Files
wow-eluna-ts-module/plugins/aio-plugin.ts

248 lines
9.0 KiB
TypeScript

import * as ts from "typescript";
import * as tstl from "typescript-to-lua";
import * as path from "node:path";
import { readFileSync, existsSync, ensureDirSync, mkdtempSync } from "fs-extra";
import * as os from "node:os";
require('dotenv').config({
path: 'ets.env'
});
type RequiredDefintion = {
module: string,
variable: string
}
const requires: Map<string, RequiredDefintion[]> = new Map();
const resolvedModules: string[] = [];
/**
* Identifies the require symbol in code and parses into module and path.
*/
function requireSymbol(code: string): string[] | null {
let matcher = code.match(/____(.+) = require\(\"(.+)\"\)/);
if(matcher) {
return new Array(matcher[1], matcher[2]);
} else {
return null;
}
}
/**
* This creates a consistent key for use in the source map that can identify values
* in both beforeEmit and afterPrint hooks
*/
function keyifyFile(file: string, program: ts.Program): string {
const newpath = file.replace(tstl.getProjectRoot(program), '').replace(path.normalize('/dist'), '');
return newpath.replace(/\.ts|\.lua/g, '');
}
/**
* Builds a source map of modules to their code.
*/
function buildSourceMap(files: tstl.EmitFile[], program: ts.Program) {
const sourceMap: Map<string, string> = new Map();
for(const file of files) {
let sourceKey = file.outputPath.replace(program.getCompilerOptions().outDir + '/' ?? '', '');
sourceKey = sourceKey.replace('.lua', '');
sourceMap.set(sourceKey, file.code);
}
return sourceMap;
}
/**
* This recursively (I hope) resolves module names to their respective code in the sourceMap
* that is built from files during the before Emit process.
* It only resolves modules once to avoid collistions in AddOn Namespace.
*/
function resolveRequire(modulepath: string, sourceMap: Map<string, string>, code?: string): string {
// de-lua-ify the module name to a path.
let filepath = modulepath.replace(/\./g, "/");
let output: string = code || '';
// skip resolved modules only want to include them once to avoid namespace issues.
if(resolvedModules.includes(modulepath)) {
console.log('skipping already resolved module: ', modulepath);
return '';
}
// have to check if the file we are resolving also has requires that need to be resolved.
let filecode = sourceMap.get(filepath) ?? '';
if(requireSymbol(filecode)) {
for(const line of filecode.split("\n")) {
if(line.includes("lualib")) {
filecode = filecode.replace(line+"\n", '');
continue;
}
const [variable, module] = requireSymbol(line) ?? ["", ""];
if(module) {
output += resolveRequire(module, sourceMap, output);
}
}
}
output += filecode;
resolvedModules.push(modulepath);
return output;
}
/**
* Removes tstl code that is added expecting the code to be exported only used for resolving module code.
*/
function resolveExports(code: string, name: string) {
return code
.replace(/local ____exports = \{\}/g,'')
.replace(/return ____exports/g,'')
.replace(/____exports/g, `____${name}`);
}
/**
* The default mechanism for transpiling files is "require" the common Polyfill bundle code. This is actually great
* for server side code, however breaks client side code. So this hook transpiles the client code with "inline"
* setting so any used Polyfills from TS are added inline into the source code removing the require to lualib modules
* tstl puts in.
*
* This also handles building a map of the requires that will later be resolved in the beforeEmit handler.
*/
function afterPrint(
program: ts.Program,
options: tstl.CompilerOptions,
emitHost: tstl.EmitHost,
result: tstl.ProcessedFile[]
) {
for (const file of result) {
const mapKey = keyifyFile(file.fileName, program);
if (file.fileName.includes(".client.ts")) {
const sourceCode = readFileSync(file.fileName, "utf-8");
const tmpPath = path.join(os.tmpdir(), 'ets-compile');
const result = tstl.transpileFiles([file.fileName],{
outDir: tmpPath,
luaLibImport: tstl.LuaLibImportKind.Inline,
luaTarget: tstl.LuaTarget.Lua52,
strict: false,
target: ts.ScriptTarget.ESNext,
skipLibCheck: true,
noHeader: true,
lib: [ 'lib.esnext.d.ts', 'lib.dom.d.ts' ],
types: [
'lua-types/5.2',
'@typescript-to-lua/language-extensions',
'wow-eluna-ts-module',
'@araxiaonline/wow-wotlk-declarations',
'node'
],
});
result.diagnostics.forEach((d) => {
console.error(`\x1b[31mTRANSPILE ERROR: ${d.messageText}\x1b[0m`);
});
const luaPath = file.fileName.replace(tstl.getSourceDir(program), '').replace('.ts', '.lua');
const fallback = path.join(tmpPath, path.basename(file.fileName.replace('.ts', '.lua')));
let transpiled:string | null = null;
if(existsSync(path.join(tmpPath,luaPath))) {
transpiled = readFileSync(path.join(tmpPath,luaPath), 'utf-8');
} else if(existsSync(fallback)) {
transpiled = readFileSync(fallback, 'utf-8');
} else {
console.error(`\x1b[31mTRANSPILE ERROR: ${fallback} not found in ${tmpPath}\x1b[0m`);
}
file.code = transpiled ?? file.code;
for (const line of file.code.split("\n")) {
const [variable, module] = requireSymbol(line) ?? ["", ""];
if (module && module !== "AIO") {
file.code = file.code.replace(line, `local ____${variable} = {}\n-- INLINE(${module})`);
const currentRequires = requires.get(mapKey) ?? [];
requires.set(mapKey, [...currentRequires, { module, variable }]);
}
}
}
}
}
/**
* This plugin will add AIO to the transpile process from TS assuming
* there is a Global installation of AIO installed in the directory, which is
* that follows Rochet2's instructions.
*
* Jan 31, 2024 Update
* The WoW Api Client does not support requires in Lua, instead it uses .toc files / xml which are not
* currently supported in AIO.
*
* When TypescriptToLua handles imports it replaces them with lua require statements. This creates a problem
* in runtime as that method is not present. This plugin now handles that by resolving the AIO client files
* by resolving the code and placing at the top of the transpiled file. This allows imports
* to effectively function as they would in TS land for client code.
*
* Caveats:
* - Your code must use the pattern if(!AIO.AddAddOn()) I realize there is otherways to use this but this is how the code identifies client files currently
* - filenames have to be *client.ts making it reserved now
* - the functions methods are all in the same namespace which could cause conflicts, I believe I handeled them in the background
* but have not done thorough user testing to verify
* - Don't go crazy my methodology here is pretty simple and it is going to work best for sharing common functions / constants / enums etcs that
* are often repeated when building UI components.
*
* @author @ben-of-codecraft
* @since 2024-01-31
*/
const plugin: tstl.Plugin = {
afterPrint,
beforeEmit(
program: ts.Program,
options: tstl.CompilerOptions,
emitHost: tstl.EmitHost,
result: tstl.EmitFile[],
) {
// build a source map first for resolving requires
const sourceMap = buildSourceMap(result, program);
for (const file of result) {
const mapKey = keyifyFile(file.outputPath, program);
if(file.code.includes("aio = {}")) {
// Handle necessary AIO replaces post transpile
file.code = file.code.replace("-- @ts-expect-error", "");
file.code = file.code.replace("aio = {}", "local AIO = AIO or require(\"AIO\")");
file.code = file.code.replace(/aio[\.\:]/g, "AIO.");
// Is targetted for AIO Client.
if(file.code.includes("if not AIO.AddAddon() then")) {
requires.forEach( (requiredModules: RequiredDefintion[], caller) => {
if(mapKey !== caller) {
return;
}
requiredModules.forEach((requiredModule) => {
const moduleCode = resolveExports(resolveRequire(requiredModule.module, sourceMap), requiredModule.variable);
file.code = file.code.replace(`-- INLINE(${requiredModule.module})\n`, `-- INLINE(${requiredModule.module})\n` + moduleCode);
});
});
}
/* Weirdness with import transpilation "local local"*/
file.code = file.code.replace("local local AIO = AIO or require(\"AIO\")", "local AIO = AIO or require(\"AIO\")");
}
}
}
};
export default plugin;