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Merged event_gameobject_spawns into gameobject_spawns and added min/max_build value (basically 12340)
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@@ -8,7 +8,7 @@ CREATE TABLE IF NOT EXISTS `world_db_version` (
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`id` smallint(6) NOT NULL AUTO_INCREMENT,
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`LastUpdate` varchar(255) NOT NULL DEFAULT '',
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB AUTO_INCREMENT=14 DEFAULT CHARSET=latin1;
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) ENGINE=InnoDB AUTO_INCREMENT=15 DEFAULT CHARSET=latin1;
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DELETE FROM `world_db_version`;
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/*!40000 ALTER TABLE `world_db_version` DISABLE KEYS */;
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@@ -25,7 +25,8 @@ INSERT INTO `world_db_version` (`id`, `LastUpdate`) VALUES
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(10, '1.3.27_build_totemdisplayids'),
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(11, '1.3.28_staticspawns'),
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(12, '1.3.29_spell_custom_override'),
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(13, '1.3.30_build_creature_spawns');
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(13, '1.3.30_build_creature_spawns'),
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(14, '1.3.31_build_gameobject_spawns');
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/*!40000 ALTER TABLE `world_db_version` ENABLE KEYS */;
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/*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;
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29630
Updates/1.3.31_build_gameobject_spawns.sql
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29630
Updates/1.3.31_build_gameobject_spawns.sql
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