
-- Supporting Cast Environment items
REPLACE INTO acore_world.gameobject (guid, id, map, zoneId, areaId, spawnMask, phaseMask, position_x, position_y, position_z, orientation, rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, ScriptName, VerifiedBuild, Comment) VALUES (8001043, 185002, 530, 0, 0, 1, 1, -1992.59, 5211.21, -44.239, 0.985043, -0, -0, -0.472849, -0.881143, 300, 0, 1, '', null, null);
REPLACE INTO acore_world.gameobject (guid, id, map, zoneId, areaId, spawnMask, phaseMask, position_x, position_y, position_z, orientation, rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, ScriptName, VerifiedBuild, Comment) VALUES (8001046, 190213, 530, 0, 0, 1, 1, -1999.01, 5226.06, -44.2926, 5.86235, -0, -0, -0.20887, 0.977943, 300, 0, 1, '', null, null);
REPLACE INTO acore_world.gameobject (guid, id, map, zoneId, areaId, spawnMask, phaseMask, position_x, position_y, position_z, orientation, rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, ScriptName, VerifiedBuild, Comment) VALUES (8001047, 182934, 530, 0, 0, 1, 1, -1992.11, 5207.81, -44.7864, 0.95047, -0, -0, -0.457548, -0.889185, 300, 0, 1, '', null, null);
REPLACE INTO acore_world.gameobject (guid, id, map, zoneId, areaId, spawnMask, phaseMask, position_x, position_y, position_z, orientation, rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, ScriptName, VerifiedBuild, Comment) VALUES (8001050, 192935, 530, 0, 0, 1, 1, -1991.3, 5213.01, -44.0442, 1.02353, -0, -0, -0.489717, -0.871881, 300, 0, 1, '', null, null);
REPLACE INTO acore_world.gameobject (guid, id, map, zoneId, areaId, spawnMask, phaseMask, position_x, position_y, position_z, orientation, rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, ScriptName, VerifiedBuild, Comment) VALUES (8001051, 194581, 530, 0, 0, 1, 1, -1993.03, 5220.23, -44.2068, 3.67347, -0, -0, -0.964847, 0.262813, 300, 0, 1, '', null, null);
REPLACE INTO acore_world.gameobject (guid, id, map, zoneId, areaId, spawnMask, phaseMask, position_x, position_y, position_z, orientation, rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, ScriptName, VerifiedBuild, Comment) VALUES (8001052, 182483, 530, 0, 0, 1, 1, -1994.8, 5219.62, -44.2093, 0.71644, -0, -0, -0.350608, -0.936523, 300, 0, 1, '', null, null);
REPLACE INTO acore_world.gameobject (guid, id, map, zoneId, areaId, spawnMask, phaseMask, position_x, position_y, position_z, orientation, rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, ScriptName, VerifiedBuild, Comment) VALUES (8001055, 179846, 530, 0, 0, 1, 1, -1986.62, 5222.6, -44.6557, 3.55485, -0, -0, -0.978728, 0.205163, 300, 0, 1, '', null, null);
REPLACE INTO acore_world.gameobject (guid, id, map, zoneId, areaId, spawnMask, phaseMask, position_x, position_y, position_z, orientation, rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, ScriptName, VerifiedBuild, Comment) VALUES (8001057, 192935, 571, 0, 0, 1, 1, 5804.06, 639.865, 609.886, 5.84656, -0, -0, -0.216585, 0.976264, 300, 0, 1, '', null, null);
REPLACE INTO acore_world.gameobject (guid, id, map, zoneId, areaId, spawnMask, phaseMask, position_x, position_y, position_z, orientation, rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, ScriptName, VerifiedBuild, Comment) VALUES (8001059, 187082, 571, 0, 0, 1, 1, 5829.63, 674.817, 609.886, 5.36498, -0, -0, -0.443142, 0.896452, 300, 0, 1, '', null, null);
