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17 lines
604 B
Lua
17 lines
604 B
Lua
local function OnKillCredit(event, killer, killed)
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-- Check if the killed unit is a creature
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if killed:IsCreature() then
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-- Loop through all players in the world
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for _, player in pairs(GetPlayersInWorld()) do
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-- Check if the player has attacked the creature
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if player:GetUnitByGUID(killed):HasAura(2) then
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-- Give the player kill credit for the creature
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player:KilledMonsterCredit(killed:GetEntry())
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end
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end
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end
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end
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-- Register the event handler
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RegisterPlayerEvent(7, OnKillCredit)
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