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https://github.com/araxiaonline/RandomScriptsforAzerothCore.git
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39 lines
1.8 KiB
Lua
39 lines
1.8 KiB
Lua
local SocketEnchant = 37430 -- Socket Enchant Item ID
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local RequiredItem = 17010 -- Fiery Cores ID. Can set this to whatever Item ID.
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local RequiredAmount = 10 -- Example required Item amount
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local ExchangeCount = 0 -- Keep track of the number of successful exchanges
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local function OnGossipHello(event, player, creature)
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player:GossipMenuAddItem(0, "|TInterface\\Icons\\inv_misc_gem_variety_01:50:50:-43:0|tPurchase gem sockets for your gear?", 0, 1) --can change "Fiery Cores" to whatever if you change requireditemid. Same with the dialogue below.
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player:GossipSendMenu(1, creature)
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end
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local function OnGossipSelect(event, player, creature, sender, intid, code, menuid)
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if (intid == 1) then
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local requiredAmount = RequiredAmount
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creature:SendUnitSay("Exchanging " .. requiredAmount .. " Fiery Cores for a socket enchant. Are you sure, " .. player:GetName() .. "?", 0)
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player:GossipMenuAddItem(0, "Yes", 0, 2)
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player:GossipMenuAddItem(0, "No", 0, 3)
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player:GossipSendMenu(1, creature)
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elseif (intid == 2) then
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if (player:GetItemCount(RequiredItem) >= RequiredAmount) then
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player:RemoveItem(RequiredItem, RequiredAmount)
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player:AddItem(SocketEnchant, 1)
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creature:SendUnitSay("The socket enchant has been added to your inventory.", 0)
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ExchangeCount = ExchangeCount + 1 -- Increase the number of successful exchanges
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if (ExchangeCount >= 3) then -- If the number of successful exchanges is 3 or more
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creature:SendUnitSay("Thanks a bunch! See you next week!", 0)
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creature:DespawnOrUnsummon(1000) -- Despawn the creature with a 2 second delay
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end
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player:GossipComplete()
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else
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creature:SendUnitSay("You do not have enough Fiery Cores.", 0)
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player:GossipComplete()
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end
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elseif (intid == 3) then
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player:GossipComplete()
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end
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end
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RegisterCreatureGossipEvent(190015, 1, OnGossipHello)
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RegisterCreatureGossipEvent(190015, 2, OnGossipSelect) |