mirror of
https://github.com/araxiaonline/AzerothCore-wotlk-with-NPCBots.git
synced 2026-06-13 03:22:24 -04:00
feat(Core/Config): Resurrection durability loss percentage (#25715)
Co-authored-by: Ijostrom <skylarburk@mail.com>
This commit is contained in:
@@ -2606,6 +2606,14 @@ DurabilityLoss.InPvP = 0
|
||||
|
||||
DurabilityLoss.OnDeath = 10
|
||||
|
||||
#
|
||||
# DurabilityLoss.OnSpiritResurrect
|
||||
# Description: Durability loss percentage on spirit healer resurrection. Does not effect PvP
|
||||
# spirit healers.
|
||||
# Default: 25
|
||||
|
||||
DurabilityLoss.OnSpiritResurrect = 25
|
||||
|
||||
#
|
||||
# DurabilityLossChance.Damage
|
||||
# Description: Chance to lose durability on one equipped item from damage.
|
||||
|
||||
@@ -262,7 +262,9 @@ void WorldSession::SendSpiritResurrect()
|
||||
{
|
||||
_player->ResurrectPlayer(0.5f, true);
|
||||
|
||||
_player->DurabilityLossAll(0.25f, true);
|
||||
float durabilityLossOnSpiritResurrect = sWorld->getRate(RATE_DURABILITY_LOSS_ON_SPIRIT_RESURRECT) / 100.0f;
|
||||
if (durabilityLossOnSpiritResurrect)
|
||||
_player->DurabilityLossAll(durabilityLossOnSpiritResurrect, true);
|
||||
|
||||
// get corpse nearest graveyard
|
||||
GraveyardStruct const* corpseGrave = nullptr;
|
||||
|
||||
@@ -138,6 +138,8 @@ void WorldConfig::BuildConfigCache()
|
||||
|
||||
SetConfigValue<float>(RATE_DURABILITY_LOSS_ON_DEATH, "DurabilityLoss.OnDeath", 10.0f, ConfigValueCache::Reloadable::Yes, [](float const& value) { return value >= 0.0f && value <= 100.0f; }, ">= 0 && <= 100");
|
||||
|
||||
SetConfigValue<float>(RATE_DURABILITY_LOSS_ON_SPIRIT_RESURRECT, "DurabilityLoss.OnSpiritResurrect", 25.0f, ConfigValueCache::Reloadable::Yes, [](float const& value) { return value >= 0.0f && value <= 100.0f; }, ">= 0 && <= 100");
|
||||
|
||||
SetConfigValue<float>(RATE_DURABILITY_LOSS_DAMAGE, "DurabilityLossChance.Damage", 0.5f, ConfigValueCache::Reloadable::Yes, [](float const& value) { return value >= 0.0f; }, ">= 0");
|
||||
SetConfigValue<float>(RATE_DURABILITY_LOSS_ABSORB, "DurabilityLossChance.Absorb", 0.5f, ConfigValueCache::Reloadable::Yes, [](float const& value) { return value >= 0.0f; }, ">= 0");
|
||||
SetConfigValue<float>(RATE_DURABILITY_LOSS_PARRY, "DurabilityLossChance.Parry", 0.05f, ConfigValueCache::Reloadable::Yes, [](float const& value) { return value >= 0.0f; }, ">= 0");
|
||||
|
||||
@@ -480,6 +480,7 @@ enum ServerConfigs
|
||||
RATE_CORPSE_DECAY_LOOTED,
|
||||
RATE_INSTANCE_RESET_TIME,
|
||||
RATE_DURABILITY_LOSS_ON_DEATH,
|
||||
RATE_DURABILITY_LOSS_ON_SPIRIT_RESURRECT,
|
||||
RATE_DURABILITY_LOSS_DAMAGE,
|
||||
RATE_DURABILITY_LOSS_PARRY,
|
||||
RATE_DURABILITY_LOSS_ABSORB,
|
||||
|
||||
Reference in New Issue
Block a user