Major overhauls of key systems and scripts

This commit is contained in:
2025-07-18 19:49:02 -04:00
parent 53218b487a
commit 1481fe1cce
18 changed files with 1171 additions and 837 deletions

View File

@@ -120,6 +120,13 @@ public:
// Load the player advancement data for the player when they login
sAdvancementMgr->LoadPlayerAdvancements(player);
// Cast all unique advancement spells
for(uint32 i = 1; i <= 10; ++i) {
uint32 spellId = 80000000 + i;
MpLogger::info("Casting spell {} to player {}", spellId, player->GetName());
player->AddAura(spellId, player);
}
}
// When a player is bound to an instance need to make sure they are saved in the data soure to retrieve later.