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Core/Emote: Lean now reset if player move (#31570)
Co-authored-by: Shantalya <selina.ruesch@gmail.com>
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@@ -730,6 +730,7 @@ void WorldSession::HandleTextEmoteOpcode(WorldPackets::Chat::CTextEmote& packet)
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break;
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case EMOTE_STATE_DANCE:
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case EMOTE_STATE_READ:
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case EMOTE_STATE_LEAN:
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_player->SetEmoteState(emote);
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break;
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default:
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