From aa58b493ba54456339cdadf1de28bcac4884a181 Mon Sep 17 00:00:00 2001 From: Ben Carter Date: Tue, 17 Dec 2024 17:47:28 -0500 Subject: [PATCH] move data channel to event processor since it makes more sense with that class --- src/MythicPlus.h | 16 ---------------- 1 file changed, 16 deletions(-) diff --git a/src/MythicPlus.h b/src/MythicPlus.h index 8d88003..522cf1e 100644 --- a/src/MythicPlus.h +++ b/src/MythicPlus.h @@ -15,22 +15,6 @@ #include #include -/** - * In order to allow communication from client UIs without modifying mod-eluna directly to support - * this mods functionality the following custom chat channel below is for all MP UI Client interactions. - * - * It uses a very basic plaintext encoding of messages: - * -- Group Action Calls - * g:groupId:action:input1:input2:input3... - * -- Player Action Calls - * p:playerGuid:action:input1:input2:input3... - * i.e) p:5793:UpgradeAdvancement:0:10:2 (For player 5793 call UpgradeAdvancement for Strength to rank 10, using dice cost level 2) - * - * -- World Action Calls - * w:action:input1:input2... - */ -inline const std::string_view MP_DATA_CHAT_CHANNEL = "MPEx"; - // Used to limit the total advancment rank and allow for changing the max rank in one place. inline const uint8 MP_MAX_ADVANCEMENT_RANK = 50;