Adding Spell scaling into base class

This commit is contained in:
2024-09-29 02:04:02 -04:00
parent ff5eb09faa
commit c4be5d44be
5 changed files with 218 additions and 73 deletions

View File

@@ -8,7 +8,7 @@ class MythicPlus_UnitScript : public UnitScript
public:
MythicPlus_UnitScript() : UnitScript("MythicPlus_UnitScript", true) { }
void ModifyPeriodicDamageAurasTick(Unit* target, Unit* attacker, uint32& damage, SpellInfo const* /*spellInfo*/) override {
void ModifyPeriodicDamageAurasTick(Unit* target, Unit* attacker, uint32& damage, SpellInfo const* spellInfo) override {
if (!target && !attacker) {
return;
}
@@ -18,7 +18,19 @@ public:
return;
}
damage = modifyIncomingDmgHeal(MythicPlus::UNIT_EVENT_DOT, target, attacker, damage);
bool haspositiveeffect = false;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) {
if (spellInfo->_IsPositiveEffect(i, true)) {
haspositiveeffect = true;
break;
}
}
if(haspositiveeffect) {
damage = modifyIncomingDmgHeal(MythicPlus::UNIT_EVENT_HOT, target, attacker, damage);
} else {
damage = modifyIncomingDmgHeal(MythicPlus::UNIT_EVENT_DOT, target, attacker, damage);
}
}
void ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& damage, SpellInfo const* /*spellInfo*/) override {
@@ -65,64 +77,93 @@ public:
healing = modifyIncomingDmgHeal(MythicPlus::UNIT_EVENT_HEAL, target, healer, healing);
}
// void OnAuraApply(Unit* unit, Aura* aura) override {}
};
uint32 modifyIncomingDmgHeal(MythicPlus::MP_UNIT_EVENT_TYPE eventType,Unit* target, Unit* attacker, uint32 damageOrHeal) {
if (!target && !attacker) {
return damageOrHeal;
}
uint32 modifyIncomingDmgHeal(MythicPlus::MP_UNIT_EVENT_TYPE eventType,Unit* target, Unit* attacker, uint32 damageOrHeal) {
if (!target && !attacker) {
return damageOrHeal;
}
int32 alteredDmgHeal = 0;
Map *map = target->GetMap();
if(!sMythicPlus->IsMapEligible(map)) {
return damageOrHeal;
}
Map *map = target->GetMap();
if(!sMythicPlus->IsMapEligible(map)) {
return damageOrHeal;
}
Creature* creature = attacker ? attacker->ToCreature() : nullptr;
if (!creature) {
MpLogger::debug("Attacker was considered not a creature");
return damageOrHeal;
}
Creature* creature = attacker->ToCreature();
MpInstanceData* instanceData = sMpDataStore->GetInstanceData(map->GetId(), map->GetInstanceId());
if(!instanceData) {
return damageOrHeal;
}
MpInstanceData* instanceData = sMpDataStore->GetInstanceData(map->GetId(), map->GetInstanceId());
if(!instanceData) {
return damageOrHeal;
}
// If the target is the enemy then increase the amount of healing by the instance data modifier for spell output.
if(sMythicPlus->EligibleDamageTarget(target)) {
/**
* @TODO: Allow more granular control over the scaling of DOT, HOT, and other spell effects
* in the future if needed
*/
std::string eventName = "";
switch (eventType) {
case MythicPlus::UNIT_EVENT_MELEE:
if(creature->IsDungeonBoss()) {
return damageOrHeal * instanceData->boss.melee;
} else {
return damageOrHeal * instanceData->creature.melee;
}
eventName = "Melee";
break;
case MythicPlus::UNIT_EVENT_HEAL:
eventName = "Heal";
break;
case MythicPlus::UNIT_EVENT_DOT:
case MythicPlus::UNIT_EVENT_SPELL:
if(creature->IsDungeonBoss()) {
return damageOrHeal * instanceData->boss.spell;
} else {
return damageOrHeal * instanceData->creature.spell;
}
eventName = "DOT";
break;
case MythicPlus::UNIT_EVENT_SPELL:
eventName = "Spell";
break;
}
}
/**
* @TODO: Add more granular control over the scaling of healing spells
*/
if(sMythicPlus->EligibleHealTarget(target)) {
if(creature->IsDungeonBoss()) {
return damageOrHeal * instanceData->boss.spell;
} else {
return damageOrHeal * instanceData->creature.spell;
}
}
return damageOrHeal;
}
MpLogger::debug("Incoming Event Type ({}): {} hits {} before mod: {}", eventName, attacker->GetName(), target->GetName(), damageOrHeal);
bool isHeal = false;
// If the target is the enemy then increase the amount of healing by the instance data modifier for spell output.
if(sMythicPlus->EligibleDamageTarget(target)) {
/**
* @TODO: Allow more granular control over the scaling of DOT, HOT, and other spell effects
* in the future if needed
*/
switch (eventType) {
case MythicPlus::UNIT_EVENT_MELEE:
if(creature->IsDungeonBoss()) {
alteredDmgHeal = damageOrHeal * instanceData->boss.melee;
} else {
alteredDmgHeal = damageOrHeal * instanceData->creature.melee;
}
MpLogger::debug("Incoming Melee New Damage: {}({}) {} hits {}", alteredDmgHeal, damageOrHeal, attacker->GetName(), target->GetName());
break;
case MythicPlus::UNIT_EVENT_DOT:
case MythicPlus::UNIT_EVENT_SPELL:
if(creature->IsDungeonBoss()) {
alteredDmgHeal = damageOrHeal * instanceData->boss.spell;
} else {
alteredDmgHeal = damageOrHeal * instanceData->creature.spell;
}
MpLogger::debug("Incoming spell or dot New Damage: {}({}) {} hits {}", alteredDmgHeal, damageOrHeal, attacker->GetName(), target->GetName());
break;
}
}
/**
* @TODO: Add more granular control over the scaling of healing spells
*/
if(sMythicPlus->EligibleHealTarget(target) && (eventType == MythicPlus::UNIT_EVENT_HEAL || eventType == MythicPlus::UNIT_EVENT_HOT)) {
isHeal = true;
if(creature->IsDungeonBoss()) {
alteredDmgHeal = damageOrHeal * instanceData->boss.spell;
} else {
alteredDmgHeal = damageOrHeal * instanceData->creature.spell;
}
MpLogger::debug("Incoming heal: {}({}) {} hits {}", alteredDmgHeal, damageOrHeal, attacker->GetName(), target->GetName());
}
return alteredDmgHeal > 0 ? alteredDmgHeal : damageOrHeal;
}
// void OnAuraApply(Unit* unit, Aura* aura) override {}
};
void Add_MP_UnitScripts()
{