fix(Scripts/HoR): drop player combat with Arthas on chase end (#25884)

Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
Co-authored-by: MitchesD <majklprofik@seznam.cz>
Co-authored-by: joschiwald <joschiwald.trinity@gmail.com>
This commit is contained in:
blinkysc
2026-05-17 17:09:00 -05:00
committed by GitHub
parent 6a21c7419c
commit 7e229e99fa

View File

@@ -382,7 +382,11 @@ public:
if (Creature* leader = GetCreature(NPC_SYLVANAS_PART2))
leader->setActive(false);
if (Creature* lichKing = GetCreature(NPC_LICH_KING_BOSS))
{
lichKing->GetThreatMgr().ClearAllThreat();
lichKing->CombatStop(true);
lichKing->setActive(false);
}
_isLichKingFightActive = false;
_outroStep = 1;
_outroTimer = 0;