH 2436
#endif

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@@ -28,7 +28,7 @@ EndScriptData */
#define THRALL_ENTRY 17876
#define TARETHA_ENTRY 18887
#define EPOCH_ENTRY 18096
#define EPOCH_ENTRY 18096
#define DRAKE_ENTRY 17848
@@ -53,7 +53,7 @@ struct TRINITY_DLL_DECL instance_old_hillsbrad : public ScriptedInstance
mThrallEventCount = 0;
ThrallGUID = 0;
TarethaGUID = 0;
EpochGUID = 0;
EpochGUID = 0;
for(uint8 i = 0; i < ENCOUNTERS; i++)
Encounter[i] = NOT_STARTED;
@@ -106,9 +106,9 @@ struct TRINITY_DLL_DECL instance_old_hillsbrad : public ScriptedInstance
case TARETHA_ENTRY:
TarethaGUID = creature->GetGUID();
break;
case EPOCH_ENTRY:
EpochGUID = creature->GetGUID();
break;
case EPOCH_ENTRY:
EpochGUID = creature->GetGUID();
break;
}
}
@@ -222,8 +222,8 @@ struct TRINITY_DLL_DECL instance_old_hillsbrad : public ScriptedInstance
return ThrallGUID;
case DATA_TARETHA:
return TarethaGUID;
case DATA_EPOCH:
return EpochGUID;
case DATA_EPOCH:
return EpochGUID;
}
return 0;
}

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@@ -524,10 +524,10 @@ void BattleGround::EndBattleGround(uint32 winner)
if(!isArena()){
if(m_score[GetTeamIndexByTeamId(ALLIANCE)] == m_score[GetTeamIndexByTeamId(HORDE)])
almost_winning_team = 0; //no real winner
if(m_score[GetTeamIndexByTeamId(ALLIANCE)] > m_score[GetTeamIndexByTeamId(HORDE)])
almost_winning_team = ALLIANCE;
if(m_score[GetTeamIndexByTeamId(ALLIANCE)] == m_score[GetTeamIndexByTeamId(HORDE)])
almost_winning_team = 0; //no real winner
if(m_score[GetTeamIndexByTeamId(ALLIANCE)] > m_score[GetTeamIndexByTeamId(HORDE)])
almost_winning_team = ALLIANCE;
}
@@ -572,19 +572,19 @@ void BattleGround::EndBattleGround(uint32 winner)
}
else if(winner !=0)
{
RewardMark(plr,ITEM_LOSER_COUNT);
RewardMark(plr,ITEM_LOSER_COUNT);
}
else if(winner == 0)
{
if(sWorld.getConfig(CONFIG_PREMATURE_BG_REWARD)) // We're feeling generous, giving rewards to people who not earned them ;)
{ //nested ifs for the win! its boring writing that, forgive me my unfunniness
if(almost_winning_team == team) //player's team had more points
RewardMark(plr,ITEM_WINNER_COUNT);
else
RewardMark(plr,ITEM_LOSER_COUNT); // if scores were the same, each team gets 1 mark.
}
}
else if(winner == 0)
{
if(sWorld.getConfig(CONFIG_PREMATURE_BG_REWARD)) // We're feeling generous, giving rewards to people who not earned them ;)
{ //nested ifs for the win! its boring writing that, forgive me my unfunniness
if(almost_winning_team == team) //player's team had more points
RewardMark(plr,ITEM_WINNER_COUNT);
else
RewardMark(plr,ITEM_LOSER_COUNT); // if scores were the same, each team gets 1 mark.
}
}
plr->CombatStopWithPets(true);
@@ -610,7 +610,7 @@ void BattleGround::EndBattleGround(uint32 winner)
// this way all arena team members will get notified, not only the ones who participated in this match
winner_arena_team->NotifyStatsChanged();
loser_arena_team->NotifyStatsChanged();
sLog.outDebug("Rated arena match between %s and %s finished, winner: %s", loser_arena_team->GetName().c_str(),winner_arena_team->GetName().c_str(),winner_arena_team->GetName().c_str());
sLog.outDebug("Rated arena match between %s and %s finished, winner: %s", loser_arena_team->GetName().c_str(),winner_arena_team->GetName().c_str(),winner_arena_team->GetName().c_str());
}
// inform invited players about the removal

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@@ -489,7 +489,7 @@ class BattleGround
uint8 m_Events;
bool m_BuffChange;
uint32 m_score[2]; //array that keeps general team scores, used to determine who gets most marks when bg ends prematurely
uint32 m_score[2]; //array that keeps general team scores, used to determine who gets most marks when bg ends prematurely
BGHonorMode m_HonorMode;
private:
@@ -514,7 +514,7 @@ class BattleGround
bool m_PrematureCountDown;
uint32 m_PrematureCountDownTimer;
char const *m_Name;
/* Player lists */
std::vector<uint64> m_ResurrectQueue; // Player GUID

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@@ -195,7 +195,7 @@ void BattleGroundAB::Update(time_t diff)
{
m_lastTick[team] -= BG_AB_TickIntervals[points];
m_TeamScores[team] += BG_AB_TickPoints[points];
m_score[team] = m_TeamScores[team];
m_score[team] = m_TeamScores[team];
m_HonorScoreTics[team] += BG_AB_TickPoints[points];
m_ReputationScoreTics[team] += BG_AB_TickPoints[points];
if( m_ReputationScoreTics[team] >= BG_AB_ReputationScoreTicks[m_HonorMode] )

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@@ -871,9 +871,6 @@ int ChatHandler::ParseCommands(const char* text)
std::string fullcmd = text;
//if(m_session->GetSecurity() == 0)
// return 0;
/// chat case (.command or !command format)
if(m_session)
{
@@ -895,11 +892,11 @@ int ChatHandler::ParseCommands(const char* text)
++text;
if(!ExecuteCommandInTable(getCommandTable(), text, fullcmd))
{
if(m_session && m_session->GetSecurity() == SEC_PLAYER)
return 0;
SendSysMessage(LANG_NO_CMD);
}
{
if(m_session && m_session->GetSecurity() == SEC_PLAYER)
return 0;
SendSysMessage(LANG_NO_CMD);
}
return 1;
}

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@@ -205,7 +205,7 @@ void Creature::SearchFormation()
uint32 lowguid = GetDBTableGUIDLow();
if(!lowguid)
return;
return;
CreatureGroupInfoType::iterator frmdata = CreatureGroupMap.find(lowguid);
if(frmdata != CreatureGroupMap.end())

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@@ -277,7 +277,7 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
template<class NOTIFIER> void VisitAll(const float &x, const float &y, float radius, NOTIFIER &notifier);
template<class NOTIFIER> void VisitWorld(const float &x, const float &y, float radius, NOTIFIER &notifier);
template<class NOTIFIER> void VisitGrid(const float &x, const float &y, float radius, NOTIFIER &notifier);
CreatureGroupHolderType CreatureGroupHolder;
CreatureGroupHolderType CreatureGroupHolder;
private:
void LoadVMap(int pX, int pY);
void LoadMap(uint32 mapid, uint32 instanceid, int x,int y);

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@@ -4922,9 +4922,9 @@ void ObjectMgr::LoadAccessRequirements()
uint32 count = 0;
// 0 1 2 3 4 5 6 7 8 9 10
// 0 1 2 3 4 5 6 7 8 9 10
QueryResult *result = WorldDatabase.Query("SELECT id, level_min, level_max, item, item2, heroic_key, heroic_key2, quest_done, quest_failed_text, heroic_quest_done, heroic_quest_failed_text FROM access_requirement");
if( !result )
if( !result )
{
barGoLink bar( 1 );
@@ -5001,14 +5001,14 @@ void ObjectMgr::LoadAccessRequirements()
}
}
if(ar.heroicQuest)
{
if(!mQuestTemplates[ar.heroicQuest])
{
sLog.outErrorDb("Required Heroic Quest %u not exist for trigger %u, remove heroic quest done requirement.",ar.heroicQuest,requiremt_ID);
ar.heroicQuest = 0;
}
}
if(ar.heroicQuest)
{
if(!mQuestTemplates[ar.heroicQuest])
{
sLog.outErrorDb("Required Heroic Quest %u not exist for trigger %u, remove heroic quest done requirement.",ar.heroicQuest,requiremt_ID);
ar.heroicQuest = 0;
}
}
if(ar.quest)
{

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@@ -17817,7 +17817,7 @@ template<class T>
void Player::UpdateVisibilityOf(T* target, UpdateData& data, std::set<WorldObject*>& visibleNow)
{
if(!target)
return;
return;
if(HaveAtClient(target))
{
if(!target->isVisibleForInState(this,true))

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@@ -840,7 +840,7 @@ struct AccessRequirement
uint32 heroicKey2;
uint32 quest;
std::string questFailedText;
uint32 heroicQuest;
uint32 heroicQuest;
std::string heroicQuestFailedText;
};

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@@ -4171,7 +4171,7 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
{
if(itr->second->GetSpellProto()->Dispel == DISPEL_POISON)
{
totalDamagePercentMod *= 1.5f; // 150% if poisoned
totalDamagePercentMod *= 1.5f; // 150% if poisoned
break;
}
}

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@@ -2209,7 +2209,7 @@ void SpellMgr::LoadSpellCustomAttr()
case 45027: // Revitalize
case 45976: // Muru Portal Channel
case 39365: // Thundering Storm
case 41071: // Raise Dead
case 41071: // Raise Dead
spellInfo->MaxAffectedTargets = 1;
break;
case 41376: // Spite