Update to Trinity 863.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-16 14:32:47 -06:00
36 changed files with 781 additions and 95 deletions
+2 -1
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@@ -1,3 +1,4 @@
delete from spell_script_target where entry=42222;
insert into `spell_script_target` values
('42222','1','23616');
update `creature_template` set `scriptname`='npc_kyle_frenzied' where `entry`='23616';
update `creature_template` set `scriptname`='npc_kyle_frenzied' where `entry`='23616';
+1
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@@ -0,0 +1 @@
UPDATE creature_template SET ScriptName = 'npc_bessy' WHERE entry = 20415;
+2
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@@ -0,0 +1,2 @@
update creature_template set scriptname='mob_nestlewood_owlkin' where entry=16518;
update item_template set scriptname='item_inoculating_crystal' where entry=22962;
+1
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@@ -0,0 +1 @@
update creature_template set scriptname='npc_kaya_flathoof' where entry=11856;
+12
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@@ -0,0 +1,12 @@
DELETE FROM `script_texts` WHERE `entry` BETWEEN -1060005 AND -1060000;
INSERT INTO script_texts
(`entry`, `content_default`, `content_loc1`, `content_loc2`, `content_loc3`, `content_loc4`, `content_loc5`, `content_loc6`, `content_loc7`, `content_loc8`, `sound`, `type`, `language`, `emote`, `comment`)
VALUES
(-1060000, 'Emergency power activated! Initializing ambulatory motor! CLUCK!', NULL, NULL, 'Notfallenergie aktiviert! Ambulatorenantrieb wird gestartet! GLUCK!', NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL),
(-1060001, 'Physical threat detected! Evasive action! CLUCK!', NULL, NULL, 'Körperliche Bedrohung entdeckt! Ausweichmanöver! GLUCK!', NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL),
(-1060002, 'Threat analyzed! Activating combat plan beta! CLUCK!', NULL, NULL, 'Bedrohung analysiert! Gefechtsplan Beta wird aktiviert! GLUCK!', NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL),
(-1060003, 'CLUCK! Sensors detect spatial anomaly -- danger imminent! CLUCK', NULL, NULL, 'GLUCK! Sensoren haben räumliche Anomalie entdeckt - Gefahr im Verzug! GLUCK!', NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL),
(-1060004, 'No one challenges the wastevander nomads -- not even robotic chickens! ATTACK!', NULL, NULL, 'Niemand fordert die Wüsenläufernomaden heraus - auch keine Robothühner! ANGRIFF!', NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL),
(-1060005, 'Cloaking systems online! CLUCK! Engaging cloak for transport to Booty Bay!', NULL, NULL, 'Tarnsysteme online! GLUCK! Tarnung für Transport nach Beutebucht wird aktiviert.', NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL);
UPDATE `creature_template` SET `ScriptName` = 'npc_OOX17' WHERE `entry` = 7784;
@@ -41,6 +41,7 @@ item_voodoo_charm Provide proper error message and target(q256
item_vorenthals_presence(i30259) Prevents abuse of this item
item_yehkinyas_bramble(i10699) Allow cast spell on vale screecher only and remove corpse if cast sucessful (q3520)
item_zezzak_shard(i31463) Quest The eyes of Grillok (q10813). Prevents abuse
item_inoculating_crystal Quest Inoculating. Prevent abuse
EndContentData */
#include "precompiled.h"
@@ -285,6 +286,25 @@ bool ItemUse_item_muiseks_vessel(Player *player, Item* _Item, SpellCastTargets c
return true;
}
/*#####
# item_inoculating_crystal
#####*/
bool ItemUse_item_inoculating_crystal(Player *player, Item* _Item, SpellCastTargets const& targets)
{
if( targets.getUnitTarget() && targets.getUnitTarget()->GetTypeId()==TYPEID_UNIT &&
targets.getUnitTarget()->GetEntry() == 16518 )
return false;
WorldPacket data(SMSG_CAST_FAILED, (4+2)); // prepare packet error message
data << uint32(_Item->GetEntry()); // itemId
data << uint8(SPELL_FAILED_BAD_TARGETS); // reason
player->GetSession()->SendPacket(&data); // send message: Invalid target
player->SendEquipError(EQUIP_ERR_NONE,_Item,NULL); // break spell
return true;
}
/*#####
# item_razorthorn_flayer_gland
#####*/
@@ -519,6 +539,11 @@ void AddSC_item_scripts()
newscript->pItemUse = &ItemUse_item_muiseks_vessel;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_inoculating_crystal";
newscript->pItemUse = &ItemUse_item_inoculating_crystal;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_razorthorn_flayer_gland";
newscript->pItemUse = &ItemUse_item_razorthorn_flayer_gland;
@@ -17,7 +17,7 @@
/* ScriptData
SDName: Azuremyst_Isle
SD%Complete: 75
SDComment: Quest support: 9283, 9537, 9582, 9554, 9531(special flight path, proper model for mount missing). Injured Draenei cosmetic only
SDComment: Quest support: 9283, 9537, 9582, 9554, 9531, 9303(special flight path, proper model for mount missing). Injured Draenei cosmetic only
SDCategory: Azuremyst Isle
EndScriptData */
@@ -28,6 +28,7 @@ npc_injured_draenei
npc_magwin
npc_susurrus
npc_geezle
mob_nestlewood_owlkin
EndContentData */
#include "precompiled.h"
@@ -608,9 +609,60 @@ CreatureAI* GetAI_npc_geezleAI(Creature *_Creature)
}
/*######
##
## mob_nestlewood_owlkin
######*/
#define INOCULATION_CHANNEL 29528
#define INOCULATED_OWLKIN 16534
struct TRINITY_DLL_DECL mob_nestlewood_owlkinAI : public ScriptedAI
{
mob_nestlewood_owlkinAI(Creature *c) : ScriptedAI(c) {Reset();}
uint32 ChannelTimer;
bool Channeled;
bool Hitted;
void Reset()
{
ChannelTimer = 0;
Channeled = false;
Hitted = false;
}
void Aggro(Unit *who){}
void SpellHit(Unit* caster, const SpellEntry* spell)
{
if(!caster)
return;
if(caster->GetTypeId() == TYPEID_PLAYER && spell->Id == INOCULATION_CHANNEL)
{
ChannelTimer = 3000;
Hitted = true;
}
}
void UpdateAI(const uint32 diff)
{
if(ChannelTimer < diff && !Channeled && Hitted)
{
m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
m_creature->RemoveCorpse();
m_creature->SummonCreature(INOCULATED_OWLKIN, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 180000);
Channeled = true;
}else ChannelTimer -= diff;
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI_mob_nestlewood_owlkinAI(Creature *_Creature)
{
return new mob_nestlewood_owlkinAI (_Creature);
}
void AddSC_azuremyst_isle()
{
Script *newscript;
@@ -649,4 +701,9 @@ void AddSC_azuremyst_isle()
newscript->GetAI = &GetAI_npc_geezleAI;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_nestlewood_owlkin";
newscript->GetAI = &GetAI_mob_nestlewood_owlkinAI;
newscript->RegisterSelf();
}
@@ -366,7 +366,7 @@ CreatureAI* GetAI_npc_twiggy_flathead(Creature *_Creature)
}
/*#####
## npc_wizzlecrank_shredder TODO: Pilot scripting
## npc_wizzlecrank_shredder NOTE: Part2 will be in ACID
#####*/
#define SAY_PROGRESS_1 "Alright, alright I think I can figure out how to operate this thing..."
@@ -380,9 +380,6 @@ CreatureAI* GetAI_npc_twiggy_flathead(Creature *_Creature)
#define SAY_PROGRESS_7 "That was a close one! Well, let's get going, it's still a ways to Ratchet!"
#define SAY_PROGRESS_8 "Hmm... I don't think this blinking red light is a good thing..."
#define SAY_PILOT_9 "Looks like you'll have to go ahead to Ratchet and tell Sputtervalve that I've wrecked the shredder."
#define SAY_PILOT_10 "I'll stay behind and guard the wreck. Hurry! Hopefully no one will notice the smoke..."
#define QUEST_ESCAPE 863
#define NPC_PILOT 3451
#define MOB_MERCENARY 3282
@@ -422,13 +419,7 @@ struct TRINITY_DLL_DECL npc_wizzlecrank_shredderAI : public npc_escortAI
m_creature->setDeathState(JUST_DIED);
if (player && player->GetTypeId() == TYPEID_PLAYER)
((Player*)player)->GroupEventHappens(QUEST_ESCAPE, m_creature);
break;
case 32: {Unit* Pilot = FindCreature(NPC_PILOT, 30);
if(Pilot)
((Creature*)Pilot)->Say(SAY_PILOT_9, LANG_UNIVERSAL, NULL);}break;
case 33:{ Unit* Pilot = FindCreature(NPC_PILOT, 30);
if(Pilot)
((Creature*)Pilot)->Say(SAY_PILOT_10, LANG_UNIVERSAL, NULL);} break;
break;
}
}
@@ -501,8 +492,6 @@ CreatureAI* GetAI_npc_wizzlecrank_shredderAI(Creature *_Creature)
thisAI->AddWaypoint(29, 1091.28, -2985.82, 91.74, 3000);//7
thisAI->AddWaypoint(30, 1091.28, -2985.82, 91.74, 7000);//8
thisAI->AddWaypoint(31, 1091.28, -2985.82, 91.74, 3000);//justdied summon creature
thisAI->AddWaypoint(32, 1091.28, -2985.82, 91.74, 2000);//9
thisAI->AddWaypoint(33, 1091.28, -2985.82, 91.74, 7000);//10
return (CreatureAI*)thisAI;
}
@@ -230,6 +230,13 @@ void hyjalAI::StartEvent(Player* player)
if(!player)
return;
Map* Hyjal = m_creature->GetMap();
if(Hyjal->GetPlayersCountExceptGMs() < 15) //check if there are more than 15 players in hyjal (abuse prevent)
{
//error_log("Some Players try to farm in Hyjal (less than 15 people)");
return;
}
Talk(BEGIN);
EventBegun = true;
@@ -17,7 +17,7 @@
/* ScriptData
SDName: Netherstorm
SD%Complete: 75
SDComment: Quest support: 10438, 10652 (special flight paths), 10299,10321,10322,10323,10329,10330,10338,10365(Shutting Down Manaforge), 10198
SDComment: Quest support: 10337, 10438, 10652 (special flight paths), 10299,10321,10322,10323,10329,10330,10338,10365(Shutting Down Manaforge), 10198
SDCategory: Netherstorm
EndScriptData */
@@ -27,9 +27,11 @@ go_manaforge_control_console
npc_commander_dawnforge
npc_protectorate_nether_drake
npc_veronia
npc_bessy
EndContentData */
#include "precompiled.h"
#include "../../npc/npc_escortAI.h"
/*######
## npc_manaforge_control_console
@@ -790,9 +792,10 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI
bool Weak;
bool Materialize;
bool Drained;
int WeakPercent;
uint32 PlayerGUID;
uint64 PlayerGUID;
uint32 Health;
uint32 Level;
uint32 PhaseSlipVulnerabilityTimer;
@@ -802,6 +805,7 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI
{
Weak = false;
Materialize = false;
Drained = false;
WeakPercent = 25 + (rand()%16); // 25-40
PlayerGUID = 0;
@@ -820,60 +824,64 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI
void UpdateAI(const uint32 diff)
{
if(!Materialize)
{
DoCast(m_creature, SPELL_MATERIALIZE);
Materialize = true;
}
Player* target = NULL;
target = ((Player*)Unit::GetUnit((*m_creature), PlayerGUID));
if(m_creature->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || m_creature->hasUnitState(UNIT_STAT_ROOT)) // if the mob is rooted/slowed by spells eg.: Entangling Roots, Frost Nova, Hamstring, Crippling Poison, etc. => remove it
DoCast(m_creature, SPELL_PHASE_SLIP);
if(!target)
if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
return;
if(m_creature->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || m_creature->hasUnitState(UNIT_STAT_ROOT)) // if the mob is rooted/slowed by spells eg.: Entangling Roots, Frost Nova, Hamstring, Crippling Poison, etc. => remove it
DoCast(m_creature, SPELL_PHASE_SLIP);
if(ManaBurnTimer < diff) // cast Mana Burn
{
if(target->GetCreateMana() > 0)
if(ManaBurnTimer < diff) // cast Mana Burn
{
if(m_creature->getVictim()->GetCreateMana() > 0)
{
DoCast(m_creature->getVictim(), SPELL_MANA_BURN);
ManaBurnTimer = 8000 + (rand()%10 * 1000); // 8-18 sec cd
}
}else ManaBurnTimer -= diff;
if(PlayerGUID) // start: support for quest 10190
{
Unit* target = Unit::GetUnit((*m_creature), PlayerGUID);
if(target && !Weak && m_creature->GetHealth() < (m_creature->GetMaxHealth() / 100 * WeakPercent) && ((Player*)target)->GetQuestStatus(10190) == QUEST_STATUS_INCOMPLETE)
{
DoCast(target, SPELL_MANA_BURN);
ManaBurnTimer = 8000 + (rand()%10 * 1000); // 8-18 sec cd
DoTextEmote(EMOTE_WEAK, 0);
Weak = true;
}
}else ManaBurnTimer -= diff;
if(!Weak && m_creature->GetHealth() < (m_creature->GetMaxHealth() / 100 * WeakPercent) && target->GetQuestStatus(10190) == QUEST_STATUS_INCOMPLETE) // start: support for quest 10190
{
DoTextEmote(EMOTE_WEAK, 0);
Weak = true;
}
if(Weak && m_creature->HasAura(34219, 0))
{
Health = m_creature->GetHealth(); // get the normal mob's data
Level = m_creature->getLevel();
if(Weak && !Drained && m_creature->HasAura(34219, 0))
{
Drained = true;
Health = m_creature->GetHealth(); // get the normal mob's data
Level = m_creature->getLevel();
m_creature->AttackStop(); // delete the normal mob
m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
m_creature->RemoveCorpse();
Creature* DrainedPhaseHunter = NULL;
if(!DrainedPhaseHunter)
DrainedPhaseHunter = m_creature->SummonCreature(SUMMONED_MOB, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(), m_creature->GetOrientation(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000); // summon the mob
DrainedPhaseHunter = m_creature->SummonCreature(SUMMONED_MOB, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(), m_creature->GetOrientation(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000); // summon the mob
if(DrainedPhaseHunter)
{
DrainedPhaseHunter->SetLevel(Level); // set the summoned mob's data
DrainedPhaseHunter->SetHealth(Health);
DrainedPhaseHunter->AddThreat(target, 10000.0f);
DrainedPhaseHunter->AI()->AttackStart(target);
}
} // end: support for quest 10190
}
}
}// end: support for quest 10190
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI_mob_phase_hunter(Creature *_Creature)
@@ -881,6 +889,121 @@ CreatureAI* GetAI_mob_phase_hunter(Creature *_Creature)
return new mob_phase_hunterAI (_Creature);
}
/*######
## npc_bessy
######*/
#define Q_ALMABTRIEB 10337
#define N_THADELL 20464
#define SPAWN_FIRST 20512
#define SPAWN_SECOND 19881
#define SAY_THADELL_1 "Bessy, is that you?"
#define SAY_THADELL_2 "Thank you for bringing back my Bessy, $N. I couldn't live without her!"
struct TRINITY_DLL_DECL npc_bessyAI : public npc_escortAI
{
npc_bessyAI(Creature *c) : npc_escortAI(c) {Reset();}
bool Completed;
void JustDied(Unit* killer)
{
if (PlayerGUID)
{
if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID))
((Player*)player)->FailQuest(Q_ALMABTRIEB);
}
}
void WaypointReached(uint32 i)
{
Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
if (!player)
return;
switch(i)
{
case 3: //first spawn
m_creature->SummonCreature(SPAWN_FIRST, 2449.67, 2183.11, 96.85, 6.20, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->SummonCreature(SPAWN_FIRST, 2449.53, 2184.43, 96.36, 6.27, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->SummonCreature(SPAWN_FIRST, 2449.85, 2186.34, 97.57, 6.08, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
break;
case 7:
m_creature->SummonCreature(SPAWN_SECOND, 2309.64, 2186.24, 92.25, 6.06, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->SummonCreature(SPAWN_SECOND, 2309.25, 2183.46, 91.75, 6.22, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
break;
case 12:
if (player)
{
((Player*)player)->GroupEventHappens(Q_ALMABTRIEB, m_creature);
Completed = true;
}
{Unit* Thadell = FindCreature(N_THADELL, 30);
if(Thadell)
((Creature*)Thadell)->Say(SAY_THADELL_1, LANG_UNIVERSAL, NULL);}break;
case 13:
{Unit* Thadell = FindCreature(N_THADELL, 30);
if(Thadell)
((Creature*)Thadell)->Say(SAY_THADELL_2, LANG_UNIVERSAL, NULL);}break;
}
}
void JustSummoned(Creature* summoned)
{
summoned->AI()->AttackStart(m_creature);
}
void Aggro(Unit* who){}
void Reset()
{
Completed = false;
}
void UpdateAI(const uint32 diff)
{
npc_escortAI::UpdateAI(diff);
}
};
bool QuestAccept_npc_bessy(Player* player, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == Q_ALMABTRIEB)
{
creature->setFaction(113);
creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID());
}
return true;
}
CreatureAI* GetAI_npc_bessy(Creature *_Creature)
{
npc_bessyAI* bessyAI = new npc_bessyAI(_Creature);
bessyAI->AddWaypoint(0, 2488.77, 2184.89, 104.64);
bessyAI->AddWaypoint(1, 2478.72, 2184.77, 98.58);
bessyAI->AddWaypoint(2, 2473.52, 2184.71, 99.00);
bessyAI->AddWaypoint(3, 2453.15, 2184.96, 97.09,4000);
bessyAI->AddWaypoint(4, 2424.18, 2184.15, 94.11);
bessyAI->AddWaypoint(5, 2413.18, 2184.15, 93.42);
bessyAI->AddWaypoint(6, 2402.02, 2183.90, 87.59);
bessyAI->AddWaypoint(7, 2333.31, 2181.63, 90.03,4000);
bessyAI->AddWaypoint(8, 2308.73, 2184.34, 92.04);
bessyAI->AddWaypoint(9, 2303.10, 2196.89, 94.94);
bessyAI->AddWaypoint(10, 2304.58, 2272.23, 96.67);
bessyAI->AddWaypoint(11, 2297.09, 2271.40, 95.16);
bessyAI->AddWaypoint(12, 2297.68, 2266.79, 95.07,4000);
bessyAI->AddWaypoint(13, 2297.67, 2266.76, 95.07,4000);
return (CreatureAI*)bessyAI;
}
/*######
##
######*/
@@ -931,5 +1054,11 @@ void AddSC_netherstorm()
newscript = new Script;
newscript->Name = "mob_phase_hunter";
newscript->GetAI = &GetAI_mob_phase_hunter;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_bessy";
newscript->GetAI = &GetAI_npc_bessy;
newscript->pQuestAccept = &QuestAccept_npc_bessy;
newscript->RegisterSelf();
}
@@ -17,11 +17,17 @@
/* ScriptData
SDName: Stonetalon_Mountains
SD%Complete: 95
SDComment: Quest support: 6627 (Braug Dimspirits questions/'answers' might have more to it, need more info)
SDComment: Quest support: 6627, 6523
SDCategory: Stonetalon Mountains
EndScriptData */
/* ContentData
npc_braug_dimspirit
npc_kaya_flathoof
EndContentData */
#include "precompiled.h"
#include "../../npc/npc_escortAI.h"
/*######
## npc_braug_dimspirit
@@ -64,6 +70,115 @@ bool GossipSelect_npc_braug_dimspirit(Player *player, Creature *_Creature, uint3
return true;
}
/*######
## npc_kaya_flathoof
######*/
#define SAY_START "Let's go before they find out I'm free!"
#define SAY_AMBUSH "Look out! We're under attack!"
#define SAY_END "Thank you for helping me. I know my way back from here."
#define QUEST_PK 6523
#define MOB_GB 11912
#define MOB_GR 11910
#define MOB_GS 11913
struct TRINITY_DLL_DECL npc_kaya_flathoofAI : public npc_escortAI
{
npc_kaya_flathoofAI(Creature* c) : npc_escortAI(c) {Reset();}
void WaypointReached(uint32 i)
{
Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
if(!player)
return;
switch(i)
{
case 22:
DoSay(SAY_AMBUSH, LANG_UNIVERSAL, NULL);
m_creature->SummonCreature(MOB_GB, -48.53, -503.34, -46.31, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->SummonCreature(MOB_GR, -38.85, -503.77, -45.90, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->SummonCreature(MOB_GS, -36.37, -496.23, -45.71, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
break;
case 23: m_creature->SetInFront(player);
DoSay(SAY_END, LANG_UNIVERSAL, player, true);
if (player && player->GetTypeId() == TYPEID_PLAYER)
((Player*)player)->GroupEventHappens(QUEST_PK, m_creature);
break;
}
}
void JustSummoned(Creature* summoned)
{
summoned->AI()->AttackStart(m_creature);
}
void Reset(){}
void Aggro(Unit* who){}
void JustDied(Unit* killer)
{
if (PlayerGUID)
{
Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
if (player)
((Player*)player)->FailQuest(QUEST_PK);
}
}
void UpdateAI(const uint32 diff)
{
npc_escortAI::UpdateAI(diff);
}
};
bool QuestAccept_npc_kaya_flathoof(Player* player, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_PK)
{
((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID());
creature->Say(SAY_START, LANG_UNIVERSAL, NULL);
creature->setFaction(113);
creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2);
}
return true;
}
CreatureAI* GetAI_npc_kaya_flathoofAI(Creature *_Creature)
{
npc_kaya_flathoofAI* thisAI = new npc_kaya_flathoofAI(_Creature);
thisAI->AddWaypoint(0, 122.37, -345.80, 3.59);
thisAI->AddWaypoint(1, 113.69, -350.01, 4.54);
thisAI->AddWaypoint(2, 107.32, -353.09, 3.33);
thisAI->AddWaypoint(3, 99.25, -342.43, 2.87);
thisAI->AddWaypoint(4, 111.19, -315.60, 3.71);
thisAI->AddWaypoint(5, 109.99, -293.92, 5.16);
thisAI->AddWaypoint(6, 104.59, -268.27, 4.78);
thisAI->AddWaypoint(7, 82.80, -247.28, 5.73);
thisAI->AddWaypoint(8, 66.44, -245.99, 5.85);
thisAI->AddWaypoint(9, 34.36, -246.01, 5.97);
thisAI->AddWaypoint(10, 13.24, -245.61, 5.25);
thisAI->AddWaypoint(11, -10.27, -248.66, 4.69);
thisAI->AddWaypoint(12, -26.07, -262.76, 0.01);
thisAI->AddWaypoint(13, -33.15, -282.03, -4.12);
thisAI->AddWaypoint(14, -28.42, -315.52, -8.56);
thisAI->AddWaypoint(15, -32.05, -339.34, -10.84);
thisAI->AddWaypoint(16, -35.22, -358.11, -16.20);
thisAI->AddWaypoint(17, -51.57, -391.63, -24.85);
thisAI->AddWaypoint(18, -58.58, -409.08, -29.97);
thisAI->AddWaypoint(19, -60.37, -441.23, -36.80);
thisAI->AddWaypoint(20, -59.03, -476.39, -44.98);
thisAI->AddWaypoint(21, -53.18, -490.31, -46.11);
thisAI->AddWaypoint(22, -43.77, -497.99, -46.13, 3000);// summon
thisAI->AddWaypoint(23, -41.77, -518.15, -46.13, 5000);//end
return (CreatureAI*)thisAI;
}
/*######
## AddSC
######*/
@@ -77,4 +192,10 @@ void AddSC_stonetalon_mountains()
newscript->pGossipHello = &GossipHello_npc_braug_dimspirit;
newscript->pGossipSelect = &GossipSelect_npc_braug_dimspirit;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_kaya_flathoof";
newscript->GetAI = &GetAI_npc_kaya_flathoofAI;
newscript->pQuestAccept = &QuestAccept_npc_kaya_flathoof;
newscript->RegisterSelf();
}
@@ -17,7 +17,7 @@
/* ScriptData
SDName: Tanaris
SD%Complete: 80
SDComment: Quest support: 2954, 4005, 10277, 10279(Special flight path). Noggenfogger vendor
SDComment: Quest support: 2954, 4005, 10277, 648, 10279(Special flight path). Noggenfogger vendor
SDCategory: Tanaris
EndScriptData */
@@ -27,6 +27,7 @@ npc_custodian_of_time
npc_marin_noggenfogger
npc_steward_of_time
npc_stone_watcher_of_norgannon
npc_OOX17
EndContentData */
#include "precompiled.h"
@@ -365,6 +366,208 @@ bool GossipSelect_npc_stone_watcher_of_norgannon(Player *player, Creature *_Crea
return true;
}
/*######
## npc_OOX17
######*/
#define Q_OOX17 648
#define SPAWN_FIRST 7803
#define SPAWN_SECOND_1 5617
#define SPAWN_SECOND_2 7805
#define SAY_SCOFF -1060004
#define SAY_CHICKEN_ACC -1060000
#define SAY_CHICKEN_AGGRO_1 -1060001
#define SAY_CHICKEN_AGGRO_2 -1060002
#define SAY_CHICKEN_AMB -1060003
#define SAY_CHICKEN_COMP -1060005
struct TRINITY_DLL_DECL npc_OOX17AI : public npc_escortAI
{
npc_OOX17AI(Creature *c) : npc_escortAI(c) {Reset();}
void WaypointReached(uint32 i)
{
Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
if (!player)
return;
switch(i) {
case 23:
m_creature->SummonCreature(SPAWN_FIRST, -8350.96, -4445.79, 10.10, 6.20, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->SummonCreature(SPAWN_FIRST, -8355.96, -4447.79, 10.10, 6.27, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->SummonCreature(SPAWN_FIRST, -8353.96, -4442.79, 10.10, 6.08, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->Say(SAY_CHICKEN_AMB, LANG_UNIVERSAL, NULL);
break;
case 56:
m_creature->SummonCreature(SPAWN_SECOND_1, -7510.07, -4795.50, 9.35, 6.06, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->SummonCreature(SPAWN_SECOND_2, -7515.07, -4797.50, 9.35, 6.22, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->SummonCreature(SPAWN_SECOND_2, -7518.07, -4792.50, 9.35, 6.22, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->Say(SAY_CHICKEN_AMB, LANG_UNIVERSAL, NULL);
{Unit* scoff = FindCreature(SPAWN_SECOND_2, 30);
if(scoff)
((Creature*)scoff)->Say(SAY_SCOFF, LANG_UNIVERSAL, NULL);}break;
break;
case 86:
if (player)
{
m_creature->Say(SAY_CHICKEN_COMP, LANG_UNIVERSAL, NULL);
((Player*)player)->GroupEventHappens(Q_OOX17, m_creature);
}
break;
}
}
void Reset(){}
void Aggro(Unit* who)
{
switch (rand()%2) {
case 0:
m_creature->Say(SAY_CHICKEN_AGGRO_1, LANG_UNIVERSAL, 0);
break;
case 1:
m_creature->Say(SAY_CHICKEN_AGGRO_2, LANG_UNIVERSAL, 0);
break;
}
}
void JustSummoned(Creature* summoned)
{
summoned->AI()->AttackStart(m_creature);
}
void JustDied(Unit* killer)
{
if (PlayerGUID)
{
if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID))
((Player*)player)->FailQuest(Q_OOX17);
}
}
void UpdateAI(const uint32 diff)
{
npc_escortAI::UpdateAI(diff);
if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
return;
}
};
bool QuestAccept_npc_OOX17(Player* player, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == Q_OOX17)
{
creature->setFaction(113);
creature->SetHealth(creature->GetMaxHealth());
creature->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2);
creature->Say(SAY_CHICKEN_ACC, LANG_UNIVERSAL, NULL);
((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID());
}
return true;
}
CreatureAI* GetAI_npc_OOX17(Creature *_Creature)
{
npc_OOX17AI* OOX17AI = new npc_OOX17AI(_Creature);
OOX17AI->AddWaypoint(0, -8843.73, -4374.44, 43.71);
OOX17AI->AddWaypoint(1, -8834.68, -4373.88, 45.71);
OOX17AI->AddWaypoint(2, -8832.93, -4373.85, 45.67);
OOX17AI->AddWaypoint(3, -8829.21, -4373.72, 44.14);
OOX17AI->AddWaypoint(4, -8825.10, -4373.56, 41.44);
OOX17AI->AddWaypoint(5, -8818.88, -4372.75, 36.43);
OOX17AI->AddWaypoint(6, -8803.37, -4369.68, 30.06);
OOX17AI->AddWaypoint(7, -8786.68, -4366.18, 23.91);
OOX17AI->AddWaypoint(8, -8764.97, -4366.94, 25.23);
OOX17AI->AddWaypoint(9, -8745.49, -4363.16, 22.80);
OOX17AI->AddWaypoint(10, -8724.13, -4353.55, 20.72);
OOX17AI->AddWaypoint(11, -8706.77, -4346.14, 16.12);
OOX17AI->AddWaypoint(12, -8688.27, -4372.85, 13.64);
OOX17AI->AddWaypoint(13, -8668.76, -4380.38, 11.69);
OOX17AI->AddWaypoint(14, -8645.19, -4388.62, 12.56);
OOX17AI->AddWaypoint(15, -8614.73, -4398.60, 9.86);
OOX17AI->AddWaypoint(16, -8560.33, -4411.27, 13.17);
OOX17AI->AddWaypoint(17, -8536.45, -4416.49, 11.84);
OOX17AI->AddWaypoint(18, -8503.48, -4423.70, 13.59);
OOX17AI->AddWaypoint(19, -8471.91, -4430.60, 9.56);
OOX17AI->AddWaypoint(20, -8441.36, -4435.31, 9.40);
OOX17AI->AddWaypoint(21, -8403.41, -4441.16, 11.83);
OOX17AI->AddWaypoint(22, -8371.24, -4446.13, 9.47);
OOX17AI->AddWaypoint(23, -8353.96, -4448.79, 10.10); //Scorpid
OOX17AI->AddWaypoint(24, -8336.40, -4446.39, 8.98);
OOX17AI->AddWaypoint(25, -8303.78, -4441.96, 11.89);
OOX17AI->AddWaypoint(26, -8272.20, -4433.31, 9.60);
OOX17AI->AddWaypoint(27, -8224.76, -4419.39, 13.03);
OOX17AI->AddWaypoint(28, -8193.31, -4406.04, 10.17);
OOX17AI->AddWaypoint(29, -8155.65, -4397.74, 8.99);
OOX17AI->AddWaypoint(30, -8129.25, -4394.57, 10.92);
OOX17AI->AddWaypoint(31, -8104.86, -4399.03, 8.93);
OOX17AI->AddWaypoint(32, -8063.15, -4423.40, 10.07);
OOX17AI->AddWaypoint(33, -8032.15, -4443.47, 9.97);
OOX17AI->AddWaypoint(34, -8015.39, -4454.33, 9.39);
OOX17AI->AddWaypoint(35, -7981.64, -4482.44, 10.32);
OOX17AI->AddWaypoint(36, -7958.83, -4503.98, 9.69);
OOX17AI->AddWaypoint(37, -7932.45, -4528.91, 10.08);
OOX17AI->AddWaypoint(38, -7904.09, -4566.67, 12.59);
OOX17AI->AddWaypoint(39, -7883.33, -4593.91, 12.15);
OOX17AI->AddWaypoint(40, -7862.83, -4624.53, 10.21);
OOX17AI->AddWaypoint(41, -7840.79, -4654.26, 9.45);
OOX17AI->AddWaypoint(42, -7826.17, -4673.99, 10.61);
OOX17AI->AddWaypoint(43, -7807.86, -4698.69, 11.24);
OOX17AI->AddWaypoint(44, -7793.88, -4717.55, 10.48);
OOX17AI->AddWaypoint(45, -7778.68, -4738.05, 8.89);
OOX17AI->AddWaypoint(46, -7746.42, -4780.39, 9.84);
OOX17AI->AddWaypoint(47, -7724.11, -4772.75, 10.28);
OOX17AI->AddWaypoint(48, -7697.98, -4763.80, 9.52);
OOX17AI->AddWaypoint(49, -7665.33, -4752.62, 10.56);
OOX17AI->AddWaypoint(50, -7641.47, -4750.33, 8.94);
OOX17AI->AddWaypoint(51, -7620.08, -4753.96, 8.93);
OOX17AI->AddWaypoint(52, -7603.15, -4757.53, 9.06);
OOX17AI->AddWaypoint(53, -7579.43, -4767.07, 8.93);
OOX17AI->AddWaypoint(54, -7558.51, -4779.01, 9.64);
OOX17AI->AddWaypoint(55, -7536.40, -4789.32, 8.92);
OOX17AI->AddWaypoint(56, -7512.07, -4793.50, 9.35); //Wastewander
OOX17AI->AddWaypoint(57, -7490.79, -4788.80, 10.53);
OOX17AI->AddWaypoint(58, -7469.10, -4785.11, 10.42);
OOX17AI->AddWaypoint(59, -7453.18, -4782.41, 9.15);
OOX17AI->AddWaypoint(60, -7426.27, -4777.83, 9.54);
OOX17AI->AddWaypoint(61, -7393.84, -4770.19, 12.57);
OOX17AI->AddWaypoint(62, -7367.25, -4764.17, 11.92);
OOX17AI->AddWaypoint(63, -7341.00, -4752.11, 10.17);
OOX17AI->AddWaypoint(64, -7321.62, -4744.97, 11.58);
OOX17AI->AddWaypoint(65, -7302.35, -4744.35, 11.97);
OOX17AI->AddWaypoint(66, -7281.00, -4743.66, 11.21);
OOX17AI->AddWaypoint(67, -7258.33, -4742.93, 9.64);
OOX17AI->AddWaypoint(68, -7236.70, -4742.24, 10.16);
OOX17AI->AddWaypoint(69, -7217.52, -4743.87, 10.79);
OOX17AI->AddWaypoint(70, -7201.86, -4746.32, 9.58);
OOX17AI->AddWaypoint(71, -7182.01, -4749.41, 9.09);
OOX17AI->AddWaypoint(72, -7159.61, -4752.90, 9.52);
OOX17AI->AddWaypoint(73, -7139.58, -4756.02, 9.53);
OOX17AI->AddWaypoint(74, -7122.60, -4754.91, 9.66);
OOX17AI->AddWaypoint(75, -7101.06, -4753.87, 8.92);
OOX17AI->AddWaypoint(76, -7082.79, -4752.99, 9.97);
OOX17AI->AddWaypoint(77, -7061.81, -4751.98, 9.26);
OOX17AI->AddWaypoint(78, -7035.12, -4754.39, 9.19);
OOX17AI->AddWaypoint(79, -7013.90, -4758.64, 10.28);
OOX17AI->AddWaypoint(80, -7001.71, -4769.73, 10.59);
OOX17AI->AddWaypoint(81, -6984.95, -4788.61, 9.30);
OOX17AI->AddWaypoint(82, -6970.41, -4788.77, 9.42);
OOX17AI->AddWaypoint(83, -6957.16, -4788.92, 6.26);
OOX17AI->AddWaypoint(84, -6951.29, -4802.73, 4.45);
OOX17AI->AddWaypoint(85, -6944.81, -4816.58, 1.60);
OOX17AI->AddWaypoint(86, -6942.06, -4839.40, 0.66,5000);
return (CreatureAI*)OOX17AI;
}
/*######
## AddSC
######*/
@@ -400,5 +603,11 @@ void AddSC_tanaris()
newscript->Name="npc_stone_watcher_of_norgannon";
newscript->pGossipHello = &GossipHello_npc_stone_watcher_of_norgannon;
newscript->pGossipSelect = &GossipSelect_npc_stone_watcher_of_norgannon;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_OOX17";
newscript->GetAI = &GetAI_npc_OOX17;
newscript->pQuestAccept = &QuestAccept_npc_OOX17;
newscript->RegisterSelf();
}
@@ -17,7 +17,7 @@
/* ScriptData
SDName: Undercity
SD%Complete: 95
SDComment: Quest support: 6628(Parqual Fintallas questions/'answers' might have more to it, need more info), 9180(post-event).
SDComment: Quest support: 6628, 9180(post-event).
SDCategory: Undercity
EndScriptData */
@@ -126,8 +126,9 @@ bool QuestAccept_npc_ame(Player* player, Creature* creature, Quest const* quest)
{
((npc_escortAI*)(creature->AI()))->Start(false, true, false, player->GetGUID());
DoScriptText(SAY_READY, creature, player);
creature->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
// Change faction so mobs attack
creature->setFaction(775);
creature->setFaction(113);
}
return true;
}
+1 -1
View File
@@ -125,7 +125,7 @@ void BattleGroundAV::HandleQuestComplete(uint32 questid, Player *player)
return;//maybe we should log this, cause this must be a cheater or a big bug
uint8 team = GetTeamIndexByTeamId(player->GetTeam());
//TODO add reputation, events (including quest not available anymore, next quest availabe, go/npc de/spawning)and maybe honor
sLog.outError("BG_AV Quest %i completed",questid);
sLog.outDebug("BG_AV Quest %i completed",questid);
switch(questid)
{
case AV_QUEST_A_SCRAPS1:
+2 -2
View File
@@ -473,7 +473,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
SendPacket( &data );
std::string IP_str = GetRemoteAddress();
sLog.outBasic("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str());
sLog.outDetail("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str());
sLog.outChar("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str());
}
@@ -523,7 +523,7 @@ void WorldSession::HandleCharDeleteOpcode( WorldPacket & recv_data )
return;
std::string IP_str = GetRemoteAddress();
sLog.outBasic("Account: %d (IP: %s) Delete Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid));
sLog.outDetail("Account: %d (IP: %s) Delete Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid));
sLog.outChar("Account: %d (IP: %s) Delete Character:[%s] (guid: %u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid));
if(sLog.IsOutCharDump()) // optimize GetPlayerDump call
+1
View File
@@ -443,6 +443,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
{ "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
{ "addtemp", SEC_GAMEMASTER, false, &ChatHandler::HandleTempAddSpwCommand, "", NULL },
{ "addformation", SEC_MODERATOR, false, &ChatHandler::HandleNpcAddFormationCommand, "", NULL },
//{ TODO: fix or remove this commands
{ "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNameCommand, "", NULL },
+1
View File
@@ -205,6 +205,7 @@ class ChatHandler
bool HandleNpcUnFollowCommand(const char* args);
bool HandleNpcWhisperCommand(const char* args);
bool HandleNpcYellCommand(const char* args);
bool HandleNpcAddFormationCommand(const char* args);
bool HandleReloadAllCommand(const char* args);
bool HandleReloadAllAreaCommand(const char* args);
+1 -1
View File
@@ -1016,7 +1016,7 @@ uint32 GameEvent::Update() // return the next e
nextEventDelay = 0;
for(std::set<uint16>::iterator itr = deactivate.begin(); itr != deactivate.end(); ++itr)
StopEvent(*itr);
sLog.outBasic("Next game event check in %u seconds.", nextEventDelay + 1);
sLog.outDetail("Next game event check in %u seconds.", nextEventDelay + 1);
return (nextEventDelay + 1) * 1000; // Add 1 second to be sure event has started/stopped at next call
}
+20 -1
View File
@@ -295,12 +295,14 @@ bool Group::AddMember(const uint64 &guid, const char* name)
uint32 Group::RemoveMember(const uint64 &guid, const uint8 &method)
{
BroadcastGroupUpdate();
// remove member and change leader (if need) only if strong more 2 members _before_ member remove
if(GetMembersCount() > (isBGGroup() ? 1 : 2)) // in BG group case allow 1 members group
{
bool leaderChanged = _removeMember(guid);
Player *player = objmgr.GetPlayer( guid );
Player *player = objmgr.GetPlayer( guid ); // FG: TODO: could be removed, its just here for consistency
if (player)
{
WorldPacket data;
@@ -1521,3 +1523,20 @@ void Group::_homebindIfInstance(Player *player)
player->m_InstanceValid = false;
}
}
void Group::BroadcastGroupUpdate(void)
{
// FG: HACK: force flags update on group leave - for values update hack
// -- not very efficient but safe
for(member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr)
{
Player *pp = objmgr.GetPlayer(citr->guid);
if(pp && pp->IsInWorld())
{
pp->ForceValuesUpdateAtIndex(UNIT_FIELD_BYTES_2);
pp->ForceValuesUpdateAtIndex(UNIT_FIELD_FACTIONTEMPLATE);
DEBUG_LOG("-- Forced group value update for '%s'", pp->GetName());
}
}
}
+3
View File
@@ -331,6 +331,9 @@ class TRINITY_DLL_SPEC Group
InstanceGroupBind* GetBoundInstance(uint32 mapid, uint8 difficulty);
BoundInstancesMap& GetBoundInstances(uint8 difficulty) { return m_boundInstances[difficulty]; }
// FG: evil hacks
void BroadcastGroupUpdate(void);
protected:
bool _addMember(const uint64 &guid, const char* name, bool isAssistant=false);
bool _addMember(const uint64 &guid, const char* name, bool isAssistant, uint8 group);
+8 -4
View File
@@ -216,6 +216,8 @@ void WorldSession::HandleGroupAcceptOpcode( WorldPacket & /*recv_data*/ )
uint8 subgroup = group->GetMemberGroup(GetPlayer()->GetGUID());
GetPlayer()->SetGroup(group, subgroup);
group->BroadcastGroupUpdate();
}
void WorldSession::HandleGroupDeclineOpcode( WorldPacket & /*recv_data*/ )
@@ -724,8 +726,9 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke
uint32 updatedAura = player->GetVisibleAura(i);
*data << uint32(updatedAura);
*data << uint8(1);
if(!updatedAura)
player->UnsetAuraUpdateMask(i);
//TODO: find a safe place to do this cleanup
//if(!updatedAura)
//player->UnsetAuraUpdateMask(i);
}
}
}
@@ -808,8 +811,9 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke
uint32 updatedAura = pet->GetVisibleAura(i);
*data << uint32(updatedAura);
*data << uint8(1);
if(!updatedAura)
pet->UnsetAuraUpdateMask(i);
//TODO: find a safe place to do this cleanup
//if(!updatedAura)
//pet->UnsetAuraUpdateMask(i);
}
}
}
+4 -4
View File
@@ -645,14 +645,14 @@ void Item::AddToUpdateQueueOf(Player *player)
player = GetOwner();
if (!player)
{
sLog.outError("Item::AddToUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
sLog.outDebug("Item::AddToUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
return;
}
}
if (player->GetGUID() != GetOwnerGUID())
{
sLog.outError("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
sLog.outDebug("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
return;
}
@@ -671,14 +671,14 @@ void Item::RemoveFromUpdateQueueOf(Player *player)
player = GetOwner();
if (!player)
{
sLog.outError("Item::RemoveFromUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
sLog.outDebug("Item::RemoveFromUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
return;
}
}
if (player->GetGUID() != GetOwnerGUID())
{
sLog.outError("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
sLog.outDebug("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
return;
}
+46
View File
@@ -4366,3 +4366,49 @@ bool ChatHandler::HandleTempGameObjectCommand(const char* args)
return true;
}
bool ChatHandler::HandleNpcAddFormationCommand(const char* args)
{
if (!*args)
return false;
uint32 leaderGUID = (uint32) atoi((char*)args);
Creature *pCreature = getSelectedCreature();
if(!pCreature || !pCreature->GetDBTableGUIDLow())
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
uint32 lowguid = pCreature->GetDBTableGUIDLow();
if(pCreature->GetFormationID())
{
PSendSysMessage("Selected creature is already member of group %u", pCreature->GetFormationID());
return false;
}
if (!lowguid)
return false;
Player *chr = m_session->GetPlayer();
FormationMember *group_member;
group_member = new FormationMember;
group_member->follow_angle = pCreature->GetAngle(chr) - chr->GetOrientation();
group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - pCreature->GetPositionX(),int(2))+pow(chr->GetPositionY()-pCreature->GetPositionY(),int(2)));
group_member->memberGUID = lowguid;
group_member->leaderGUID = leaderGUID;
group_member->groupAI = 0;
CreatureGroupMap[lowguid] = group_member;
pCreature->SearchFormation();
WorldDatabase.PExecuteLog("INSERT INTO `creature_formations` (`leaderGUID`, `memberGUID`, `dist`, `angle`, `groupAI`) VALUES ('%u','%u','%f', '%f', '%u')",
leaderGUID, lowguid, group_member->follow_dist, group_member->follow_angle, group_member->groupAI);
PSendSysMessage("Creature %u added to formation with leader %u", lowguid, leaderGUID);
return true;
}
+2 -2
View File
@@ -328,9 +328,9 @@ void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
{
// recheck
CHECK_PACKET_SIZE(recv_data,8+4+1);
sLog.outBasic("reading string");
sLog.outDebug("reading string");
recv_data >> code;
sLog.outBasic("string read: %s", code.c_str());
sLog.outDebug("string read: %s", code.c_str());
}
Creature *unit = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid, UNIT_NPC_FLAG_NONE);
+45
View File
@@ -653,6 +653,38 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
else
*data << (m_uint32Values[ index ] & ~UNIT_DYNFLAG_OTHER_TAGGER);
}
// FG: pretend that OTHER players in own group are friendly ("blue")
else if(index == UNIT_FIELD_BYTES_2 || index == UNIT_FIELD_FACTIONTEMPLATE)
{
bool ch = false;
if(target->GetTypeId() == TYPEID_PLAYER && GetTypeId() == TYPEID_PLAYER && target != this)
{
if(target->IsInSameGroupWith((Player*)this) || target->IsInSameRaidWith((Player*)this))
{
if(index == UNIT_FIELD_BYTES_2)
{
DEBUG_LOG("-- VALUES_UPDATE: Sending '%s' the blue-group-fix from '%s' (flag)", target->GetName(), ((Player*)this)->GetName());
*data << ( m_uint32Values[ index ] & (UNIT_BYTE2_FLAG_SANCTUARY << 8) ); // this flag is at uint8 offset 1 !!
ch = true;
}
else if(index == UNIT_FIELD_FACTIONTEMPLATE)
{
FactionTemplateEntry const *ft1, *ft2;
ft1 = ((Player*)this)->getFactionTemplateEntry();
ft2 = ((Player*)target)->getFactionTemplateEntry();
if(ft1 && ft2 && !ft1->IsFriendlyTo(*ft2))
{
uint32 faction = ((Player*)target)->getFaction(); // pretend that all other HOSTILE players have own faction, to allow follow, heal, rezz (trade wont work)
DEBUG_LOG("-- VALUES_UPDATE: Sending '%s' the blue-group-fix from '%s' (faction %u)", target->GetName(), ((Player*)this)->GetName(), faction);
*data << uint32(faction);
ch = true;
}
}
}
}
if(!ch)
*data << m_uint32Values[ index ];
}
else
{
// send in current format (float as float, uint32 as uint32)
@@ -1324,6 +1356,19 @@ void WorldObject::SendPlaySound(uint32 Sound, bool OnlySelf)
SendMessageToSet( &data, true ); // ToSelf ignored in this case
}
void Object::ForceValuesUpdateAtIndex(uint32 i)
{
m_uint32Values_mirror[i] = GetUInt32Value(i) + 1; // makes server think the field changed
if(m_inWorld)
{
if(!m_objectUpdated)
{
ObjectAccessor::Instance().AddUpdateObject(this);
m_objectUpdated = true;
}
}
}
namespace Trinity
{
class MessageChatLocaleCacheDo
+4
View File
@@ -302,6 +302,10 @@ class TRINITY_DLL_SPEC Object
virtual bool hasQuest(uint32 /* quest_id */) const { return false; }
virtual bool hasInvolvedQuest(uint32 /* quest_id */) const { return false; }
// FG: some hacky helpers
void ForceValuesUpdateAtIndex(uint32);
protected:
Object ( );
+2 -2
View File
@@ -736,10 +736,10 @@ bool Pet::CreateBaseAtCreature(Creature* creature)
}
uint32 guid=objmgr.GenerateLowGuid(HIGHGUID_PET);
sLog.outBasic("SetInstanceID()");
sLog.outDebug("SetInstanceID()");
SetInstanceId(creature->GetInstanceId());
sLog.outBasic("Create pet");
sLog.outDebug("Create pet");
uint32 pet_number = objmgr.GeneratePetNumber();
if(!Create(guid, creature->GetMap(), creature->GetEntry(), pet_number))
return false;
+1 -1
View File
@@ -3371,7 +3371,7 @@ void Aura::HandleModStealth(bool apply, bool Real)
Unit::AuraList const& mDummyAuras = m_target->GetAurasByType(SPELL_AURA_DUMMY);
for(Unit::AuraList::const_iterator i = mDummyAuras.begin();i != mDummyAuras.end(); ++i)
{
if ((*i)->GetSpellProto()->SpellIconID == 2114)
if ((*i)->GetSpellProto()->SpellIconID == 2114 && Real)
{
if (apply)
{
+1 -1
View File
@@ -536,7 +536,7 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
return;
}
if(pOther->GetTeam() !=_player->GetTeam() )
if(!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_TRADE) && pOther->GetTeam() !=_player->GetTeam() )
{
SendTradeStatus(TRADE_STATUS_WRONG_FACTION);
return;
+20 -15
View File
@@ -382,9 +382,9 @@ void Unit::GetRandomContactPoint( const Unit* obj, float &x, float &y, float &z,
float combat_reach = GetCombatReach();
if(combat_reach < 0.1) // sometimes bugged for players
{
sLog.outError("Unit %u (Type: %u) has invalid combat_reach %f",GetGUIDLow(),GetTypeId(),combat_reach);
if(GetTypeId() == TYPEID_UNIT)
sLog.outError("Creature entry %u has invalid combat_reach", ((Creature*)this)->GetEntry());
//sLog.outError("Unit %u (Type: %u) has invalid combat_reach %f",GetGUIDLow(),GetTypeId(),combat_reach);
// if(GetTypeId() == TYPEID_UNIT)
// sLog.outError("Creature entry %u has invalid combat_reach", ((Creature*)this)->GetEntry());
combat_reach = DEFAULT_COMBAT_REACH;
}
uint32 attacker_number = getAttackers().size();
@@ -3927,6 +3927,11 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
Aura* Aur = i->second;
SpellEntry const* AurSpellInfo = Aur->GetSpellProto();
// some ShapeshiftBoosts at remove trigger removing other auras including parent Shapeshift aura
// remove aura from list before to prevent deleting it before
m_Auras.erase(i);
++m_removedAuras; // internal count used by unit update
Unit* caster = NULL;
if (IsSingleTargetSpell(AurSpellInfo))
{
@@ -3946,22 +3951,20 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
// remove from list before mods removing (prevent cyclic calls, mods added before including to aura list - use reverse order)
if (Aur->GetModifier()->m_auraname < TOTAL_AURAS)
{
m_modAuras[(*i).second->GetModifier()->m_auraname].remove((*i).second);
if((*i).second->GetSpellProto()->AuraInterruptFlags)
m_modAuras[Aur->GetModifier()->m_auraname].remove(Aur);
if(Aur->GetSpellProto()->AuraInterruptFlags)
{
m_interruptableAuras.remove((*i).second);
m_interruptableAuras.remove(Aur);
UpdateInterruptMask();
}
if((*i).second->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE)
m_ccAuras.remove((*i).second);
if(Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE)
m_ccAuras.remove(Aur);
}
// Set remove mode
Aur->SetRemoveMode(mode);
// some ShapeshiftBoosts at remove trigger removing other auras including parent Shapeshift aura
// remove aura from list before to prevent deleting it before
m_Auras.erase(i);
++m_removedAuras; // internal count used by unit update
// Statue unsummoned at aura remove
Totem* statue = NULL;
@@ -3982,12 +3985,12 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)Aur->GetSpellProto()->Id))
{
for(std::vector<int32>::const_iterator i = spell_triggered->begin(); i != spell_triggered->end(); ++i)
for(std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
{
if(spell_triggered < 0)
RemoveAurasDueToSpell(-(*i));
RemoveAurasDueToSpell(-(*itr));
else if(Unit* caster = Aur->GetCaster())
CastSpell(this, *i, true, 0, 0, caster->GetGUID());
CastSpell(this, *itr, true, 0, 0, caster->GetGUID());
}
}
@@ -11251,6 +11254,8 @@ bool Unit::HandleMeandingAuraProc( Aura* triggeredByAura )
void Unit::RemoveAurasAtChanneledTarget(SpellEntry const* spellInfo)
{
uint64 target_guid = GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT);
if(target_guid == GetGUID())
return;
if(!IS_UNIT_GUID(target_guid))
return;
+4 -3
View File
@@ -612,6 +612,7 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL] = sConfig.GetBoolDefault("AllowTwoSide.Interaction.Mail",false);
m_configs[CONFIG_ALLOW_TWO_SIDE_WHO_LIST] = sConfig.GetBoolDefault("AllowTwoSide.WhoList", false);
m_configs[CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND] = sConfig.GetBoolDefault("AllowTwoSide.AddFriend", false);
m_configs[CONFIG_ALLOW_TWO_SIDE_TRADE] = sConfig.GetBoolDefault("AllowTwoSide.trade", false);
m_configs[CONFIG_STRICT_PLAYER_NAMES] = sConfig.GetIntDefault("StrictPlayerNames", 0);
m_configs[CONFIG_STRICT_CHARTER_NAMES] = sConfig.GetIntDefault("StrictCharterNames", 0);
m_configs[CONFIG_STRICT_PET_NAMES] = sConfig.GetIntDefault("StrictPetNames", 0);
@@ -736,7 +737,7 @@ void World::LoadConfigSettings(bool reload)
{
sLog.outError("StartArenaPoints (%i) must be in range 0..MaxArenaPoints(%u). Set to %u.",
m_configs[CONFIG_START_ARENA_POINTS],m_configs[CONFIG_MAX_ARENA_POINTS],0);
m_configs[CONFIG_MAX_ARENA_POINTS] = 0;
m_configs[CONFIG_START_ARENA_POINTS] = 0;
}
else if(m_configs[CONFIG_START_ARENA_POINTS] > m_configs[CONFIG_MAX_ARENA_POINTS])
{
@@ -1360,7 +1361,7 @@ void World::SetInitialWorldSettings()
exit(1);
///- Initialize game time and timers
sLog.outString( "DEBUG:: Initialize game time and timers" );
sLog.outDebug( "DEBUG:: Initialize game time and timers" );
m_gameTime = time(NULL);
m_startTime=m_gameTime;
@@ -1505,7 +1506,7 @@ void World::Update(time_t diff)
{
if(m_updateTimeSum > m_configs[CONFIG_INTERVAL_LOG_UPDATE])
{
sLog.outString("Update time diff: %u. Players online: %u.", m_updateTimeSum / m_updateTimeCount, GetActiveSessionCount());
sLog.outBasic("Update time diff: %u. Players online: %u.", m_updateTimeSum / m_updateTimeCount, GetActiveSessionCount());
m_updateTimeSum = m_updateTime;
m_updateTimeCount = 1;
}
+1
View File
@@ -96,6 +96,7 @@ enum WorldConfigs
CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL,
CONFIG_ALLOW_TWO_SIDE_WHO_LIST,
CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND,
CONFIG_ALLOW_TWO_SIDE_TRADE,
CONFIG_STRICT_PLAYER_NAMES,
CONFIG_STRICT_CHARTER_NAMES,
CONFIG_STRICT_PET_NAMES,
+1 -1
View File
@@ -939,7 +939,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
SendPacket (packet);
sLog.outBasic ("WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
sLog.outDetail ("WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
return -1;
}
+4 -4
View File
@@ -1,4 +1,4 @@
/*
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
@@ -408,7 +408,7 @@ bool Master::_StartDB()
sLog.outError("Database not specified in configuration file");
return false;
}
sLog.outString("World Database: %s", dbstring.c_str());
sLog.outDetail("World Database: %s", dbstring.c_str());
///- Initialise the world database
if(!WorldDatabase.Initialize(dbstring.c_str()))
@@ -422,7 +422,7 @@ bool Master::_StartDB()
sLog.outError("Character Database not specified in configuration file");
return false;
}
sLog.outString("Character Database: %s", dbstring.c_str());
sLog.outDetail("Character Database: %s", dbstring.c_str());
///- Initialise the Character database
if(!CharacterDatabase.Initialize(dbstring.c_str()))
@@ -439,7 +439,7 @@ bool Master::_StartDB()
}
///- Initialise the login database
sLog.outString("Login Database: %s", dbstring.c_str() );
sLog.outDetail("Login Database: %s", dbstring.c_str() );
if(!LoginDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to login database %s",dbstring.c_str());
+1
View File
@@ -670,6 +670,7 @@ AllowTwoSide.Interaction.Auction = 0
AllowTwoSide.Interaction.Mail = 0
AllowTwoSide.WhoList = 0
AllowTwoSide.AddFriend = 0
AllowTwoSide.Trade = 0
TalentsInspecting = 1
###################################################################################################################