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Challenge Mode
The goal of this module is to provide challenges by giving bonuses, increasing difficulty or disabling certain in-game features for players who are/not are eligible for them.
List of current available configurable feature:
- Possibility to disable achievements and loots for low-level/high-level challenges (dungeons & raids)
List of features available soon:
- Flex Mythic challenging mode (based on mod-autobalance)
- Bonus on loot rates/quantity when you play the content at the right level (including timewalking) or with a higher difficulty (Mythic)
TODO
- More configurations needed to enable/disable the challenge mode in certains conditions