Conflicts:
	src/server/game/Entities/Player/Player.cpp
This commit is contained in:
Subv
2012-12-23 13:24:59 -05:00
9 changed files with 174 additions and 52 deletions
@@ -0,0 +1 @@
UPDATE `trinity_string` SET `content_default` = '%s does not wish to be disturbed: %s' WHERE `entry`=707;
@@ -0,0 +1,121 @@
SET @NPC_QUETZLUN := 28030;
SET @NPC_MUFUNU := 28752;
SET @NPC_MUFUNU_KC := 28753;
SET @NPC_TUATUA := 28754;
SET @NPC_TUATUA_KC := 28755;
SET @NPC_HAWINNI := 28756;
SET @NPC_HAWINNI_KC := 28757;
SET @SPELL_HIGH_PRIEST_IMMUNITY := 4309;
SET @SPELL_HEX_OF_AIR_KNOCKBACK := 41909;
SET @SPELL_RANDOM_CIRCUMFERENCE_1 := 42267;
SET @SPELL_RANDOM_CIRCUMFERENCE_2 := 42274;
SET @SPELL_SUICIDE := 45254;
SET @SPELL_HEX := 52250;
SET @SPELL_HEXXING_STICK := 52251;
SET @SPELL_HEX_OF_AIR := 52249;
SET @SPELL_HEX_OF_FIRE := 52278;
SET @SPELL_TUATUA_ON_BURN := 52279;
SET @SPELL_HEX_OF_FROST := 52287;
SET @SPELL_HAWINNI_ON_FROZEN := 52303;
SET @SPELL_RANDOM_CIRCUMFERENCE := 52320;
DELETE FROM `creature_text` WHERE `entry` IN (@NPC_QUETZLUN,@NPC_MUFUNU,@NPC_TUATUA,@NPC_HAWINNI);
INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
(@NPC_QUETZLUN,0,0,'There is no escape. There is only my wrath!',14,0,100,0,0,0,'Quetz''lun'),
(@NPC_QUETZLUN,0,1,'Eternal damnation is your future.',14,0,100,0,0,0,'Quetz''lun'),
(@NPC_QUETZLUN,0,2,'My judgment is final.',14,0,100,0,0,0,'Quetz''lun'),
(@NPC_QUETZLUN,0,3,'Beg for your life. Plead. It will do you no good!',14,0,100,0,0,0,'Quetz''lun'),
(@NPC_QUETZLUN,0,4,'Burn in the fires of my fury!',14,0,100,0,0,0,'Quetz''lun'),
(@NPC_QUETZLUN,0,5,'Die!',14,0,100,0,0,0,'Quetz''lun'),
(@NPC_QUETZLUN,0,6,'You killed me and now I will kill you... over and over!',14,0,100,0,0,0,'Quetz''lun'),
(@NPC_QUETZLUN,0,7,'I find you wanting.',14,0,100,0,0,0,'Quetz''lun'),
(@NPC_MUFUNU,0,0,'NOOOOOOOOOoooooooo.......!',12,0,100,0,0,0,'Mu''funu'),
(@NPC_TUATUA,0,0,'FIRE! AHHHHHHHH!',12,0,100,0,0,0,'Tua-tua'),
(@NPC_TUATUA,1,0,'The high priestess is reduced to charcoal.',16,0,100,0,0,0,'Tua-Tua'),
(@NPC_HAWINNI,0,0,'%s becomes enraged!',16,0,100,0,0,0,'Hawinni'),
(@NPC_HAWINNI,1,0,'BRRRRRR!',12,0,100,0,0,0,'Hawinni'),
(@NPC_HAWINNI,2,0,'%s explodes!',16,0,100,0,0,0,'Hawinni');
UPDATE `creature_model_info` SET `bounding_radius`=0.875, `combat_reach`=1.75 WHERE `modelid`=25669;
UPDATE `creature_model_info` SET `bounding_radius`=1.5, `combat_reach`=3 WHERE `modelid`=25672;
DELETE FROM `conditions` WHERE `SourceEntry`=@SPELL_HEXXING_STICK AND `SourceTypeOrReferenceId`=17;
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=22 AND `SourceEntry` IN (@NPC_MUFUNU,@NPC_TUATUA);
INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
(17,0,@SPELL_HEXXING_STICK,0,0,31,1,3,@NPC_MUFUNU,0,0,0,'','Spell Quetz''lun''s Hexxing Stick can only be casted on High Priest Mu''funu'),
(17,0,@SPELL_HEXXING_STICK,0,1,31,1,3,@NPC_TUATUA,0,0,0,'','Spell Quetz''lun''s Hexxing Stick can only be casted on High Priestess Tua-Tua'),
(17,0,@SPELL_HEXXING_STICK,0,2,31,1,3,@NPC_HAWINNI,0,0,0,'','Spell Quetz''lun''s Hexxing Stick can only be casted on High Priest Hawinni'),
(22,2,@NPC_MUFUNU,0,0,1,1,@SPELL_HEX_OF_AIR,0,0,1,0,'','SAI High Priest Mu''funu cast Shadow Channeling if aura Hex is not applied'),
(22,2,@NPC_TUATUA,0,0,1,1,@SPELL_HEX_OF_FIRE,0,0,1,0,'','SAI High Priestess Tua-tua remove Shadow Form and cast Shadow Channeling if aura Hex is not applied');
DELETE FROM `spell_linked_spell` WHERE `spell_trigger` IN (-@SPELL_HEX_OF_AIR_KNOCKBACK,@SPELL_TUATUA_ON_BURN,@SPELL_HEX_OF_FROST,@SPELL_HAWINNI_ON_FROZEN);
INSERT INTO `spell_linked_spell` (`spell_trigger`,`spell_effect`,`type`,`comment`) VALUES
(-@SPELL_HEX_OF_AIR_KNOCKBACK,@SPELL_SUICIDE,0,'On spellfade Hex of Air Knockback - Spellcast Suicide'),
(@SPELL_TUATUA_ON_BURN,@SPELL_SUICIDE,1,'On spellhit Tua-Tua on Burn - Spellcast Suicide'),
(@SPELL_HEX_OF_FROST,@SPELL_HIGH_PRIEST_IMMUNITY,2,'On aura Hex of Frost - Apply High Priest Immunity'),
(@SPELL_HAWINNI_ON_FROZEN,@SPELL_SUICIDE,1,'On spellhit Hawinni on Frozen - Spellcast Suicide');
-- SmartAIs
UPDATE `smart_scripts` SET `link`=1 WHERE `entryorguid`=@NPC_QUETZLUN;
DELETE FROM `smart_scripts` WHERE `entryorguid`=@NPC_QUETZLUN AND `source_type`=0 AND `id`=1;
DELETE FROM `smart_scripts` WHERE `entryorguid`=@NPC_MUFUNU AND `source_type`=0 AND `id` IN (11,12,13);
DELETE FROM `smart_scripts` WHERE `entryorguid`=@NPC_TUATUA AND `source_type`=0;
DELETE FROM `smart_scripts` WHERE `entryorguid`=@NPC_HAWINNI AND `source_type`=0 AND `id` IN (3,4,5);
DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@NPC_MUFUNU*100,@NPC_TUATUA*100,@NPC_HAWINNI*100) AND `source_type`=9;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(@NPC_QUETZLUN,0,1,0,61,0,100,0,0,0,0,0,1,0,0,0,0,0,0,21,100,0,0,0,0,0,0, 'Quetz''lun - On update OOC - Say line'),
(@NPC_MUFUNU,0,11,0,8,0,100,0,@SPELL_HEX,0,0,0,42,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Mu''funu - On spellhit Hex - Set invincibility 1 HP'),
(@NPC_MUFUNU,0,12,13,2,0,100,1,0,0.1,0,0,33,@NPC_MUFUNU_KC,0,0,0,0,0,16,0,0,0,0,0,0,0, 'High Priest Mu''funu - On health below 0.1% - Quest credit'),
(@NPC_MUFUNU,0,13,0,61,0,100,0,0,0,0,0,80,@NPC_MUFUNU*100,2,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Mu''funu - On health below 0.1% - Run script'),
(@NPC_MUFUNU*100,9,0,0,0,0,100,0,0,0,0,0,101,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Mu''funu script - Set homeposition'),
(@NPC_MUFUNU*100,9,1,0,0,0,100,0,0,0,0,0,102,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Mu''funu script - Stop health regen'),
(@NPC_MUFUNU*100,9,2,0,0,0,100,0,0,0,0,0,18,256,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Mu''funu script - Set unit_flags IMMUNE_TO_PC'),
(@NPC_MUFUNU*100,9,3,0,0,0,100,0,0,0,0,0,24,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Mu''funu script - Evade'),
(@NPC_MUFUNU*100,9,4,0,0,0,100,0,0,0,0,0,42,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Mu''funu script - Remove invincibility'),
(@NPC_MUFUNU*100,9,5,0,0,0,100,0,0,0,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0, 'High Priest Mu''funu script - Say line'),
(@NPC_MUFUNU*100,9,6,0,0,0,100,0,0,0,0,0,11,@SPELL_HEX_OF_AIR,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Mu''funu script - Spellcast Hex of Air'),
(@NPC_MUFUNU*100,9,7,0,0,0,100,0,10000,10000,0,0,11,@SPELL_HEX_OF_AIR_KNOCKBACK,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Mu''funu script - Spellcast Knockback'),
(@NPC_MUFUNU*100,9,8,0,0,0,100,0,0,0,0,0,19,256,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Mu''funu script - Remove unit_flags IMMUNE_TO_PC'),
(@NPC_TUATUA,0,0,0,11,0,100,0,0,0,0,0,11,51733,0,0,0,0,0,1,0,0,0,0,0,0,0,'High Priestess Tua-Tua - On spawn - Spellcast Shadow Channelling'),
(@NPC_TUATUA,0,1,2,21,0,100,0,0,0,0,0,28,29406,0,0,0,0,0,1,0,0,0,0,0,0,0,'High Priestess Tua-Tua - On homeposition reached - Spellcast Shadow Channelling'),
(@NPC_TUATUA,0,2,0,61,0,100,0,0,0,0,0,11,51733,0,0,0,0,0,1,0,0,0,0,0,0,0,'High Priestess Tua-Tua - On homeposition reached - Remove aura Shadowform'),
(@NPC_TUATUA,0,3,0,4,0,100,0,0,0,0,0,11,29406,0,0,0,0,0,1,0,0,0,0,0,0,0,'High Priestess Tua-Tua - On aggro - Spellcast Shadowform'),
(@NPC_TUATUA,0,4,0,0,0,100,0,2000,3000,15000,20000,11,51818,0,0,0,0,0,2,0,0,0,0,0,0,0,'High Priestess Tua-Tua - On update IC - Spellcast Shadow Word: Death'),
(@NPC_TUATUA,0,5,0,0,0,100,0,4000,5000,3000,5000,11,13860,0,0,0,0,0,2,0,0,0,0,0,0,0,'High Priestess Tua-Tua - On update IC - Spellcast Mind Blast'),
(@NPC_TUATUA,0,6,0,8,0,100,0,@SPELL_HEX,0,0,0,42,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priestess Tua-tua - On spellhit Hex - Set invincibility 1 HP'),
(@NPC_TUATUA,0,7,8,2,0,100,1,0,0.1,0,0,33,@NPC_TUATUA_KC,0,0,0,0,0,16,0,0,0,0,0,0,0, 'High Priestess Tua-tua - On health below 0.1% - Quest credit'),
(@NPC_TUATUA,0,8,0,61,0,100,0,0,0,0,0,80,@NPC_TUATUA*100,2,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priestess Tua-tua - On health below 0.1% - Run script'),
(@NPC_TUATUA*100,9,0,0,0,0,100,0,0,0,0,0,101,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priestess Tua-tua script - Set homeposition'),
(@NPC_TUATUA*100,9,1,0,0,0,100,0,0,0,0,0,102,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priestess Tua-tua script - Stop health regen'),
(@NPC_TUATUA*100,9,2,0,0,0,100,0,0,0,0,0,18,256,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priestess Tua-tua script - Set unit_flags IMMUNE_TO_PC'),
(@NPC_TUATUA*100,9,3,0,0,0,100,0,0,0,0,0,24,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priestess Tua-tua script - Evade'),
(@NPC_TUATUA*100,9,4,0,0,0,100,0,0,0,0,0,42,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priestess Tua-tua script - Remove invincibility'),
(@NPC_TUATUA*100,9,5,0,0,0,100,0,0,0,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0, 'High Priestess Tua-tua script - Say line'),
(@NPC_TUATUA*100,9,6,0,0,0,100,0,0,0,0,0,11,@SPELL_HEX_OF_FIRE,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priestess Tua-tua script - Spellcast Hex of Fire'),
(@NPC_TUATUA*100,9,7,0,0,0,100,0,10000,10000,0,0,11,@SPELL_TUATUA_ON_BURN,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priestess Tua-tua script - Spellcast Tua-tua on Burn'),
(@NPC_TUATUA*100,9,8,0,0,0,100,0,0,0,0,0,3,0,25669,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priestess Tua-tua script - Change modelid'),
(@NPC_TUATUA*100,9,9,0,0,0,100,0,0,0,0,0,19,256,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priestess Tua-tua script - Remove unit_flags IMMUNE_TO_PC'),
(@NPC_TUATUA*100,9,10,0,0,0,100,0,0,0,0,0,1,1,0,0,0,0,0,7,0,0,0,0,0,0,0, 'High Priestess Tua-tua script - Say line'),
(@NPC_HAWINNI,0,3,0,8,0,100,0,@SPELL_HEX,0,0,0,42,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni - On spellhit Hex - Set invincibility 1 HP'),
(@NPC_HAWINNI,0,4,5,2,0,100,1,0,0.1,0,0,33,@NPC_HAWINNI_KC,0,0,0,0,0,16,0,0,0,0,0,0,0, 'High Priest Hawinni - On health below 0.1% - Quest credit'),
(@NPC_HAWINNI,0,5,0,61,0,100,0,0,0,0,0,80,@NPC_HAWINNI*100,2,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni - On health below 0.1% - Run script'),
(@NPC_HAWINNI*100,9,0,0,0,0,100,0,0,0,0,0,11,@SPELL_HEX_OF_FROST,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Spellcast Hex of Frost'),
(@NPC_HAWINNI*100,9,1,0,0,0,100,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Say line'),
(@NPC_HAWINNI*100,9,2,0,0,0,100,0,10000,10000,0,0,11,@SPELL_RANDOM_CIRCUMFERENCE_1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Spellcast Random Circumference Point Bone'),
(@NPC_HAWINNI*100,9,3,0,0,0,100,0,0,0,0,0,11,@SPELL_RANDOM_CIRCUMFERENCE_2,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Spellcast Random Circumference Point Bone 2'),
(@NPC_HAWINNI*100,9,4,0,0,0,100,0,0,0,0,0,11,@SPELL_RANDOM_CIRCUMFERENCE_1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Spellcast Random Circumference Point Bone'),
(@NPC_HAWINNI*100,9,5,0,0,0,100,0,0,0,0,0,11,@SPELL_RANDOM_CIRCUMFERENCE_2,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Spellcast Random Circumference Point Bone 2'),
(@NPC_HAWINNI*100,9,6,0,0,0,100,0,0,0,0,0,11,@SPELL_RANDOM_CIRCUMFERENCE,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Spellcast Random Circumference Ice Chunk'),
(@NPC_HAWINNI*100,9,7,0,0,0,100,0,0,0,0,0,11,@SPELL_RANDOM_CIRCUMFERENCE_1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Spellcast Random Circumference Point Bone'),
(@NPC_HAWINNI*100,9,8,0,0,0,100,0,0,0,0,0,11,@SPELL_RANDOM_CIRCUMFERENCE_2,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Spellcast Random Circumference Point Bone 2'),
(@NPC_HAWINNI*100,9,9,0,0,0,100,0,0,0,0,0,11,@SPELL_RANDOM_CIRCUMFERENCE,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Spellcast Random Circumference Ice Chunk'),
(@NPC_HAWINNI*100,9,10,0,0,0,100,0,0,0,0,0,11,@SPELL_RANDOM_CIRCUMFERENCE,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Spellcast Random Circumference Ice Chunk'),
(@NPC_HAWINNI*100,9,11,0,0,0,100,0,0,0,0,0,11,@SPELL_RANDOM_CIRCUMFERENCE,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Spellcast Random Circumference Ice Chunk'),
(@NPC_HAWINNI*100,9,12,0,0,0,100,0,0,0,0,0,11,@SPELL_RANDOM_CIRCUMFERENCE,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Spellcast Random Circumference Ice Chunk'),
(@NPC_HAWINNI*100,9,13,0,0,0,100,0,0,0,0,0,1,2,0,0,0,0,0,7,0,0,0,0,0,0,0, 'High Priest Hawinni script - Say line'),
(@NPC_HAWINNI*100,9,14,0,0,0,100,0,0,0,0,0,42,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Remove invincibility'),
(@NPC_HAWINNI*100,9,15,0,0,0,100,0,50,50,0,0,11,@SPELL_HAWINNI_ON_FROZEN,0,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Spellcast Hawinni on Frozen'),
(@NPC_HAWINNI*100,9,16,0,0,0,100,0,0,0,0,0,3,0,25672,0,0,0,0,1,0,0,0,0,0,0,0, 'High Priest Hawinni script - Change modelid');
+17 -27
View File
@@ -2042,24 +2042,18 @@ bool Player::BuildEnumData(PreparedQueryResult result, ByteBuffer* dataBuffer, B
return true;
}
bool Player::ToggleAFK()
void Player::ToggleAFK()
{
ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_AFK);
bool state = HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_AFK);
// afk player not allowed in battleground
if (state && InBattleground() && !InArena())
if (isAFK() && InBattleground() && !InArena())
LeaveBattleground();
return state;
}
bool Player::ToggleDND()
void Player::ToggleDND()
{
ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_DND);
return HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_DND);
}
uint8 Player::GetChatTag() const
@@ -20342,19 +20336,17 @@ void Player::Whisper(const std::string& text, uint32 language, uint64 receiver)
std::string _text(text);
sScriptMgr->OnPlayerChat(this, CHAT_MSG_WHISPER, language, _text, rPlayer);
// when player you are whispering to is dnd, he cannot receive your message, unless you are in gm mode
if (!rPlayer->isDND() || isGameMaster())
{
WorldPacket data(SMSG_MESSAGECHAT, 200);
BuildPlayerChat(&data, CHAT_MSG_WHISPER, _text, language);
rPlayer->GetSession()->SendPacket(&data);
WorldPacket data(SMSG_MESSAGECHAT, 200);
BuildPlayerChat(&data, CHAT_MSG_WHISPER, _text, language);
rPlayer->GetSession()->SendPacket(&data);
data.Initialize(SMSG_MESSAGECHAT, 200);
rPlayer->BuildPlayerChat(&data, CHAT_MSG_WHISPER_INFORM, _text, language);
GetSession()->SendPacket(&data);
}
else // announce to player that player he is whispering to is dnd and cannot receive his message
ChatHandler(GetSession()).PSendSysMessage(LANG_PLAYER_DND, rPlayer->GetName().c_str(), rPlayer->dndMsg.c_str());
// rest stuff shouldn't happen in case of addon message
if (isAddonMessage)
return;
data.Initialize(SMSG_MESSAGECHAT, 200);
rPlayer->BuildPlayerChat(&data, CHAT_MSG_WHISPER_INFORM, _text, language);
GetSession()->SendPacket(&data);
if (!isAcceptWhispers() && !isGameMaster() && !rPlayer->isGameMaster())
{
@@ -20362,13 +20354,11 @@ void Player::Whisper(const std::string& text, uint32 language, uint64 receiver)
ChatHandler(GetSession()).SendSysMessage(LANG_COMMAND_WHISPERON);
}
// announce to player that player he is whispering to is afk
// announce afk or dnd message
if (rPlayer->isAFK())
ChatHandler(GetSession()).PSendSysMessage(LANG_PLAYER_AFK, rPlayer->GetName().c_str(), rPlayer->afkMsg.c_str());
// if player whisper someone, auto turn of dnd to be able to receive an answer
if (isDND() && !rPlayer->isGameMaster())
ToggleDND();
ChatHandler(GetSession()).PSendSysMessage(LANG_PLAYER_AFK, rPlayer->GetName().c_str(), rPlayer->autoReplyMsg.c_str());
else if (rPlayer->isDND())
ChatHandler(GetSession()).PSendSysMessage(LANG_PLAYER_DND, rPlayer->GetName().c_str(), rPlayer->autoReplyMsg.c_str());
}
void Player::PetSpellInitialize()
+3 -4
View File
@@ -1291,13 +1291,12 @@ class Player : public Unit, public GridObject<Player>
Creature* GetNPCIfCanInteractWith(uint64 guid, uint32 npcflagmask);
GameObject* GetGameObjectIfCanInteractWith(uint64 guid, GameobjectTypes type) const;
bool ToggleAFK();
bool ToggleDND();
void ToggleAFK();
void ToggleDND();
bool isAFK() const { return HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_AFK); }
bool isDND() const { return HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_DND); }
uint8 GetChatTag() const;
std::string afkMsg;
std::string dndMsg;
std::string autoReplyMsg;
uint32 GetBarberShopCost(uint8 newhairstyle, uint8 newhaircolor, uint8 newfacialhair, BarberShopStyleEntry const* newSkin=NULL);
+31 -20
View File
@@ -472,40 +472,51 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
} break;
case CHAT_MSG_AFK:
{
if ((msg.empty() || !_player->isAFK()) && !_player->isInCombat())
if (!_player->isInCombat())
{
if (!_player->isAFK())
if (_player->isAFK()) // Already AFK
{
if (msg.empty())
msg = GetTrinityString(LANG_PLAYER_AFK_DEFAULT);
_player->afkMsg = msg;
_player->ToggleAFK(); // Remove AFK
else
_player->autoReplyMsg = msg; // Update message
}
else // New AFK mode
{
_player->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_AFK_DEFAULT) : msg;
if (_player->isDND())
_player->ToggleDND();
_player->ToggleAFK();
}
sScriptMgr->OnPlayerChat(_player, type, lang, msg);
_player->ToggleAFK();
if (_player->isAFK() && _player->isDND())
_player->ToggleDND();
}
} break;
break;
}
case CHAT_MSG_DND:
{
if (msg.empty() || !_player->isDND())
if (_player->isDND()) // Already DND
{
if (!_player->isDND())
{
if (msg.empty())
msg = GetTrinityString(LANG_PLAYER_DND_DEFAULT);
_player->dndMsg = msg;
}
if (msg.empty())
_player->ToggleDND(); // Remove DND
else
_player->autoReplyMsg = msg; // Update message
}
else // New DND mode
{
_player->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_DND_DEFAULT) : msg;
sScriptMgr->OnPlayerChat(_player, type, lang, msg);
if (_player->isAFK())
_player->ToggleAFK();
_player->ToggleDND();
if (_player->isDND() && _player->isAFK())
_player->ToggleAFK();
}
} break;
sScriptMgr->OnPlayerChat(_player, type, lang, msg);
break;
}
default:
sLog->outError(LOG_FILTER_NETWORKIO, "CHAT: unknown message type %u, lang: %u", type, lang);
break;
+1 -1
View File
@@ -5656,7 +5656,7 @@ SpellCastResult Spell::CheckCasterAuras() const
Unit::AuraEffectList const& stunAuras = m_caster->GetAuraEffectsByType(SPELL_AURA_MOD_STUN);
for (Unit::AuraEffectList::const_iterator i = stunAuras.begin(); i != stunAuras.end(); ++i)
{
if (!((*i)->GetSpellInfo()->GetAllEffectsMechanicMask() & (1<<MECHANIC_STUN)))
if ((*i)->GetSpellInfo()->GetAllEffectsMechanicMask() && !((*i)->GetSpellInfo()->GetAllEffectsMechanicMask() & (1<<MECHANIC_STUN)))
{
foundNotStun = true;
break;