mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-16 04:59:41 -04:00
implement ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM (achievement Epic, Superior)
remove hack for ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT and ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT (achievement Needy, Greedy) need DB support --HG-- branch : trunk
This commit is contained in:
@@ -1192,23 +1192,48 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
|
||||
SetCriteriaProgress(achievementCriteria, 1);
|
||||
break;
|
||||
}
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM:
|
||||
{
|
||||
// miscvalue1 = itemid
|
||||
// miscvalue2 = itemSlot
|
||||
if (!miscvalue1)
|
||||
continue;
|
||||
|
||||
if (miscvalue2 != achievementCriteria->equip_epic_item.itemSlot)
|
||||
continue;
|
||||
|
||||
ItemPrototype const *pProto = objmgr.GetItemPrototype(miscvalue1);
|
||||
if (!pProto || pProto->Quality != ITEM_QUALITY_EPIC)
|
||||
continue;
|
||||
|
||||
// check item level via achievement_criteria_data
|
||||
AchievementCriteriaDataSet const* data = achievementmgr.GetCriteriaDataSet(achievementCriteria);
|
||||
if (!data || !data->Meets(GetPlayer(), 0, pProto->ItemLevel))
|
||||
continue;
|
||||
|
||||
SetCriteriaProgress(achievementCriteria, 1);
|
||||
break;
|
||||
}
|
||||
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT:
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT:
|
||||
{
|
||||
// miscvalue1 = itemid
|
||||
// miscvalue2 = diced value
|
||||
if(!miscvalue1)
|
||||
if (!miscvalue1)
|
||||
continue;
|
||||
if(miscvalue2 != achievementCriteria->roll_greed_on_loot.rollValue)
|
||||
if (miscvalue2 != achievementCriteria->roll_greed_on_loot.rollValue)
|
||||
continue;
|
||||
ItemPrototype const *pProto = objmgr.GetItemPrototype( miscvalue1 );
|
||||
|
||||
uint32 requiredItemLevel = 0;
|
||||
if (achievementCriteria->ID == 2412 || achievementCriteria->ID == 2358)
|
||||
requiredItemLevel = 185;
|
||||
|
||||
if(!pProto || pProto->ItemLevel <requiredItemLevel)
|
||||
ItemPrototype const *pProto = objmgr.GetItemPrototype(miscvalue1);
|
||||
if (!pProto)
|
||||
continue;
|
||||
|
||||
// check item level via achievement_criteria_data
|
||||
AchievementCriteriaDataSet const* data = achievementmgr.GetCriteriaDataSet(achievementCriteria);
|
||||
if (!data || !data->Meets(GetPlayer(), 0, pProto->ItemLevel))
|
||||
continue;
|
||||
|
||||
SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE);
|
||||
break;
|
||||
}
|
||||
@@ -1377,7 +1402,6 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING:
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_REACH_TEAM_RATING:
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK:
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM:
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS:
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS:
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL:
|
||||
@@ -1499,6 +1523,8 @@ bool AchievementMgr::IsCompletedCriteria(AchievementCriteriaEntry const* achieve
|
||||
return progress->counter >= achievementCriteria->gain_exalted_reputation.numberOfExaltedFactions;
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP:
|
||||
return progress->counter >= achievementCriteria->visit_barber.numberOfVisits;
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM:
|
||||
return progress->counter >= 1;
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT:
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT:
|
||||
return progress->counter >= achievementCriteria->roll_greed_on_loot.count;
|
||||
|
||||
@@ -11269,6 +11269,7 @@ Item* Player::EquipItem( uint16 pos, Item *pItem, bool update )
|
||||
|
||||
// only for full equip instead adding to stack
|
||||
GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM, pItem->GetEntry());
|
||||
GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM, pItem->GetEntry(), slot);
|
||||
|
||||
return pItem;
|
||||
}
|
||||
@@ -11290,6 +11291,7 @@ void Player::QuickEquipItem( uint16 pos, Item *pItem)
|
||||
}
|
||||
|
||||
GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM, pItem->GetEntry());
|
||||
GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM, pItem->GetEntry(), slot);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user