Core/Movement: Fixed Unit::SetFacingTo

This commit is contained in:
Shauren
2012-06-07 15:02:51 +02:00
parent 8223bcea04
commit 2c153b8a43

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@@ -17553,6 +17553,7 @@ void Unit::SetInFront(Unit const* target)
void Unit::SetFacingTo(float ori)
{
Movement::MoveSplineInit init(*this);
init.MoveTo(GetPositionX(), GetPositionY(), GetPositionZMinusOffset());
init.SetFacing(ori);
init.Launch();
}