Added in logic for when player enters an instance to store details and updated config settings

This commit is contained in:
2024-09-03 23:01:31 -04:00
parent d98a0345d7
commit f98ec7ad57
15 changed files with 309 additions and 197 deletions

View File

@@ -14,6 +14,14 @@ public:
// }
}
// virtual void OnPlayerEnterMap(Player* player, Map* map) override
// {
// // if (!map || !map->IsDungeon())
// // return;
// // sMythicPlus->UpdateMapPlayerStats(map);
// }
virtual void OnLevelChanged(Player* player, uint8 oldlevel) override
{
// Map* map = player->GetMap();
@@ -25,7 +33,7 @@ public:
// sMythicPlus->UpdateMapPlayerStats(map);
// // schedule all creatures for an update
// sMythicPlus->lastConfigTime =
// sMythicPlus->lastConfigTime =
// std::chrono::duration_cast<std::chrono::microseconds>(
// std::chrono::system_clock::now().time_since_epoch()
// ).count();