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Scripts/Spells: Update warrior talent Frenzy (#31665)
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5
sql/updates/world/master/2026_02_19_06_world.sql
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5
sql/updates/world/master/2026_02_19_06_world.sql
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@@ -0,0 +1,5 @@
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DELETE FROM `spell_proc` WHERE `SpellId` IN (335077);
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INSERT INTO `spell_proc` (`SpellId`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`SpellFamilyMask3`,`ProcFlags`,`ProcFlags2`,`SpellTypeMask`,`SpellPhaseMask`,`HitMask`,`AttributesMask`,`DisableEffectsMask`,`ProcsPerMinute`,`Chance`,`Cooldown`,`Charges`) VALUES
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(335077,0x00,4,0x00000000,0x00000000,0x00000000,0x08000000,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0,0,0,0); -- Frenzy
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DELETE FROM `spell_script_names` WHERE `ScriptName` IN ('spell_warr_frenzy_rampage', 'spell_warr_frenzy');
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@@ -742,63 +742,6 @@ class spell_warr_frenzied_enrage : public SpellScript
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}
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};
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// 335082 - frenzy
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class spell_warr_frenzy : public AuraScript
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{
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public:
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void SetTargetGUID(ObjectGuid const& guid) { _targetGUID = guid; }
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ObjectGuid const& GetTargetGUID() const { return _targetGUID; }
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private:
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void Register() override { }
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ObjectGuid _targetGUID;
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};
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// 335077 - Frenzy (attached to 184367 - Rampage)
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class spell_warr_frenzy_rampage : public SpellScript
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{
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_WARRIOR_FRENZY_BUFF, SPELL_WARRIOR_FRENZY_TALENT });
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}
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bool Load() override
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{
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return GetCaster()->HasAura(SPELL_WARRIOR_FRENZY_TALENT);
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}
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void HandleAfterCast(SpellEffIndex /*effIndex*/) const
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{
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Unit* caster = GetCaster();
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Unit* hitUnit = GetHitUnit();
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if (hitUnit != GetExplTargetUnit())
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return;
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caster->CastSpell(nullptr, SPELL_WARRIOR_FRENZY_BUFF, CastSpellExtraArgsInit{
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.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
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.TriggeringSpell = GetSpell()
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});
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if (Aura* frenzyAura = caster->GetAura(SPELL_WARRIOR_FRENZY_BUFF))
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{
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if (spell_warr_frenzy* script = frenzyAura->GetScript<spell_warr_frenzy>())
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{
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if (!script->GetTargetGUID().IsEmpty() && script->GetTargetGUID() != hitUnit->GetGUID())
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frenzyAura->SetStackAmount(1);
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script->SetTargetGUID(hitUnit->GetGUID());
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}
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}
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_warr_frenzy_rampage::HandleAfterCast, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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// 392792 - Frothing Berserker
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class spell_warr_frothing_berserker : public AuraScript
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{
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@@ -1909,8 +1852,6 @@ void AddSC_warrior_spell_scripts()
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RegisterSpellScript(spell_warr_enrage_proc);
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RegisterSpellScript(spell_warr_execute_damage);
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RegisterSpellScript(spell_warr_frenzied_enrage);
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RegisterSpellScript(spell_warr_frenzy);
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RegisterSpellScript(spell_warr_frenzy_rampage);
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RegisterSpellScript(spell_warr_frothing_berserker);
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RegisterSpellScript(spell_warr_fueled_by_violence);
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RegisterSpellScript(spell_warr_heroic_leap);
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