Removed test bits from player

This commit is contained in:
Zyres
2022-12-31 11:12:38 +01:00
parent f5930502c3
commit 98124fad09

View File

@@ -129,7 +129,6 @@ This file is released under the MIT license. See README-MIT for more information
#include "Spell/Definitions/SpellEffects.hpp"
#include "Storage/WorldStrings.h"
#include "Util/Strings.hpp"
#include "Data/WoWUnit.hpp"
using namespace AscEmu::Packets;
using namespace MapManagement::AreaManagement;
@@ -3395,11 +3394,6 @@ void Player::initVisibleUpdateBits()
Player::m_visibleUpdateMask.SetBit(getOffsetForStructuredField(WoWUnit, hover_height));
#endif
#if VERSION_STRING == TBC
for (uint8_t i = 0; i <= WOWUNIT_AURA_COUNT; ++i)
Player::m_visibleUpdateMask.SetBit(getOffsetForStructuredField(WoWUnit, aura[i]));
#endif
Player::m_visibleUpdateMask.SetBit(getOffsetForStructuredField(WoWPlayer, player_flags));
Player::m_visibleUpdateMask.SetBit(getOffsetForStructuredField(WoWPlayer, player_bytes));
Player::m_visibleUpdateMask.SetBit(getOffsetForStructuredField(WoWPlayer, player_bytes_2));