#include "Chat.h" #include "MpDataStore.h" #include "MythicPlus.h" #include "MpDataStore.h" #include "MpLogger.h" #include "Player.h" #include "ScriptMgr.h" using namespace Acore::ChatCommands; // make sure this is the new way to do this, i think it's the old busted shit class MythicPlus_CommandScript : public CommandScript { public: MythicPlus_CommandScript() : CommandScript("MythicPlus_CommandScript") { } ChatCommandTable GetCommands() const override { static ChatCommandTable commandTableMain = { {"", HandleHelp, SEC_PLAYER, Console::No}, {"status", HandleStatus, SEC_PLAYER, Console::No}, {"showstats", HandleDebug, SEC_PLAYER, Console::No}, // {"mythic",HandleMythic, SEC_PLAYER, Console::No}, // {"legendary",HandleLegendary, SEC_PLAYER, Console::No}, // {"ascendant",HandleAscendant, SEC_PLAYER, Console::No}, {"set", HandleSetDifficulty, SEC_PLAYER, Console::No}, {"update", HandleUpdate, SEC_GAMEMASTER,Console::No }, {"disable", HandleDisable, SEC_ADMINISTRATOR, Console::Yes}, {"enable", HandleEnable, SEC_ADMINISTRATOR, Console::Yes} }; static ChatCommandTable commandTable = { {"mp", commandTableMain}, {"mythicplus", commandTableMain}, {"mp debug", HandleDebug, SEC_PLAYER, Console::No} }; return commandTable; } static bool HandleHelp(ChatHandler* handler, const std::vector& /*args*/) { std::string helpText = "Mythic+ Commands:\n" " .mp status - show current global settings of Mythic+ mod\n" " .mp set [mythic,legendary,ascendant] - Set Mythic+ difficulty in current beta only supports mythic.\n" " .mp [enable,disable] - enable or disable this mod\n" " .mp - Show this help message\n"; handler->PSendSysMessage(helpText); return true; } static bool HandleUpdate(ChatHandler* handler, const std::vector& /*args*/) { sMpDataStore->LoadScaleFactors(); handler->PSendSysMessage("Mythic+ scale factors updated."); return true; } static bool HandleDebug(ChatHandler* handler, const std::vector& args) { Creature* target = handler->getSelectedCreature(); if(!target) { handler->PSendSysMessage("You must select a creature to debug."); return true; } handler->PSendSysMessage(LANG_NPCINFO_LEVEL, target->GetLevel()); handler->PSendSysMessage(LANG_NPCINFO_HEALTH, target->GetCreateHealth(), target->GetMaxHealth(), target->GetHealth()); handler->PSendSysMessage("WeaponDmg Main {} - {}", target->GetWeaponDamageRange(BASE_ATTACK, MINDAMAGE), target->GetWeaponDamageRange(BASE_ATTACK, MAXDAMAGE) ); handler->PSendSysMessage("WeaponDmg Range {} - {}", target->GetWeaponDamageRange(RANGED_ATTACK, MINDAMAGE), target->GetWeaponDamageRange(RANGED_ATTACK, MAXDAMAGE) ); handler->PSendSysMessage("WeaponDmg Offhand {} - {}", target->GetWeaponDamageRange(OFF_ATTACK, MINDAMAGE), target->GetWeaponDamageRange(OFF_ATTACK, MAXDAMAGE) ); handler->PSendSysMessage("Attack Power Main {}", target->GetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE)); handler->PSendSysMessage("Attack Power Ranged {}", target->GetModifierValue(UNIT_MOD_ATTACK_POWER_RANGED, BASE_VALUE)); handler->PSendSysMessage(LANG_NPCINFO_ARMOR, target->GetArmor()); handler->PSendSysMessage("Damage Modifier {}", target->GetModifierValue(UNIT_MOD_DAMAGE_MAINHAND, BASE_VALUE)); return true; } // sets the difficluty for the group static bool HandleSetDifficulty(ChatHandler* handler, const std::vector& args) { Player* player = handler->GetSession()->GetPlayer(); Group* group = player->GetGroup(); if (!group) { MpLogger::debug("HandleSetMythic() No Group for player: {}", player->GetName()); handler->PSendSysMessage("|cFFFF0000 You must be in a group to be able to set a Mythic+ difficulty."); return true; } if (args.empty()) { handler->PSendSysMessage("|cFFFF0000 You must specify a difficulty level. Expected values are 'mythic', 'legendary', or 'ascendant'."); return true; } std::string difficulty = args[0]; // if(!sMythicPlus->IsDifficultyEnabled(difficulty)) { // handler->PSendSysMessage("|cFFFF0000 The difficulty level you have selected is not enabled."); // return true; // } if (!group->IsLeader(player->GetGUID())) { handler->PSendSysMessage("|cFFFF0000 You must be the group leader to set a Mythic+ difficulty."); return true; } if (player->GetMap()->IsDungeon()) { player->ResetInstances(player->GetGUID(), INSTANCE_RESET_CHANGE_DIFFICULTY, false); player->SendResetInstanceSuccess(player->GetMap()->GetId()); return true; } if (difficulty == "mythic") { sMpDataStore->AddGroupData(group, MpGroupData(group, MP_DIFFICULTY_MYTHIC, 0)); } else if (difficulty == "legendary") { sMpDataStore->AddGroupData(group,MpGroupData(group, MP_DIFFICULTY_LEGENDARY, 0)); } else if (difficulty == "ascendant") { sMpDataStore->AddGroupData(group, MpGroupData(group, MP_DIFFICULTY_ASCENDANT, 0)); } else { handler->PSendSysMessage("|cFFFF0000 Invalid difficulty level. Expected values are 'mythic', 'legendary', or 'ascendant'."); return true; } handler->PSendSysMessage("Mythic+ difficulty set to: " + difficulty); MpLogger::debug("HandleSetMythic() Set difficulty player: {} {}", player->GetName(), difficulty); return true; } static bool HandleMythic(ChatHandler* handler, const std::vector& /*args*/) { return HandleSetDifficulty(handler, {"mythic"}); } static bool HandleLegendary(ChatHandler* handler, const std::vector& /*args*/) { return HandleSetDifficulty(handler, {"legendary"}); } static bool HandleAscendant(ChatHandler* handler, const std::vector& /*args*/) { return HandleSetDifficulty(handler, {"ascendant"}); } static bool HandleStatus(ChatHandler* handler) { Player* player = handler->GetPlayer(); std::string status = Acore::StringFormat( "Mythic+ Status:\n" " Mythic+ Enabled: %s\n" " Mythic+ Item Rewards: %s\n" " Mythic+ DeathLimits: %s\n", sMythicPlus->Enabled ? "Yes" : "No", sMythicPlus->EnableItemRewards ? "Yes" : "No", sMythicPlus->EnableDeathLimits ? "Yes" : "No"); if (player->GetGroup()) { auto groupData = sMpDataStore->GetGroupData(player->GetGroup()->GetGUID()); if (groupData) { status += Acore::StringFormat( " Group Difficulty: %u\n" " Group Deaths: %u\n", groupData->difficulty, groupData->deaths); } else { status += " Group Difficulty: Not Set\n"; } } handler->PSendSysMessage(status); return true; } static bool HandleDisable(ChatHandler* handler) { MpLogger::debug("HandleDisable()"); sMythicPlus->Enabled = false; handler->SendSysMessage("Mythic+ mod has been disabled."); return true; } static bool HandleEnable(ChatHandler* handler) { MpLogger::debug("HandleEnable()"); sMythicPlus->Enabled = false; handler->SendSysMessage("Mythic+ mod has been enabled."); return true; } }; void Add_MP_CommandScripts() { MpLogger::debug("Add_MP_CommandScripts()"); new MythicPlus_CommandScript(); }