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RandomScriptsforAzerothCore/README.md
2023-02-02 19:28:51 -07:00

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# Acore-SetNPCLevel
THIS IS A WORK IN PROGRESS
Set's predefined npc's levels and modify their hp by 3% per level change. Read Lua file for details.
Pretty useless except for normalizing a bunch of mob levels for hit rating purposes.
I created this script mostly to mask ding visual for mobs spawning for an event. Was breaking my immersion ;)
This script is kinda buggy and doesn't apply to some npcs with the same npcid for some reason. Just use Auto-Balance.